X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fmutators%2Fmutator%2Fcampcheck%2Fsv_campcheck.qc;fp=qcsrc%2Fcommon%2Fmutators%2Fmutator%2Fcampcheck%2Fsv_campcheck.qc;h=c4d2e030267114b46cba723d8322a614a0d8de26;hp=be7d3a2e2bbf3372029df5ea66db773525d87dc5;hb=4ee2807b2d8f808928ef14b3e814945b3edb4350;hpb=79eebf87e68861e205a8754d6551bd0aa2229c44 diff --git a/qcsrc/common/mutators/mutator/campcheck/sv_campcheck.qc b/qcsrc/common/mutators/mutator/campcheck/sv_campcheck.qc index be7d3a2e2b..c4d2e03026 100644 --- a/qcsrc/common/mutators/mutator/campcheck/sv_campcheck.qc +++ b/qcsrc/common/mutators/mutator/campcheck/sv_campcheck.qc @@ -40,6 +40,7 @@ MUTATOR_HOOKFUNCTION(campcheck, PlayerPreThink) if(IS_PLAYER(player)) if(IS_REAL_CLIENT(player)) // bots may camp, but that's no reason to constantly kill them if(!IS_DEAD(player)) + if(!forbidWeaponUse(player)) if(!STAT(FROZEN, player)) if(!PHYS_INPUT_BUTTON_CHAT(player)) if(autocvar_g_campcheck_interval)