X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fmutators%2Fgamemode_race.qc;h=271456986d393461bbd21f00030bff8092abda33;hp=da5ca4c10e9d23a89f347f3f6e5c306902144e18;hb=c51698509e174e343dff48128a1dcfff1527c535;hpb=9138acec2282209ac6867c5a34365cff3fb8fa64 diff --git a/qcsrc/server/mutators/gamemode_race.qc b/qcsrc/server/mutators/gamemode_race.qc index da5ca4c10..271456986 100644 --- a/qcsrc/server/mutators/gamemode_race.qc +++ b/qcsrc/server/mutators/gamemode_race.qc @@ -1,7 +1,13 @@ +#include "gamemode_race.qh" + +#include "gamemode.qh" + +#include "../race.qh" + // legacy bot roles .float race_checkpoint; void havocbot_role_race() -{ +{SELFPARAM(); if(self.deadflag != DEAD_NO) return; @@ -29,7 +35,7 @@ void havocbot_role_race() void race_ScoreRules() { - ScoreRules_basics(race_teams, 0, 0, FALSE); + ScoreRules_basics(race_teams, 0, 0, false); if(race_teams) { ScoreInfo_SetLabel_TeamScore( ST_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY); @@ -57,7 +63,7 @@ void race_EventLog(string mode, entity actor) // use an alias for easy changing } MUTATOR_HOOKFUNCTION(race_PlayerPhysics) -{ +{SELFPARAM(); // force kbd movement for fairness float wishspeed; vector wishvel; @@ -66,26 +72,26 @@ MUTATOR_HOOKFUNCTION(race_PlayerPhysics) // ensure nothing EVIL is being done (i.e. div0_evade) // this hinders joystick users though // but it still gives SOME analog control - wishvel_x = fabs(self.movement_x); - wishvel_y = fabs(self.movement_y); - if(wishvel_x != 0 && wishvel_y != 0 && wishvel_x != wishvel_y) + wishvel.x = fabs(self.movement.x); + wishvel.y = fabs(self.movement.y); + if(wishvel.x != 0 && wishvel.y != 0 && wishvel.x != wishvel.y) { - wishvel_z = 0; + wishvel.z = 0; wishspeed = vlen(wishvel); - if(wishvel_x >= 2 * wishvel_y) + if(wishvel.x >= 2 * wishvel.y) { // pure X motion - if(self.movement_x > 0) + if(self.movement.x > 0) self.movement_x = wishspeed; else self.movement_x = -wishspeed; self.movement_y = 0; } - else if(wishvel_y >= 2 * wishvel_x) + else if(wishvel.y >= 2 * wishvel.x) { // pure Y motion self.movement_x = 0; - if(self.movement_y > 0) + if(self.movement.y > 0) self.movement_y = wishspeed; else self.movement_y = -wishspeed; @@ -93,18 +99,18 @@ MUTATOR_HOOKFUNCTION(race_PlayerPhysics) else { // diagonal - if(self.movement_x > 0) + if(self.movement.x > 0) self.movement_x = M_SQRT1_2 * wishspeed; else self.movement_x = -M_SQRT1_2 * wishspeed; - if(self.movement_y > 0) + if(self.movement.y > 0) self.movement_y = M_SQRT1_2 * wishspeed; else self.movement_y = -M_SQRT1_2 * wishspeed; } } - - return FALSE; + + return false; } MUTATOR_HOOKFUNCTION(race_ResetMap) @@ -137,22 +143,22 @@ MUTATOR_HOOKFUNCTION(race_ResetMap) cvar_set("timelimit", ftos(race_timelimit)); race_ScoreRules(); } - - return FALSE; + + return false; } MUTATOR_HOOKFUNCTION(race_PlayerPreThink) -{ +{SELFPARAM(); if(IS_SPEC(self) || IS_OBSERVER(self)) if(g_race_qualifying) if(msg_entity.enemy.race_laptime) race_SendNextCheckpoint(msg_entity.enemy, 1); - return FALSE; + return false; } MUTATOR_HOOKFUNCTION(race_ClientConnect) -{ +{SELFPARAM(); race_PreparePlayer(); self.race_checkpoint = -1; @@ -175,11 +181,11 @@ MUTATOR_HOOKFUNCTION(race_ClientConnect) } } - return FALSE; + return false; } MUTATOR_HOOKFUNCTION(race_MakePlayerObserver) -{ +{SELFPARAM(); if(g_race_qualifying) if(PlayerScore_Add(self, SP_RACE_FASTEST, 0)) self.frags = FRAGS_LMS_LOSER; @@ -189,11 +195,11 @@ MUTATOR_HOOKFUNCTION(race_MakePlayerObserver) race_PreparePlayer(); self.race_checkpoint = -1; - return FALSE; + return false; } MUTATOR_HOOKFUNCTION(race_PlayerSpawn) -{ +{SELFPARAM(); if(spawn_spot.target == "") // Emergency: this wasn't a real spawnpoint. Can this ever happen? race_PreparePlayer(); @@ -203,12 +209,12 @@ MUTATOR_HOOKFUNCTION(race_PlayerSpawn) self.race_respawn_spotref = spawn_spot; self.race_place = 0; - - return FALSE; + + return false; } MUTATOR_HOOKFUNCTION(race_PutClientInServer) -{ +{SELFPARAM(); if(IS_PLAYER(self)) if(!gameover) { @@ -219,24 +225,24 @@ MUTATOR_HOOKFUNCTION(race_PutClientInServer) race_AbandonRaceCheck(self); } - return FALSE; + return false; } MUTATOR_HOOKFUNCTION(race_PlayerDies) -{ +{SELFPARAM(); self.respawn_flags |= RESPAWN_FORCE; race_AbandonRaceCheck(self); - return FALSE; + return false; } MUTATOR_HOOKFUNCTION(race_BotRoles) -{ +{SELFPARAM(); self.havocbot_role = havocbot_role_race; - return TRUE; + return true; } MUTATOR_HOOKFUNCTION(race_PlayerPostThink) -{ +{SELFPARAM(); if(self.cvar_cl_allow_uidtracking == 1 && self.cvar_cl_allow_uid2name == 1) { if (!self.stored_netname) @@ -249,21 +255,30 @@ MUTATOR_HOOKFUNCTION(race_PlayerPostThink) } } - return FALSE; + return false; } MUTATOR_HOOKFUNCTION(race_ForbidClearPlayerScore) { if(g_race_qualifying) - return TRUE; // in qualifying, you don't lose score by observing + return true; // in qualifying, you don't lose score by observing - return FALSE; + return false; } MUTATOR_HOOKFUNCTION(race_GetTeamCount) { ret_float = race_teams; - return FALSE; + return false; +} + +MUTATOR_HOOKFUNCTION(race_CountFrags) +{ + // announce remaining frags if not in qualifying mode + if(!g_race_qualifying) + return true; + + return false; } void race_Initialize() @@ -287,6 +302,7 @@ MUTATOR_DEFINITION(gamemode_race) MUTATOR_HOOK(GetPressedKeys, race_PlayerPostThink, CBC_ORDER_ANY); MUTATOR_HOOK(ForbidPlayerScore_Clear, race_ForbidClearPlayerScore, CBC_ORDER_ANY); MUTATOR_HOOK(GetTeamCount, race_GetTeamCount, CBC_ORDER_ANY); + MUTATOR_HOOK(Scores_CountFragsRemaining, race_CountFrags, CBC_ORDER_ANY); MUTATOR_ONADD { @@ -304,7 +320,7 @@ MUTATOR_DEFINITION(gamemode_race) MUTATOR_ONREMOVE { - print("This is a game type and it cannot be removed at runtime."); + LOG_INFO("This is a game type and it cannot be removed at runtime."); return -1; }