X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fmutators%2Fmutator%2Fgamemode_keyhunt.qc;h=2aede9204052148d1dee08243f137e5379be642f;hp=2954fd1d33a2507f0809bc8838e416f2b0299f3a;hb=429e52163f53e75b848135f076b77c4eb43935ac;hpb=6939600bdd6a345120ac3e6cf98ac93e75a1ba72 diff --git a/qcsrc/server/mutators/mutator/gamemode_keyhunt.qc b/qcsrc/server/mutators/mutator/gamemode_keyhunt.qc index 2954fd1d33..2aede92040 100644 --- a/qcsrc/server/mutators/mutator/gamemode_keyhunt.qc +++ b/qcsrc/server/mutators/mutator/gamemode_keyhunt.qc @@ -155,7 +155,7 @@ void kh_Controller_SetThink(float t, kh_Think_t func) // runs occasionaly void kh_WaitForPlayers(); void kh_Controller_Think(entity this) // called a lot { - if(intermission_running) + if(gameover) return; if(this.cnt > 0) { @@ -175,7 +175,7 @@ void kh_Controller_Think(entity this) // called a lot void kh_Scores_Event(entity player, entity key, string what, float frags_player, float frags_owner) // update the score when a key is captured { string s; - if(intermission_running) + if(gameover) return; if(frags_player) @@ -448,7 +448,7 @@ void kh_Key_Collect(entity key, entity player) //a player picks up a dropped ke void kh_Key_Touch(entity this, entity toucher) // runs many, many times when a key has been dropped and can be picked up { - if(intermission_running) + if(gameover) return; if(this.owner) // already carried @@ -659,7 +659,7 @@ void kh_LoserTeam(int loser_team, entity lostkey) // runs when a player pushes void kh_Key_Think(entity this) // runs all the time { - if(intermission_running) + if(gameover) return; if(this.owner)