]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
fix nearclip PROPERLY, even at evil fov values
authorRudolf Polzer <divverent@alientrap.org>
Wed, 4 Aug 2010 06:28:57 +0000 (08:28 +0200)
committerRudolf Polzer <divverent@alientrap.org>
Wed, 4 Aug 2010 06:28:57 +0000 (08:28 +0200)
qcsrc/warpzonelib/client.qc

index c71f984a9f7fe7e85aee1c4e36ec7fcca3279c93..2f4601219ac115cf4bd4fef51fbc90c48816bddb 100644 (file)
@@ -102,6 +102,39 @@ void WarpZone_Outside()
        //cvar_set("cl_forwardspeed", ftos(warpzone_fixingview_forwardspeed));
 }
 
+vector WarpZone_FixNearClip(vector o, vector c0, vector c1, vector c2, vector c3)
+{
+       float nearclipdistance;
+       vector mi, ma;
+       entity e;
+       float pd;
+
+       mi_x = min5(o_x, c0_x, c1_x, c2_x, c3_x);
+       ma_x = max5(o_x, c0_x, c1_x, c2_x, c3_x);
+       mi_y = min5(o_y, c0_y, c1_y, c2_y, c3_y);
+       ma_y = max5(o_y, c0_y, c1_y, c2_y, c3_y);
+       mi_z = min5(o_z, c0_z, c1_z, c2_z, c3_z);
+       ma_z = max5(o_z, c0_z, c1_z, c2_z, c3_z);
+
+       e = WarpZone_Find(mi, ma);
+       if(e)
+       {
+               if(WarpZone_PlaneDist(e, o) < 0)
+                       return '0 0 0';
+                       // can't really be, though, but if it is, this is not my warpzone, but a random different one in the same mins/maxs
+               pd = min(
+                               WarpZone_PlaneDist(e, c0),
+                               WarpZone_PlaneDist(e, c1),
+                               WarpZone_PlaneDist(e, c2),
+                               WarpZone_PlaneDist(e, c3)
+                       );
+               if(pd < 0)
+                       return e.warpzone_forward * -pd;
+       }
+
+       return '0 0 0';
+}
+
 float warpzone_saved;
 vector warpzone_saved_origin;
 vector warpzone_saved_angles;
@@ -112,12 +145,21 @@ var float autocvar_cl_rollkillspeed = 10;
 void WarpZone_FixView()
 {
        float pd, f;
+       vector o;
        entity e;
+       vector corner0, corner1, corner2, corner3, nearclip;
+
        warpzone_saved = 0;
        warpzone_saved_origin = warpzone_fixview_origin;
        warpzone_saved_angles = warpzone_fixview_angles;
        warpzone_saved_cl_viewangles = warpzone_fixview_cl_viewangles;
 
+       nearclip = '0 0 1' * (cvar("r_nearclip") * cvar("cl_warpzonenudge"));
+       corner0 = cs_unproject('0 0 0' + nearclip);
+       corner1 = cs_unproject('1 0 0' * cvar("vid_conwidth") + nearclip);
+       corner2 = cs_unproject('0 1 0' * cvar("vid_conheight") + nearclip);
+       corner3 = cs_unproject('1 0 0' * cvar("vid_conwidth") + '0 1 0' * cvar("vid_conheight") + nearclip);
+
 #ifndef KEEP_ROLL
        if(warpzone_fixview_angles_z != 0 || warpzone_fixview_cl_viewangles_z != 0)
        {
@@ -139,6 +181,10 @@ void WarpZone_FixView()
        {
                warpzone_saved = 1;
                warpzone_fixview_origin = WarpZone_TransformOrigin(e, warpzone_fixview_origin);
+               corner0 = WarpZone_TransformOrigin(e, corner0);
+               corner1 = WarpZone_TransformOrigin(e, corner1);
+               corner2 = WarpZone_TransformOrigin(e, corner2);
+               corner3 = WarpZone_TransformOrigin(e, corner3);
                warpzone_fixview_angles = WarpZone_TransformVAngles(e, warpzone_fixview_angles);
                warpzone_fixview_cl_viewangles = WarpZone_TransformVAngles(e, warpzone_fixview_cl_viewangles);
                WarpZone_Inside();
@@ -147,16 +193,11 @@ void WarpZone_FixView()
                WarpZone_Outside();
 
        // if we are near any warpzone planes - MOVE AWAY (work around nearclip)
-       float nearclip = 4;
-       e = WarpZone_Find(warpzone_fixview_origin - '1 1 1' * nearclip, warpzone_fixview_origin + '1 1 1' * nearclip);
-       if(e)
+       o = WarpZone_FixNearClip(warpzone_fixview_origin, corner0, corner1, corner2, corner3);
+       if(o != '0 0 0')
        {
-               pd = WarpZone_PlaneDist(e, warpzone_fixview_origin);
-               if(pd >= 0 && pd < nearclip)
-               {
-                       warpzone_saved = 1;
-                       warpzone_fixview_origin = warpzone_fixview_origin + e.warpzone_forward * (nearclip - pd);
-               }
+               warpzone_saved = 1;
+               warpzone_fixview_origin += o;
        }
 
        if(warpzone_saved == 1)