X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fclientcommands.qc;h=8770f11f715e24bcd9142b19199ec32055afc37b;hp=ac08cc916a43bc343ce896afed07fe208d108825;hb=9342fa27f9245d9dd57c524876e583475fe3c0f9;hpb=8b3142364603ea77d9514d20be020370102da9fc diff --git a/qcsrc/server/clientcommands.qc b/qcsrc/server/clientcommands.qc index ac08cc916a..8770f11f71 100644 --- a/qcsrc/server/clientcommands.qc +++ b/qcsrc/server/clientcommands.qc @@ -1,11 +1,65 @@ +// ======================================================= +// Server side client commands code, reworked by Samual +// Last updated: July 24th, 2011 +// ======================================================= + +#define CC_REQUEST_HELP 1 +#define CC_REQUEST_COMMAND 2 +#define CC_REQUEST_USAGE 3 + entity nagger; + +.float cmd_floodtime; +.float cmd_floodcount; +.float checkfail; + +float readyrestart_happened; float readycount; + +string MapVote_Suggest(string m); + +void ReadyCount(); + + +// ============================ +// Misc. Supporting Functions +// ============================ + +float SV_ParseClientCommand_floodcheck() +{ + if (timeoutStatus != 2) // if the game is not paused... but wait, doesn't that mean it could be dos'd by pausing it? eh? (old code) + { + if(time == self.cmd_floodtime) // todo: add buffer time as well, ONLY one second is a short amount of time for someone to be spamming. + { + self.cmd_floodcount += 1; + if(self.cmd_floodcount > 8) // todo: replace constant 8 with a cvar for the server to control + return FALSE; // too much spam, halt + } + else + { + self.cmd_floodtime = time; + self.cmd_floodcount = 1; + } + } + return TRUE; // continue, as we're not flooding yet +} + float Nagger_SendEntity(entity to, float sendflags) { float nags, i, f, b; entity e; WriteByte(MSG_ENTITY, ENT_CLIENT_NAGGER); + // bits: + // 1 = ready + // 2 = player needs to ready up + // 4 = vote + // 8 = player needs to vote + // 16 = warmup + // sendflags: + // 64 = vote counts + // 128 = vote string + nags = 0; if(readycount) { @@ -22,19 +76,28 @@ float Nagger_SendEntity(entity to, float sendflags) if(inWarmupStage) nags |= 16; + if(sendflags & 64) + nags |= 64; + if(sendflags & 128) nags |= 128; if(!(nags & 4)) // no vote called? send no string - nags &~= 128; + nags &~= (64 | 128); WriteByte(MSG_ENTITY, nags); - if(nags & 128) + if(nags & 64) { - WriteString(MSG_ENTITY, votecalledvote_display); + WriteByte(MSG_ENTITY, vote_yescount); + WriteByte(MSG_ENTITY, vote_nocount); + WriteByte(MSG_ENTITY, vote_needed_absolute); + WriteChar(MSG_ENTITY, to.vote_vote); } + if(nags & 128) + WriteString(MSG_ENTITY, votecalledvote_display); + if(nags & 1) { for(i = 1; i <= maxclients; i += 8) @@ -60,7 +123,7 @@ void Nagger_VoteChanged() void Nagger_VoteCountChanged() { if(nagger) - nagger.SendFlags |= 1; + nagger.SendFlags |= 64; } void Nagger_ReadyCounted() { @@ -68,349 +131,6 @@ void Nagger_ReadyCounted() nagger.SendFlags |= 1; } -void ReadyCount(); -string MapVote_Suggest(string m); - -entity GetPlayer(string name) -{ - float num; - entity e; - string ns; - - if(substring(name, 0, 1) == "#") { - num = stof(substring(name, 1, 999)); - if(num >= 1 && num <= maxclients) { - for((e = world); num > 0; --num, (e = nextent(e))) - ; - //if(clienttype(e) == CLIENTTYPE_REAL) - if(e.classname == "player") - return e; - } - } else { - ns = strdecolorize(name); - FOR_EACH_REALPLAYER(e) { - if(!strcasecmp(strdecolorize(e.netname), ns)) { - return e; - } - } - } - return world; -} - -//float ctf_clientcommand(); -float readyrestart_happened; -.float lms_spectate_warning; -void spawnfunc_func_breakable(); - -.float cmd_floodtime; -.float cmd_floodcount; -float cmd_floodcheck() -{ - if (timeoutStatus != 2) - { - if(time == self.cmd_floodtime) - { - self.cmd_floodcount += 1; - if(self.cmd_floodcount > 8) - return TRUE; - } - else - { - self.cmd_floodtime = time; - self.cmd_floodcount = 1; - } - } - return FALSE; -} - -.float checkfail; -void SV_ParseClientCommand(string s) { - string cmd; - float tokens; - float i; - entity e; - - tokens = tokenize_console(s); - - cmd = strtolower(argv(0)); - if(cmd != "reportcvar") - if(cmd != "sentcvar") - if(cmd != "pause") - if(cmd != "prespawn") - if(cmd != "spawn") - if(cmd != "begin") - { - if(cmd_floodcheck()) - return; - } - - if(GameCommand_Vote(s, self)) { - return; - } else if(GameCommand_MapVote(argv(0))) { - return; - } else if(cmd == "checkfail") { - print(sprintf("CHECKFAIL: %s (%s) epically failed check %s\n", self.netname, self.netaddress, substring(s, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)))); - self.checkfail = 1; - } else if(cmd == "autoswitch") { - // be backwards compatible with older clients (enabled) - self.autoswitch = ("0" != argv(1)); - local string autoswitchmsg; - if (self.autoswitch) { - autoswitchmsg = "on"; - } else { - autoswitchmsg = "off"; - } - sprint(self, strcat("^1autoswitch turned ", autoswitchmsg, "\n")); - } else if(cmd == "clientversion") { - if not(self.flags & FL_CLIENT) - return; - if (argv(1) == "$gameversion") { - //versionmsg = "^1client is too old to get versioninfo.\nUPDATE!!! (http://www.xonotic.com)^8"; - // either that or someone wants to be funny - self.version = 1; - } else { - self.version = stof(argv(1)); - } - if(self.version < autocvar_gameversion_min || self.version > autocvar_gameversion_max) - { - self.version_mismatch = 1; - ClientKill_TeamChange(-2); // observe - } else if(autocvar_g_campaign || autocvar_g_balance_teams || autocvar_g_balance_teams_force) { - //JoinBestTeam(self, FALSE, TRUE); - } else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0)) { - self.classname = "observer"; - stuffcmd(self,"menu_showteamselect\n"); - } - } else if(cmd == "reportcvar") { // old system - if(substring(argv(2), 0, 1) == "$") // undefined cvar: use the default value on the server then - { - s = strcat(substring(s, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\""); - tokens = tokenize_console(s); - } - GetCvars(1); - } else if(cmd == "sentcvar") { // new system - if(tokens == 2) // undefined cvar: use the default value on the server then - { - s = strcat(substring(s, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\""); - tokens = tokenize_console(s); - } - GetCvars(1); - } else if(cmd == "spectate") { - if(cmd_floodcheck()) - return; - if not(self.flags & FL_CLIENT) - return; - if(g_arena) - return; - if(g_lms) - { - if(self.lms_spectate_warning) - { - // mark player as spectator - PlayerScore_Add(self, SP_LMS_RANK, 666 - PlayerScore_Add(self, SP_LMS_RANK, 0)); - } - else - { - self.lms_spectate_warning = 1; - sprint(self, "WARNING: you won't be able to enter the game again after spectating in LMS. Use the same command again to spectate anyway.\n"); - return; - } - } - if(self.classname == "player" && autocvar_sv_spectate == 1) { - ClientKill_TeamChange(-2); // observe - } - } else if(cmd == "join") { - if not(self.flags & FL_CLIENT) - return; - if(!g_arena) - if (self.classname != "player" && !lockteams) - { - if(nJoinAllowed(1)) { - self.classname = "player"; - if(g_ca) - self.caplayer = 1; - PlayerScore_Clear(self); - bprint ("^4", self.netname, "^4 is playing now\n"); - PutClientInServer(); - if(autocvar_g_campaign) - campaign_bots_may_start = 1; - } - else { - //player may not join because of g_maxplayers is set - centerprint_atprio(self, CENTERPRIO_MAPVOTE, PREVENT_JOIN_TEXT); - } - } - } else if( cmd == "selectteam" ) { - if not(self.flags & FL_CLIENT) - return; - if( !teamplay ) { - sprint( self, "selectteam can only be used in teamgames\n"); - } else if(autocvar_g_campaign) { - //JoinBestTeam(self, 0); - } else if(self.team_forced > 0) { - sprint( self, "selectteam can not be used as your team is forced\n"); - } else if(lockteams) { - sprint( self, "^7The game has already begun, you must wait until the next map to be able to join a team.