X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fmiscfunctions.qc;h=7bb8e922d5902a7f03ac9c67b0da27284eb17f12;hp=14457679f15c2ab98ba0319046b751d775eb1dd7;hb=e87123e5fba23f7a8907e6fbab241c5eec5be168;hpb=30e724fe1e818fa1a1e57250f260f7141f1f379b diff --git a/qcsrc/server/miscfunctions.qc b/qcsrc/server/miscfunctions.qc index 14457679f..7bb8e922d 100644 --- a/qcsrc/server/miscfunctions.qc +++ b/qcsrc/server/miscfunctions.qc @@ -1,4 +1,5 @@ #include "miscfunctions.qh" + #include "antilag.qh" #include "command/common.qh" #include "constants.qh" @@ -33,7 +34,7 @@ void crosshair_trace(entity pl) { - traceline_antilag(pl, pl.cursor_trace_start, pl.cursor_trace_start + normalize(pl.cursor_trace_endpos - pl.cursor_trace_start) * max_shot_distance, MOVE_NORMAL, pl, ANTILAG_LATENCY(pl)); + traceline_antilag(pl, CS(pl).cursor_trace_start, CS(pl).cursor_trace_start + normalize(CS(pl).cursor_trace_endpos - CS(pl).cursor_trace_start) * max_shot_distance, MOVE_NORMAL, pl, ANTILAG_LATENCY(pl)); } .bool ctrace_solidchanged; void crosshair_trace_plusvisibletriggers(entity pl) @@ -44,29 +45,23 @@ void crosshair_trace_plusvisibletriggers(entity pl) { it.solid = SOLID_BSP; it.ctrace_solidchanged = true; + IL_PUSH(g_ctrace_changed, it); } }); crosshair_trace(pl); - FOREACH_ENTITY_FLOAT(ctrace_solidchanged, true, + IL_EACH(g_ctrace_changed, it.ctrace_solidchanged, { it.solid = SOLID_TRIGGER; it.ctrace_solidchanged = false; }); + + IL_CLEAR(g_ctrace_changed); } void WarpZone_crosshair_trace(entity pl) { - WarpZone_traceline_antilag(pl, pl.cursor_trace_start, pl.cursor_trace_start + normalize(pl.cursor_trace_endpos - pl.cursor_trace_start) * max_shot_distance, MOVE_NORMAL, pl, ANTILAG_LATENCY(pl)); -} - - -string admin_name() -{ - if(autocvar_sv_adminnick != "") - return autocvar_sv_adminnick; - else - return "SERVER ADMIN"; + WarpZone_traceline_antilag(pl, CS(pl).cursor_trace_start, CS(pl).cursor_trace_start + normalize(CS(pl).cursor_trace_endpos - CS(pl).cursor_trace_start) * max_shot_distance, MOVE_NORMAL, pl, ANTILAG_LATENCY(pl)); } @@ -118,65 +113,53 @@ void GameLogClose() } } -entity findnearest(vector point, .string field, string value, vector axismod) +entity findnearest(vector point, bool checkitems, vector axismod) { - entity localhead; - float i; - float j; - float len; vector dist; + int num_nearest = 0; - float num_nearest; - num_nearest = 0; - - localhead = find(NULL, field, value); - while (localhead) + IL_EACH(((checkitems) ? g_items : g_locations), ((checkitems) ? (it.target == "###item###") : (it.classname == "target_location")), { - if ((localhead.items == IT_KEY1 || localhead.items == IT_KEY2) && localhead.target == "###item###") - dist = localhead.oldorigin; + if ((it.items == IT_KEY1 || it.items == IT_KEY2) && it.target == "###item###") + dist = it.oldorigin; else - dist = localhead.origin; + dist = it.origin; dist = dist - point; dist = dist.x * axismod.x * '1 0 0' + dist.y * axismod.y * '0 1 0' + dist.z * axismod.z * '0 0 1'; - len = vlen(dist); + float len = vlen2(dist); - for (i = 0; i < num_nearest; ++i) + int l; + for (l = 0; l < num_nearest; ++l) { - if (len < nearest_length[i]) + if (len < nearest_length[l]) break; } // now i tells us where to insert at // INSERTION SORT! YOU'VE SEEN IT! RUN! - if (i < NUM_NEAREST_ENTITIES) + if (l < NUM_NEAREST_ENTITIES) { - for (j = NUM_NEAREST_ENTITIES - 1; j >= i; --j) + for (int j = NUM_NEAREST_ENTITIES - 1; j >= l; --j) { nearest_length[j + 1] = nearest_length[j]; nearest_entity[j + 