X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fmutators%2Fmutator%2Foverkill%2Fokshotgun.qc;h=627c14f20d47142047b98680bad575d35d20548f;hp=da4c4749d04763e4fab32d8624e00ab11e1430d3;hb=4e21f418ad9e6287efb942c1fa2861a51981110a;hpb=4217ea623aa4a6c6eb6b59728e5872b7fb9d0702 diff --git a/qcsrc/common/mutators/mutator/overkill/okshotgun.qc b/qcsrc/common/mutators/mutator/overkill/okshotgun.qc index da4c4749d..627c14f20 100644 --- a/qcsrc/common/mutators/mutator/overkill/okshotgun.qc +++ b/qcsrc/common/mutators/mutator/overkill/okshotgun.qc @@ -28,7 +28,7 @@ METHOD(OverkillShotgun, wr_think, void(entity thiswep, entity actor, .entity wea FOREACH_CLIENT(true, LAMBDA( if (it == actor || (IS_SPEC(it) && it.enemy == actor)) { - wframe_send(it, actor.(weaponentity), WFRAME_FIRE2, g_weaponratefactor, true); + wframe_send(it, actor.(weaponentity), WFRAME_FIRE2, autocvar_g_weaponratefactor, true); } )); animdecide_setaction(actor, ANIMACTION_SHOOT, true);