X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fmenu%2Fxonotic%2Fdialog_multiplayer_playersetup_view.c;h=22d5b6de2585ecdb9664af8d80b6246300c74bc8;hp=95c55523a3f54780807bf6cd73008f9f0a677adb;hb=d059dcdbed3934b9d3275b2cfc2d422ac557e599;hpb=aaf469db06d1b2613c3b9698164db5f53655ca4e diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_view.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_view.c index 95c55523a..22d5b6de2 100644 --- a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_view.c +++ b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_view.c @@ -4,9 +4,9 @@ CLASS(XonoticViewDialog) EXTENDS(XonoticDialog) METHOD(XonoticViewDialog, fill, void(entity)) METHOD(XonoticViewDialog, showNotify, void(entity)) ATTRIB(XonoticViewDialog, title, string, _("View settings")) - ATTRIB(XonoticViewDialog, color, vector, SKINCOLOR_DIALOG_WEAPONS) - ATTRIB(XonoticViewDialog, intendedWidth, float, 0.4) - ATTRIB(XonoticViewDialog, rows, float, 18) + ATTRIB(XonoticViewDialog, color, vector, SKINCOLOR_DIALOG_VIEW) + ATTRIB(XonoticViewDialog, intendedWidth, float, 0.6) + ATTRIB(XonoticViewDialog, rows, float, 10) ATTRIB(XonoticViewDialog, columns, float, 3) ENDCLASS(XonoticViewDialog) #endif @@ -24,6 +24,18 @@ void XonoticViewDialog_fill(entity me) { entity e; + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(1, "cl_hidewaypoints", _("Show base waypoints"))); + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Waypoint scale:"))); + me.TD(me, 1, 2, e = makeXonoticSlider(0.5, 1.5, 0.05, "g_waypointsprite_scale")); + setDependent(e, "cl_hidewaypoints", 0, 0); + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Waypoint alpha:"))); + me.TD(me, 1, 2, e = makeXonoticSlider(0.1, 1, 0.05, "g_waypointsprite_alpha")); + setDependent(e, "cl_hidewaypoints", 0, 0); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(1, "hud_shownames", _("Show names above players"))); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_weaponpriority_useforcycling", _("Use priority list for weapon cycling"))); me.TR(me); @@ -38,7 +50,8 @@ void XonoticViewDialog_fill(entity me) setDependent(e, "r_drawviewmodel", 1, 1); me.TD(me, 1, 1.0, e = makeXonoticRadioButton(1, "cl_gunalign", "3", _("Right align"))); setDependent(e, "r_drawviewmodel", 1, 1); - me.TR(me); + + me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0')); e.onClick = Dialog_Close; e.onClickEntity = me;