we have velocitybias, we no longer need projectile delay in balanceTest
authorRudolf Polzer <divverent@alientrap.org>
Sat, 6 Nov 2010 21:38:37 +0000 (22:38 +0100)
committerRudolf Polzer <divverent@alientrap.org>
Sat, 6 Nov 2010 21:38:37 +0000 (22:38 +0100)
balanceTest.cfg

index a5e894b4be1c37f9a04e08b3f5be2c357d595c1f..33a79aca256c4c0fa990a114a9c00bd0f4d8d026 100644 (file)
@@ -222,7 +222,7 @@ set g_balance_laser_primary_refire 0.6
 set g_balance_laser_primary_animtime 0.6
 set g_balance_laser_primary_lifetime 5
 set g_balance_laser_primary_shotangle 0
-set g_balance_laser_primary_delay 0.03
+set g_balance_laser_primary_delay 0
 set g_balance_laser_primary_gauntlet 0
 set g_balance_laser_primary_force_zscale 1
 set g_balance_laser_primary_force_velocitybias 0.25