From: Samual Lenks Date: Sun, 16 Feb 2014 04:56:23 +0000 (-0500) Subject: Merge remote-tracking branch 'origin/master' into samual/combined_updates X-Git-Tag: xonotic-v0.8.0~139^2~1^2~7 X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=commitdiff_plain;h=7a9b9db4841ed22dbed5a7a3645fe8fff9724ceb;hp=cff9142d7732b7722fc7878fa6a98a4548823e43 Merge remote-tracking branch 'origin/master' into samual/combined_updates --- diff --git a/crosshairs.cfg b/crosshairs.cfg index c6a9e837b..365c22af2 100644 --- a/crosshairs.cfg +++ b/crosshairs.cfg @@ -32,8 +32,9 @@ seta crosshair_hitindication_speed 5 // hit testing/tracing for special effects for the crosshair set g_trueaim_minrange 44 "TrueAim minimum range (TrueAim adjusts shots so they hit the crosshair point even though the gun is not at the screen center)" -seta crosshair_hittest 1 "do a crosshair hit evaluation; also, the crosshair is scaled by the given number when aiming at an enemy, and blurred when aiming at a team mate" +seta crosshair_hittest 1 "do a crosshair hit evaluation, applying effects from the _blur, _scale, and _showipact cvars" seta crosshair_hittest_blur 1 "blur the crosshair if the shot is obstructed" +seta crosshair_hittest_scale 1.25 "enlarge crosshair if aiming at an enemy, shrink crosshair if shot is obstructed or aiming at a teammate" seta crosshair_hittest_showimpact 0 "move the crosshair to the actual impact location if obstructed" // change color based on special case diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 747e0c419..996391a06 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -60,7 +60,8 @@ seta cl_reticle_stretch 0 "whether to stretch reticles so they fit the screen (b seta cl_reticle_item_nex 1 "draw aiming reticle for the nex weapon's zoom, 0 disables and values between 0 and 1 change alpha" seta cl_reticle_item_normal 1 "draw reticle when zooming with the zoom button, 0 disables and values between 0 and 1 change alpha" fov 100 -seta cl_velocityzoom 0 "velocity based zooming of fov, negative values zoom out" +seta cl_velocityzoom_enabled 0 "velocity based zooming of fov" +seta cl_velocityzoom_factor 0 "factor of fov zooming (negative values zoom out)" seta cl_velocityzoom_type 3 "how to factor in speed, 1 = all velocity in all directions, 2 = velocity only in forward direction (can be negative), 3 = velocity only in forward direction (limited to forward only)" seta cl_velocityzoom_speed 1000 "target speed for fov factoring" seta cl_velocityzoom_time 0.2 "time value for averaging speed values" @@ -989,7 +990,7 @@ seta menu_slist_showempty 1 "show servers even if they are no empty and have no seta menu_slist_modfilter "" // set to either: !modname or modname. modname of = means "same as we are running now". // other serverlist cvars -seta menu_slist_categories 1 +seta menu_slist_categories 0 seta menu_slist_categories_onlyifmultiple 1 seta menu_slist_purethreshold 0 seta menu_slist_modimpurity 0 @@ -1257,7 +1258,7 @@ set bot_sound_monopoly 0 "when enabled, only bots can make any noise" set cl_loddistance1 1024 set cl_loddistance2 3072 -seta cl_playerdetailreduction 1 "the higher, the less detailed player models are displayed (LOD)" +seta cl_playerdetailreduction 2 "the higher, the less detailed player models are displayed (LOD)" seta cl_modeldetailreduction 1 "the higher, the less detailed certain map models are displayed (LOD)" set g_mapinfo_settemp_acl "+*" "ACL for mapinfo setting cvars" diff --git a/effects-high.cfg b/effects-high.cfg index 979c8b174..d28b69b43 100644 --- a/effects-high.cfg +++ b/effects-high.cfg @@ -1,10 +1,11 @@ cl_decals 1 cl_decals_models 0 cl_decals_time 4 -cl_particles_quality 1 +cl_particles 1 +cl_particles_quality 1.0 cl_damageeffect 1 cl_spawn_point_particles 1 -cl_playerdetailreduction 0.5 +cl_playerdetailreduction 1 gl_flashblend 0 gl_picmip -1 mod_q3bsp_nolightmaps 0 @@ -15,7 +16,7 @@ hud_postprocessing_maxbluralpha 0.5 hud_powerup 0 r_depthfirst 2 r_drawdecals_drawdistance 500 -r_drawparticles_drawdistance 2000 +r_drawparticles_drawdistance 1500 r_glsl_deluxemapping 1 r_glsl_offsetmapping 0 r_glsl_offsetmapping_reliefmapping 0 diff --git a/effects-low.cfg b/effects-low.cfg index 8d6e72a4d..3af46190f 100644 --- a/effects-low.cfg +++ b/effects-low.cfg @@ -1,10 +1,11 @@ cl_decals 1 cl_decals_models 0 cl_decals_time 2 +cl_particles 1 cl_particles_quality 0.4 cl_damageeffect 0 cl_spawn_point_particles 0 -cl_playerdetailreduction 2 +cl_playerdetailreduction 4 gl_flashblend 1 gl_picmip 1 mod_q3bsp_nolightmaps 1 diff --git a/effects-med.cfg b/effects-med.cfg index 1611943c6..53034c19b 100644 --- a/effects-med.cfg +++ b/effects-med.cfg @@ -1,10 +1,11 @@ cl_decals 1 cl_decals_models 0 cl_decals_time 2 -cl_particles_quality 1 +cl_particles 1 +cl_particles_quality 0.8 cl_damageeffect 0 cl_spawn_point_particles 0 -cl_playerdetailreduction 1 +cl_playerdetailreduction 3 gl_flashblend 0 gl_picmip 0 mod_q3bsp_nolightmaps 0 @@ -15,7 +16,7 @@ hud_postprocessing_maxbluralpha 0 hud_powerup 0 r_depthfirst 0 r_drawdecals_drawdistance 300 -r_drawparticles_drawdistance 1000 +r_drawparticles_drawdistance 750 r_glsl_deluxemapping 0 r_glsl_offsetmapping 0 r_glsl_offsetmapping_reliefmapping 0 diff --git a/effects-normal.cfg b/effects-normal.cfg index 064af6550..d7af2166c 100644 --- a/effects-normal.cfg +++ b/effects-normal.cfg @@ -1,10 +1,11 @@ cl_decals 1 cl_decals_models 0 cl_decals_time 2 -cl_particles_quality 1 +cl_particles 1 +cl_particles_quality 1.0 cl_damageeffect 1 cl_spawn_point_particles 1 -cl_playerdetailreduction 1 +cl_playerdetailreduction 2 gl_flashblend 0 gl_picmip 0 mod_q3bsp_nolightmaps 0 diff --git a/effects-omg.cfg b/effects-omg.cfg index 9ede9c7d7..eb1ae56f9 100644 --- a/effects-omg.cfg +++ b/effects-omg.cfg @@ -1,6 +1,7 @@ cl_decals 0 cl_decals_models 0 cl_decals_time 2 +cl_particles 1 cl_particles_quality 0.4 cl_damageeffect 0 cl_spawn_point_particles 0 diff --git a/effects-ultimate.cfg b/effects-ultimate.cfg index 92539b9b7..d92cefe32 100644 --- a/effects-ultimate.cfg +++ b/effects-ultimate.cfg @@ -1,7 +1,8 @@ cl_decals 1 cl_decals_models 1 cl_decals_time 10 -cl_particles_quality 1 +cl_particles 1 +cl_particles_quality 1.0 cl_damageeffect 2 cl_spawn_point_particles 1 cl_playerdetailreduction 0 @@ -15,7 +16,7 @@ hud_postprocessing_maxbluralpha 0.5 hud_powerup 0.5 r_depthfirst 2 r_drawdecals_drawdistance 500 -r_drawparticles_drawdistance 2000 +r_drawparticles_drawdistance 3000 r_glsl_deluxemapping 1 r_glsl_offsetmapping 1 r_glsl_offsetmapping_reliefmapping 1 diff --git a/effects-ultra.cfg b/effects-ultra.cfg index 63cfc63ea..8da513bd0 100644 --- a/effects-ultra.cfg +++ b/effects-ultra.cfg @@ -1,8 +1,9 @@ cl_decals 1 cl_decals_models 0 cl_decals_time 10 -cl_particles_quality 1 -cl_damageeffect 1 +cl_particles 1 +cl_particles_quality 1.0 +cl_damageeffect 2 cl_spawn_point_particles 1 cl_playerdetailreduction 0 gl_flashblend 0 diff --git a/gamemodes.cfg b/gamemodes.cfg index bf6ba106d..16cea0046 100644 --- a/gamemodes.cfg +++ b/gamemodes.cfg @@ -18,6 +18,7 @@ alias asay_drop "say_team (%l) dropped %w ; impulse 17" // ================= // gamestart hooks // ================= +seta cl_matchcount 0 // incremented by cl_hook_gameend and used by playerstats to know when to alias _cl_hook_gamestart "set _cl_hook_gametype $1; _cl_hook_gamestart_stage2" alias _cl_hook_gamestart_stage2 "cl_hook_gamestart_all; cl_hook_gamestart_${_cl_hook_gametype}" alias cl_hook_gamestart_all @@ -37,7 +38,7 @@ alias cl_hook_gamestart_cts alias cl_hook_gamestart_ka alias cl_hook_gamestart_ft alias cl_hook_gamestart_inv -alias cl_hook_gameend +alias cl_hook_gameend "rpn /cl_matchcount dup load 1 + =" // increase match count every time a game ends alias cl_hook_activeweapon alias _sv_hook_gamestart "set _sv_hook_gametype $1; _sv_hook_gamestart_stage2" diff --git a/gfx/menu/luminos/skinvalues.txt b/gfx/menu/luminos/skinvalues.txt index 5e311c909..30cdbb809 100755 --- a/gfx/menu/luminos/skinvalues.txt +++ b/gfx/menu/luminos/skinvalues.txt @@ -23,7 +23,7 @@ MARGIN_COLORPICKER '0 0 0' // uses "border" images // uses "closebutton" images MARGIN_TOP 8 -MARGIN_BOTTOM 12 +MARGIN_BOTTOM 16 MARGIN_LEFT 16 MARGIN_RIGHT 16 MARGIN_COLUMNS 4 @@ -138,6 +138,12 @@ COLOR_SERVERLIST_FAVORITE '1 1 1' COLOR_SKINLIST_TITLE '1 1 1' COLOR_SKINLIST_AUTHOR '0.6875 0.84375 1' +// item: demo list +COLOR_DEMOLIST_SUBDIR '0.5 0.5 0.5' + +// item: screenshot list +COLOR_SCREENSHOTLIST_SUBDIR '0.5 0.5 0.5' + //------------------------------------------------------------------------------ // Images (colors multiplied to images) //------------------------------------------------------------------------------ @@ -180,6 +186,7 @@ COLOR_DIALOG_MODEL '1 1 1' COLOR_DIALOG_CROSSHAIR '1 1 1' COLOR_DIALOG_HUD '1 1 1' COLOR_DIALOG_SERVERINFO '1 1 1' +COLOR_DIALOG_SCREENSHOTVIEWER '1 1 1' COLOR_DIALOG_CVARS '1 0 0' COLOR_DIALOG_HUDCONFIRM '1 0 0' diff --git