different falling damage (less until speed 1550, more above)
authorRudolf Polzer <divverent@alientrap.org>
Sun, 7 Nov 2010 21:15:02 +0000 (22:15 +0100)
committerRudolf Polzer <divverent@alientrap.org>
Sun, 7 Nov 2010 21:15:02 +0000 (22:15 +0100)
balanceTest.cfg

index d81af43ef23bab2ee7f05d404341aa394df7a212..f312d32d89c6bdad0faa89fcdc89989a8eb45b44 100644 (file)
@@ -176,8 +176,8 @@ set g_projectiles_spread_style 7
 // 7: forward + circle with (1-r)(2-r) falloff
 set g_balance_falldamage_deadminspeed 150
 set g_balance_falldamage_minspeed 800
 // 7: forward + circle with (1-r)(2-r) falloff
 set g_balance_falldamage_deadminspeed 150
 set g_balance_falldamage_minspeed 800
-set g_balance_falldamage_factor 0.20
-set g_balance_falldamage_maxdamage 15
+set g_balance_falldamage_factor 0.02 // maxspeed = minspeed + maxdamage / factor = 4550
+set g_balance_falldamage_maxdamage 75
 // }}}
 
 // {{{ powerups
 // }}}
 
 // {{{ powerups