X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fcsqcmodel_settings.qh;h=96836a38e23c635d00c5c731a3478a6d46d3afb3;hp=39cec43225ea9ff430422133ea0d7ae91df4a844;hb=e0012447bfce1b551df3dc01b043655aa93dafad;hpb=83aad9e1a69d8e924df17cdbad05b015c6c6f0fc diff --git a/qcsrc/common/csqcmodel_settings.qh b/qcsrc/common/csqcmodel_settings.qh index 39cec4322..96836a38e 100644 --- a/qcsrc/common/csqcmodel_settings.qh +++ b/qcsrc/common/csqcmodel_settings.qh @@ -1,5 +1,4 @@ -#ifndef CSQCMODEL_SETTINGS_H -#define CSQCMODEL_SETTINGS_H +#pragma once // define this if svqc code wants to use .frame2 and .lerpfrac //#define CSQCMODEL_HAVE_TWO_FRAMES @@ -20,7 +19,8 @@ # define TAG_VIEWLOC_TYPE int .float tag_networkviewloc; -# define MOVETYPE_NAME move_movetype +# define ALPHA m_alpha +.float m_alpha; #else # define TAG_ENTITY_NAME tag_entity # define TAG_ENTITY_TYPE entity @@ -28,18 +28,15 @@ # define TAG_VIEWLOC_NAME viewloc # define TAG_VIEWLOC_TYPE entity -# define MOVETYPE_NAME move_movetype +# define ALPHA alpha #endif -// new fields -.vector v_angle; - // add properties you want networked to CSQC here #define CSQCMODEL_EXTRAPROPERTIES \ CSQCMODEL_PROPERTY(BIT(0), int, ReadShort, WriteShort, colormap) \ CSQCMODEL_PROPERTY(BIT(1), int, ReadInt24_t, WriteInt24_t, effects) \ CSQCMODEL_PROPERTY(BIT(2), int, ReadByte, WriteByte, modelflags) \ - CSQCMODEL_PROPERTY_SCALED(BIT(3), float, ReadByte, WriteByte, alpha, 254, -1, 254) \ + CSQCMODEL_PROPERTY_SCALED(BIT(3), float, ReadByte, WriteByte, ALPHA, 254, -1, 254) \ CSQCMODEL_PROPERTY(BIT(4), int, ReadByte, WriteByte, skin) \ CSQCMODEL_PROPERTY(BIT(5), float, ReadApproxPastTime, WriteApproxPastTime, death_time) \ CSQCMODEL_PROPERTY(BIT(6), float, ReadByte, WriteByte, solid) \ @@ -48,10 +45,10 @@ CSQCMODEL_PROPERTY_SCALED(BIT(8), float, ReadByte, WriteByte, glowmod_x, 254, -1, 254) \ CSQCMODEL_PROPERTY_SCALED(BIT(8), float, ReadByte, WriteByte, glowmod_y, 254, -1, 254) \ CSQCMODEL_PROPERTY_SCALED(BIT(8), float, ReadByte, WriteByte, glowmod_z, 254, -1, 254) \ - CSQCMODEL_PROPERTY_SCALED(BIT(8), float, ReadByte, WriteByte, colormod_x, 254, -1, 254) \ - CSQCMODEL_PROPERTY_SCALED(BIT(8), float, ReadByte, WriteByte, colormod_y, 254, -1, 254) \ - CSQCMODEL_PROPERTY_SCALED(BIT(8), float, ReadByte, WriteByte, colormod_z, 254, -1, 254) \ CSQCMODEL_ENDIF \ + CSQCMODEL_PROPERTY_SCALED(BIT(8), float, ReadByte, WriteByte, colormod_x, 16, 0, 255) \ + CSQCMODEL_PROPERTY_SCALED(BIT(8), float, ReadByte, WriteByte, colormod_y, 16, 0, 255) \ + CSQCMODEL_PROPERTY_SCALED(BIT(8), float, ReadByte, WriteByte, colormod_z, 16, 0, 255) \ CSQCMODEL_IF(isplayer) \ CSQCMODEL_PROPERTY(BIT(7), int, ReadByte, WriteByte, anim_state) \ CSQCMODEL_PROPERTY(BIT(7), float, ReadApproxPastTime, WriteApproxPastTime, anim_time) \ @@ -64,16 +61,16 @@ CSQCMODEL_ENDIF \ CSQCMODEL_PROPERTY(BIT(10), float, ReadAngle, WriteAngle, v_angle_x) \ CSQCMODEL_PROPERTY(BIT(11), int, ReadByte, WriteByte, traileffect) \ - CSQCMODEL_PROPERTY_SCALED(BIT(12), float, ReadByte, WriteByte, scale, 16, 0, 255) \ + CSQCMODEL_PROPERTY(BIT(12), float, ReadCoord, WriteCoord, scale) \ CSQCMODEL_PROPERTY(BIT(13), int, ReadInt24_t, WriteInt24_t, dphitcontentsmask) \ CSQCMODEL_PROPERTY(BIT(14), TAG_VIEWLOC_TYPE, ReadShort, WriteEntity, TAG_VIEWLOC_NAME) \ - CSQCMODEL_PROPERTY(BIT(15), int, ReadByte, WriteByte, multijump_count) \ - CSQCMODEL_PROPERTY(BIT(16), int, ReadByte, WriteByte, MOVETYPE_NAME) + CSQCMODEL_PROPERTY(BIT(16), int, ReadByte, WriteByte, multijump_count) \ + CSQCMODEL_PROPERTY(BIT(16), int, ReadByte, WriteByte, move_movetype) // TODO get rid of colormod/glowmod here; also get rid of some useless properties on non-players that only exist for CopyBody // add hook function calls here #define CSQCPLAYER_HOOK_POSTCAMERASETUP() \ - CSQCPlayer_SetViewLocation() + viewloc_SetViewLocation() // force updates of player entities this frequently (per second) even if unchanged #ifndef CSQCPLAYER_FORCE_UPDATES @@ -94,4 +91,3 @@ #endif #define CSQCMODEL_EF_RESPAWNGHOST EF_SELECTABLE -#endif