X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fweapons%2Fweapon%2Fblaster.qh;h=c9825adf0b06d5f3ed4d936d1216680318f278a9;hp=0a0e7c17d2f57c21cdbee6d3735f0576c566377e;hb=25f7a4a5f137ffb344c47107636fcfc7cdfa2045;hpb=b945d959784e5b249c66aea4f3326d8ae048f1cd diff --git a/qcsrc/common/weapons/weapon/blaster.qh b/qcsrc/common/weapons/weapon/blaster.qh index 0a0e7c17d..c9825adf0 100644 --- a/qcsrc/common/weapons/weapon/blaster.qh +++ b/qcsrc/common/weapons/weapon/blaster.qh @@ -2,7 +2,7 @@ CLASS(Blaster, Weapon) /* spawnfunc */ ATTRIB(Blaster, m_canonical_spawnfunc, string, "weapon_blaster"); -/* ammotype */ //ATTRIB(Blaster, ammo_type, int, RESOURCE_NONE); +/* ammotype */ //ATTRIB(Blaster, ammo_type, int, RES_NONE); /* impulse */ ATTRIB(Blaster, impulse, int, 1); /* flags */ ATTRIB(Blaster, spawnflags, int, WEP_FLAG_NORMAL | WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH); /* rating */ ATTRIB(Blaster, bot_pickupbasevalue, float, 0); @@ -48,6 +48,10 @@ REGISTER_WEAPON(BLASTER, blaster, NEW(Blaster)); SPAWNFUNC_WEAPON(weapon_blaster, WEP_BLASTER) SPAWNFUNC_WEAPON(weapon_laser, WEP_BLASTER) +CLASS(OffhandBlaster, OffhandWeapon) +ENDCLASS(OffhandBlaster) +OffhandBlaster OFFHAND_BLASTER; STATIC_INIT(OFFHAND_BLASTER) { OFFHAND_BLASTER = NEW(OffhandBlaster); } + #ifdef SVQC .float blaster_damage; .float blaster_edgedamage; @@ -55,4 +59,22 @@ SPAWNFUNC_WEAPON(weapon_laser, WEP_BLASTER) .float blaster_force; .float blaster_lifetime; +// Will be demacroed after WEP_CVAR macros are also demacroed. +#define BLASTER_SECONDARY_ATTACK(weapon_name, actor, weaponentity) \ + makevectors(actor.v_angle); \ + W_Blaster_Attack( \ + actor, \ + weaponentity, \ + WEP_BLASTER.m_id | HITTYPE_SECONDARY, \ + WEP_CVAR_SEC(weapon_name, shotangle), \ + WEP_CVAR_SEC(weapon_name, damage), \ + WEP_CVAR_SEC(weapon_name, edgedamage), \ + WEP_CVAR_SEC(weapon_name, radius), \ + WEP_CVAR_SEC(weapon_name, force), \ + WEP_CVAR_SEC(weapon_name, speed), \ + WEP_CVAR_SEC(weapon_name, spread), \ + WEP_CVAR_SEC(weapon_name, delay), \ + WEP_CVAR_SEC(weapon_name, lifetime) \ + ); + #endif