X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fw_hook.qc;h=6feacc7d5ef01c2478800e277e25677348cef085;hp=c3a1768beb0ab9335031a8762284292ca8711cea;hb=0199ef5a64bb041eb7c00ed091a10045cb502000;hpb=f2671ce82866c2468c1fa315101d30f91af2adbb diff --git a/qcsrc/server/w_hook.qc b/qcsrc/server/w_hook.qc index c3a1768be..6feacc7d5 100644 --- a/qcsrc/server/w_hook.qc +++ b/qcsrc/server/w_hook.qc @@ -23,7 +23,7 @@ void W_Hook_ExplodeThink (void) f = self.dmg_last - dmg_remaining_next; self.dmg_last = dmg_remaining_next; - RadiusDamage (self, self.owner, self.dmg * f, self.dmg_edge * f, self.dmg_radius, self.owner, self.dmg_force * f, self.projectiledeathtype, world); + RadiusDamage (self, self.realowner, self.dmg * f, self.dmg_edge * f, self.dmg_radius, self.realowner, self.dmg_force * f, self.projectiledeathtype, world); self.projectiledeathtype |= HITTYPE_BOUNCE; //RadiusDamage (self, world, self.dmg * f, self.dmg_edge * f, self.dmg_radius, world, self.dmg_force * f, self.projectiledeathtype, world); @@ -52,6 +52,20 @@ void W_Hook_Explode2 (void) self.movetype = MOVETYPE_NONE; } +void W_Hook_Damage (entity inflictor, entity attacker, float damage, float deathtype, vector hitloc, vector force) +{ + if (self.health <= 0) + return; + + if (!W_CheckProjectileDamage(inflictor.realowner, self.realowner, deathtype, -1)) // no exceptions + return; // g_projectiles_damage says to halt + + self.health = self.health - damage; + + if (self.health <= 0) + W_PrepareExplosionByDamage(self.realowner, W_Hook_Explode2); +} + void W_Hook_Touch2 (void) { PROJECTILE_TOUCH; @@ -60,14 +74,13 @@ void W_Hook_Touch2 (void) void W_Hook_Attack2() { - local entity gren; + entity gren; - if not(self.items & IT_UNLIMITED_WEAPON_AMMO) - W_DecreaseAmmo(ammo_cells, autocvar_g_balance_hook_secondary_ammo, FALSE); - W_SetupShot (self, FALSE, 4, "weapons/hookbomb_fire.wav", CHAN_WEAPON, autocvar_g_balance_hook_secondary_damage); + W_DecreaseAmmo(ammo_cells, autocvar_g_balance_hook_secondary_ammo, FALSE); + W_SetupShot (self, FALSE, 4, "weapons/hookbomb_fire.wav", CH_WEAPON_A, autocvar_g_balance_hook_secondary_damage); gren = spawn (); - gren.owner = self; + gren.owner = gren.realowner = self; gren.classname = "hookbomb"; gren.bot_dodge = TRUE; gren.bot_dodgerating = autocvar_g_balance_hook_secondary_damage; @@ -81,6 +94,12 @@ void W_Hook_Attack2() gren.think = adaptor_think2use_hittype_splash; gren.use = W_Hook_Explode2; gren.touch = W_Hook_Touch2; + + gren.takedamage = DAMAGE_YES; + gren.health = autocvar_g_balance_hook_secondary_health; + gren.damageforcescale = autocvar_g_balance_hook_secondary_damageforcescale; + gren.event_damage = W_Hook_Damage; + gren.damagedbycontents = TRUE; gren.velocity = '0 0 1' * autocvar_g_balance_hook_secondary_speed; if(autocvar_g_projectiles_newton_style) @@ -126,8 +145,7 @@ float w_hook(float req) if (time > self.hook_refire) if (weapon_prepareattack(0, -1)) { - if not(self.items & IT_UNLIMITED_WEAPON_AMMO) - W_DecreaseAmmo(ammo_fuel, autocvar_g_balance_hook_primary_fuel, FALSE); + W_DecreaseAmmo(ammo_fuel, autocvar_g_balance_hook_primary_fuel, FALSE); self.hook_state |= HOOK_FIRING; weapon_thinkf(WFRAME_FIRE1, autocvar_g_balance_hook_primary_animtime, w_ready); } @@ -145,7 +163,7 @@ float w_hook(float req) if(self.hook) { // if hooked, no bombs, and increase the timer - self.hook_refire = max(self.hook_refire, time + autocvar_g_balance_hook_primary_refire); + self.hook_refire = max(self.hook_refire, time + autocvar_g_balance_hook_primary_refire * W_WeaponRateFactor()); // hook also inhibits health regeneration, but only for 1 second if not(self.items & IT_UNLIMITED_WEAPON_AMMO) @@ -247,7 +265,7 @@ float w_hook(float req) self.hook_refire = time; } return TRUE; -}; +} #endif #ifdef CSQC float w_hook(float req) @@ -258,7 +276,7 @@ float w_hook(float req) org2 = w_org + w_backoff * 2; pointparticles(particleeffectnum("hookbomb_explode"), org2, '0 0 0', 1); if(!w_issilent) - sound(self, CHAN_PROJECTILE, "weapons/hookbomb_impact.wav", VOL_BASE, ATTN_NORM); + sound(self, CH_SHOTS, "weapons/hookbomb_impact.wav", VOL_BASE, ATTN_NORM); } else if(req == WR_PRECACHE) {