X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fmutators%2Fmutator%2Fgamemode_assault.qc;h=3fa22343d28fdf4c6023b600050d74bcd612eb9d;hp=7285d7db36607738a58aa7c898a11a6c2cd5af55;hb=36a3cd7d36531bca786228cf9c23368f7d7cb1c5;hpb=77c46a6022a0e5c6fa2541e858a0cd9cba8d6b0b diff --git a/qcsrc/server/mutators/mutator/gamemode_assault.qc b/qcsrc/server/mutators/mutator/gamemode_assault.qc index 7285d7db3..3fa22343d 100644 --- a/qcsrc/server/mutators/mutator/gamemode_assault.qc +++ b/qcsrc/server/mutators/mutator/gamemode_assault.qc @@ -259,10 +259,11 @@ void assault_new_round(entity this) // Eject players from vehicles FOREACH_CLIENT(IS_PLAYER(it) && it.vehicle, vehicles_exit(it.vehicle, VHEF_RELEASE)); - FOREACH_ENTITY_FLAGS(vehicle_flags, VHF_ISVEHICLE, LAMBDA( + IL_EACH(g_vehicles, true, + { vehicles_clearreturn(it); vehicles_spawn(it); - )); + }); // up round counter this.winning = this.winning + 1;