X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fmutators%2Fmutator%2Fspawn_near_teammate%2Fspawn_near_teammate.qc;h=20f07e9e4eac53bd5957a98f7ed77aa2f27cf271;hp=b16a6c9acf7b82df8f15445d009b56d3cf69da05;hb=5134c592b8e912ce0f05ff8f8a2f3c258f8924d6;hpb=10c0e93c75ef6f408e3357bd5fb46c721e7e0576 diff --git a/qcsrc/common/mutators/mutator/spawn_near_teammate/spawn_near_teammate.qc b/qcsrc/common/mutators/mutator/spawn_near_teammate/spawn_near_teammate.qc index b16a6c9ac..20f07e9e4 100644 --- a/qcsrc/common/mutators/mutator/spawn_near_teammate/spawn_near_teammate.qc +++ b/qcsrc/common/mutators/mutator/spawn_near_teammate/spawn_near_teammate.qc @@ -88,6 +88,7 @@ MUTATOR_HOOKFUNCTION(spawn_near_teammate, PlayerSpawn) if(it.msnt_timer < time) if(SAME_TEAM(player, it)) if(time > it.spawnshieldtime) // spawn shielding + if(!forbidWeaponUse(it)) if(STAT(FROZEN, it) == 0) if(it != player) {