a/gfx/menu/wickedx/skinvalues.txt b/gfx/menu/wickedx/skinvalues.txt old mode 100755 new mode 100644 index 156051285..00a026300 --- a/gfx/menu/wickedx/skinvalues.txt +++ b/gfx/menu/wickedx/skinvalues.txt @@ -23,7 +23,7 @@ MARGIN_COLORPICKER '0 0 0' // uses "border" images // uses "closebutton" images MARGIN_TOP 8 -MARGIN_BOTTOM 12 +MARGIN_BOTTOM 16 MARGIN_LEFT 16 MARGIN_RIGHT 16 MARGIN_COLUMNS 4 @@ -138,6 +138,12 @@ COLOR_SERVERLIST_FAVORITE '1 1 1' COLOR_SKINLIST_TITLE '1 1 1' COLOR_SKINLIST_AUTHOR '0 0.375 0.75' +// item: demo list +COLOR_DEMOLIST_SUBDIR '0.5 0.5 0.5' + +// item: screenshot list +COLOR_SCREENSHOTLIST_SUBDIR '0.5 0.5 0.5' + //------------------------------------------------------------------------------ // Images (colors multiplied to images) //------------------------------------------------------------------------------ @@ -180,6 +186,7 @@ COLOR_DIALOG_MODEL '1 1 1' COLOR_DIALOG_CROSSHAIR '1 1 1' COLOR_DIALOG_HUD '1 1 1' COLOR_DIALOG_SERVERINFO '1 1 1' +COLOR_DIALOG_SCREENSHOTVIEWER '1 1 1' COLOR_DIALOG_CVARS '1 0 0' COLOR_DIALOG_HUDCONFIRM '1 0 0' diff --git a/gfx/menu/xaw/skinvalues.txt b/gfx/menu/xaw/skinvalues.txt index 3bd555f03..0b377aff2 100644 --- a/gfx/menu/xaw/skinvalues.txt +++ b/gfx/menu/xaw/skinvalues.txt @@ -35,6 +35,7 @@ COLOR_DIALOG_MODEL '1 1 1' COLOR_DIALOG_CROSSHAIR '1 1 1' COLOR_DIALOG_HUD '1 1 1' COLOR_DIALOG_SERVERINFO '1 1 1' +COLOR_DIALOG_SCREENSHOTVIEWER '1 1 1' COLOR_DIALOG_CVARS '1 0 0' COLOR_DIALOG_HUDCONFIRM '1 0 0' @@ -116,7 +117,7 @@ COLOR_CVARLIST_CONTROLS '1 0 0' // uses "border" images // uses "closebutton" images MARGIN_TOP 8 -MARGIN_BOTTOM 12 +MARGIN_BOTTOM 16 MARGIN_LEFT 16 MARGIN_RIGHT 16 MARGIN_COLUMNS 4 @@ -206,6 +207,12 @@ COLOR_SERVERINFO_IP '0 0 0' COLOR_SKINLIST_TITLE '1 1 1' COLOR_SKINLIST_AUTHOR '0.5 0.5 0.5' +// item: demo list +COLOR_DEMOLIST_SUBDIR '0.5 0.5 0.5' + +// item: screenshot list +COLOR_SCREENSHOTLIST_SUBDIR '0.5 0.5 0.5' + // item: slider // uses "slider" images COLOR_SLIDER_N '1 1 1' diff --git a/qcsrc/client/View.qc b/qcsrc/client/View.qc index 41cec30bf..191d55ad6 100644 --- a/qcsrc/client/View.qc +++ b/qcsrc/client/View.qc @@ -164,7 +164,7 @@ vector GetCurrentFov(float fov) makevectors(view_angles); - if(autocvar_cl_velocityzoom && autocvar_cl_velocityzoom_type) // _type = 0 disables velocity zoom too + if(autocvar_cl_velocityzoom_enabled && autocvar_cl_velocityzoom_type && autocvar_cl_velocityzoom_factor) // _type = 0 disables velocity zoom too { if(intermission) { curspeed = 0; } else @@ -183,7 +183,7 @@ vector GetCurrentFov(float fov) velocityzoom = bound(0, drawframetime / max(0.000000001, autocvar_cl_velocityzoom_time), 1); // speed at which the zoom adapts to player velocity avgspeed = avgspeed * (1 - velocityzoom) + (curspeed / autocvar_cl_velocityzoom_speed) * velocityzoom; - velocityzoom = exp(float2range11(avgspeed * -autocvar_cl_velocityzoom / 1) * 1); + velocityzoom = exp(float2range11(avgspeed * -autocvar_cl_velocityzoom_factor / 1) * 1); //print(ftos(avgspeed), " avgspeed, ", ftos(curspeed), " curspeed, ", ftos(velocityzoom), " return\n"); // for debugging } @@ -1193,7 +1193,18 @@ void CSQC_UpdateView(float w, float h) // wcross_origin = '0.5 0 0' * vid_conwidth + '0 0.5 0' * vid_conheight; wcross_origin = project_3d_to_2d(view_origin + MAX_SHOT_DISTANCE * view_forward); wcross_origin_z = 0; - if(autocvar_crosshair_hittest) + + if( + autocvar_crosshair_hittest + && + ( + autocvar_crosshair_hittest_blur + || + autocvar_crosshair_hittest_scale + || + autocvar_crosshair_hittest_showimpact + ) + ) { vector wcross_oldorigin; wcross_oldorigin = wcross_origin; @@ -1209,8 +1220,7 @@ void CSQC_UpdateView(float w, float h) if(!autocvar_crosshair_hittest_showimpact) wcross_origin = wcross_oldorigin; } - else - shottype = SHOTTYPE_HITWORLD; + else { shottype = SHOTTYPE_HITWORLD; } vector wcross_color = '0 0 0', wcross_size = '0 0 0'; string wcross_wep = "", wcross_name; @@ -1368,9 +1378,9 @@ void CSQC_UpdateView(float w, float h) } if(shottype == SHOTTYPE_HITENEMY) - wcross_scale *= autocvar_crosshair_hittest; // is not queried if hittest is 0 + wcross_scale *= autocvar_crosshair_hittest_scale; // is not queried if hittest is 0 if(shottype == SHOTTYPE_HITTEAM) - wcross_scale /= autocvar_crosshair_hittest; // is not queried if hittest is 0 + wcross_scale /= autocvar_crosshair_hittest_scale; // is not queried if hittest is 0 f = fabs(autocvar_crosshair_effect_time); if(wcross_scale != wcross_scale_goal_prev || wcross_alpha != wcross_alpha_goal_prev || wcross_color != wcross_color_goal_prev) diff --git a/qcsrc/client/autocvars.qh b/qcsrc/client/autocvars.qh index 43aab6ae4..abd95d954 100644 --- a/qcsrc/client/autocvars.qh +++ b/qcsrc/client/autocvars.qh @@ -76,7 +76,8 @@ float autocvar_cl_stripcolorcodes; var float autocvar_cl_vehicle_spiderbot_cross_alpha = 0.6; var float autocvar_cl_vehicle_spiderbot_cross_size = 1; var float autocvar_cl_vehicles_hud_tactical = 1; -float autocvar_cl_velocityzoom; +float autocvar_cl_velocityzoom_enabled; +float autocvar_cl_velocityzoom_factor; var float autocvar_cl_velocityzoom_type = 3; float autocvar_cl_velocityzoom_speed; float autocvar_cl_velocityzoom_time; @@ -115,6 +116,7 @@ string autocvar_crosshair_hitindication_per_weapon_color; float autocvar_crosshair_hitindication_speed; float autocvar_crosshair_hittest; float autocvar_crosshair_hittest_blur; +var float autocvar_crosshair_hittest_scale = 1.25; float autocvar_crosshair_hittest_showimpact; float autocvar_crosshair_per_weapon; float autocvar_crosshair_pickup; diff --git a/qcsrc/client/progs.src b/qcsrc/client/progs.src index 1a518c5a6..dd51ffcf7 100644 --- a/qcsrc/client/progs.src +++ b/qcsrc/client/progs.src @@ -14,6 +14,7 @@ Defs.qc ../warpzonelib/common.qh ../warpzonelib/client.qh +../common/playerstats.qh ../common/teams.qh ../common/util.qh ../common/test.qh @@ -104,6 +105,7 @@ noise.qc ../common/test.qc ../common/util.qc +../common/playerstats.qc ../common/notifications.qc ../common/command/markup.qc ../common/command/rpn.qc diff --git a/qcsrc/common/counting.qh b/qcsrc/common/counting.qh index 2559bf3ac..1413a8090 100644 --- a/qcsrc/common/counting.qh +++ b/qcsrc/common/counting.qh @@ -192,6 +192,24 @@ string process_time(float outputtype, float seconds) ((output != "") ? sprintf(", %s", output) : "")); } + return output; + } + case 3: + { + string output = ""; + + output = count_hours(tmp_hours); + + if(tmp_weeks) { tmp_days += (tmp_weeks * 7); } + if(tmp_years) { tmp_days += (tmp_years * 365); } + if(tmp_days) + { + output = sprintf( + "%s%s", + count_days(tmp_days), + ((output != "") ? sprintf(", %s", output) : "")); + } + return output; } } diff --git a/qcsrc/common/mapinfo.qc b/qcsrc/common/mapinfo.qc index feb0e0364..8af5b49fc 100644 --- a/qcsrc/common/mapinfo.qc +++ b/qcsrc/common/mapinfo.qc @@ -564,6 +564,15 @@ string _MapInfo_GetDefaultEx(float t) return ""; } +float _MapInfo_GetTeamPlayBool(float t) +{ + entity e; + for(e = MapInfo_Type_first; e; e = e.enemy) + if(t == e.items) + return e.team; + return FALSE; +} + void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType) { string sa, k, v; diff --git a/qcsrc/common/mapinfo.qh b/qcsrc/common/mapinfo.qh index 7746dfe3e..4efc85ca7 100644 --- a/qcsrc/common/mapinfo.qh +++ b/qcsrc/common/mapinfo.qh @@ -7,9 +7,10 @@ entity MapInfo_Type_last; .string netname; // game type name as in cvar (with g_ prefix) .string mdl; // game type short name .string message; // human readable name +.float team; // does this gametype support teamplay? .string model2; // game type defaults -#define REGISTER_GAMETYPE(hname,sname,g_name,NAME,defaults) \ +#define REGISTER_GAMETYPE(hname,sname,g_name,NAME,gteamplay,defaults) \ var float MAPINFO_TYPE_##NAME; \ var entity MapInfo_Type##g_name; \ void RegisterGametypes_##g_name() \ @@ -21,6 +22,7 @@ entity MapInfo_Type_last; MapInfo_Type##g_name.netname = #g_name; \ MapInfo_Type##g_name.mdl = #sname; \ MapInfo_Type##g_name.message = hname; \ + MapInfo_Type##g_name.team = gteamplay; \ MapInfo_Type##g_name.model2 = defaults; \ if(!MapInfo_Type_first) \ MapInfo_Type_first = MapInfo_Type##g_name; \ @@ -33,49 +35,49 @@ entity MapInfo_Type_last; #define IS_GAMETYPE(NAME) \ (MapInfo_LoadedGametype == MAPINFO_TYPE_##NAME) -REGISTER_GAMETYPE(_("Deathmatch"),dm,g_dm,DEATHMATCH,"timelimit=20 pointlimit=30 leadlimit=0"); +REGISTER_GAMETYPE(_("Deathmatch"),dm,g_dm,DEATHMATCH,FALSE,"timelimit=20 pointlimit=30 leadlimit=0"); #define g_dm IS_GAMETYPE(DEATHMATCH) -REGISTER_GAMETYPE(_("Last Man Standing"),lms,g_lms,LMS,"timelimit=20 lives=9 leadlimit=0"); +REGISTER_GAMETYPE(_("Last Man Standing"),lms,g_lms,LMS,FALSE,"timelimit=20 lives=9 leadlimit=0"); #define g_lms IS_GAMETYPE(LMS) -REGISTER_GAMETYPE(_("Race"),rc,g_race,RACE,"timelimit=20 qualifying_timelimit=5 laplimit=7 teamlaplimit=15 leadlimit=0"); +REGISTER_GAMETYPE(_("Race"),rc,g_race,RACE,FALSE,"timelimit=20 qualifying_timelimit=5 