1] = nearest_entity[j]; } - nearest_length[i] = len; - nearest_entity[i] = localhead; + nearest_length[l] = len; + nearest_entity[l] = it; if (num_nearest < NUM_NEAREST_ENTITIES) num_nearest = num_nearest + 1; } - - localhead = find(localhead, field, value); - } + }); // now use the first one from our list that we can see - for (i = 0; i < num_nearest; ++i) + for (int j = 0; j < num_nearest; ++j) { - traceline(point, nearest_entity[i].origin, true, NULL); + traceline(point, nearest_entity[j].origin, true, NULL); if (trace_fraction == 1) { - if (i != 0) - { - LOG_TRACE("Nearest point ("); - LOG_TRACE(nearest_entity[0].netname); - LOG_TRACE(") is not visible, using a visible one."); - } - return nearest_entity[i]; + if (j != 0) + LOG_TRACEF("Nearest point (%s) is not visible, using a visible one.", nearest_entity[0].netname); + return nearest_entity[j]; } } @@ -200,17 +183,13 @@ entity findnearest(vector point, .string field, string value, vector axismod) string NearestLocation(vector p) { - entity loc; - string ret; - ret = "somewhere"; - loc = findnearest(p, classname, "target_location", '1 1 1'); + string ret = "somewhere"; + entity loc = findnearest(p, false, '1 1 1'); if (loc) - { ret = loc.message; - } else { - loc = findnearest(p, target, "###item###", '1 1 4'); + loc = findnearest(p, true, '1 1 4'); if (loc) ret = loc.netname; } @@ -313,41 +292,41 @@ Called with: 0: sends the request >0: receives a cvar from name=argv(f) value=argv(f+1) */ -void GetCvars_handleString(entity this, string thisname, float f, .string field, string name) +void GetCvars_handleString(entity this, entity store, string thisname, float f, .string field, string name) { if (f < 0) { - if (this.(field)) - strunzone(this.(field)); - this.(field) = string_null; + if (store.(field)) + strunzone(store.(field)); + store.(field) = string_null; } else if (f > 0) { if (thisname == name) { - if (this.(field)) - strunzone(this.(field)); - this.(field) = strzone(argv(f + 1)); + if (store.(field)) + strunzone(store.(field)); + store.(field) = strzone(argv(f + 1)); } } else stuffcmd(this, strcat("cl_cmd sendcvar ", name, "\n")); } -void GetCvars_handleString_Fixup(entity this, string thisname, float f, .string field, string name, string(entity, string) func) +void GetCvars_handleString_Fixup(entity this, entity store, string thisname, float f, .string field, string name, string(entity, string) func) { - GetCvars_handleString(this, thisname, f, field, name); + GetCvars_handleString(this, store, thisname, f, field, name); if (f >= 0) // also initialize to the fitting value for "" when sending cvars out if (thisname == name) { - string s = func(this, strcat1(this.(field))); - if (s != this.(field)) + string s = func(this, strcat1(store.(field))); + if (s != store.(field)) { - strunzone(this.(field)); - this.(field) = strzone(s); + strunzone(store.(field)); + store.(field) = strzone(s); } } } -void GetCvars_handleFloat(entity this, string thisname, float f, .float field, string name) +void GetCvars_handleFloat(entity this, entity store, string thisname, float f, .float field, string name) { if (f < 0) { @@ -355,12 +334,12 @@ void GetCvars_handleFloat(entity this, string thisname, float f, .float field, s else if (f > 0) { if (thisname == name) - this.(field) = stof(argv(f + 1)); + store.