X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fmapvoting.qc;h=ceb2cdd07850a884875e4895d71f614e3de7867e;hp=a8e2b4cecf08161f0af704d78478613fdbed47a9;hb=e0012447bfce1b551df3dc01b043655aa93dafad;hpb=5a3136439f724386bd8b508da7ced52e62d1861f diff --git a/qcsrc/server/mapvoting.qc b/qcsrc/server/mapvoting.qc index a8e2b4cecf..ceb2cdd078 100644 --- a/qcsrc/server/mapvoting.qc +++ b/qcsrc/server/mapvoting.qc @@ -1,5 +1,7 @@ #include "mapvoting.qh" +#include +#include #include "g_world.qh" #include "command/cmd.qh" #include "command/getreplies.qh" @@ -7,6 +9,7 @@ #include #include "../common/mapinfo.qh" #include "../common/playerstats.qh" +#include #include "../common/util.qh" @@ -15,25 +18,25 @@ float mapvote_nextthink; float mapvote_keeptwotime; float mapvote_timeout; -const float MAPVOTE_SCREENSHOT_DIRS_COUNT = 4; +const int MAPVOTE_SCREENSHOT_DIRS_COUNT = 4; string mapvote_screenshot_dirs[MAPVOTE_SCREENSHOT_DIRS_COUNT]; -float mapvote_screenshot_dirs_count; +int mapvote_screenshot_dirs_count; -float mapvote_count; -float mapvote_count_real; +int mapvote_count; +int mapvote_count_real; string mapvote_maps[MAPVOTE_COUNT]; -float mapvote_maps_screenshot_dir[MAPVOTE_COUNT]; +int mapvote_maps_screenshot_dir[MAPVOTE_COUNT]; string mapvote_maps_pakfile[MAPVOTE_COUNT]; -float mapvote_maps_suggested[MAPVOTE_COUNT]; +bool mapvote_maps_suggested[MAPVOTE_COUNT]; string mapvote_suggestions[MAPVOTE_COUNT]; -float mapvote_suggestion_ptr; -float mapvote_voters; -float mapvote_selections[MAPVOTE_COUNT]; -float mapvote_maps_flags[MAPVOTE_COUNT]; -float mapvote_run; -float mapvote_detail; -float mapvote_abstain; -.float mapvote; +int mapvote_suggestion_ptr; +int mapvote_voters; +int mapvote_selections[MAPVOTE_COUNT]; +int mapvote_maps_flags[MAPVOTE_COUNT]; +bool mapvote_run; +bool mapvote_detail; +bool mapvote_abstain; +.int mapvote; entity mapvote_ent; @@ -76,9 +79,9 @@ int GameTypeVote_AvailabilityStatus(string type_name) return flag | GTV_AVAILABLE; } -float GameTypeVote_GetMask() +int GameTypeVote_GetMask() { - float n, j, gametype_mask; + int n, j, gametype_mask; n = tokenizebyseparator(autocvar_sv_vote_gametype_options, " "); n = min(MAPVOTE_COUNT, n); gametype_mask = 0; @@ -99,30 +102,21 @@ string GameTypeVote_MapInfo_FixName(string m) void MapVote_ClearAllVotes() { - FOREACH_CLIENT(true, LAMBDA(it.mapvote = 0)); + FOREACH_CLIENT(true, { it.mapvote = 0; }); } void MapVote_UnzoneStrings() { - float j; - for(j = 0; j < mapvote_count; ++j) + for(int j = 0; j < mapvote_count; ++j) { - if ( mapvote_maps[j] ) - { - strunzone(mapvote_maps[j]); - mapvote_maps[j] = string_null; - } - if ( mapvote_maps_pakfile[j] ) - { - strunzone(mapvote_maps_pakfile[j]); - mapvote_maps_pakfile[j] = string_null; - } + strfree(mapvote_maps[j]); + strfree(mapvote_maps_pakfile[j]); } } string MapVote_Suggest(entity this, string m) { - float i; + int i; if(m == "") return "That's not how to use this command."; if(!autocvar_g_maplist_votable_suggestions) @@ -160,9 +154,9 @@ string MapVote_Suggest(entity this, string m) return strcat("Suggestion of ", m, " accepted."); } -void MapVote_AddVotable(string nextMap, float isSuggestion) +void MapVote_AddVotable(string nextMap, bool isSuggestion) { - float j, i, o; + int j, i, o; string pakfile, mapfile; if(nextMap == "") @@ -203,15 +197,15 @@ void MapVote_AddVotable(string nextMap, float isSuggestion) void MapVote_Init() { - float i; - float nmax, smax; + int i; + int nmax, smax; MapVote_ClearAllVotes(); MapVote_UnzoneStrings(); mapvote_count = 0; mapvote_detail = !autocvar_g_maplist_votable_nodetail; - mapvote_abstain = autocvar_g_maplist_votable_abstain; + mapvote_abstain = boolean(autocvar_g_maplist_votable_abstain); if(mapvote_abstain) nmax = min(MAPVOTE_COUNT - 1, autocvar_g_maplist_votable); @@ -247,7 +241,7 @@ void MapVote_Init() mapvote_count_real = mapvote_count; if(mapvote_abstain) - MapVote_AddVotable("don't care", 0); + MapVote_AddVotable("don't care", false); //dprint("mapvote count is ", ftos(mapvote_count), "\n"); @@ -343,7 +337,7 @@ void GameTypeVote_SendOption(int i) bool MapVote_SendEntity(entity this, entity to, int sf) { - float i; + int i; if(sf & 1) sf &= ~2; // if we send 1, we don't need to also send 2 @@ -423,14 +417,14 @@ void MapVote_TouchVotes(entity voter) mapvote_ent.SendFlags |= 4; } -float MapVote_Finished(float mappos) +bool