laplimit=7 teamlaplimit=15 leadlimit=0"); #define g_race IS_GAMETYPE(RACE) -REGISTER_GAMETYPE(_("Race CTS"),cts,g_cts,CTS,"timelimit=20 skill=-1"); +REGISTER_GAMETYPE(_("Race CTS"),cts,g_cts,CTS,FALSE,"timelimit=20 skill=-1"); #define g_cts IS_GAMETYPE(CTS) -REGISTER_GAMETYPE(_("Team Deathmatch"),tdm,g_tdm,TEAM_DEATHMATCH,"timelimit=20 pointlimit=50 teams=2 leadlimit=0"); +REGISTER_GAMETYPE(_("Team Deathmatch"),tdm,g_tdm,TEAM_DEATHMATCH,TRUE,"timelimit=20 pointlimit=50 teams=2 leadlimit=0"); #define g_tdm IS_GAMETYPE(TEAM_DEATHMATCH) -REGISTER_GAMETYPE(_("Capture the Flag"),ctf,g_ctf,CTF,"timelimit=20 caplimit=10 leadlimit=0"); +REGISTER_GAMETYPE(_("Capture the Flag"),ctf,g_ctf,CTF,TRUE,"timelimit=20 caplimit=10 leadlimit=0"); #define g_ctf IS_GAMETYPE(CTF) -REGISTER_GAMETYPE(_("Clan Arena"),ca,g_ca,CA,"timelimit=20 pointlimit=10 leadlimit=0"); +REGISTER_GAMETYPE(_("Clan Arena"),ca,g_ca,CA,TRUE,"timelimit=20 pointlimit=10 leadlimit=0"); #define g_ca IS_GAMETYPE(CA) -REGISTER_GAMETYPE(_("Domination"),dom,g_domination,DOMINATION,"timelimit=20 pointlimit=200 teams=2 leadlimit=0"); +REGISTER_GAMETYPE(_("Domination"),dom,g_domination,DOMINATION,TRUE,"timelimit=20 pointlimit=200 teams=2 leadlimit=0"); #define g_domination IS_GAMETYPE(DOMINATION) -REGISTER_GAMETYPE(_("Key Hunt"),kh,g_keyhunt,KEYHUNT,"timelimit=20 pointlimit=1000 teams=3 leadlimit=0"); +REGISTER_GAMETYPE(_("Key Hunt"),kh,g_keyhunt,KEYHUNT,TRUE,"timelimit=20 pointlimit=1000 teams=3 leadlimit=0"); #define g_keyhunt IS_GAMETYPE(KEYHUNT) -REGISTER_GAMETYPE(_("Assault"),as,g_assault,ASSAULT,"timelimit=20"); +REGISTER_GAMETYPE(_("Assault"),as,g_assault,ASSAULT,TRUE,"timelimit=20"); #define g_assault IS_GAMETYPE(ASSAULT) -REGISTER_GAMETYPE(_("Onslaught"),ons,g_onslaught,ONSLAUGHT,"timelimit=20"); +REGISTER_GAMETYPE(_("Onslaught"),ons,g_onslaught,ONSLAUGHT,TRUE,"timelimit=20"); #define g_onslaught IS_GAMETYPE(ONSLAUGHT) -REGISTER_GAMETYPE(_("Nexball"),nb,g_nexball,NEXBALL,"timelimit=20 pointlimit=5 leadlimit=0"); +REGISTER_GAMETYPE(_("Nexball"),nb,g_nexball,NEXBALL,TRUE,"timelimit=20 pointlimit=5 leadlimit=0"); #define g_nexball IS_GAMETYPE(NEXBALL) -REGISTER_GAMETYPE(_("Freeze Tag"),ft,g_freezetag,FREEZETAG,"timelimit=20 pointlimit=10 teams=2 leadlimit=0"); +REGISTER_GAMETYPE(_("Freeze Tag"),ft,g_freezetag,FREEZETAG,TRUE,"timelimit=20 pointlimit=10 teams=2 leadlimit=0"); #define g_freezetag IS_GAMETYPE(FREEZETAG) -REGISTER_GAMETYPE(_("Keepaway"),ka,g_keepaway,KEEPAWAY,"timelimit=20 pointlimit=30"); +REGISTER_GAMETYPE(_("Keepaway"),ka,g_keepaway,KEEPAWAY,FALSE,"timelimit=20 pointlimit=30"); #define g_keepaway IS_GAMETYPE(KEEPAWAY) -REGISTER_GAMETYPE(_("Invasion"),inv,g_invasion,INVASION,"pointlimit=5"); +REGISTER_GAMETYPE(_("Invasion"),inv,g_invasion,INVASION,FALSE,"pointlimit=5"); #define g_invasion IS_GAMETYPE(INVASION) const float MAPINFO_FEATURE_WEAPONS = 1; // not defined for minstagib-only maps @@ -139,6 +141,7 @@ string MapInfo_ListAllAllowedMaps(float pFlagsRequired, float pFlagsForbidden); // gets a gametype from a string string _MapInfo_GetDefaultEx(float t); +float _MapInfo_GetTeamPlayBool(float t); float MapInfo_Type_FromString(string t); string MapInfo_Type_ToString(float t); string MapInfo_Type_ToText(float t); diff --git a/qcsrc/common/notifications.qh b/qcsrc/common/notifications.qh index 003c0fcc1..98982148b 100644 --- a/qcsrc/common/notifications.qh +++ b/qcsrc/common/notifications.qh @@ -237,7 +237,7 @@ void Send_Notification_WOCOVA( MSG_ANNCE_NOTIF(1, ANNCE_ACHIEVEMENT_AMAZING, CH_INFO, "amazing", VOL_BASEVOICE, ATTEN_NONE) \ MSG_ANNCE_NOTIF(1, ANNCE_ACHIEVEMENT_AWESOME, CH_INFO, "awesome", VOL_BASEVOICE, ATTEN_NONE) \ MSG_ANNCE_NOTIF(1, ANNCE_ACHIEVEMENT_BOTLIKE, CH_INFO, "botlike", VOL_BASEVOICE, ATTEN_NONE) \ - MSG_ANNCE_NOTIF(2, ANNCE_ACHIEVEMENT_ELECTROBITCH, CH_INFO, "electrobitch", VOL_BASEVOICE, ATTEN_NONE) \ + MSG_ANNCE_NOTIF(1, ANNCE_ACHIEVEMENT_ELECTROBITCH, CH_INFO, "electrobitch", VOL_BASEVOICE, ATTEN_NONE) \ MSG_ANNCE_NOTIF(1, ANNCE_ACHIEVEMENT_IMPRESSIVE, CH_INFO, "impressive", VOL_BASEVOICE, ATTEN_NONE) \ MSG_ANNCE_NOTIF(1, ANNCE_ACHIEVEMENT_YODA, CH_INFO, "yoda", VOL_BASEVOICE, ATTEN_NONE) \ MSG_ANNCE_NOTIF(2, ANNCE_BEGIN, CH_INFO, "begin", VOL_BASEVOICE, ATTEN_NONE) \ diff --git a/qcsrc/common/playerstats.qc b/qcsrc/common/playerstats.qc new file mode 100644 index 000000000..cb6e530c6 --- /dev/null +++ b/qcsrc/common/playerstats.qc @@ -0,0 +1,1009 @@ +#ifdef SVQC +void PlayerStats_Prematch(void) +{ + //foobar +} + +void PlayerStats_GameReport_AddPlayer(entity e) +{ + if((PS_GR_OUT_DB < 0) || (e.playerstats_id)) { return; } + + // set up player identification + string s = string_null; + + if((e.crypto_idfp != "") && (e.cvar_cl_allow_uidtracking == 1)) + { s = e.crypto_idfp; } + else if(IS_BOT_CLIENT(e)) + { s = sprintf("bot#%g#%s", skill, e.cleanname); } + + if((s == "") || find(world, playerstats_id, s)) // already have one of the ID - next one can't be tracked then! + { + if(IS_BOT_CLIENT(e)) + { s = sprintf("bot#%d", e.playerid); } + else + { s = sprintf("player#%d", e.playerid); } + } + + e.playerstats_id = strzone(s); + + // now add the player to the database + string key = sprintf("%s:*", e.playerstats_id); + string p = db_get(PS_GR_OUT_DB, key); + + if(p == "") + { + if(PS_GR_OUT_PL) + { + db_put(PS_GR_OUT_DB, key, PS_GR_OUT_PL); + strunzone(PS_GR_OUT_PL); + } + else { db_put(PS_GR_OUT_DB, key, "#"); } + PS_GR_OUT_PL = strzone(e.playerstats_id); + } +} + +void PlayerStats_GameReport_AddTeam(float t) +{ + if(PS_GR_OUT_DB < 0) { return; } + + string key = sprintf("%d", t); + string p = db_get(PS_GR_OUT_DB, key); + + if(p == "") + { + if(PS_GR_OUT_TL) + { + db_put(PS_GR_OUT_DB, key, PS_GR_OUT_TL); + strunzone(PS_GR_OUT_TL); + } + else { db_put(PS_GR_OUT_DB, key, "#"); } + PS_GR_OUT_TL = strzone(key); + } +} + +void PlayerStats_GameReport_AddEvent(string event_id) +{ + if(PS_GR_OUT_DB < 0) { return; } + + string key = sprintf("*:%s", event_id); + string p = db_get(PS_GR_OUT_DB, key); + + if(p == "") + { + if(PS_GR_OUT_EVL) + { + db_put(PS_GR_OUT_DB, key, PS_GR_OUT_EVL); + strunzone(PS_GR_OUT_EVL); + } + else { db_put(PS_GR_OUT_DB, key, "#"); } + PS_GR_OUT_EVL = strzone(event_id); + } +} + +// referred to by PS_GR_P_ADDVAL and PS_GR_T_ADDVAL +float PlayerStats_GameReport_Event(string prefix, string event_id, float value) +{ + if((prefix == "") || PS_GR_OUT_DB < 0) { return 0; } + + string key = sprintf("%s:%s", prefix, event_id); + float val = stof(db_get(PS_GR_OUT_DB, key)); + val += value; + db_put(PS_GR_OUT_DB, key, ftos(val)); + return val; +} + +void PlayerStats_GameReport_Accuracy(entity p) +{ + entity w; + float i; + + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + w = get_weaponinfo(i); + + #define ACCMAC(suffix,field) \ + PS_GR_P_ADDVAL(p, sprintf("acc-%s-%s", w.netname, suffix), p.accuracy.(field[i-1])); + + ACCMAC("hit", accuracy_hit) + ACCMAC("fired", accuracy_fired) + ACCMAC("cnt-hit", accuracy_cnt_hit) + ACCMAC("cnt-fired", accuracy_cnt_fired) + ACCMAC("frags", accuracy_frags) + + #undef ACCMAC + } +} + +void PlayerStats_GameReport_FinalizePlayer(entity p) +{ + if((p.playerstats_id == "") || PS_GR_OUT_DB < 0) { return; } + + // add global info! + if(p.alivetime) + { + PS_GR_P_ADDVAL(p, PLAYERSTATS_ALIVETIME, time - p.alivetime); + p.alivetime = 0; + } + + db_put(PS_GR_OUT_DB, sprintf("%s:_playerid", p.playerstats_id), ftos(p.playerid)); + + if(p.cvar_cl_allow_uid2name == 1 || IS_BOT_CLIENT(p)) + db_put(PS_GR_OUT_DB, sprintf("%s:_netname", p.playerstats_id), p.netname); + + if(teamplay) + db_put(PS_GR_OUT_DB, sprintf("%s:_team", p.playerstats_id), ftos(p.team)); + + if(stof(db_get(PS_GR_OUT_DB, sprintf("%s:%s", p.playerstats_id, PLAYERSTATS_ALIVETIME))) > 0) + PS_GR_P_ADDVAL(p, PLAYERSTATS_JOINS, 1); + + PlayerStats_GameReport_Accuracy(p); + + if(IS_REAL_CLIENT(p)) + { + if(p.latency_cnt) + { + float latency = (p.latency_sum / p.latency_cnt); + if(latency) { PS_GR_P_ADDVAL(p, PLAYERSTATS_AVGLATENCY, latency); } + } + } + + strunzone(p.playerstats_id); + p.playerstats_id = string_null; +} + +void PlayerStats_GameReport(float finished) +{ + if(PS_GR_OUT_DB < 0) { return; } + + PlayerScore_Sort(score_dummyfield, 0, 0, 0); + PlayerScore_Sort(scoreboard_pos, 1, 1, 1); + if(teamplay) { PlayerScore_TeamStats(); } + + entity p; + FOR_EACH_CLIENT(p) + { + // add personal score rank + PS_GR_P_ADDVAL(p, PLAYERSTATS_RANK, p.score_dummyfield); + + // scoreboard data + if(p.scoreboard_pos) + { + // scoreboard is valid! + PS_GR_P_ADDVAL(p, PLAYERSTATS_SCOREBOARD_VALID, 1); + + // add scoreboard position + PS_GR_P_ADDVAL(p, PLAYERSTATS_SCOREBOARD_POS, p.scoreboard_pos); + + // add scoreboard data + PlayerScore_PlayerStats(p); + + // if the match ended normally, add winning info + if(finished) + { + PS_GR_P_ADDVAL(p, PLAYERSTATS_WINS, p.winning); + PS_GR_P_ADDVAL(p, PLAYERSTATS_MATCHES, 1); + } + } + + // collect