\n"); - } else if( argv(1) == "red" ) { - ClientKill_TeamChange(COLOR_TEAM1); - } else if( argv(1) == "blue" ) { - ClientKill_TeamChange(COLOR_TEAM2); - } else if( argv(1) == "yellow" ) { - ClientKill_TeamChange(COLOR_TEAM3); - } else if( argv(1) == "pink" ) { - ClientKill_TeamChange(COLOR_TEAM4); - } else if( argv(1) == "auto" ) { - ClientKill_TeamChange(-1); - } else { - sprint( self, strcat( "selectteam none/red/blue/yellow/pink/auto - \"", argv(1), "\" not recognised\n" ) ); - } - } else if(cmd == "ready") { - if not(self.flags & FL_CLIENT) - return; - - if((inWarmupStage) - || autocvar_sv_ready_restart || g_race_qualifying == 2) - { - if(!readyrestart_happened || autocvar_sv_ready_restart_repeatable) - { - if (self.ready) // toggle - { - self.ready = FALSE; - bprint(self.netname, "^2 is ^1NOT^2 ready\n"); - } - else - { - self.ready = TRUE; - bprint(self.netname, "^2 is ready\n"); - } - - // cannot reset the game while a timeout is active! - if(!timeoutStatus) - ReadyCount(); - } else { - sprint(self, "^1Game has already been restarted\n"); - } - } - } else if(cmd == "maplist") { - sprint(self, maplist_reply); - } else if(cmd == "lsmaps") { - sprint(self, lsmaps_reply); - } else if(cmd == "lsnewmaps") { - sprint(self, lsnewmaps_reply); - } else if(cmd == "records") { - for(i = 0; i < 10; ++i) - sprint(self, records_reply[i]); - } else if(cmd == "ladder") { - sprint(self, ladder_reply); - } else if(cmd == "rankings") { - sprint(self, rankings_reply); - } else if(cmd == "voice") { - if(tokens >= 3) - VoiceMessage(argv(1), substring(s, argv_start_index(2), argv_end_index(-1) - argv_start_index(2))); - else - VoiceMessage(argv(1), ""); - } else if(cmd == "say") { - if(tokens >= 2) - Say(self, FALSE, world, substring(s, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); - //clientcommand(self, formatmessage(s)); - } else if(cmd == "say_team") { - if(tokens >= 2) - Say(self, TRUE, world, substring(s, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); - //clientcommand(self, formatmessage(s)); - } else if(cmd == "tell") { - e = GetCommandPlayerSlotTargetFromTokenizedCommand(tokens, 1); - if(e && tokens > ParseCommandPlayerSlotTarget_firsttoken) - { - Say(self, FALSE, e, substring(s, argv_start_index(ParseCommandPlayerSlotTarget_firsttoken), argv_end_index(-1) - argv_start_index(ParseCommandPlayerSlotTarget_firsttoken)), TRUE); - } - else - { - if(tokens > ParseCommandPlayerSlotTarget_firsttoken) - trigger_magicear_processmessage_forallears(self, -1, world, substring(s, argv_start_index(ParseCommandPlayerSlotTarget_firsttoken), argv_end_index(-1) - argv_start_index(ParseCommandPlayerSlotTarget_firsttoken))); - sprint(self, "ERROR: usage: tell # playerid text...\n"); - } - //clientcommand(self, formatmessage(s)); - } else if(cmd == "info") { - cmd = cvar_string_builtin(strcat("sv_info_", argv(1))); // This needed fixed for the cvar check - if(cmd == "") - sprint(self, "ERROR: unsupported info command\n"); - else - wordwrap_sprint(cmd, 1111); - } else if(cmd == "suggestmap") { - sprint(self, strcat(MapVote_Suggest(argv(1)), "\n")); - } else if(cmd == "timeout") { - if not(self.flags & FL_CLIENT) - return; - if(autocvar_sv_timeout) { - if(self.classname == "player") { - if(votecalled) - sprint(self, "^7Error: you can not call a timeout while a vote is active!\n"); - else - evaluateTimeout(); - } - else - sprint(self, "^7Error: only players can call a timeout!