]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Clean up the spectate functions a bit more
authorMario <zacjardine@y7mail.com>
Sun, 30 Aug 2015 07:00:29 +0000 (17:00 +1000)
committerMario <zacjardine@y7mail.com>
Sun, 30 Aug 2015 07:00:29 +0000 (17:00 +1000)
qcsrc/server/cl_client.qc

index 6c92365f8fcab43f8ea6345b88005e016736e653..673bf61672256dcb57dcb5b05d0cf05ded0d0c5d 100644 (file)
@@ -1841,47 +1841,47 @@ void SetSpectator(entity player, entity spectatee)
        if(player.enemy && player.enemy.arc_beam) { player.enemy.arc_beam.SendFlags |= ARC_SF_SETTINGS; }
 }
 
-float Spectate(entity pl)
+bool Spectate(entity pl)
 {
        if(g_ca && !autocvar_g_ca_spectate_enemies && self.caplayer)
-       if(pl.team != self.team)
-               return 0;
+       if(DIFF_TEAM(pl, self))
+               return false;
 
        SetSpectator(self, pl);
        return SpectateSet();
 }
 
 // Returns next available player to spectate if g_ca_spectate_enemies == 0
-entity CA_SpectateNext(entity start) {
-       if (start.team == self.team) {
+entity CA_SpectateNext(entity start)
+{
+       if(SAME_TEAM(start, self))
                return start;
-       }
 
        other = start;
        // continue from current player
-       while(other && other.team != self.team) {
+       while(other && DIFF_TEAM(other, self))
                other = find(other, classname, "player");
-       }
 
-       if (!other) {
+       if (!other)
+       {
                // restart from begining
                other = find(other, classname, "player");
-               while(other && other.team != self.team) {
+               while(other && DIFF_TEAM(other, self))
                        other = find(other, classname, "player");
-               }
        }
 
        return other;
 }
 
-float SpectateNext()
+bool SpectateNext()
 {
        other = find(self.enemy, classname, "player");
 
-       if (g_ca && !autocvar_g_ca_spectate_enemies && self.caplayer) {
+       if (g_ca && !autocvar_g_ca_spectate_enemies && self.caplayer)
                // CA and ca players when spectating enemies is forbidden
                other = CA_SpectateNext(other);
-       } else {
+       else
+       {
                // other modes and ca spectators or spectating enemies is allowed
                if (!other)
                        other = find(other, classname, "player");
@@ -1892,7 +1892,7 @@ float SpectateNext()
        return SpectateSet();
 }
 
-float SpectatePrev()
+bool SpectatePrev()
 {
        // NOTE: chain order is from the highest to the lower entnum (unlike find)
        other = findchain(classname, "player");
@@ -1908,12 +1908,12 @@ float SpectatePrev()
        if (g_ca && !autocvar_g_ca_spectate_enemies && self.caplayer)
        {
                do { other = other.chain; }
-               while(other && other.team != self.team);
+               while(other && DIFF_TEAM(other, self));
 
                if (!other)
                {
                        other = first;
-                       while(other.team != self.team)
+                       while(other && DIFF_TEAM(other, self))
                                other = other.chain;
                        if(other == self.enemy)
                                return true;