final player information + PlayerStats_GameReport_FinalizePlayer(p); + } + + if(autocvar_g_playerstats_gamereport_uri != "") + { + PlayerStats_GameReport_DelayMapVote = TRUE; + url_multi_fopen( + autocvar_g_playerstats_gamereport_uri, + FILE_APPEND, + PlayerStats_GameReport_Handler, + world + ); + } + else + { + PlayerStats_GameReport_DelayMapVote = FALSE; + db_close(PS_GR_OUT_DB); + PS_GR_OUT_DB = -1; + } +} + +void PlayerStats_GameReport_Init() // initiated before InitGameplayMode so that scores are added properly +{ + if(autocvar_g_playerstats_gamereport_uri == "") { return; } + + PS_GR_OUT_DB = -1; + PS_GR_OUT_DB = db_create(); + + if(PS_GR_OUT_DB >= 0) + { + PlayerStats_GameReport_DelayMapVote = TRUE; + + serverflags |= SERVERFLAG_PLAYERSTATS; + + PlayerStats_GameReport_AddEvent(PLAYERSTATS_ALIVETIME); + PlayerStats_GameReport_AddEvent(PLAYERSTATS_AVGLATENCY); + PlayerStats_GameReport_AddEvent(PLAYERSTATS_WINS); + PlayerStats_GameReport_AddEvent(PLAYERSTATS_MATCHES); + PlayerStats_GameReport_AddEvent(PLAYERSTATS_JOINS); + PlayerStats_GameReport_AddEvent(PLAYERSTATS_SCOREBOARD_VALID); + PlayerStats_GameReport_AddEvent(PLAYERSTATS_SCOREBOARD_POS); + PlayerStats_GameReport_AddEvent(PLAYERSTATS_RANK); + + // accuracy stats + entity w; + float i; + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + w = get_weaponinfo(i); + PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-hit")); + PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-fired")); + PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-cnt-hit")); + PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-cnt-fired")); + PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-frags")); + } + + PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3); + PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5); + PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10); + PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15); + PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20); + PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25); + PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30); + PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_BOTLIKE); + PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD); + PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM); + } + else { PlayerStats_GameReport_DelayMapVote = FALSE; } +} + +void PlayerStats_GameReport_Handler(entity fh, entity pass, float status) +{ + string t, tn; + string p, pn; + string e, en; + string nn, tt; + string s; + + switch(status) + { + // ====================================== + // -- OUTGOING GAME REPORT INFORMATION -- + // ====================================== + /* SPECIFICATIONS: + * V: format version (always a fixed number) - this MUST be the first line! + * #: comment (MUST be ignored by any parser) + * R: release information on the server + * G: game type + * O: mod name (icon request) as in server browser + * M: map name + * I: match ID (see "matchid" in g_world.qc) + * S: "hostname" of the server + * C: number of "unpure" cvar changes + * U: UDP port number of the server + * D: duration of the match + * L: "ladder" in which the server is participating in + * P: player ID of an existing player; this also sets the owner for all following "n", "e" and "t" lines (lower case!) + * Q: team number of an existing team (format: team#NN); this also sets the owner for all following "e" lines (lower case!) + * i: player index + * n: nickname of the player (optional) + * t: team ID + * e: followed by an event name, a space, and the event count/score + * event names can be: + * alivetime: total playing time of the player + * avglatency: average network latency compounded throughout the match + * wins: number of games won (can only be set if matches is set) + * matches: number of matches played to the end (not aborted by map switch) + * joins: number of matches joined (always 1 unless player never played during the match) + * scoreboardvalid: set to 1 if the player was there at the end of the match + * total-: total score of that scoreboard item + * scoreboard-: end-of-game score of that scoreboard item (can differ in non-team games) + * achievement-: achievement counters (their "count" is usually 1 if nonzero at all) + * kills-: number of kills against the indexed player + * rank : rank of player + * acc--hit: total damage dealt + * acc--fired: total damage that all fired projectiles *could* have dealt + * acc--cnt-hit: amount of shots that actually hit + * acc--cnt-fired: amount of fired shots + * acc--frags: amount of frags dealt by weapon + */ + case URL_READY_CANWRITE: + { + url_fputs(fh, "V 9\n"); + #ifdef WATERMARK + url_fputs(fh, sprintf("R %s\n", WATERMARK)); + #endif + url_fputs(fh, sprintf("G %s\n", GetGametype())); + url_fputs(fh, sprintf("O %s\n", modname)); + url_fputs(fh, sprintf("M %s\n", GetMapname())); + url_fputs(fh, sprintf("I %s\n", matchid)); + url_fputs(fh, sprintf("S %s\n", cvar_string("hostname"))); + url_fputs(fh, sprintf("C %d\n", cvar_purechanges_count)); + url_fputs(fh, sprintf("U %d\n", cvar("port"))); + url_fputs(fh, sprintf("D %f\n", max(0, time - game_starttime))); + url_fputs(fh, sprintf("L %s\n", autocvar_g_playerstats_gamereport_ladder)); + + // TEAMS + if(teamplay) + { + for(t = PS_GR_OUT_TL; (tn = db_get(PS_GR_OUT_DB, sprintf("%d", stof(t)))) != ""; t = tn) + { + // start team section + url_fputs(fh, sprintf("Q team#%s\n", t)); + + // output team events // todo: does this do unnecessary loops? perhaps we should do a separate "team_events_last" tracker..." + for(e = PS_GR_OUT_EVL; (en = db_get(PS_GR_OUT_DB, sprintf("*:%s", e))) != ""; e = en) + { + float v = stof(db_get(PS_GR_OUT_DB, sprintf("team#%d:%s", stof(t), e))); + if(v != 0) { url_fputs(fh, sprintf("e %s %g\n", e, v)); } + } + } + } + + // PLAYERS + for(p = PS_GR_OUT_PL; (pn = db_get(PS_GR_OUT_DB, sprintf("%s:*", p))) != ""; p = pn) + { + // start player section + url_fputs(fh, sprintf("P %s\n", p)); + + // playerid/index (entity number for this server) + nn = db_get(PS_GR_OUT_DB, sprintf("%s:_playerid", p)); + if(nn != "") { url_fputs(fh, sprintf("i %s\n", nn)); } + + // player name + nn = db_get(PS_GR_OUT_DB, sprintf("%s:_netname", p)); + if(nn != "") { url_fputs(fh, sprintf("n %s\n", nn)); } + + // team identification number + if(teamplay) + { + tt = db_get(PS_GR_OUT_DB, sprintf("%s:_team", p)); + url_fputs(fh, sprintf("t %s\n", tt)); + } + + // output player events + for(e = PS_GR_OUT_EVL; (en = db_get(PS_GR_OUT_DB, sprintf("*:%s", e))) != ""; e = en) + { + float v = stof(db_get(PS_GR_OUT_DB, sprintf("%s:%s", p, e))); + if(v != 0) { url_fputs(fh, sprintf("e %s %g\n", e, v)); } + } + } + url_fputs(fh, "\n"); + url_fclose(fh); + break; + } + + // ====================================== + // -- INCOMING GAME REPORT INFORMATION -- + // ====================================== + /* SPECIFICATIONS: + * stuff + */ + case URL_READY_CANREAD: + { + // url_fclose is processing, we got a response for writing the data + // this must come from HTTP + print("Got response from player stats server:\n"); + while((s = url_fgets(fh))) { print(" ", s, "\n"); } + print("End of response.\n"); + url_fclose(fh); + break; + } + + case URL_READY_CLOSED: + { + // url_fclose has finished + print("Player stats written\n"); + PlayerStats_GameReport_DelayMapVote = FALSE; + if(PS_GR_OUT_DB >= 0) + { + db_close(PS_GR_OUT_DB); + PS_GR_OUT_DB = -1; + } + break; + } + + case URL_READY_ERROR: + default: + { + print("Player stats writing failed: ", ftos(status), "\n"); + PlayerStats_GameReport_DelayMapVote = FALSE; + if(PS_GR_OUT_DB >= 0) + { + db_close(PS_GR_OUT_DB); + PS_GR_OUT_DB = -1; + } + break; + } + } +} + +void PlayerStats_PlayerBasic() +{ + entity player; + //PS_D_IN_DB = -1; + //PS_D_IN_DB = db_create(); + + //if(PS_D_IN_DB < 0) { return; } + + FOR_EACH_REALCLIENT(player) + { + string uri = autocvar_g_playerstats_playerbasic_uri; + if((uri != "") && (player.crypto_idfp != "")) + { + uri = strcat(uri, "/player/", uri_escape(uri_escape(player.crypto_idfp)), "/elo.txt"); + print("Retrieving playerstats from URL: ", uri, "\n"); + url_single_fopen( + uri, + FILE_APPEND, + PlayerStats_PlayerBasic_Handler, + player + ); + } + + /*p.crypto_idfp != "") + { + uri = strcat(uri, "/elo/", uri_escape(p.crypto_idfp)); + print("Retrieving playerstats from URL: ", uri, "\n"); + url_single_fopen(uri, FILE_READ, PlayerInfo_ready, p); + }*/ + } +} + +void PlayerStats_PlayerBasic_Handler(entity fh, entity p, float status) +{ + switch(status) + { + case URL_READY_CANWRITE: + { + print("-- Sending data to player stats server\n"); + /*url_fputs(fh, "V 1\n"); + #ifdef WATERMARK + url_fputs(fh, sprintf("R %s\n", WATERMARK)); + #endif + url_fputs(fh, sprintf("l %s\n", cvar_string("_menu_prvm_language"))); // language + url_fputs(fh, sprintf("c %s\n", cvar_string("_menu_prvm_country"))); // country + url_fputs(fh, sprintf("g %s\n", cvar_string("_menu_prvm_gender"))); // gender + url_fputs(fh, sprintf("n %s\n", cvar_string("_cl_name"))); // name + url_fputs(fh, sprintf("m %s %s\n", cvar_string("_cl_playermodel"), cvar_string("_cl_playerskin"))); // model/skin + */url_fputs(fh, "\n"); + url_fclose(fh); + break; + } + + case URL_READY_CANREAD: + { + string s = ""; + print("-- Got response from player stats server:\n"); + //string gametype = string_null; + while((s = url_fgets(fh))) + { + print(" ", s, "\n"); + /* + string key = "", value = "", data = ""; + + n = tokenizebyseparator(s, " "); // key (value) data + if (n == 1) + continue; + else if (n == 2) + { + key = argv(0); + data = argv(1); + } + else if (n >= 3) + { + key = argv(0); + value = argv(1); + data = argv(2); + } + + if (data == "") + continue; + + if (key == "#") + continue; + else if (key == "V") + PlayerInfo_AddItem(p, "_version", data); + else if (key == "R") + PlayerInfo_AddItem(p, "_release", data); + else if (key == "T") + PlayerInfo_AddItem(p, "_time", data); + else if (key == "S") + PlayerInfo_AddItem(p, "_statsurl", data); + else if (key == "P") + PlayerInfo_AddItem(p, "_hashkey", data); + else if (key == "n") + PlayerInfo_AddItem(p, "_playernick", data); + else if (key == "i") + PlayerInfo_AddItem(p, "_playerid", data); + else if (key == "G") + gametype = data; + else if (key == "e" && value != "") + { + if (gametype == "") + PlayerInfo_AddItem(p, value, data); + else + PlayerInfo_AddItem(p, sprintf("%s/%s", gametype, value), data); + } + else + continue; + */ + } + print("-- End of response.\n"); + url_fclose(fh); + break; + } + case URL_READY_CLOSED: + { + // url_fclose has finished + print("Player stats synchronized with server\n"); + break; + } + + case URL_READY_ERROR: + default: + { + print("Receiving player stats failed: ", ftos(status), "\n"); + break; + } + } +} +#endif // SVQC + +#ifdef MENUQC + + +#if 0 // reading the entire DB at once + string e = "", en = ""; + float i = 0; + for(e = PS_D_IN_EVL; (en = db_get(PS_D_IN_DB, e)) != ""; e = en) + { + print(sprintf("%d:%s:%s\n", i, e, db_get(PS_D_IN_DB, sprintf("#%s", e)))); + ++i; + } +#endif + +void PlayerStats_PlayerDetail_AddItem(string event, string data) +{ + if(PS_D_IN_DB < 0) { return; } + + // create a marker for the event so that we can access it later + string marker = sprintf("%s", event); + if(db_get(PS_D_IN_DB, marker) == "") + { + if(PS_D_IN_EVL) + { + db_put(PS_D_IN_DB, marker, PS_D_IN_EVL); + strunzone(PS_D_IN_EVL); + } + else { db_put(PS_D_IN_DB, marker, "#"); } + PS_D_IN_EVL = strzone(marker); + } + + // now actually set the event data + db_put(PS_D_IN_DB, sprintf("#%s", event), data); + print("Added item ", sprintf("#%s", event), "=", data, " to PS_D_IN_DB\n"); +} + +void PlayerStats_PlayerDetail(void) +{ + if((autocvar_g_playerstats_playerdetail_uri != "") && (crypto_getmyidstatus(0) > 0)) + { + // create the database if it doesn't already exist + if(PS_D_IN_DB < 0) + { + PS_D_IN_DB = -1; + PS_D_IN_DB = db_create(); + } + + //uri = strcat(uri, "/player/", uri_escape(crypto_getmyidfp(0))); + print("Retrieving playerstats from URL: ", autocvar_g_playerstats_playerdetail_uri, "\n"); + url_single_fopen( + autocvar_g_playerstats_playerdetail_uri, + FILE_APPEND, + PlayerStats_PlayerDetail_Handler, + world + ); + + PlayerStats_PlayerDetail_Status = PS_D_STATUS_WAITING; + } + else + { + // player has this disabled, kill the DB and set status to idle + if(PS_D_IN_DB >= 0) + { + db_close(PS_D_IN_DB); + PS_D_IN_DB = -1; + } + + PlayerStats_PlayerDetail_Status = PS_D_STATUS_IDLE; + } +} + +void PlayerStats_PlayerDetail_CheckUpdate(void) +{ + // determine whether we should retrieve playerdetail information again + float gamecount = cvar("cl_matchcount"); + + #if 0 + printf("PlayerStats_PlayerDetail_CheckUpdate(): %f >= %f, %d > %d\n", + time, + PS_D_NEXTUPDATETIME, + PS_D_LASTGAMECOUNT, + gamecount + ); + #endif + + if( + (time >= PS_D_NEXTUPDATETIME) + || + (gamecount > PS_D_LASTGAMECOUNT) + ) + { + PlayerStats_PlayerDetail(); + PS_D_NEXTUPDATETIME = (time + autocvar_g_playerstats_playerdetail_autoupdatetime); + PS_D_LASTGAMECOUNT = gamecount; + } +} + +void PlayerStats_PlayerDetail_Handler(entity fh, entity unused, float status) +{ + switch(status) + { + case URL_READY_CANWRITE: + { + print("PlayerStats_PlayerDetail_Handler(): Sending data to player stats server...\n"); + url_fputs(fh, "V 1\n"); + #ifdef WATERMARK + url_fputs(fh, sprintf("R %s\n", WATERMARK)); + #endif + url_fputs(fh, sprintf("l %s\n", cvar_string("_menu_prvm_language"))); // language + //url_fputs(fh, sprintf("c %s\n", cvar_string("_cl_country"))); // country + //url_fputs(fh, sprintf("g %s\n", cvar_string("_cl_gender"))); // gender + url_fputs(fh, sprintf("n %s\n", cvar_string("_cl_name"))); // name + url_fputs(fh, sprintf("m %s %s\n", cvar_string("_cl_playermodel"), cvar_string("_cl_playerskin"))); // model/skin + url_fputs(fh, "\n"); + url_fclose(fh); + break; + } + + case URL_READY_CANREAD: + { + //print("PlayerStats_PlayerDetail_Handler(): Got response from player stats server:\n"); + string input = ""; + string gametype = "overall"; + while((input = url_fgets(fh))) + { + float count = tokenizebyseparator(input, " "); + string key = "", event = "", data = ""; + + if(argv(0) == "#") { continue; } + + if(count == 2) + { + key = argv(0); + data = substring(input, argv_start_index(1), strlen(input) - argv_start_index(1)); + } + else if(count >= 3) + { + key = argv(0); + event = argv(1); + data = substring(input, argv_start_index(2), strlen(input) - argv_start_index(2)); + } + else { continue; } + + switch(key) + { + // general info + case "V": PlayerStats_PlayerDetail_AddItem("version", data); break; + case "R": PlayerStats_PlayerDetail_AddItem("release", data); break; + case "T": PlayerStats_PlayerDetail_AddItem("time", data); break; + + // player info + case "S": PlayerStats_PlayerDetail_AddItem("statsurl", data); break; + case "P": PlayerStats_PlayerDetail_AddItem("hashkey", data); break; + case "n": PlayerStats_PlayerDetail_AddItem("playernick", data); break; + case "i": PlayerStats_PlayerDetail_AddItem("playerid", data); break; + + // other/event info + case "G": gametype = data; break; + case "e": + { + if(event != "" && data != "") + { + PlayerStats_PlayerDetail_AddItem( + sprintf( + "%s/%s", + gametype, + event + ), + data + ); + } + break; + } + + default: + { + print(sprintf( + "PlayerStats_PlayerDetail_Handler(): ERROR: " + "Key went unhandled? Is our version outdated?\n" + "PlayerStats_PlayerDetail_Handler(): " + "Key '%s', Event '%s', Data '%s'\n", + key, + event, + data + )); + break; + } + } + + #if 0 + print(sprintf( + "PlayerStats_PlayerDetail_Handler(): " + "Key '%s', Event '%s', Data '%s'\n", + key, + event, + data + )); + #endif + } + //print("PlayerStats_PlayerDetail_Handler(): End of response.\n"); + url_fclose(fh); + PlayerStats_PlayerDetail_Status = PS_D_STATUS_RECEIVED; + statslist.getStats(statslist); + break; + } + + case URL_READY_CLOSED: + { + // url_fclose has finished + print("PlayerStats_PlayerDetail_Handler(): Player stats synchronized with server.\n"); + break; + } + + case URL_READY_ERROR: + default: + { + print("PlayerStats_PlayerDetail_Handler(): Receiving player stats failed: ", ftos(status), "\n"); + PlayerStats_PlayerDetail_Status = PS_D_STATUS_ERROR; + if(PS_D_IN_DB >= 0) + { + db_close(PS_D_IN_DB); + PS_D_IN_DB = -1; + } + break; + } + } +} +#endif + +/* +void PlayerInfo_AddPlayer(entity e) +{ + if(playerinfo_db < 0) + return; + + string key; + key = sprintf("#%d:*", e.playerid); // TODO: use hashkey instead? + + string p; + p = db_get(playerinfo_db, key); + if(p == "") + { + if(playerinfo_last) + { + db_put(playerinfo_db, key, playerinfo_last); + strunzone(playerinfo_last); + } + else + db_put(playerinfo_db, key, "#"); + playerinfo_last = strzone(ftos(e.playerid)); + print(" Added player ", ftos(e.playerid), " to playerinfo_db\n");//DEBUG// + } +} + +void PlayerInfo_AddItem(entity e, string item_id, string val) +{ + if(playerinfo_db < 0) + return; + + string key; + key = sprintf("*:%s", item_id); + + string p; + p = db_get(playerinfo_db, key); + if(p == "") + { + if(playerinfo_events_last) + { + db_put(playerinfo_db, key, playerinfo_events_last); + strunzone(playerinfo_events_last); + } + else + db_put(playerinfo_db, key, "#"); + playerinfo_events_last = strzone(item_id); + } + + key = sprintf("#%d:%s", e.playerid, item_id); + db_put(playerinfo_db, key, val); + print(" Added item ", key, "=", val, " to playerinfo_db\n");//DEBUG// +} + +string PlayerInfo_GetItem(entity e, string item_id) +{ + if(playerinfo_db < 0) + return ""; + + string key; + key = sprintf("#%d:%s", e.playerid, item_id); + return db_get(playerinfo_db, key); +} + +string PlayerInfo_GetItemLocal(string item_id) +{ + entity p = spawn(); + p.playerid = 0; + return PlayerInfo_GetItem(p, item_id); +} + +void