X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fnexball.qc;h=61385f6b5e86bd233dee19d7ee7ca523c495fc4a;hp=0fd13326e1e8b94df38af067d91c66309c37fa7b;hb=8ba8bed747f6303d3724c1aedb4be994b1e87455;hpb=c0749f44cb2c0c7bd5f3a4ca785e1d34a31a4133 diff --git a/qcsrc/server/nexball.qc b/qcsrc/server/nexball.qc index 0fd13326e..61385f6b5 100644 --- a/qcsrc/server/nexball.qc +++ b/qcsrc/server/nexball.qc @@ -222,7 +222,7 @@ void InitBall (void) self.teamtime = 0; self.pusher = world; self.team = FALSE; - sound (self, CHAN_PROJECTILE, self.noise1, VOL_BASE, ATTN_NORM); + sound (self, CH_TRIGGER, self.noise1, VOL_BASE, ATTN_NORM); WaypointSprite_Ping(self.waypointsprite_attachedforcarrier); LogNB("init", world); } @@ -262,7 +262,7 @@ void football_touch (void) if (other.solid == SOLID_BSP) { if (time > self.lastground + 0.1) { - sound (self, CHAN_PROJECTILE, self.noise, VOL_BASE, ATTN_NORM); + sound (self, CH_TRIGGER, self.noise, VOL_BASE, ATTN_NORM); self.lastground = time; } if (vlen(self.velocity) && !self.cnt) @@ -308,7 +308,7 @@ void basketball_touch (void) LogNB("caught", other); GiveBall(other, self); } else if (other.solid == SOLID_BSP) { - sound (self, CHAN_PROJECTILE, self.noise, VOL_BASE, ATTN_NORM); + sound (self, CH_TRIGGER, self.noise, VOL_BASE, ATTN_NORM); if (vlen(self.velocity) && !self.cnt) self.nextthink = min(time + g_nexball_delay_idle, self.teamtime); } @@ -366,7 +366,7 @@ void GoalTouch (void) pscore = 1; } - sound (ball, CH_TRIGGER_SINGLE, self.noise, VOL_BASE, ATTN_NONE); + sound (ball, CH_TRIGGER, self.noise, VOL_BASE, ATTN_NONE); if(ball.team && pscore) { @@ -604,7 +604,7 @@ void W_Nexball_Touch (void) if(!attacker.ballcarried) { LogNB("stole", attacker); - sound (other, CH_ITEMS, ball.noise2, VOL_BASE, ATTN_NORM); + sound (other, CH_TRIGGER, ball.noise2, VOL_BASE, ATTN_NORM); if(attacker.team == other.team && time > attacker.teamkill_complain) { @@ -626,7 +626,7 @@ void W_Nexball_Attack (float t) if (!(ball = self.ballcarried)) return; - W_SetupShot (self, FALSE, 4, "nexball/shoot1.wav", CHAN_WEAPON, 0); + W_SetupShot (self, FALSE, 4, "nexball/shoot1.wav", CH_WEAPON_A, 0); tracebox(w_shotorg, BALL_MINS, BALL_MAXS, w_shotorg, MOVE_WORLDONLY, world); if(trace_startsolid) { @@ -657,7 +657,7 @@ void W_Nexball_Attack2 (void) local entity missile; if (!(balls & BALL_BASKET)) return; - W_SetupShot (self, FALSE, 2, "nexball/shoot2.wav", CHAN_WEAPON, 0); + W_SetupShot (self, FALSE, 2, "nexball/shoot2.wav", CH_WEAPON_A, 0); // pointparticles(particleeffectnum("grenadelauncher_muzzleflash"), w_shotorg, w_shotdir * 1000, 1); missile = spawn ();