X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fscores_rules.qc;h=39dbd49a35ddc630c85c849624330e1785d30d01;hp=2b539c999668bbcc5acca5304ef53100f7e37285;hb=073cc17f87486bec59ac2b6f9c26bf1155dbd7d8;hpb=7a10cb570f0235bc18e8977f33216d83870eca8b diff --git a/qcsrc/server/scores_rules.qc b/qcsrc/server/scores_rules.qc index 2b539c999..39dbd49a3 100644 --- a/qcsrc/server/scores_rules.qc +++ b/qcsrc/server/scores_rules.qc @@ -5,11 +5,10 @@ #include "client.qh" #include "scores.qh" #include +#include "teamplay.qh" int ScoreRules_teams; -void CheckAllowedTeams (entity for_whom); - int NumTeams(int teams) { return boolean(teams & BIT(0)) + boolean(teams & BIT(1)) + boolean(teams & BIT(2)) + boolean(teams & BIT(3)); @@ -18,8 +17,6 @@ int NumTeams(int teams) int AvailableTeams() { return NumTeams(ScoreRules_teams); - // NOTE: this method is unreliable, as forced teams set the c* globals to weird values - //return boolean(c1 >= 0) + boolean(c2 >= 0) + boolean(c3 >= 0) + boolean(c4 >= 0); } // NOTE: ST_constants may not be >= MAX_TEAMSCORE @@ -43,7 +40,10 @@ void ScoreRules_basics(int teams, float sprio, float stprio, float score_enabled ScoreInfo_SetLabel_PlayerScore(SP_DEATHS, "deaths", SFL_LOWER_IS_BETTER); if (!INDEPENDENT_PLAYERS) + { ScoreInfo_SetLabel_PlayerScore(SP_SUICIDES, "suicides", SFL_LOWER_IS_BETTER); + ScoreInfo_SetLabel_PlayerScore(SP_TEAMKILLS, "teamkills", SFL_LOWER_IS_BETTER); + } if(score_enabled) ScoreInfo_SetLabel_PlayerScore(SP_SCORE, "score", sprio); @@ -51,6 +51,9 @@ void ScoreRules_basics(int teams, float sprio, float stprio, float score_enabled ScoreInfo_SetLabel_PlayerScore(SP_DMG, "dmg", 0); ScoreInfo_SetLabel_PlayerScore(SP_DMGTAKEN, "dmgtaken", SFL_LOWER_IS_BETTER); ScoreInfo_SetLabel_PlayerScore(SP_ELO, "elo", 0); + + if(STAT(SHOWFPS)) + ScoreInfo_SetLabel_PlayerScore(SP_FPS, "fps", 0); } void ScoreRules_basics_end() { @@ -59,12 +62,11 @@ void ScoreRules_basics_end() void ScoreRules_generic() { int teams = 0; - if (teamplay) { - CheckAllowedTeams(NULL); - if (c1 >= 0) teams |= BIT(0); - if (c2 >= 0) teams |= BIT(1); - if (c3 >= 0) teams |= BIT(2); - if (c4 >= 0) teams |= BIT(3); + if (teamplay) + { + entity balance = TeamBalance_CheckAllowedTeams(NULL); + teams = TeamBalance_GetAllowedTeams(balance); + TeamBalance_Destroy(balance); } GameRules_scoring(teams, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, {}); }