Reduce auto-revival time when frozen players are hit by enemies (time reduction depen...
authorterencehill <piuntn@gmail.com>
Fri, 1 Mar 2019 10:52:44 +0000 (11:52 +0100)
committerterencehill <piuntn@gmail.com>
Fri, 1 Mar 2019 10:52:44 +0000 (11:52 +0100)
commit7513df962b61185b93a49e39b6bb054e20781a4b
tree262bebdfb93f2cd68eb5550d1add9485a089524d
parentb99fd5fbb9d92106a7657937c8fe39915a9b79a7
Reduce auto-revival time when frozen players are hit by enemies (time reduction depends on hit force). Optionally this behaviour can be enabled when frozen players are hit by teammates too
gamemodes-server.cfg
qcsrc/common/gamemodes/gamemode/freezetag/sv_freezetag.qc
qcsrc/common/gamemodes/gamemode/freezetag/sv_freezetag.qh