X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fplayerstats.qc;h=cde6a519028093268ef95fc568e91184a40d3368;hp=2a15b36d187a768ee7b4e97764446a85bf9f9af2;hb=3cfa3eaf6856fe76f7fd8c945fbfab2e9e28014c;hpb=e137b61382d3a40c6d49be8c8c27506cfe6ad7aa diff --git a/qcsrc/common/playerstats.qc b/qcsrc/common/playerstats.qc index 2a15b36d1..cde6a5190 100644 --- a/qcsrc/common/playerstats.qc +++ b/qcsrc/common/playerstats.qc @@ -24,7 +24,7 @@ void PlayerStats_GameReport_AddPlayer(entity e) // set up player identification string s = ""; - if((e.crypto_idfp != "") && (e.cvar_cl_allow_uidtracking == 1)) + if((e.crypto_idfp != "") && (CS(e).cvar_cl_allow_uidtracking == 1)) { s = e.crypto_idfp; } else if(IS_BOT_CLIENT(e)) { s = sprintf("bot#%g#%s", skill, e.cleanname); } @@ -93,7 +93,6 @@ void PlayerStats_GameReport_AddEvent(string event_id) } } -// referred to by PS_GR_P_ADDVAL and PS_GR_T_ADDVAL float PlayerStats_GameReport_Event(string prefix, string event_id, float value) { if((prefix == "") || PS_GR_OUT_DB < 0) { return 0; } @@ -108,7 +107,8 @@ float PlayerStats_GameReport_Event(string prefix, string event_id, float value) void PlayerStats_GameReport_Accuracy(entity p) { #define ACCMAC(suffix, field) \ - PS_GR_P_ADDVAL(p, sprintf("acc-%s-%s", it.netname, suffix), p.accuracy.(field[i-1])); + PlayerStats_GameReport_Event_Player(p, \ + sprintf("acc-%s-%s", it.netname, suffix), CS(p).accuracy.(field[i-1])); FOREACH(Weapons, it != WEP_Null, { ACCMAC("hit", accuracy_hit) ACCMAC("fired", accuracy_fired) @@ -126,35 +126,35 @@ void PlayerStats_GameReport_FinalizePlayer(entity p) // add global info! if(p.alivetime) { - PS_GR_P_ADDVAL(p, PLAYERSTATS_ALIVETIME, time - p.alivetime); + PlayerStats_GameReport_Event_Player(p, PLAYERSTATS_ALIVETIME, time - p.alivetime); p.alivetime = 0; } db_put(PS_GR_OUT_DB, sprintf("%s:_playerid", p.playerstats_id), ftos(p.playerid)); - if(p.cvar_cl_allow_uid2name == 1 || IS_BOT_CLIENT(p)) - db_put(PS_GR_OUT_DB, sprintf("%s:_netname", p.playerstats_id), p.netname); + if(CS(p).cvar_cl_allow_uid2name == 1 || IS_BOT_CLIENT(p)) + db_put(PS_GR_OUT_DB, sprintf("%s:_netname", p.playerstats_id), playername(p, false)); if(teamplay) db_put(PS_GR_OUT_DB, sprintf("%s:_team", p.playerstats_id), ftos(p.team)); if(stof(db_get(PS_GR_OUT_DB, sprintf("%s:%s", p.playerstats_id, PLAYERSTATS_ALIVETIME))) > 0) - PS_GR_P_ADDVAL(p, PLAYERSTATS_JOINS, 1); + PlayerStats_GameReport_Event_Player(p, PLAYERSTATS_JOINS, 1); PlayerStats_GameReport_Accuracy(p); anticheat_report_to_playerstats(p); if(IS_REAL_CLIENT(p)) { - if(p.latency_cnt) + if(CS(p).latency_cnt) { - float latency = (p.latency_sum / p.latency_cnt); - if(latency) { PS_GR_P_ADDVAL(p, PLAYERSTATS_AVGLATENCY, latency); } + float latency = (CS(p).latency_sum / CS(p).latency_cnt); + if(latency) + PlayerStats_GameReport_Event_Player(p, PLAYERSTATS_AVGLATENCY, latency); } } - strunzone(p.playerstats_id); - p.playerstats_id = string_null; + strfree(p.playerstats_id); } void PlayerStats_GameReport(float finished) @@ -167,16 +167,16 @@ void PlayerStats_GameReport(float finished) FOREACH_CLIENT(true, { // add personal score rank - PS_GR_P_ADDVAL(it, PLAYERSTATS_RANK, it.score_dummyfield); + PlayerStats_GameReport_Event_Player(it, PLAYERSTATS_RANK, it.score_dummyfield); // scoreboard data if(it.scoreboard_pos) { // scoreboard is valid! - PS_GR_P_ADDVAL(it, PLAYERSTATS_SCOREBOARD_VALID, 1); + PlayerStats_GameReport_Event_Player(it, PLAYERSTATS_SCOREBOARD_VALID, 1); // add scoreboard position - PS_GR_P_ADDVAL(it, PLAYERSTATS_SCOREBOARD_POS, it.scoreboard_pos); + PlayerStats_GameReport_Event_Player(it, PLAYERSTATS_SCOREBOARD_POS, it.scoreboard_pos); // add scoreboard data PlayerScore_PlayerStats(it); @@ -184,8 +184,8 @@ void PlayerStats_GameReport(float finished) // if the match ended normally, add winning info if(finished) { - PS_GR_P_ADDVAL(it, PLAYERSTATS_WINS, it.winning); - PS_GR_P_ADDVAL(it, PLAYERSTATS_MATCHES, 1); + PlayerStats_GameReport_Event_Player(it, PLAYERSTATS_WINS, it.winning); + PlayerStats_GameReport_Event_Player(it, PLAYERSTATS_MATCHES, 1); } } @@ -260,7 +260,15 @@ void PlayerStats_GameReport_Init() // initiated before InitGameplayMode so that // this... is a hack, a temporary one until we get a proper duel gametype string PlayerStats_GetGametype() { - return ((IS_GAMETYPE(DEATHMATCH) && autocvar_g_maxplayers == 2) ? "duel" : GetGametype()); + if(IS_GAMETYPE(DEATHMATCH) && autocvar_g_maxplayers == 2) + { + // probably duel, but let's make sure + int plcount = 0; + FOREACH_CLIENT(IS_PLAYER(it), ++plcount); + if(plcount <= 2) + return "duel"; + } + return GetGametype(); } void PlayerStats_GameReport_Handler(entity fh, entity pass, float status) @@ -412,7 +420,7 @@ void PlayerStats_GameReport_Handler(entity fh, entity pass, float status) case URL_READY_ERROR: default: { - LOG_INFO("Player stats writing failed: ", ftos(status), "\n"); + LOG_INFO("Player stats writing failed: ", ftos(status)); PlayerStats_GameReport_DelayMapVote = false; if(PS_GR_OUT_DB >= 0) { @@ -426,13 +434,13 @@ void PlayerStats_GameReport_Handler(entity fh, entity pass, float status) void PlayerStats_PlayerBasic(entity joiningplayer, float newrequest) { - PlayerScore_Add(joiningplayer, SP_ELO, -1); + GameRules_scoring_add(joiningplayer, ELO, -1); // http://stats.xonotic.org/player/GgXRw6piDtFIbMArMuiAi8JG4tiin8VLjZgsKB60Uds=/elo.txt if(autocvar_g_playerstats_playerbasic_uri != "") { string uri = autocvar_g_playerstats_playerbasic_uri; if (joiningplayer.crypto_idfp == "") { - PlayerScore_Add(joiningplayer, SP_ELO, -1); + GameRules_scoring_add(joiningplayer, ELO, -1); } else { // create the database if it doesn't already exist if(PS_B_IN_DB < 0) @@ -464,7 +472,7 @@ void PlayerStats_PlayerBasic(entity joiningplayer, float newrequest) else { // server has this disabled, kill the DB and set status to idle - PlayerScore_Add(joiningplayer, SP_ELO, -1); + GameRules_scoring_add(joiningplayer, ELO, -1); if(PS_B_IN_DB >= 0) { db_close(PS_B_IN_DB); @@ -565,7 +573,7 @@ void PlayerStats_PlayerBasic_Handler(entity fh, entity p, float status) if (gt == PlayerStats_GetGametype()) { handled = true; float e = stof(data); - PlayerScore_Add(p, SP_ELO, +1 + e); + GameRules_scoring_add(p, ELO, +1 + e); } if (gt == "") { // PlayerInfo_AddItem(p, value, data); @@ -582,18 +590,18 @@ void PlayerStats_PlayerBasic_Handler(entity fh, entity p, float status) case URL_READY_CLOSED: { // url_fclose has finished - LOG_INFO("Player stats synchronized with server\n"); + LOG_INFO("Player stats synchronized with server"); return; } case URL_READY_ERROR: default: { - LOG_INFO("Receiving player stats failed: ", ftos(status), "\n"); + LOG_INFO("Receiving player stats failed: ", ftos(status)); break; } } - PlayerScore_Add(p, SP_ELO, -1); + GameRules_scoring_add(p, ELO, -1); } #endif // SVQC @@ -605,7 +613,7 @@ void PlayerStats_PlayerBasic_Handler(entity fh, entity p, float status) float i = 0; for(e = PS_D_IN_EVL; (en = db_get(PS_D_IN_DB, e)) != ""; e = en) { - LOG_INFO(sprintf("%d:%s:%s\n", i, e, db_get(PS_D_IN_DB, sprintf("#%s", e)))); + LOG_INFOF("%d:%s:%s", i, e, db_get(PS_D_IN_DB, sprintf("#%s", e))); ++i; } #endif @@ -671,7 +679,7 @@ void PlayerStats_PlayerDetail_CheckUpdate() float gamecount = cvar("cl_matchcount"); #if 0 - LOG_INFOF("PlayerStats_PlayerDetail_CheckUpdate(): %f >= %f, %d > %d\n", + LOG_INFOF("PlayerStats_PlayerDetail_CheckUpdate(): %f >= %f, %d > %d", time, PS_D_NEXTUPDATETIME, PS_D_LASTGAMECOUNT, @@ -774,7 +782,7 @@ void PlayerStats_PlayerDetail_Handler(entity fh, entity unused, float status) "PlayerStats_PlayerDetail_Handler(): ERROR: " "Key went unhandled? Is our version outdated?\n" "PlayerStats_PlayerDetail_Handler(): " - "Key '%s', Event '%s', Data '%s'\n", + "Key '%s', Event '%s', Data '%s'", key, event, data @@ -784,13 +792,13 @@ void PlayerStats_PlayerDetail_Handler(entity fh, entity unused, float status) } #if 0 - LOG_INFO(sprintf( + LOG_INFOF( "PlayerStats_PlayerDetail_Handler(): " - "Key '%s', Event '%s', Data '%s'\n", + "Key '%s', Event '%s', Data '%s'", key, event, data - )); + ); #endif } //print("PlayerStats_PlayerDetail_Handler(): End of response.\n"); @@ -803,14 +811,14 @@ void PlayerStats_PlayerDetail_Handler(entity fh, entity unused, float status) case URL_READY_CLOSED: { // url_fclose has finished - LOG_INFO("PlayerStats_PlayerDetail_Handler(): Player stats synchronized with server.\n"); + LOG_INFO("PlayerStats_PlayerDetail_Handler(): Player stats synchronized with server."); break; } case URL_READY_ERROR: default: { - LOG_INFO("PlayerStats_PlayerDetail_Handler(): Receiving player stats failed: ", ftos(status), "\n"); + LOG_INFO("PlayerStats_PlayerDetail_Handler(): Receiving player stats failed: ", ftos(status)); PlayerStats_PlayerDetail_Status = PS_D_STATUS_ERROR; if(PS_D_IN_DB >= 0) {