]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Fix head-banging detection against not so high walls. If detected simply find a goal...
authorterencehill <piuntn@gmail.com>
Wed, 15 Feb 2017 23:19:11 +0000 (00:19 +0100)
committerterencehill <piuntn@gmail.com>
Wed, 15 Feb 2017 23:26:30 +0000 (00:26 +0100)
qcsrc/server/bot/default/havocbot/havocbot.qc

index 3d4e298d13fe6196ab4784a297f677a62795faf3..17f3a80b3f48db0cdb5b73b56e279788a34833b7 100644 (file)
@@ -784,44 +784,36 @@ void havocbot_movetogoal(entity this)
                        }
 
                        // avoiding dangers and obstacles
-                       offset = (vdist(this.velocity, >, 32) ? this.velocity * 0.5 : v_forward * 32);
-                       vector dst_ahead = this.origin + this.view_ofs + offset;
+                       offset = (vdist(this.velocity - eZ * this.velocity.z, >, 32) ? this.velocity * 0.5 : v_forward * 32);
+                       vector dst_ahead = this.origin + offset;
                        vector dst_down = dst_ahead - '0 0 3000';
 
-                       // Look ahead
-                       traceline(this.origin + this.view_ofs, dst_ahead, true, NULL);
-
                        // Check head-banging against walls
-                       if(vdist(this.origin + this.view_ofs - trace_endpos, <, 25) && !(this.aistatus & AI_STATUS_OUT_WATER))
+                       traceline(this.origin, dst_ahead, true, NULL);
+                       if(vdist(this.origin - trace_endpos, <, 25) && !(this.aistatus & AI_STATUS_OUT_WATER))
                        {
                                PHYS_INPUT_BUTTON_JUMP(this) = true;
-                               if(this.facingwalltime && time > this.facingwalltime)
+                               if(!this.facingwalltime)
+                                       this.facingwalltime = time + 0.2;
+                               else if(time > this.facingwalltime)
                                {
-                                       this.ignoregoal = this.goalcurrent;
-                                       this.ignoregoaltime = time + autocvar_bot_ai_ignoregoal_timeout;
+                                       navigation_clearroute(this);
                                        this.bot_strategytime = 0;
                                        return;
                                }
-                               else
-                               {
-                                       this.facingwalltime = time + 0.05;
-                               }
                        }
                        else
-                       {
                                this.facingwalltime = 0;
 
-                               if(this.ignoregoal != NULL && time > this.ignoregoaltime)
-                               {
-                                       this.ignoregoal = NULL;
-                                       this.ignoregoaltime = 0;
-                               }
-                       }
-
                        // Check for water/slime/lava and dangerous edges
                        // (only when the bot is on the ground or jumping intentionally)
                        this.aistatus &= ~AI_STATUS_DANGER_AHEAD;
 
+                       dst_ahead = this.origin + this.view_ofs + offset;
+                       dst_down = dst_ahead - '0 0 3000';
+
+                       traceline(this.origin + this.view_ofs, dst_ahead, true, NULL);
+
                        bool unreachable = false;
                        s = CONTENT_SOLID;
                        if(trace_fraction == 1 && this.jumppadcount == 0 && !this.goalcurrent.wphardwired )