}
}
+string translate_modifications(string s)
+{
+ return build_mutator_list(s);
+}
+
+string translate_weaponarena(string s)
+{
+ if (s == "") return s;
+ if (s == "All Weapons Arena") return _("All Weapons Arena");
+ if (s == "All Available Weapons Arena") return _("All Available Weapons Arena");
+ if (s == "Most Weapons Arena") return _("Most Weapons Arena");
+ if (s == "Most Available Weapons Arena") return _("Most Available Weapons Arena");
+ if (s == "Dev All Weapons Arena") return s; // development option, do not translate
+ if (s == "Dev All Available Weapons Arena") return s; // development option, do not translate
+ if (s == "No Weapons Arena") return _("No Weapons Arena");
+
+ int n = tokenizebyseparator(s, " & ");
+ string wpn_list = "";
+ for (int i = 0; i < n; i++)
+ {
+ Weapon wep = Weapon_from_name(argv(i));
+ if (wep == WEP_Null)
+ LOG_INFO("^3Warning: ^7server sent an invalid weapon name\n");
+ wpn_list = cons_mid(wpn_list, " & ", wep.m_name);
+ }
+ if (wpn_list != "")
+ return sprintf(_("%s Arena"), wpn_list);
+ else
+ return _("No Weapons Arena");
+}
+
+string GetVersionMessage(string hostversion, bool version_mismatch, bool version_check)
+{
+ string xonotic_hostversion = strcat("Xonotic ", hostversion);
+ if (version_mismatch)
+ {
+ if(!version_check)
+ return strcat(sprintf(_("This is %s"), xonotic_hostversion), "\n^3",
+ _("Your client version is outdated."), "\n\n\n",
+ _("### YOU WON'T BE ABLE TO PLAY ON THIS SERVER ###"), "\n\n\n",
+ _("Please update!"));
+ else
+ return strcat(sprintf(_("This is %s"), xonotic_hostversion), "\n^3",
+ _("This server is using an outdated Xonotic version."), "\n\n\n",
+ _("### THIS SERVER IS INCOMPATIBLE AND THUS YOU CANNOT JOIN ###"));
+ }
+ return sprintf(_("Welcome to %s"), xonotic_hostversion);
+}
+
bool net_handle_ServerWelcome()
{
bool campaign = ReadByte();
return true;
}
- bool force_centerprint = ReadByte();
- string hostname = ReadString();
+ welcome_msg_force_centerprint = ReadByte();
+ strcpy(hostname, ReadString());
- string ver = ReadString();
- string modifications = ReadString();
+
+ string hostversion = ReadString();
+ bool version_mismatch = ReadByte();
+ bool version_check = ReadByte();
+ string ver = GetVersionMessage(hostversion, version_mismatch, version_check);
+
+ string modifications = translate_modifications(ReadString());
+ string weaponarena_list = translate_weaponarena(ReadString());
string cache_mutatormsg = ReadString();
- string mutator_msg = ReadString();
string motd = ReadString();
string msg = "";
msg = strcat(msg, ver);
msg = strcat(msg, "^8\n\n", strcat(_("Gametype:"), " ^1", MapInfo_Type_ToText(gametype)), "^8\n");
+
+ modifications = cons_mid(modifications, ", ", weaponarena_list);
if(modifications != "")
msg = strcat(msg, "^8\n", _("Active modifications:"), " ^3", modifications, "^8\n");
+
if (cache_mutatormsg != "")
msg = strcat(msg, "\n\n^8", _("Special gameplay tips:"), " ^7", cache_mutatormsg);
+ string mutator_msg = "";
+ MUTATOR_CALLHOOK(BuildGameplayTipsString, mutator_msg);
+ mutator_msg = M_ARGV(0, string);
msg = strcat(msg, mutator_msg); // trust that the mutator will do proper formatting
+
if (motd != "")
msg = strcat(msg, "\n\n^8", _("MOTD:"), " ^7", motd);
- if (!force_centerprint && !isdemo() && cvar("_menu_welcome_dialog_available") && autocvar_cl_welcome_in_menu_dialog)
+ strcpy(welcome_msg, msg);
+ welcome_msg_menu_check_maxtime = time + 1; // wait for menu to load before showing the welcome dialog
+ return true;
+ }
+
+ void Welcome_Message_Show_Try()
+ {
+ if (!welcome_msg_menu_check_maxtime)
+ return;
+
+ bool want_dialog = (!welcome_msg_force_centerprint && !isdemo() && autocvar_cl_welcome_in_menu_dialog);
+ // if want dialog check if menu is initialized but for a short time
+ if (!want_dialog || cvar("_menu_initialized") == 2 || time > welcome_msg_menu_check_maxtime)
{
- string welcomedialog_args;
- welcomedialog_args = strcat("HOSTNAME \"", hostname, "\"");
- msg = MakeConsoleSafe(strreplace("\n", "\\n", msg));
- welcomedialog_args = strcat(welcomedialog_args, " WELCOME \"", msg, "\"");