\n"); - } - } else if(cmd == "timein") { - if not(self.flags & FL_CLIENT) - return; - if(autocvar_sv_timeout) { - evaluateTimein(); - } - } else if(cmd == "teamstatus") { - Score_NicePrint(self); - } else if(cmd == "cvar_changes") { - sprint(self, cvar_changes); - } else if(cmd == "cvar_purechanges") { - sprint(self, cvar_purechanges); - } else if(CheatCommand(tokens)) { - } else { -#if 0 - //if(ctf_clientcommand()) - // return; - // grep for Cmd_AddCommand_WithClientCommand to find them all - if(cmd != "status") - //if(cmd != "say") // handled above - //if(cmd != "say_team") // handled above - if(cmd != "kill") - if(cmd != "pause") - if(cmd != "ping") - if(cmd != "name") - if(cmd != "color") - if(cmd != "rate") - if(cmd != "pmodel") - if(cmd != "playermodel") - if(cmd != "playerskin") - if(cmd != "prespawn") - if(cmd != "spawn") - if(cmd != "begin") - if(cmd != "pings") - if(cmd != "sv_startdownload") - if(cmd != "download") - { - print("WARNING: Invalid clientcommand by ", self.netname, ": ", s, "\n"); - return; - } -#endif - - if(self.jointime > 0 && time > self.jointime + 10 && time > self.nickspamtime) // allow any changes in the first 10 seconds since joining - if(cmd == "name" || cmd == "playermodel") // TODO also playerskin and color? - { - if(self.nickspamtime == 0 || time > self.nickspamtime + autocvar_g_nick_flood_timeout) - // good, no serious flood - self.nickspamcount = 1; - else - self.nickspamcount += 1; - self.nickspamtime = time + autocvar_g_nick_flood_penalty; - - if (timeoutStatus == 2) //when game is paused, no flood protection - self.nickspamcount = self.nickspamtime = 0; - } - - clientcommand(self,s); - } -} - void ReadyRestartForce() { local entity e; @@ -614,3 +334,532 @@ void evaluateTimein() { } } + + +// ======================= +// Command Sub-Functions +// ======================= + +void ClientCommand_autoswitch(float request, entity client, float argc) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2autoswitch^7: Whether or not to switch automatically when getting a better weapon\n"); + return; + + case CC_REQUEST_COMMAND: + client.autoswitch = ("0" != argv(1)); + sprint(client, strcat("^1autoswitch is currently turned ", (client.autoswitch ? "on" : "off"), ".\n")); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd autoswitch selection\n"); + sprint(client, " Where 'selection' is 1 or 0 for on or off.\n"); + return; + } +} + +void ClientCommand_checkfail(float request, entity client, string command) // used only by client side code +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2checkfail^7: Report if a client-side check failed\n"); + return; + + case CC_REQUEST_COMMAND: + print(sprintf("CHECKFAIL: %s (%s) epically failed check %s\n", client.netname, client.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)))); + client.checkfail = 1; + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd checkfail message\n"); + sprint(client, " Where 'message' is the message reported by client about the fail.\n"); + return; + } +} + +void ClientCommand_clientversion(float request, entity client, float argc) // used only by client side code +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2clientversion^7: Release version of the game\n"); + return; + + case CC_REQUEST_COMMAND: + if(client.flags & FL_CLIENT) + { + client.version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1))); + + if(client.version < autocvar_gameversion_min || client.version > autocvar_gameversion_max) + { + client.version_mismatch = 1; + ClientKill_TeamChange(-2); // observe + } + else if(autocvar_g_campaign || autocvar_g_balance_teams || autocvar_g_balance_teams_force) + { + //JoinBestTeam(self, FALSE, TRUE); + } + else if(teamplay && !autocvar_sv_spectate && !