]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Merge branch 'master' into Mario/monsters
authorMario <mario.mario@y7mail.com>
Sun, 28 Apr 2013 22:57:23 +0000 (08:57 +1000)
committerMario <mario.mario@y7mail.com>
Sun, 28 Apr 2013 22:57:23 +0000 (08:57 +1000)
13 files changed:
1  2 
defaultXonotic.cfg
qcsrc/common/notifications.qh
qcsrc/server/autocvars.qh
qcsrc/server/cl_client.qc
qcsrc/server/cl_physics.qc
qcsrc/server/command/cmd.qc
qcsrc/server/defs.qh
qcsrc/server/g_damage.qc
qcsrc/server/g_world.qc
qcsrc/server/miscfunctions.qc
qcsrc/server/mutators/mutators.qh
qcsrc/server/progs.src
qcsrc/server/vehicles/vehicles.qc

Simple merge
Simple merge
index 5f11691172dcdda04fe9386462f5aec880987327,15ad76c8745c700de4f0c2a2d464eb42459c15e3..eedb8d29a513c2751ab90eda31f47d0ae973200a
@@@ -1223,51 -1222,7 +1223,55 @@@ float autocvar_physics_ode
  float autocvar_g_physical_items;
  float autocvar_g_physical_items_damageforcescale;
  float autocvar_g_physical_items_reset;
 +float autocvar_g_td_start_wave;
 +float autocvar_g_td_generator_health;
 +float autocvar_g_td_current_monsters;
 +float autocvar_g_td_generator_damaged_points;
 +float autocvar_g_td_monster_count;
 +float autocvar_g_td_monster_count_increment;
 +float autocvar_g_td_buildphase_time;
 +float autocvar_g_td_pvp;
 +float autocvar_g_td_max_waves;
 +float autocvar_g_td_kill_points;
 +float autocvar_g_td_turretkill_points;
 +float autocvar_g_td_generator_dontend;
 +float autocvar_g_td_force_settings;
 +float autocvar_g_td_turret_max;
 +float autocvar_g_td_monsters_skill_start;
 +float autocvar_g_td_monsters_skill_increment;
 +float autocvar_g_td_monsters_speed_walk;
 +float autocvar_g_td_monsters_speed_run;
 +float autocvar_g_td_monsters_spawn_delay;
 +float autocvar_g_td_monsters_spawnshield_time;
 +float autocvar_g_td_monsters_ignore_turrets;
 +float autocvar_g_td_turret_upgrade_cost;
 +float autocvar_g_td_turret_repair_cost;
 +float autocvar_g_td_barricade_damage;
 +float autocvar_g_monsters;
 +float autocvar_g_monsters_think_delay;
 +float autocvar_g_monsters_max;
 +float autocvar_g_monsters_max_perplayer;
 +float autocvar_g_monsters_target_range;
 +float autocvar_g_monsters_target_infront;
 +float autocvar_g_monsters_typefrag;
 +float autocvar_g_monsters_owners;
 +float autocvar_g_monsters_miniboss_chance;
 +float autocvar_g_monsters_miniboss_healthboost;
 +float autocvar_g_monsters_forcedrop;
 +float autocvar_g_monsters_drop_time;
 +string autocvar_g_monsters_drop_type;
 +string autocvar_g_monsters_drop_size;
 +float autocvar_g_monsters_teams;
 +float autocvar_g_monsters_healthbars;
 +float autocvar_g_monsters_respawn_delay;
 +float autocvar_g_monsters_respawn;
 +float autocvar_g_monsters_skill_easy;
 +float autocvar_g_monsters_skill_normal;
 +float autocvar_g_monsters_skill_hard;
 +float autocvar_g_monsters_skill_insane;
 +float autocvar_g_monsters_skill_nightmare;
 +string autocvar_g_monsters_spawn_list;
+ float autocvar_g_touchexplode_radius;
+ float autocvar_g_touchexplode_damage;
+ float autocvar_g_touchexplode_edgedamage;
+ float autocvar_g_touchexplode_force;
Simple merge
Simple merge
Simple merge
Simple merge
Simple merge
Simple merge
Simple merge
Simple merge
Simple merge
Simple merge