X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fmenu%2Fxonotic%2Futil.qc;h=486bcce8dd0ac10095c3557131fada9592a32a82;hp=b8215d52cac6c97150ea863fa05c7dd885d02a25;hb=39c5a2ddb560b76d6134ee27da5096eb784eac25;hpb=8249c3a8e3cb9b205f707caacf8756f651772a61 diff --git a/qcsrc/menu/xonotic/util.qc b/qcsrc/menu/xonotic/util.qc index b8215d52c..486bcce8d 100644 --- a/qcsrc/menu/xonotic/util.qc +++ b/qcsrc/menu/xonotic/util.qc @@ -543,52 +543,84 @@ float updateCompression() // note: include only those that should be in the menu! #define GAMETYPES \ - GAMETYPE(MAPINFO_TYPE_ARENA, _("Arena")) \ - GAMETYPE(MAPINFO_TYPE_ASSAULT, _("Assault")) \ - GAMETYPE(MAPINFO_TYPE_CTF, _("Capture The Flag")) \ - GAMETYPE(MAPINFO_TYPE_CA, _("Clan Arena")) \ - GAMETYPE(MAPINFO_TYPE_DEATHMATCH, _("Deathmatch")) \ - GAMETYPE(MAPINFO_TYPE_DOMINATION, _("Domination")) \ - GAMETYPE(MAPINFO_TYPE_FREEZETAG, _("Freeze Tag")) \ - GAMETYPE(MAPINFO_TYPE_KEEPAWAY, _("Keepaway")) \ - GAMETYPE(MAPINFO_TYPE_KEYHUNT, _("Key Hunt")) \ - GAMETYPE(MAPINFO_TYPE_LMS, _("Last Man Standing")) \ - GAMETYPE(MAPINFO_TYPE_NEXBALL, _("Nexball")) \ - GAMETYPE(MAPINFO_TYPE_ONSLAUGHT, _("Onslaught")) \ - GAMETYPE(MAPINFO_TYPE_RACE, _("Race")) \ - GAMETYPE(MAPINFO_TYPE_CTS, _("Race CTS")) \ - GAMETYPE(MAPINFO_TYPE_RUNEMATCH, _("Runematch")) \ - GAMETYPE(MAPINFO_TYPE_TEAM_DEATHMATCH, _("Team Deathmatch")) \ + GAMETYPE(MAPINFO_TYPE_ARENA) \ + GAMETYPE(MAPINFO_TYPE_ASSAULT) \ + GAMETYPE(MAPINFO_TYPE_CTF) \ + GAMETYPE(MAPINFO_TYPE_CA) \ + GAMETYPE(MAPINFO_TYPE_DEATHMATCH) \ + GAMETYPE(MAPINFO_TYPE_DOMINATION) \ + GAMETYPE(MAPINFO_TYPE_FREEZETAG) \ + GAMETYPE(MAPINFO_TYPE_KEEPAWAY) \ + GAMETYPE(MAPINFO_TYPE_KEYHUNT) \ + GAMETYPE(MAPINFO_TYPE_LMS) \ + GAMETYPE(MAPINFO_TYPE_NEXBALL) \ + GAMETYPE(MAPINFO_TYPE_ONSLAUGHT) \ + GAMETYPE(MAPINFO_TYPE_RACE) \ + GAMETYPE(MAPINFO_TYPE_CTS) \ + GAMETYPE(MAPINFO_TYPE_RUNEMATCH) \ + GAMETYPE(MAPINFO_TYPE_TEAM_DEATHMATCH) \ /* nothing */ float GameType_GetID(float cnt) { float i; i = 0; -#define GAMETYPE(id,name) if(i++ == cnt) return id; + + #define GAMETYPE(id) if(i++ == cnt) return id; GAMETYPES -#undef GAMETYPE + #undef GAMETYPE + return 0; } -string GameType_GetName(float cnt) -{ - float i; - i = 0; -#define GAMETYPE(id,name) if(i++ == cnt) return name; - GAMETYPES -#undef GAMETYPE - return _("@!#%'n Tuba Throwing"); -} + float GameType_GetCount() { float i; i = 0; -#define GAMETYPE(id,name) ++i; + + #define GAMETYPE(id) ++i; GAMETYPES -#undef GAMETYPE + #undef GAMETYPE + return i; } +string GameType_GetName(float cnt) +{ + float i = GameType_GetID(cnt); + + if(i) + return MapInfo_Type_ToText(i); + + return ""; +} + +string GameType_GetIcon(float cnt) +{ + float i = GameType_GetID(cnt); + + if(i) + return strcat("gametype_", MapInfo_Type_ToString(i)); + + return ""; +} + +/*string GameType_GetTeams(float cnt) // poor implementation, later something else could be done that's better? +{ + float i = GameType_GetID(cnt); + string s = _MapInfo_GetDefaultEx(i); + + if(i) + { + if(strstrofs(s, "teams", 0) >= 0) + return _("teamplay"); + else + return _("free for all"); + } + + return _("tuba for all"); +}*/ + void dialog_hudpanel_common_notoggle(entity me, string panelname) { float i;