Improve wpeditor help message; use correct command to show help message
authorterencehill <piuntn@gmail.com>
Mon, 12 Aug 2019 13:25:55 +0000 (15:25 +0200)
committerterencehill <piuntn@gmail.com>
Mon, 12 Aug 2019 13:25:55 +0000 (15:25 +0200)
qcsrc/server/command/cmd.qc
wpeditor.txt

index 7c15a64e2f319241c35a7e7428cfc3b17497b8b3..444e86de332bc88b2e06438716dc1bebcf1b7fcf 100644 (file)
@@ -254,22 +254,25 @@ void ClientCommand_wpeditor(entity caller, int request, int argc)
                        sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
                        sprint(caller, "  Where 'action' can be:\n");
                        sprint(caller, "   ^5spawn^7: spawns a waypoint at player's position\n");
-                       sprint(caller, "   ^5remove^7: remove player's nearest waypoint\n");
-                       sprint(caller, "   ^5unreachable^7: useful to reveal waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
+                       sprint(caller, "   ^5remove^7: removes player's nearest waypoint\n");
+                       sprint(caller, "   ^5unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
                        sprint(caller, "   ^5saveall^7: saves all waypoints and links to file\n");
-                       sprint(caller, "   ^5relinkall^7: relink all waypoints as if they were respawned\n");
-                       sprint(caller, "   ^5spawn crosshair^7: spawns a waypoint at crosshair's position (in general useful to create special and hardwired links with ease from existing waypoints, in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
-                       sprint(caller, "   ^5spawn jump^7: spawns a jump waypoint (spawn another waypoint to create destination)\n");
-                       sprint(caller, "   ^5spawn crouch^7: spawns a crouch waypoint\n");
-                       sprint(caller, "   ^5spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed), useful to replace links to preblematic jumppad/teleport waypoints\n");
+                       sprint(caller, "   ^5relinkall^7: relinks all waypoints as if they were respawned\n");
+                       sprint(caller, "   ^5spawn crosshair^7: spawns a waypoint at crosshair's position\n");
+                       sprint(caller, "   ^7 in general useful to create special and hardwired links with ease from existing waypoints\n");
+                       sprint(caller, "   ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
+                       sprint(caller, "   ^5spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
+                       sprint(caller, "   ^5spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
+                       sprint(caller, "   ^5spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
+                       sprint(caller, "   ^7 useful to replace links to problematic jumppad/teleport waypoints\n");
                        sprint(caller, "   ^5hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
                        sprint(caller, "   ^5hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
                        sprint(caller, "   ^5lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
                        sprint(caller, "   ^5symorigin get|set\n");
                        sprint(caller, "   ^5symorigin get|set p1 p2 ... pX\n");
                        sprint(caller, "   ^5symaxis get|set p1 p2\n");
-                       sprint(caller, "   ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical");
-                       sprint(caller, "   ^7 so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
+                       sprint(caller, "   ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
+                                                               " so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
                        sprint(caller, "  See 'wpeditor_menu' for a selectable list of various commands and useful settings to edit waypoints.\n");
                        return;
                }
index ecb17b742f6a897bc8927670cdcb68d76503522f..19d23ff720d58affa964f71af5c65006b7b826e2 100644 (file)
@@ -11,7 +11,7 @@
 "Lock/Unlock"                "wpeditor lock"
 "Relink all"                 "wpeditor relinkall"
 "Find unreachable"           "wpeditor unreachable"
-"Show help in console"       "wpeditor"
+"Show help in console"       "cmd help wpeditor"
 "Settings"
        "Waypoint editor"             "toggle g_waypointeditor"
        "On screen console messages"  "toggle con_notify 4 0"