MapVote_Finished(int mappos) { if(alreadychangedlevel) return false; string result; - float i; - float didntvote; + int i; + int didntvote; if(autocvar_sv_eventlog) { @@ -454,7 +448,7 @@ float MapVote_Finished(float mappos) GameLogEcho(strcat(":vote:suggestion_accepted:", mapvote_maps[mappos])); } - FOREACH_CLIENT(IS_REAL_CLIENT(it), LAMBDA(FixClientCvars(it))); + FOREACH_CLIENT(IS_REAL_CLIENT(it), { FixClientCvars(it); }); if(gametypevote) { @@ -502,12 +496,12 @@ void MapVote_CheckRules_1() }); } -float MapVote_CheckRules_2() +bool MapVote_CheckRules_2() { - float i; - float firstPlace, secondPlace, currentPlace; - float firstPlaceVotes, secondPlaceVotes, currentVotes; - float mapvote_voters_real; + int i; + int firstPlace, secondPlace, currentPlace; + int firstPlaceVotes, secondPlaceVotes, currentVotes; + int mapvote_voters_real; string result; if(mapvote_count_real == 1) @@ -558,14 +552,13 @@ float MapVote_CheckRules_2() if(mapvote_keeptwotime) if(time > mapvote_keeptwotime || (mapvote_voters_real - firstPlaceVotes - secondPlaceVotes) < secondPlaceVotes) { - float didntvote; MapVote_TouchMask(); mapvote_keeptwotime = 0; result = strcat(":vote:keeptwo:", mapvote_maps[firstPlace]); result = strcat(result, ":", ftos(firstPlaceVotes)); result = strcat(result, ":", mapvote_maps[secondPlace]); result = strcat(result, ":", ftos(secondPlaceVotes), "::"); - didntvote = mapvote_voters; + int didntvote = mapvote_voters; for(i = 0; i < mapvote_count; ++i) { didntvote -= mapvote_selections[i]; @@ -590,19 +583,18 @@ float MapVote_CheckRules_2() void MapVote_Tick() { - float totalvotes; MapVote_CheckRules_1(); // count if(MapVote_CheckRules_2()) // decide return; - totalvotes = 0; - FOREACH_CLIENT(IS_REAL_CLIENT(it), LAMBDA( + int totalvotes = 0; + FOREACH_CLIENT(IS_REAL_CLIENT(it), { // hide scoreboard again - if(it.health != 2342) + if(GetResource(it, RES_HEALTH) != 2342) { - it.health = 2342; - it.impulse = 0; + SetResourceExplicit(it, RES_HEALTH, 2342); + CS(it).impulse = 0; msg_entity = it; WriteByte(MSG_ONE, SVC_FINALE); @@ -613,17 +605,17 @@ void MapVote_Tick() if ( !(mapvote_maps_flags[it.mapvote-1] & GTV_AVAILABLE) ) it.mapvote = 0; // use impulses as new vote - if(it.impulse >= 1 && it.impulse <= mapvote_count) - if( mapvote_maps_flags[it.impulse - 1] & GTV_AVAILABLE ) + if(CS(it).impulse >= 1 && CS(it).impulse <= mapvote_count) + if( mapvote_maps_flags[CS(it).impulse - 1] & GTV_AVAILABLE ) { - it.mapvote = it.impulse; + it.mapvote = CS(it).impulse; MapVote_TouchVotes(it); } - it.impulse = 0; + CS(it).impulse = 0; if(it.mapvote) ++totalvotes; - )); + }); MapVote_CheckRules_1(); // just count } @@ -693,7 +685,7 @@ void MapVote_Think() MapVote_Tick(); } -float GameTypeVote_SetGametype(Gametype type) +bool GameTypeVote_SetGametype(Gametype type) { if (MapInfo_CurrentGametype() == type) return true; @@ -728,8 +720,8 @@ float GameTypeVote_SetGametype(Gametype type) return true; } -float gametypevote_finished; -float GameTypeVote_Finished(float pos) +bool gametypevote_finished; +bool GameTypeVote_Finished(int pos) { if(!gametypevote || gametypevote_finished) return false; @@ -747,12 +739,12 @@ float GameTypeVote_Finished(float pos) return true; } -float GameTypeVote_AddVotable(string nextMode) +bool GameTypeVote_AddVotable(string nextMode) { - float j; if ( nextMode == "" || GameTypeVote_Type_FromString(nextMode) == NULL ) return false; - for(j = 0; j < mapvote_count; ++j) + + for(int j = 0; j < mapvote_count; ++j) if(mapvote_maps[j] == nextMode) return false; @@ -769,24 +761,23 @@ float GameTypeVote_AddVotable(string nextMode) } -float GameTypeVote_Start() +bool GameTypeVote_Start() { - float j; MapVote_ClearAllVotes(); MapVote_UnzoneStrings(); mapvote_count = 0; mapvote_timeout = time + autocvar_sv_vote_gametype_timeout; - mapvote_abstain = 0; + mapvote_abstain = false; mapvote_detail = !autocvar_g_maplist_votable_nodetail; - float n = tokenizebyseparator(autocvar_sv_vote_gametype_options, " "); + int n = tokenizebyseparator(autocvar_sv_vote_gametype_options, " "); n = min(MAPVOTE_COUNT, n); - float really_available, which_available; + int really_available, which_available; really_available = 0; which_available = -1; - for(j = 0; j < n; ++j) + for(int j = 0; j < n; ++j) { if ( GameTypeVote_AddVotable(argv(j)) ) if ( mapvote_maps_flags[j] & GTV_AVAILABLE )