(client.team_forced > 0)) + { + client.classname = "observer"; // really? + stuffcmd(client, "menu_showteamselect\n"); + } + } + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd clientversion version\n"); + sprint(client, " Where 'version' is the game version reported by client.\n"); + return; + } +} + +void ClientCommand_cvar_changes(float request, entity client) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2cvar_changes^7: Prints a list of all changed server cvars\n"); + return; + + case CC_REQUEST_COMMAND: + sprint(client, cvar_changes); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 sv_cmd cvar_changes\n"); + sprint(client, " No arguments required.\n"); + //sprint(client, "See also: ^2cvar_purechanges^7\n"); + return; + } +} + +void ClientCommand_cvar_purechanges(float request, entity client) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2cvar_purechanges^7: Prints a list of all changed gameplay cvars\n"); + return; + + case CC_REQUEST_COMMAND: + sprint(client, cvar_purechanges); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 sv_cmd cvar_purechanges\n"); + sprint(client, " No arguments required.\n"); + //sprint(client, "See also: ^2cvar_changes^7\n"); + return; + } +} + +void ClientCommand_info(float request, entity client, float argc) +{ + string command; + + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2info^7: Request for unique server information set up by admin\n"); + return; + + case CC_REQUEST_COMMAND: + command = cvar_string_builtin(strcat("sv_info_", argv(1))); + if(command) + wordwrap_sprint(command, 1111); // why 1111? + else + sprint(client, "ERROR: unsupported info command\n"); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd info request\n"); + sprint(client, " Where 'request' is the suffixed string appended onto the request for cvar.\n"); + return; + } +} + +void ClientCommand_join(float request, entity client) +{ + entity oldself; + + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2join^7: Become a player in the game\n"); + return; + + case CC_REQUEST_COMMAND: + if(client.flags & FL_CLIENT) + { + if(client.classname != "player" && !lockteams && !g_arena) + { + if(nJoinAllowed(1)) + { + oldself = self; + self = client; + if(g_ca) { client.caplayer = 1; } + if(autocvar_g_campaign) { campaign_bots_may_start = 1; } + + client.classname = "player"; + PlayerScore_Clear(client); + bprint ("^4", client.netname, "^4 is playing now\n"); + PutClientInServer(); + self = oldself; + } + else + { + //player may not join because of g_maxplayers is set + centerprint_atprio(client, CENTERPRIO_MAPVOTE, PREVENT_JOIN_TEXT); + } + } + } + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd join\n"); + sprint(client, " No arguments required.\n"); + return; + } +} + +void ClientCommand_ladder(float request, entity client) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2ladder^7: Get information about top players if supported\n"); + return; + + case CC_REQUEST_COMMAND: + sprint(client, ladder_reply); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd ladder\n"); + sprint(client, " No arguments required.\n"); + return; + } +} + +void ClientCommand_lsmaps(float request, entity client) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2lsmaps^7: List maps which can be used with the current game mode\n"); + return; + + case CC_REQUEST_COMMAND: + sprint(client, lsmaps_reply); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd lsmaps\n"); + sprint(client, " No arguments required.\n"); + return; + } +} + +void ClientCommand_lsnewmaps(float request, entity client) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2lsnewmaps^7: List maps which TODO\n"); + return; + + case CC_REQUEST_COMMAND: + sprint(client, lsnewmaps_reply); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd lsnewmaps\n"); + sprint(client, " No arguments required.