X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fteams.qh;h=62c3e7b162b2aa11e27962da6e49b218889cbc91;hp=032aa38d605bdb7dd89a16e31a9d1e815e5ea7d5;hb=4e21f418ad9e6287efb942c1fa2861a51981110a;hpb=cfed0689e0277396cc2058d14dabee2c93834dbe diff --git a/qcsrc/common/teams.qh b/qcsrc/common/teams.qh index 032aa38d6..62c3e7b16 100644 --- a/qcsrc/common/teams.qh +++ b/qcsrc/common/teams.qh @@ -1,19 +1,21 @@ #pragma once +const int NUM_TEAMS = 4; ///< Number of teams in the game. + #ifdef TEAMNUMBERS_THAT_ARENT_STUPID -const int NUM_TEAM_1 = 1; // red +const int NUM_TEAM_1 = 1; // red const int NUM_TEAM_2 = 2; // blue const int NUM_TEAM_3 = 3; // yellow const int NUM_TEAM_4 = 4; // pink const int NUM_SPECTATOR = 5; #else #ifdef CSQC -const int NUM_TEAM_1 = 4; // red +const int NUM_TEAM_1 = 4; // red const int NUM_TEAM_2 = 13; // blue const int NUM_TEAM_3 = 12; // yellow const int NUM_TEAM_4 = 9; // pink #else -const int NUM_TEAM_1 = 5; // red +const int NUM_TEAM_1 = 5; // red const int NUM_TEAM_2 = 14; // blue const int NUM_TEAM_3 = 13; // yellow const int NUM_TEAM_4 = 10; // pink @@ -54,11 +56,11 @@ const string STATIC_NAME_TEAM_3 = "Yellow"; const string STATIC_NAME_TEAM_4 = "Pink"; #ifdef CSQC -float teamplay; -float myteam; +bool teamplay; +int myteam; #endif -string Team_ColorCode(float teamid) +string Team_ColorCode(int teamid) { switch(teamid) { @@ -71,7 +73,7 @@ string Team_ColorCode(float teamid) return "^7"; } -vector Team_ColorRGB(float teamid) +vector Team_ColorRGB(int teamid) { switch(teamid) { @@ -81,10 +83,10 @@ vector Team_ColorRGB(float teamid) case NUM_TEAM_4: return '1 0.0625 1'; // 0xFF0FFF } - return '0 0 0'; + return '0 0 0'; } -string Team_ColorName(float teamid) +string Team_ColorName(int teamid) { switch(teamid) { @@ -94,11 +96,11 @@ string Team_ColorName(float teamid) case NUM_TEAM_4: return NAME_TEAM_4; } - return NAME_NEUTRAL; + return NAME_NEUTRAL; } // used for replacement in filenames or such where the name CANNOT be allowed to be translated -string Static_Team_ColorName(float teamid) +string Static_Team_ColorName(int teamid) { switch(teamid) { @@ -108,7 +110,7 @@ string Static_Team_ColorName(float teamid) case NUM_TEAM_4: return STATIC_NAME_TEAM_4; } - return NAME_NEUTRAL; + return NAME_NEUTRAL; } float Team_ColorToTeam(string team_color) @@ -125,12 +127,12 @@ float Team_ColorToTeam(string team_color) return -1; } -/// \brief Returns whether team is valid. -/// \param[in] team_ Team to check. +/// \brief Returns whether team value is valid. +/// \param[in] team_num Team to check. /// \return True if team is valid, false otherwise. -bool Team_IsValidTeam(int team_) +bool Team_IsValidTeam(int team_num) { - switch (team_) + switch (team_num) { case NUM_TEAM_1: case NUM_TEAM_2: @@ -161,36 +163,60 @@ bool Team_IsValidIndex(int index) return false; } -float Team_NumberToTeam(float number) +/// \brief Converts team index into team value. +/// \param[in] index Team index to convert. +/// \return Team value. +int Team_IndexToTeam(int index) { - switch(number) + switch (index) { case 1: return NUM_TEAM_1; case 2: return NUM_TEAM_2; case 3: return NUM_TEAM_3; case 4: return NUM_TEAM_4; } - return -1; } -float Team_TeamToNumber(float teamid) +/// \brief Converts team value into team index. +/// \param[in] team_num Team value to convert. +/// \return Team index. +int Team_TeamToIndex(int team_num) { - switch(teamid) + switch (team_num) { case NUM_TEAM_1: return 1; case NUM_TEAM_2: return 2; case NUM_TEAM_3: return 3; case NUM_TEAM_4: return 4; } - return -1; } +/// \brief Converts team value into bit value that is used in team bitmasks. +/// \param[in] team_num Team value to convert. +/// \return Team bit. +int Team_TeamToBit(int team_num) +{ + if (!Team_IsValidTeam(team_num)) + { + return 0; + } + return BIT(Team_TeamToIndex(team_num) - 1); +} + +/// \brief Converts team index into bit value that is used in team bitmasks. +/// \param[in] index Team index to convert. +/// \return Team bit. +int Team_IndexToBit(int index) +{ + return BIT(index - 1); +} + // legacy aliases for shitty code -#define TeamByColor(teamid) (Team_TeamToNumber(teamid) - 1) -#define ColorByTeam(number) Team_NumberToTeam(number + 1) +#define TeamByColor(teamid) (Team_TeamToIndex(teamid) - 1) +#define ColorByTeam(number) Team_IndexToTeam(number + 1) // useful aliases #define Team_ColorName_Lower(teamid) strtolower(Team_ColorName(teamid)) @@ -203,8 +229,8 @@ float Team_TeamToNumber(float teamid) #define Team_FullName(teamid) strcat(Team_ColorName(teamid), " ", NAME_TEAM, "^7") #define Team_ColoredFullName(teamid) strcat(Team_ColorCode(teamid), Team_ColorName(teamid), " ", NAME_TEAM, "^7") -#define Team_NumberToFullName(number) Team_FullName(Team_NumberToTeam(number)) -#define Team_NumberToColoredFullName(number) Team_ColoredFullName(Team_NumberToTeam(number)) +#define Team_IndexToFullName(index) Team_FullName(Team_IndexToTeam(index)) +#define Team_IndexToColoredFullName(index) Team_ColoredFullName(Team_IndexToTeam(index)) // replace these flags in a string with the strings provided #define TCR(input,type,team) strreplace("^TC", COL_TEAM_##team, strreplace("^TT", strtoupper(type##_TEAM_##team), input))