(field) = stof(argv(f + 1)); } else stuffcmd(this, strcat("cl_cmd sendcvar ", name, "\n")); } -void GetCvars_handleFloatOnce(entity this, string thisname, float f, .float field, string name) +void GetCvars_handleFloatOnce(entity this, entity store, string thisname, float f, .float field, string name) { if (f < 0) { @@ -369,17 +348,17 @@ void GetCvars_handleFloatOnce(entity this, string thisname, float f, .float fiel { if (thisname == name) { - if (!this.(field)) + if (!store.(field)) { - this.(field) = stof(argv(f + 1)); - if (!this.(field)) - this.(field) = -1; + store.(field) = stof(argv(f + 1)); + if (!store.(field)) + store.(field) = -1; } } } else { - if (!this.(field)) + if (!store.(field)) stuffcmd(this, strcat("cl_cmd sendcvar ", name, "\n")); } } @@ -429,7 +408,7 @@ REPLICATE(cvar_g_xonoticversion, string, "g_xonoticversion"); /** * @param f -1: cleanup, 0: request, 1: receive */ -void GetCvars(entity this, int f) +void GetCvars(entity this, entity store, int f) { string s = string_null; @@ -442,21 +421,21 @@ void GetCvars(entity this, int f) Notification_GetCvars(this); - ReplicateVars(this, s, f); + ReplicateVars(this, store, s, f); - GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriority, "cl_weaponpriority", W_FixWeaponOrder_ForceComplete_AndBuildImpulseList); - GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[0], "cl_weaponpriority0", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[1], "cl_weaponpriority1", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[2], "cl_weaponpriority2", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[3], "cl_weaponpriority3", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[4], "cl_weaponpriority4", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[5], "cl_weaponpriority5", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[6], "cl_weaponpriority6", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[7], "cl_weaponpriority7", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[8], "cl_weaponpriority8", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleString_Fixup(this, s, f, cvar_cl_weaponpriorities[9], "cl_weaponpriority9", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriority, "cl_weaponpriority", W_FixWeaponOrder_ForceComplete_AndBuildImpulseList); + GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[0], "cl_weaponpriority0", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[1], "cl_weaponpriority1", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[2], "cl_weaponpriority2", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[3], "cl_weaponpriority3", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[4], "cl_weaponpriority4", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[5], "cl_weaponpriority5", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[6], "cl_weaponpriority6", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[7], "cl_weaponpriority7", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[8], "cl_weaponpriority8", W_FixWeaponOrder_AllowIncomplete); + GetCvars_handleString_Fixup(this, store, s, f, cvar_cl_weaponpriorities[9], "cl_weaponpriority9", W_FixWeaponOrder_AllowIncomplete); - GetCvars_handleFloat(this, s, f, cvar_cl_allow_uidtracking, "cl_allow_uidtracking"); + GetCvars_handleFloat(this, store, s, f, cvar_cl_allow_uidtracking, "cl_allow_uidtracking"); // fixup of switchweapon (needed for LMS or when spectating is disabled, as PutClientInServer comes too early) if (f > 0) @@ -485,7 +464,7 @@ string playername(entity p, bool team_colorize) return strcat(t, strdecolorize(p.netname)); } else - return ColorTranslateRGB(p.netname); + return p.netname; } float want_weapon(entity weaponinfo, float allguns) // WEAPONTODO: what still needs done? @@ -569,10 +548,10 @@ void readplayerstartcvars() { g_weaponarena = 1; g_weaponarena_list = "All Weapons"; - FOREACH(Weapons, it != WEP_Null, LAMBDA( + FOREACH(Weapons, it != WEP_Null, { if(!