\n"); + return; + } +} + +void ClientCommand_maplist(float request, entity client) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2maplist^7: Full server maplist reply\n"); + return; + + case CC_REQUEST_COMMAND: + sprint(client, maplist_reply); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd maplist\n"); + sprint(client, " No arguments required.\n"); + return; + } +} + +void ClientCommand_rankings(float request, entity client) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2rankings^7: Print information about rankings\n"); + return; + + case CC_REQUEST_COMMAND: + sprint(client, rankings_reply); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd rankings\n"); + sprint(client, " No arguments required.\n"); + return; + } +} + +void ClientCommand_ready(float request, entity client) // TODO: reimplement how this works +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2ready^7: Qualify as ready to end warmup stage (or restart server if allowed)\n"); + return; + + case CC_REQUEST_COMMAND: + if(client.flags & FL_CLIENT) + { + if(inWarmupStage || autocvar_sv_ready_restart || g_race_qualifying == 2) + { + if(!readyrestart_happened || autocvar_sv_ready_restart_repeatable) + { + if (client.ready) // toggle + { + client.ready = FALSE; + bprint(client.netname, "^2 is ^1NOT^2 ready\n"); + } + else + { + client.ready = TRUE; + bprint(client.netname, "^2 is ready\n"); + } + + // cannot reset the game while a timeout is active! + if(!timeoutStatus) + ReadyCount(); + } else { + sprint(client, "^1Game has already been restarted\n"); + } + } + } + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd ready\n"); + sprint(client, " No arguments required.\n"); + return; + } +} + +void ClientCommand_records(float request, entity client) +{ + float i; + + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2records^7: List top 10 records for the current map\n"); + return; + + case CC_REQUEST_COMMAND: + for(i = 0; i < 10; ++i) + sprint(client, records_reply[i]); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd records\n"); + sprint(client, " No arguments required.\n"); + return; + } +} + +void ClientCommand_reportcvar(float request, entity client, string command) +{ + float tokens; + string s; + + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2reportcvar^7: Old system for sending a client cvar to the server\n"); + return; + + case CC_REQUEST_COMMAND: + if(substring(argv(2), 0, 1) == "$") // undefined cvar: use the default value on the server then + { + s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\""); + tokens = tokenize_console(s); + } + GetCvars(1); + return; + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd reportcvar\n"); + sprint(client, " No arguments required.\n"); + return; + } +} +/* +void ClientCommand_(float request, entity client) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2blah^7: foobar\n"); + return; + + case CC_REQUEST_COMMAND: + + return; + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd \n"); + sprint(client, " No arguments required.\n"); + return; + } +} + +void ClientCommand_(float request, entity client) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2blah^7: foobar\n"); + return; + + case CC_REQUEST_COMMAND: + + return; + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd \n"); + sprint(client, " No arguments required.