]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Add gl_max_lightmapsize just in case.
authorRudolf Polzer <divverent@xonotic.org>
Thu, 3 Sep 2015 00:19:51 +0000 (02:19 +0200)
committerRudolf Polzer <divverent@xonotic.org>
Thu, 3 Sep 2015 00:19:51 +0000 (02:19 +0200)
I know DP currently ignores it for Q3BSP anyway.

defaultXonotic.cfg

index ede4ffe1135b6ecfe9e3b3020d5cb70ac8daddc8..338808f3d10aea1ea4819ca78be0fba2407c8f3d 100644 (file)
@@ -541,6 +541,7 @@ gl_picmip_sprites 0
 gl_picmip_other 1 // so, picmip -1 is best possible quality
 r_mipsprites 1
 r_mipskins 1
+gl_max_lightmapsize 4096
 r_shadow_realtime_world_lightmaps 1
 r_shadow_realtime_world_importlightentitiesfrommap 0 // Whether build process uses keepLights is nontransparent and may change, so better make keepLights not matter.
 cl_decals_fadetime 5