PlayerInfo_ready(entity fh, entity p, float status) +{ + float n; + string s; + + PlayerInfo_AddPlayer(p); + + switch(status) + { + case URL_READY_CANWRITE: + print("-- Sending data to player stats server\n"); + url_fputs(fh, "V 1\n"); +#ifdef WATERMARK + url_fputs(fh, sprintf("R %s\n", WATERMARK)); +#endif +#ifdef MENUQC + url_fputs(fh, sprintf("l %s\n", cvar_string("_menu_prvm_language"))); // language + url_fputs(fh, sprintf("c %s\n", cvar_string("_menu_prvm_country"))); // country + url_fputs(fh, sprintf("g %s\n", cvar_string("_menu_prvm_gender"))); // gender + url_fputs(fh, sprintf("n %s\n", cvar_string("_cl_name"))); // name + url_fputs(fh, sprintf("m %s %s\n", cvar_string("_cl_playermodel"), cvar_string("_cl_playerskin"))); // model/skin +#endif + url_fputs(fh, "\n"); + url_fclose(fh); + break; + case URL_READY_CANREAD: + print("-- Got response from player stats server:\n"); + string gametype = string_null; + while((s = url_fgets(fh))) + { + print(" ", s, "\n"); + + string key = "", value = "", data = ""; + + n = tokenizebyseparator(s, " "); // key (value) data + if (n == 1) + continue; + else if (n == 2) + { + key = argv(0); + data = argv(1); + } + else if (n >= 3) + { + key = argv(0); + value = argv(1); + data = argv(2); + } + + if (data == "") + continue; + + if (key == "#") + continue; + else if (key == "V") + PlayerInfo_AddItem(p, "_version", data); + else if (key == "R") + PlayerInfo_AddItem(p, "_release", data); + else if (key == "T") + PlayerInfo_AddItem(p, "_time", data); + else if (key == "S") + PlayerInfo_AddItem(p, "_statsurl", data); + else if (key == "P") + PlayerInfo_AddItem(p, "_hashkey", data); + else if (key == "n") + PlayerInfo_AddItem(p, "_playernick", data); + else if (key == "i") + PlayerInfo_AddItem(p, "_playerid", data); + else if (key == "G") + gametype = data; + else if (key == "e" && value != "") + { + if (gametype == "") + PlayerInfo_AddItem(p, value, data); + else + PlayerInfo_AddItem(p, sprintf("%s/%s", gametype, value), data); + } + else + continue; + } + print("-- End of response.\n"); + url_fclose(fh); + break; + case URL_READY_CLOSED: + // url_fclose has finished + print("Player stats synchronized with server\n"); + break; + case URL_READY_ERROR: + default: + print("Receiving player stats failed: ", ftos(status), "\n"); + break; + } +} + +void PlayerInfo_Init() +{ + playerinfo_db = -1; + playerinfo_db = db_create(); +} + +#ifdef SVQC +void PlayerInfo_Basic(entity p) +{ + print("-- Getting basic PlayerInfo for player ",ftos(p.playerid)," (SVQC)\n"); + + if(playerinfo_db < 0) + return; + + string uri; + uri = autocvar_g_playerinfo_uri; + if(uri != "" && p.crypto_idfp != "") + { + uri = strcat(uri, "/elo/", uri_escape(p.crypto_idfp)); + print("Retrieving playerstats from URL: ", uri, "\n"); + url_single_fopen(uri, FILE_READ, PlayerInfo_ready, p); + } +} +#endif + +#ifdef MENUQC +void PlayerInfo_Details() +{ + print("-- Getting detailed PlayerInfo for local player (MENUQC)\n"); + + if(playerinfo_db < 0) + return; + + string uri; + uri = autocvar_g_playerinfo_uri; // FIXME + if(uri != "" && crypto_getmyidstatus(0) > 0) + { + //uri = strcat(uri, "/player/", uri_escape(crypto_getmyidfp(0))); + uri = strcat(uri, "/player/me"); + print("Retrieving playerstats from URL: ", uri, "\n"); + url_single_fopen(uri, FILE_APPEND, PlayerInfo_ready, world); + } +} +#endif + +#ifdef CSQC +/* + * FIXME - crypto_* builtin functions missing in CSQC (csprogsdefs.qc:885) +void PlayerInfo_Details() +{ + print("-- Getting detailed PlayerInfo for local player (CSQC)\n"); + + if(playerinfo_db < 0) + return; + + string uri; + uri = autocvar_g_playerinfo_uri; // FIXME + if(uri != "" && crypto_getmyidstatus(0) > 0) + { + uri = strcat(uri, "/player/", uri_escape(crypto_getmyidfp(0))); + print("Retrieving playerstats from URL: ", uri, "\n"); + url_single_fopen(uri, FILE_READ, PlayerInfo_ready, p); + } +} + +#endif +*/ diff --git a/qcsrc/common/playerstats.qh b/qcsrc/common/playerstats.qh new file mode 100644 index 000000000..71c0029db --- /dev/null +++ b/qcsrc/common/playerstats.qh @@ -0,0 +1,135 @@ +#ifdef SVQC +//float PS_PM_IN_DB; // playerstats_prematch_in_db // db for info COLLECTED at the beginning of a match +float PS_GR_OUT_DB; // playerstats_gamereport_out_db // db of info SENT at the end of a match +//float PS_GR_IN_DB; // playerstats_gamereport_in_db // db for info COLLECTED at the end of a match +//float PS_B_IN_DB; // playerstats_playerbasic_in_db // db for info COLLECTED for basic player info (ELO) +// http://stats.xonotic.org/player/GgXRw6piDtFIbMArMuiAi8JG4tiin8VLjZgsKB60Uds=/elo.txt -- this works, +// http://stats.xonotic.org/player/ENkUjf83vKMVZcNm%2F6Ao1EmXEj1apQ6XvdQTxwELvmA%3D/elo.txt -- but this doesn't?!? +// ENkUjf83vKMVZcNm/6Ao1EmXEj1apQ6XvdQTxwELvmA= +#endif + +#ifdef MENUQC +float PS_D_IN_DB; // playerstats_playerdetail_in_db // db for info COLLECTED for detailed player profile display +// http://stats.xonotic.org/player/me +#endif + +#ifdef SVQC +//string PS_PM_IN_EVL; // playerstats_prematch_in_events_last +string PS_GR_OUT_TL; // playerstats_gamereport_out_teams_last +string PS_GR_OUT_PL; // playerstats_gamereport_out_players_las +string PS_GR_OUT_EVL; // playerstats_gamereport_out_events_last +//string PS_GR_IN_PL; // playerstats_gamereport_in_players_last +//string PS_GR_IN_EVL; // playerstats_gamereport_in_events_last +//string PS_B_IN_PL; // playerstats_playerbasic_in_players_last +//string PS_B_IN_EVL; // playerstats_playerbasic_in_events_last +#endif + +#ifdef MENUQC +string PS_D_IN_EVL; // playerstats_playerdetail_in_events_last +#endif + +#ifdef SVQC + +// time the player was alive and kicking +const string PLAYERSTATS_ALIVETIME = "alivetime"; +const string PLAYERSTATS_AVGLATENCY = "avglatency"; +const string PLAYERSTATS_WINS = "wins"; +const string PLAYERSTATS_MATCHES = "matches"; +const string PLAYERSTATS_JOINS = "joins"; +const string PLAYERSTATS_SCOREBOARD_VALID = "scoreboardvalid"; +const string PLAYERSTATS_RANK = "rank"; +const string PLAYERSTATS_SCOREBOARD_POS = "scoreboardpos"; + +const string PLAYERSTATS_TOTAL = "total-"; +const string PLAYERSTATS_SCOREBOARD = "scoreboard-"; + +const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3 = "achievement-kill-spree-3"; +const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5 = "achievement-kill-spree-5"; +const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10 = "achievement-kill-spree-10"; +const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15 = "achievement-kill-spree-15"; +const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20 = "achievement-kill-spree-20"; +const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25 = "achievement-kill-spree-25"; +const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30 = "achievement-kill-spree-30"; +const string PLAYERSTATS_ACHIEVEMENT_BOTLIKE = "achievement-botlike"; +const string PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD = "achievement-firstblood"; +const string PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM = "achievement-firstvictim"; + +// delay map switch until this is set +float PlayerStats_GameReport_DelayMapVote; + +// call at initialization +void PlayerStats_GameReport_Init(); + +// add a new player +void PlayerStats_GameReport_AddPlayer(entity e); + +// add a new team +void PlayerStats_GameReport_AddTeam(float t); + +// add a new event +void PlayerStats_GameReport_AddEvent(string event_id); + +// call on each event to track, or at player disconnect OR match end for "global stuff" +#define PS_GR_P_ADDVAL(ent,eventid,val) PlayerStats_GameReport_Event(ent.playerstats_id, eventid, val) +#define PS_GR_T_ADDVAL(team,eventid,val) PlayerStats_GameReport_Event(sprintf("team#%d", team), eventid, val) +float PlayerStats_GameReport_Event(string prefix, string event_id, float value); + +void PlayerStats_GameReport_Accuracy(entity p); + +// call this whenever a player leaves +void PlayerStats_GameReport_FinalizePlayer(entity p); + +// call this at the end of the match +void PlayerStats_GameReport(float finished); + +void PlayerStats_GameReport_Handler(entity fh, entity pass, float status); + +.string playerstats_id; + +//string autocvar_g_playerstats_uri; + +string autocvar_g_playerstats_gamereport_ladder; +var string autocvar_g_playerstats_gamereport_uri = "http://stats.xonotic.org/stats/submit"; +var string autocvar_g_playerstats_playerbasic_uri = "http://stats.xonotic.org"; + +void PlayerStats_PlayerBasic(); +void PlayerStats_PlayerBasic_Handler(entity fh, entity p, float status); +#endif //SVQC +#ifdef MENUQC +float PS_D_NEXTUPDATETIME; +float PS_D_LASTGAMECOUNT; +#define PS_D_STATUS_ERROR -2 +#define PS_D_STATUS_IDLE -1 +#define PS_D_STATUS_WAITING 0 +#define PS_D_STATUS_RECEIVED 1 +var float PlayerStats_PlayerDetail_Status = PS_D_STATUS_IDLE; +var string autocvar_g_playerstats_playerdetail_uri = "http://stats.xonotic.org/player/me"; +var