X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fmonsters%2Fmonster.qh;fp=qcsrc%2Fcommon%2Fmonsters%2Fmonster.qh;h=8e086a085c62218ba68ee20cc7107f933f9da320;hp=5572fe9102d05a1a07174cfc5255a143784e30ce;hb=64f2b309aa5be8aafb9ad2137174bb6d99aeb876;hpb=87bec07409c336c956a798556064c6819ad40a4d;ds=sidebyside diff --git a/qcsrc/common/monsters/monster.qh b/qcsrc/common/monsters/monster.qh index 5572fe910..8e086a085 100644 --- a/qcsrc/common/monsters/monster.qh +++ b/qcsrc/common/monsters/monster.qh @@ -12,6 +12,7 @@ const int MON_FLAG_CRUSH = BIT(11); // monster can be stomped in special modes const int MON_FLAG_RIDE = BIT(12); // monster can be ridden in special modes const int MONSTER_SIZE_QUAKE = BIT(13); const int MONSTER_TYPE_PASSIVE = BIT(14); // doesn't target or chase enemies +const int MONSTER_TYPE_UNDEAD = BIT(15); // monster is by most definitions a zombie (doesn't fully die unless gibbed) // entity properties of monsterinfo: .bool(int, entity actor, entity targ, .entity weaponentity) monster_attackfunc;