(it.spawnflags & WEP_FLAG_MUTATORBLOCKED)) g_weaponarena_weapons |= (it.m_wepset); - )); + }); } else if (s == "devall") { @@ -587,11 +566,11 @@ void readplayerstartcvars() { g_weaponarena = 1; g_weaponarena_list = "Most Weapons"; - FOREACH(Weapons, it != WEP_Null, LAMBDA( + FOREACH(Weapons, it != WEP_Null, { if(!(it.spawnflags & WEP_FLAG_MUTATORBLOCKED)) if(it.spawnflags & WEP_FLAG_NORMAL) g_weaponarena_weapons |= (it.m_wepset); - )); + }); } else if (s == "none") { @@ -606,14 +585,14 @@ void readplayerstartcvars() for (i = 0; i < t; ++i) { s = argv(i); - FOREACH(Weapons, it != WEP_Null, LAMBDA( + FOREACH(Weapons, it != WEP_Null, { if(it.netname == s) { g_weaponarena_weapons |= (it.m_wepset); g_weaponarena_list = strcat(g_weaponarena_list, it.m_name, " & "); break; } - )); + }); } g_weaponarena_list = strzone(substring(g_weaponarena_list, 0, strlen(g_weaponarena_list) - 3)); } @@ -632,7 +611,7 @@ void readplayerstartcvars() } else { - FOREACH(Weapons, it != WEP_Null, LAMBDA( + FOREACH(Weapons, it != WEP_Null, { int w = want_weapon(it, false); WepSet s = it.m_wepset; if(w & 1) @@ -641,7 +620,7 @@ void readplayerstartcvars() start_weapons_default |= s; if(w & 4) start_weapons_defaultmask |= s; - )); + }); } if(!cvar("g_use_ammunition")) @@ -693,7 +672,7 @@ void readplayerstartcvars() warmup_start_weapons = '0 0 0'; warmup_start_weapons_default = '0 0 0'; warmup_start_weapons_defaultmask = '0 0 0'; - FOREACH(Weapons, it != WEP_Null, LAMBDA( + FOREACH(Weapons, it != WEP_Null, { int w = want_weapon(it, g_warmup_allguns); WepSet s = (it.m_wepset); if(w & 1) @@ -702,7 +681,7 @@ void readplayerstartcvars() warmup_start_weapons_default |= s; if(w & 4) warmup_start_weapons_defaultmask |= s; - )); + }); } } @@ -721,10 +700,10 @@ void readplayerstartcvars() WepSet precache_weapons = start_weapons; if (g_warmup_allguns != 1) precache_weapons |= warmup_start_weapons; - FOREACH(Weapons, it != WEP_Null, LAMBDA( + FOREACH(Weapons, it != WEP_Null, { if(precache_weapons & (it.m_wepset)) it.wr_init(it); - )); + }); start_ammo_shells = max(0, start_ammo_shells); start_ammo_nails = max(0, start_ammo_nails); @@ -785,7 +764,7 @@ void precache_all_playermodels(string pattern) void precache_playermodels(string s) { - FOREACH_WORD(s, true, LAMBDA(precache_playermodel(it))); + FOREACH_WORD(s, true, { precache_playermodel(it); }); } void precache() @@ -1146,7 +1125,7 @@ void URI_Get_Callback(float id, float status, string data) } else { - LOG_INFO("Received HTTP request data for an invalid id ", ftos(id), ".\n"); + LOG_INFO("Received HTTP request data for an invalid id ", ftos(id), "."); } } @@ -1284,7 +1263,7 @@ float MoveToRandomLocationWithinBounds(entity e, vector boundmin, vector boundma { setorigin(e, start); e.angles = vectoangles(end - start); - LOG_TRACE("Needed ", ftos(i + 1), " attempts"); + LOG_DEBUG("Needed ", ftos(i + 1), " attempts"); return true; } else @@ -1313,7 +1292,7 @@ void attach_sameorigin(entity e, entity to, string tag) float tagscale; org = e.origin - gettaginfo(to, gettagindex(to, tag)); - tagscale = pow(vlen(v_forward), -2); // undo a scale on the tag + tagscale = (vlen(v_forward) ** -2); // undo a scale on the tag t_forward = v_forward * tagscale; t_left = v_right * -tagscale; t_up = v_up * tagscale;