X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fmutators%2Fsandbox.qc;h=ea41dcea3b7b092d737256b85028b8ae8b66ca7c;hp=747494d42ef6d8d540882ada7e3c26d60b99062f;hb=a4507f589e7a11838a63576e69b5789cb97d6815;hpb=0cb0cce8f5f342a1c41b61a0753c78653a2184c2 diff --git a/qcsrc/server/mutators/sandbox.qc b/qcsrc/server/mutators/sandbox.qc index 747494d42..ea41dcea3 100644 --- a/qcsrc/server/mutators/sandbox.qc +++ b/qcsrc/server/mutators/sandbox.qc @@ -31,20 +31,17 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand) return TRUE; } - // spawn a new object + // spawn a new object with default properties entity e; e = spawn(); - - //e.owner = self; // for some reason, setting this causes collisions to break + e.realowner = self; e.classname = "object"; e.takedamage = DAMAGE_NO; - - // those properties are defaults that can be edited later e.movetype = MOVETYPE_TOSS; e.solid = SOLID_BSP; makevectors(self.v_angle); - traceline(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance_spawn, MOVE_NORMAL, self); + WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance_spawn, MOVE_NORMAL, self); setorigin(e, trace_endpos); setmodel(e, argv(2)); e.angles_y = self.v_angle_y; // apply the player's direction to the object, as he spawns it from behind @@ -68,7 +65,7 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand) entity e; float i; makevectors(self.v_angle); - traceline(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance_spawn, MOVE_NOMONSTERS, self); + WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance_spawn, MOVE_NOMONSTERS, self); for(i = WEP_FIRST; i <= WEP_LAST; ++i) { @@ -88,7 +85,7 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand) else if(argv(1) == "remove_object") { makevectors(self.v_angle); - traceline(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance_edit, MOVE_NORMAL, self); + WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance_edit, MOVE_NORMAL, self); if(trace_ent.classname == "object") { if(autocvar_g_sandbox_info) @@ -105,9 +102,29 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand) return FALSE; } +MUTATOR_HOOKFUNCTION(sandbox_PlayerPreThink) +{ + // if the player is close enough to their own object and facing it, they can grab it + + if(autocvar_sv_cheats) + return FALSE; // cheats already allow dragging all objects + + crosshair_trace_plusvisibletriggers(self); + + float candrag; + if(trace_ent.classname == "object" && vlen(trace_ent.origin - self.origin) <= autocvar_g_sandbox_editor_distance_edit) + candrag = TRUE; // object can be picked up + if(Drag(trace_ent, candrag)) // execute dragging + if(autocvar_g_sandbox_info) + print(strcat(self.netname, " grabbed an object at origin ", vtos(trace_ent.origin), "\n")); + + return FALSE; +} + MUTATOR_DEFINITION(sandbox) { MUTATOR_HOOK(SV_ParseClientCommand, sandbox_PlayerCommand, CBC_ORDER_ANY); + MUTATOR_HOOK(PlayerPreThink, sandbox_PlayerPreThink, CBC_ORDER_ANY); return 0; }