\n"); + return; + } +} +*/ + + +// ====================================== +// Main Function Called By Engine (cmd) +// ====================================== +// If this function exists, server game code parses clientcommand before the engine code gets it. + +void SV_ParseClientCommand(string command) +{ + float search_request_type; + float argc = tokenize_console(command); + + // for floodcheck + switch(strtolower(argv(0))) + { + // exempt commands which are not subject to floodcheck + case "begin": break; // handled by engine in host_cmd.c + case "pause": break; // handled by engine in host_cmd.c + case "prespawn": break; // handled by engine in host_cmd.c + case "reportcvar": break; // handled by server in this file + case "sentcvar": break; // handled by server in this file + case "spawn": break; // handled by engine in host_cmd.c + + default: + if(SV_ParseClientCommand_floodcheck()) + break; // "TRUE": continue, as we're not flooding yet + else + return; // "FALSE": not allowed to continue, halt + } + + /* NOTE: totally disabled for now, however the functionality and descriptions are there if we ever want it. + if(argv(0) == "help") + { + if(argc == 1) + { + sprint(self, "\nUsage:^3 cmd COMMAND...^7, where possible commands are:\n"); + ClientCommand_autoswitch(CC_REQUEST_HELP, self, 0); + ClientCommand_checkfail(CC_REQUEST_HELP, self, ""); + ClientCommand_clientversion(CC_REQUEST_HELP, self, 0); + ClientCommand_cvar_changes(CC_REQUEST_HELP, self); + ClientCommand_cvar_purechanges(CC_REQUEST_HELP, self); + ClientCommand_info(CC_REQUEST_HELP, self, 0); + ClientCommand_join(CC_REQUEST_HELP, self); + ClientCommand_ladder(CC_REQUEST_HELP, self); + ClientCommand_lsmaps(CC_REQUEST_HELP, self); + ClientCommand_lsnewmaps(CC_REQUEST_HELP, self); + ClientCommand_maplist(CC_REQUEST_HELP, self); + ClientCommand_rankings(CC_REQUEST_HELP, self); + ClientCommand_ready(CC_REQUEST_HELP, self); + ClientCommand_records(CC_REQUEST_HELP, self); + sprint(self, "For help about specific commands, type cmd help COMMAND\n"); + return; + } + else + search_request_type = CC_REQUEST_USAGE; // Instead of trying to call a command, we're going to see detailed information about it + } + else*/ if(GameCommand_Vote(command, self)) + { + return; // handled by server/vote.qc + } + else if(GameCommand_MapVote(argv(0))) + { + return; // handled by server/g_world.qc + } + else if(CheatCommand(argc)) + { + return; // handled by server/cheats.qc + } + else + search_request_type = CC_REQUEST_COMMAND; // continue as usual and scan for normal commands + + switch(strtolower((search_request_type == CC_REQUEST_USAGE) ? argv(1) : argv(0))) + { + // Do not hard code aliases for these, instead create them in defaultXonotic.cfg + // also: keep in alphabetical order, please ;) + + case "autoswitch": ClientCommand_autoswitch(search_request_type, self, argc); break; + case "checkfail": ClientCommand_checkfail(search_request_type, self, command); break; + case "clientversion": ClientCommand_clientversion(search_request_type, self, argc); break; + case "cvar_changes": ClientCommand_cvar_changes(search_request_type, self); break; + case "cvar_purechanges": ClientCommand_cvar_purechanges(search_request_type, self); break; + case "info": ClientCommand_info(search_request_type, self, argc); break; + case "join": ClientCommand_join(search_request_type, self); break; + case "ladder": ClientCommand_ladder(search_request_type, self); break; + case "lsmaps": ClientCommand_lsmaps(search_request_type, self); break; + case "lsnewmaps": ClientCommand_lsnewmaps(search_request_type, self); break; + case "maplist": ClientCommand_maplist(search_request_type, self); break; + case "rankings": ClientCommand_rankings(search_request_type, self); break; + case "ready": ClientCommand_ready(search_request_type, self); break; + case "records": ClientCommand_records(search_request_type, self); break; + + default: + clientcommand(self, command); //print("Invalid command. For a list of supported commands, try cmd help.\n"); + } +}