New way of handling the jumping/impact effect, plus clean up the code a lot.
authorSamual <samual@decrux.(none)>
Wed, 23 May 2012 19:06:18 +0000 (15:06 -0400)
committerSamual <samual@decrux.(none)>
Wed, 23 May 2012 19:06:18 +0000 (15:06 -0400)
commit843a085dca954113bc0d04f99eddc919592fd6e7
tree71509a291cc1714d9dbc451509ba94425e47a02c
parenta4a8d4ac9549222e44bcdc0307b034f32fbc7d95
New way of handling the jumping/impact effect, plus clean up the code a lot.
25 files changed:
qcsrc/server/attic/monsters/monster_zombie.qc
qcsrc/server/cheats.qc
qcsrc/server/cl_client.qc
qcsrc/server/func_breakable.qc
qcsrc/server/g_damage.qc
qcsrc/server/tturrets/system/system_main.qc
qcsrc/server/tturrets/units/unit_flac.qc
qcsrc/server/tturrets/units/unit_walker.qc
qcsrc/server/vehicles/racer.qc
qcsrc/server/vehicles/raptor.qc
qcsrc/server/vehicles/spiderbot.qc
qcsrc/server/vehicles/vehicles.qc
qcsrc/server/w_common.qc
qcsrc/server/w_crylink.qc
qcsrc/server/w_electro.qc
qcsrc/server/w_fireball.qc
qcsrc/server/w_grenadelauncher.qc
qcsrc/server/w_hagar.qc
qcsrc/server/w_hlac.qc
qcsrc/server/w_hook.qc
qcsrc/server/w_laser.qc
qcsrc/server/w_minelayer.qc
qcsrc/server/w_rocketlauncher.qc
qcsrc/server/w_seeker.qc
qcsrc/server/w_tuba.qc