- localcmd("\nmenu_cmd directmenu Welcome ", welcomedialog_args, "\n");
+ if (want_dialog && cvar("_menu_welcome_dialog_available"))
+ {
+ string welcomedialog_args = strcat("HOSTNAME \"", hostname, "\"");
+ string msg = MakeConsoleSafe(strreplace("\n", "\\n", welcome_msg));
+ welcomedialog_args = strcat(welcomedialog_args, " WELCOME \"", msg, "\"");
+ localcmd("\nmenu_cmd directmenu Welcome ", welcomedialog_args, "\n");
+ }
+ else
+ centerprint_Add(ORDINAL(CPID_MOTD), strcat(hostname, "\n\n\n", welcome_msg), -1, 0);
+
+ strfree(welcome_msg);
+ welcome_msg_menu_check_maxtime = 0;
}
- else
- centerprint_Add(ORDINAL(CPID_MOTD), strcat(hostname, "\n\n\n", msg), -1, 0);
- return true;
}
NET_HANDLE(TE_CSQC_SERVERWELCOME, bool isNew)
}
#endif
-string GetClientVersionMessage(entity this)
-{
- if (CS(this).version_mismatch) {
- if(CS(this).version < autocvar_gameversion) {
- return strcat("This is Xonotic ", autocvar_g_xonoticversion,
- "\n^3Your client version is outdated.\n\n\n### YOU WON'T BE ABLE TO PLAY ON THIS SERVER ###\n\n\nPlease update!!!^8");
- } else {
- return strcat("This is Xonotic ", autocvar_g_xonoticversion,
- "\n^3This server is using an outdated Xonotic version.\n\n\n ### THIS SERVER IS INCOMPATIBLE AND THUS YOU CANNOT JOIN ###.^8");
- }
- } else {
- return strcat("Welcome to Xonotic ", autocvar_g_xonoticversion);
- }
-}
-
void SendWelcomemessage(entity this, bool force_centerprint)
{
msg_entity = this;
SendWelcomemessage_msg_type(this, force_centerprint, MSG_ONE);
}
+// NOTE csqc uses the active mutators list sent by this function
+// to understand which mutators are enabled
+// also note that they aren't all registered mutators, e.g. jetpack, low gravity
void SendWelcomemessage_msg_type(entity this, bool force_centerprint, int msg_type)
{
WriteByte(msg_type, boolean(autocvar_g_campaign));
}
WriteByte(msg_type, force_centerprint);
WriteString(msg_type, autocvar_hostname);
- WriteString(msg_type, GetClientVersionMessage(this));
+ WriteString(msg_type, autocvar_g_xonoticversion);
+ WriteByte(msg_type, CS(this).version_mismatch);
+ WriteByte(msg_type, (CS(this).version < autocvar_gameversion));
MUTATOR_CALLHOOK(BuildMutatorsPrettyString, "");
string modifications = M_ARGV(0, string);
- if(g_weaponarena)
- {
- if(g_weaponarena_random)
- modifications = strcat(modifications, ", ", ftos(g_weaponarena_random), " of ", g_weaponarena_list, " Arena");
- else
- modifications = strcat(modifications, ", ", g_weaponarena_list, " Arena");
- }
- else if(cvar("g_balance_blaster_weaponstartoverride") == 0)
+ if (!g_weaponarena && cvar("g_balance_blaster_weaponstartoverride") == 0)
modifications = strcat(modifications, ", No start weapons");
if(cvar("sv_gravity") < stof(cvar_defstring("sv_gravity")))
modifications = strcat(modifications, ", Low gravity");
if(g_weapon_stay && !g_cts)
modifications = strcat(modifications, ", Weapons stay");
if(autocvar_g_jetpack)
- modifications = strcat(modifications, ", Jet pack");
+ modifications = strcat(modifications, ", Jetpack");
modifications = substring(modifications, 2, strlen(modifications) - 2);
WriteString(msg_type, modifications);
+ WriteString(msg_type, g_weaponarena_list);
+
if(cache_lastmutatormsg != autocvar_g_mutatormsg)
{
strcpy(cache_lastmutatormsg, autocvar_g_mutatormsg);
WriteString(msg_type, cache_mutatormsg);
- string mutator_msg = "";
- MUTATOR_CALLHOOK(BuildGameplayTipsString, mutator_msg);
- mutator_msg = M_ARGV(0, string);
-
- WriteString(msg_type, mutator_msg); // trust that the mutator will do proper formatting
WriteString(msg_type, strreplace("\\n", "\n", autocvar_sv_motd));
}
MUTATOR_CALLHOOK(ClientConnect, this);
+ if (player_count == 1)
+ localcmd("\nsv_hook_firstjoin\n");
+
if (IS_REAL_CLIENT(this) && !IS_PLAYER(this) && !autocvar_g_campaign)
CS(this).motd_actived_time = -1; // the welcome message is shown by the client
}
player_powerups_remove_all(this); // stop powerup sound
ONREMOVE(this);
+
+ if (player_count == 0)
+ localcmd("\nsv_hook_lastleave\n");
}
void ChatBubbleThink(entity this)