float autocvar_g_playerstats_playerdetail_autoupdatetime = 1800; // automatically update every 30 minutes anyway +void PlayerStats_PlayerDetail(void); +void PlayerStats_PlayerDetail_CheckUpdate(void); +void PlayerStats_PlayerDetail_Handler(entity fh, entity p, float status); +#endif + +/* +//// WIP -zykure ///////////////////////////////////////////////////// + + +//const string playerinfo_uri = "http://localhost:6543"; // FIXME + +string PlayerInfo_GetItem(entity e, string item_id); +string PlayerInfo_GetItemLocal(string item_id); + +void PlayerInfo_Init(); +#ifdef SVQC +string autocvar_g_playerinfo_uri; +void PlayerInfo_Basic(entity p); +#endif +#ifdef MENUQC +string autocvar_g_playerinfo_uri; +void PlayerInfo_Details(); +#endif +#ifdef CSQC + +//void PlayerInfo_Details(); +#endif +*/ diff --git a/qcsrc/common/util.qc b/qcsrc/common/util.qc index bdf80e5d1..d668a384c 100644 --- a/qcsrc/common/util.qc +++ b/qcsrc/common/util.qc @@ -408,6 +408,22 @@ void buf_save(float buf, string pFilename) fclose(fh); } +string format_time(float seconds) +{ + float days, hours, minutes; + seconds = floor(seconds + 0.5); + days = floor(seconds / 864000); + seconds -= days * 864000; + hours = floor(seconds / 36000); + seconds -= hours * 36000; + minutes = floor(seconds / 600); + seconds -= minutes * 600; + if (days > 0) + return sprintf(_("%d days, %02d:%02d:%02d"), days, hours, minutes, seconds); + else + return sprintf(_("%02d:%02d:%02d"), hours, minutes, seconds); +} + string mmsss(float tenths) { float minutes; @@ -2559,7 +2575,6 @@ void FindConnectedComponent(entity e, .entity fld, findNextEntityNearFunction_t } // todo: this sucks, lets find a better way to do backtraces? -#ifndef MENUQC void backtrace(string msg) { float dev, war; @@ -2581,7 +2596,6 @@ void backtrace(string msg) cvar_set("developer", ftos(dev)); cvar_set("prvm_backtraceforwarnings", ftos(war)); } -#endif // color code replace, place inside of sprintf and parse the string string CCR(string input) diff --git a/qcsrc/common/util.qh b/qcsrc/common/util.qh index 820f4f5db..bb65e312d 100644 --- a/qcsrc/common/util.qh +++ b/qcsrc/common/util.qh @@ -105,6 +105,7 @@ float mod(float a, float b) { return a - (floor(a / b) * b); } #endif #define TIME_TO_NTHS(t,n) floor((t) * (n) + 0.4) +string format_time(float seconds); string mmsss(float t); string mmssss(float t); @@ -373,9 +374,9 @@ void FindConnectedComponent(entity e, .entity fld, findNextEntityNearFunction_t #define fprintf(file, ...) fputs(file, sprintf(__VA_ARGS__)) #define bprintf(...) bprint(sprintf(__VA_ARGS__)) -#ifndef MENUQC +//#ifndef MENUQC void backtrace(string msg); -#endif +//#endif // color code replace, place inside of sprintf and parse the string... defaults described as constants // foreground/normal colors diff --git a/qcsrc/menu/classes.c b/qcsrc/menu/classes.c index 1de86b647..a22a60eac 100644 --- a/qcsrc/menu/classes.c +++ b/qcsrc/menu/classes.c @@ -34,10 +34,11 @@ #include "xonotic/dialog_settings_video.c" #include "xonotic/dialog_settings_effects.c" #include "xonotic/dialog_settings_audio.c" +#include "xonotic/dialog_settings_game.c" #include "xonotic/dialog_settings_user.c" #include "xonotic/dialog_settings_misc.c" #include "xonotic/dialog_multiplayer.c" -#include "xonotic/dialog_multiplayer_playersetup.c" +#include "xonotic/dialog_multiplayer_profile.c" #include "xonotic/tabcontroller.c" #include "xonotic/textlabel.c" #include "xonotic/slider.c" @@ -59,7 +60,6 @@ #include "xonotic/dialog_quit.c" #include "xonotic/dialog_multiplayer_create.c" #include "xonotic/dialog_multiplayer_create_mutators.c" -#include "xonotic/dialog_multiplayer_create_advanced.c" #include "xonotic/dialog_multiplayer_create_mapinfo.c" #include "xonotic/gametypelist.c" #include "xonotic/maplist.c" @@ -79,15 +79,24 @@ #include "xonotic/dialog_singleplayer_winner.c" #include "xonotic/dialog_credits.c" #include "xonotic/credits.c" -#include "xonotic/dialog_multiplayer_playersetup_crosshair.c" -#include "xonotic/dialog_multiplayer_playersetup_hud.c" -#include "xonotic/dialog_multiplayer_playersetup_hudconfirm.c" -#include "xonotic/dialog_multiplayer_playersetup_model.c" -#include "xonotic/dialog_multiplayer_playersetup_view.c" -#include "xonotic/dialog_multiplayer_playersetup_weapons.c" +#include "xonotic/dialog_settings_game_crosshair.c" +#include "xonotic/dialog_settings_game_hud.c" +#include "xonotic/dialog_settings_game_hudconfirm.c" +#include "xonotic/dialog_settings_game_model.c" +#include "xonotic/dialog_settings_game_messages.c" +#include "xonotic/dialog_settings_game_view.c" +#include "xonotic/dialog_settings_game_weapons.c" #include "xonotic/weaponslist.c" -#include "xonotic/dialog_multiplayer_demo.c" +#include "xonotic/dialog_multiplayer_media.c" +#include "xonotic/dialog_multiplayer_media_demo.c" +#include "xonotic/dialog_multiplayer_media_demo_startconfirm.c" +#include "xonotic/dialog_multiplayer_media_demo_timeconfirm.c" #include "xonotic/demolist.c" +#include "xonotic/screenshotimage.c" +#include "xonotic/dialog_multiplayer_media_screenshot.c" +#include "xonotic/dialog_multiplayer_media_screenshot_viewer.c" +#include "xonotic/screenshotlist.c" +#include "xonotic/statslist.c" #include "xonotic/colorpicker.c" #include "xonotic/colorpicker_string.c" #include "xonotic/cvarlist.c" @@ -111,3 +120,5 @@ #include "xonotic/dialog_hudpanel_physics.c" #include "xonotic/dialog_hudpanel_centerprint.c" #include "xonotic/slider_picmip.c" +#include "xonotic/slider_particles.c" +#include "xonotic/slider_sbfadetime.c" diff --git a/qcsrc/menu/item/image.c b/qcsrc/menu/item/image.c index a7e63b0e1..1d5471e15 100644 --- a/qcsrc/menu/item/image.c +++ b/qcsrc/menu/item/image.c @@ -5,9 +5,22 @@ CLASS(Image) EXTENDS(Item) METHOD(Image, toString, string(entity)) METHOD(Image, resizeNotify, void(entity, vector, vector, vector, vector)) METHOD(Image, updateAspect, void(entity)) + METHOD(Image, initZoom, void(entity)) + METHOD(Image, setZoom, void(entity, float, float)) + METHOD(Image, drag_setStartPos, float(entity, vector)) + METHOD(Image, drag, float(entity, vector)) ATTRIB(Image, src, string, string_null) ATTRIB(Image, color, vector, '1 1 1') - ATTRIB(Image, forcedAspect, float, 0) + ATTRIB(Image, forcedAspect, float, 0) // special values: -1 keep image aspect ratio, -2 keep image size but bound to the containing box, -3 always keep image size + ATTRIB(Image, zoomBox, float, 0) // used by forcedAspect -2 when the image is larger than the containing box + ATTRIB(Image, zoomFactor, float, 1) + ATTRIB(Image, zoomOffset, vector, '0.5 0.5 0') + ATTRIB(Image, zoomSnapToTheBox, float, 1) // snap the zoomed in image to the box borders when zooming/dragging it + ATTRIB(Image, zoomTime, float, 0) + ATTRIB(Image, zoomLimitedByTheBox, float, 0) // forbids zoom if image would be larger than the containing box + ATTRIB(Image, zoomMax, float, 0) + ATTRIB(Image, start_zoomOffset, vector, '0 0 0') + ATTRIB(Image, start_coords, vector, '0 0 0') ATTRIB(Image, imgOrigin, vector, '0 0 0') ATTRIB(Image, imgSize, vector, '0 0 0') ENDCLASS(Image) @@ -22,14 +35,28 @@ void Image_configureImage(entity me, string path) { me.src = path; } +void Image_initZoom(entity me) +{ + me.zoomOffset = '0.5 0.5 0'; + me.zoomFactor = 1; + if (me.forcedAspect == -2) + me.zoomBox = -1; // calculate zoomBox at the first updateAspect call + if (me.zoomLimitedByTheBox) + me.zoomMax = -1; // calculate zoomMax at the first updateAspect call +} + void Image_draw(entity me) { + if(me.imgSize_x > 1 || me.imgSize_y > 1) + draw_SetClip(); draw_Picture(me.imgOrigin, me.src, me.imgSize, me.color, 1); + if(me.imgSize_x > 1 || me.imgSize_y > 1) + draw_ClearClip(); SUPER(Image).draw(me); } void Image_updateAspect(entity me) { - float asp; + float asp = 0; if(me.size_x <= 0 || me.size_y <= 0) return; if(me.forcedAspect == 0) @@ -39,26 +66,161 @@ void Image_updateAspect(entity me) } else { + vector sz = '0 0 0'; if(me.forcedAspect < 0) { - vector sz; sz = draw_PictureSize(me.src); + if(sz_x <= 0 || sz_y <= 0) + { + // image is broken or doesn't exist, set the size for the placeholder image + sz_x = me.size_x; + sz_y = me.size_y; + } asp = sz_x / sz_y; } else asp = me.forcedAspect; - if(me.size_x > asp * me.size_y) + + if(me.forcedAspect <= -2) + { + me.imgSize_x = sz_x / me.size_x; + me.imgSize_y = sz_y / me.size_y; + if(me.zoomBox < 0 && (me.imgSize_x > 1 || me.imgSize_y > 1)) + { + // image larger than the containing box, zoom it out to fit into the box + if(me.size_x > asp * me.size_y) + me.zoomBox = (me.size_y * asp / me.size_x) / me.imgSize_x; + else + me.zoomBox = (me.size_x / (asp * me.size_y)) / me.imgSize_y; + me.zoomFactor = me.zoomBox; + } + } + else + { + if(me.size_x > asp * me.size_y) + { + // x too large, so center x-wise + me.imgSize = eY + eX * (me.size_y * asp / me.size_x); + } + else + { + // y too large, so center y-wise + me.imgSize = eX + eY * (me.size_x / (asp * me.size_y)); + } + } + } + + if (me.zoomMax < 0) + { + if(me.zoomBox > 0) + me.zoomMax = me.zoomBox; + else + { + if(me.size_x > asp * me.size_y) + me.zoomMax = (me.size_y * asp / me.size_x) / me.imgSize_x; + else + me.zoomMax = (me.size_x / (asp * me.size_y)) / me.imgSize_y; + } + } + + if (me.zoomMax > 0 && me.zoomFactor > me.zoomMax) + me.zoomFactor = me.zoomMax; + if (me.zoomFactor) + me.imgSize = me.imgSize * me.zoomFactor; + + if(me.imgSize_x > 1 || me.imgSize_y > 1) + { + if(me.zoomSnapToTheBox) + { + if(me.imgSize_x > 1) + me.zoomOffset_x = bound(0.5/me.imgSize_x, me.zoomOffset_x, 1 - 0.5/me.imgSize_x); + else + me.zoomOffset_x = bound(1 - 0.5/me.imgSize_x, me.zoomOffset_x, 0.5/me.imgSize_x); + + if(me.imgSize_y > 1) + me.zoomOffset_y = bound(0.5/me.imgSize_y, me.zoomOffset_y, 1 - 0.5/me.imgSize_y); + else + me.zoomOffset_y = bound(1 - 0.5/me.imgSize_y, me.zoomOffset_y, 0.5/me.imgSize_y); + } + else + { + me.zoomOffset_x = bound(0, me.zoomOffset_x, 1); + me.zoomOffset_y = bound(0, me.zoomOffset_y, 1); + } + } + else + me.zoomOffset = '0.5 0.5 0'; + + me.imgOrigin_x = 0.5 - me.zoomOffset_x * me.imgSize_x; + me.imgOrigin_y = 0.5 - me.zoomOffset_y * me.imgSize_y; +} +float Image_drag_setStartPos(entity me, vector coords) +{ + //if(me.imgSize_x > 1 || me.imgSize_y > 1) // check disabled: mousewheel zoom may start from a non-zoomed-in image + { + me.start_zoomOffset = me.zoomOffset; + me.start_coords = coords; + } + return 1; +} +float Image_drag(entity me, vector coords) +{ + if(me.imgSize_x > 1 || me.imgSize_y > 1) + { + me.zoomOffset_x = me.start_zoomOffset_x + (me.start_coords_x - coords_x) / me.imgSize_x; + me.zoomOffset_y = me.start_zoomOffset_y + (me.start_coords_y - coords_y) / me.imgSize_y; + me.updateAspect(me); + } + return 1; +} +void Image_setZoom(entity me, float z, float atMousePosition) +{ + float prev_zoomFactor; + prev_zoomFactor = me.zoomFactor; + if (z < 0) // multiply by the current zoomFactor (but can also snap to real dimensions or to box) + { + me.zoomFactor *= -z; + float realSize_in_the_middle, boxSize_in_the_middle; + realSize_in_the_middle = ((prev_zoomFactor - 1) * (me.zoomFactor - 1) < 0); + boxSize_in_the_middle = (me.zoomBox > 0 && (prev_zoomFactor - me.zoomBox) * (me.zoomFactor - me.zoomBox) < 0); + if (realSize_in_the_middle && boxSize_in_the_middle) { - // x too large, so center x-wise - me.imgSize = eY + eX * (me.size_y * asp / me.size_x); + // snap to real dimensions or to box + if (prev_zoomFactor < me.zoomFactor) + me.zoomFactor = min(1, me.zoomBox); + else + me.zoomFactor = max(1, me.zoomBox); } + else if (realSize_in_the_middle) + me.zoomFactor = 1; // snap to real dimensions + else if (boxSize_in_the_middle) + me.zoomFactor = me.zoomBox; // snap to box + } + else if (z == 0) // reset (no zoom) + { + if (me.zoomBox > 0) + me.zoomFactor = me.zoomBox; else + me.zoomFactor = 1; + } + else // directly set + me.zoomFactor = z; + me.zoomFactor = bound(1/16, me.zoomFactor, 16); + if (me.zoomMax > 0 && me.zoomFactor > me.zoomMax) + me.zoomFactor = me.zoomMax; + if (prev_zoomFactor != me.zoomFactor) + { + me.zoomTime = time; + if (atMousePosition) { - // y too large, so center y-wise - me.imgSize = eX + eY * (me.size_x / (asp * me.size_y)); + me.zoomOffset_x = me.start_zoomOffset_x + (me.start_coords_x - 0.5) / me.imgSize_x; + me.zoomOffset_y = me.start_zoomOffset_y + (me.start_coords_y - 0.5) / me.imgSize_y; + // updateAspect will reset zoomOffset to '0.5 0.5 0' if + // with this zoomFactor the image will not be zoomed in + // (updateAspect will check the new values of imgSize). } - me.imgOrigin = '0.5 0.5 0' - 0.5 * me.imgSize; } + me.updateAspect(me); } void Image_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize) { diff --git a/qcsrc/menu/item/textslider.c b/qcsrc/menu/item/textslider.c index 37aaeb4ab..59d8c10db 100644 --- a/qcsrc/menu/item/textslider.c +++ b/qcsrc/menu/item/textslider.c @@ -28,9 +28,9 @@ string TextSlider_valueToIdentifier(entity me, float val) string TextSlider_valueToText(entity me, float val) { if(val >= me.nValues) - return _("custom"); + return _("Custom"); if(val < 0) - return _("custom"); + return _("Custom"); return me.(valueStrings[val]); } void TextSlider_setValueFromIdentifier(entity me, string id) diff --git a/qcsrc/menu/menu.qc b/qcsrc/menu/menu.qc index 382a19d2d..6c9045bb7 100644 --- a/qcsrc/menu/menu.qc +++ b/qcsrc/menu/menu.qc @@ -93,6 +93,9 @@ void m_init() m_hide(); cvar_set("_menu_initialized", "1"); } + + //PlayerInfo_Details(); + PlayerStats_PlayerDetail_CheckUpdate(); } const float MENU_ASPECT = 1.25; // 1280x1024 diff --git a/qcsrc/menu/progs.src b/qcsrc/menu/progs.src index 86cb9621c..e880bffca 100644 --- a/qcsrc/menu/progs.src +++ b/qcsrc/menu/progs.src @@ -14,6 +14,7 @@ config.qh oo/base.h +../common/playerstats.qh ../common/teams.qh ../common/constants.qh ../common/mapinfo.qh @@ -40,6 +41,7 @@ oo/implementation.h ../common/util.qc ../common/test.qc +../common/playerstats.qc ../common/command/markup.qc ../common/command/rpn.qc ../common/command/generic.qc diff --git a/qcsrc/menu/skin-customizables.inc b/qcsrc/menu/skin-customizables.inc index 6b5cac042..3a3ec2dd4 100644 --- a/qcsrc/menu/skin-customizables.inc +++ b/qcsrc/menu/skin-customizables.inc @@ -70,6 +70,7 @@ SKINBEGIN SKINVECTOR(COLOR_DIALOG_HUD, '1 0.7 0.7'); SKINVECTOR(COLOR_DIALOG_SERVERINFO, '0.7 0.7 1'); SKINVECTOR(COLOR_DIALOG_CVARS, '1 0 0'); + SKINVECTOR(COLOR_DIALOG_SCREENSHOTVIEWER, '0.7 0.7 1'); SKINVECTOR(COLOR_DIALOG_HUDCONFIRM, '1 0 0'); // nexposee positions of windows (they are the scale transformation @@ -248,6 +249,12 @@ SKINBEGIN SKINVECTOR(COLOR_SKINLIST_TITLE, '1 1 1'); SKINVECTOR(COLOR_SKINLIST_AUTHOR, '0.4 0.4 0.7'); + // item: demo list + SKINVECTOR(COLOR_DEMOLIST_SUBDIR, '0.5 0.5 0.5'); + + // item: screenshot list + SKINVECTOR(COLOR_SCREENSHOTLIST_SUBDIR, '0.5 0.5 0.5'); + // item: slider SKINSTRING(GFX_SLIDER, "slider"); SKINVECTOR(COLOR_SLIDER_N, '1 1 1'); diff --git a/qcsrc/menu/xonotic/checkbox.c b/qcsrc/menu/xonotic/checkbox.c index b1a1af196..631a430dc 100644 --- a/qcsrc/menu/xonotic/checkbox.c +++ b/qcsrc/menu/xonotic/checkbox.c @@ -15,6 +15,7 @@ CLASS(XonoticCheckBox) EXTENDS(CheckBox) ATTRIB(XonoticCheckBox, cvarName, string, string_null) METHOD(XonoticCheckBox, loadCvars, void(entity)) METHOD(XonoticCheckBox, saveCvars, void(entity)) + ATTRIB(XonoticCheckBox, sendCvars, float, 0) ATTRIB(XonoticCheckBox, alpha, float, SKINALPHA_TEXT) ATTRIB(XonoticCheckBox, disabledAlpha, float, SKINALPHA_DISABLED) @@ -97,5 +98,7 @@ void XonoticCheckBox_saveCvars(entity me) cvar_set(me.cvarName, ftos(me.yesValue)); else cvar_set(me.cvarName, ftos(me.noValue)); + + CheckSendCvars(me, me.cvarName); } #endif diff --git a/qcsrc/menu/xonotic/checkbox_string.c b/qcsrc/menu/xonotic/checkbox_string.c index ecafefed6..aeda757f0 100644 --- a/qcsrc/menu/xonotic/checkbox_string.c +++ b/qcsrc/menu/xonotic/checkbox_string.c @@ -15,6 +15,7 @@ CLASS(XonoticCheckBoxString) EXTENDS(CheckBox) ATTRIB(XonoticCheckBoxString, cvarName, string, string_null) METHOD(XonoticCheckBoxString, loadCvars, void(entity)) METHOD(XonoticCheckBoxString, saveCvars, void(entity)) + ATTRIB(XonoticCheckBoxString, sendCvars, float, 0) ATTRIB(XonoticCheckBoxString, alpha, float, SKINALPHA_TEXT) ATTRIB(XonoticCheckBoxString, disabledAlpha, float, SKINALPHA_DISABLED) @@ -65,5 +66,7 @@ void XonoticCheckBoxString_saveCvars(entity me) cvar_set(me.cvarName, me.yesString); else cvar_set(me.cvarName, me.noString); + + CheckSendCvars(me, me.cvarName); } #endif diff --git a/qcsrc/menu/xonotic/demolist.c b/qcsrc/menu/xonotic/demolist.c index ee8cf6a4f..55e1ccc31 100644 --- a/qcsrc/menu/xonotic/demolist.c +++ b/qcsrc/menu/xonotic/demolist.c @@ -6,6 +6,7 @@ CLASS(XonoticDemoList) EXTENDS(XonoticListBox) METHOD(XonoticDemoList, drawListBoxItem, void(entity, float, vector, float)) METHOD(XonoticDemoList, getDemos, void(entity)) METHOD(XonoticDemoList, startDemo, void(entity)) + METHOD(XonoticDemoList, timeDemo, void(entity)) METHOD(XonoticDemoList, demoName, string(entity, float)) METHOD(XonoticDemoList, clickListBoxItem, void(entity, float, vector)) METHOD(XonoticDemoList, keyDown, float(entity, float, float, float)) @@ -25,9 +26,9 @@ CLASS(XonoticDemoList) EXTENDS(XonoticListBox) ATTRIB(XonoticDemoList, filterString, string, string_null) ENDCLASS(XonoticDemoList) +entity demolist; // for reference elsewhere entity makeXonoticDemoList(); -void StartDemo_Click(entity btn, entity me); -void TimeDemo_Click(entity btn, entity me); +void DemoList_Refresh_Click(entity btn, entity me); void DemoList_Filter_Change(entity box, entity me); #endif @@ -47,40 +48,75 @@ void XonoticDemoList_configureXonoticDemoList(entity me) me.getDemos(me); } -string XonoticDemoList_demoName(entity me, float i ) +string XonoticDemoList_demoName(entity me, float i) { string s; - s = search_getfilename(me.listDemo, i); - s = substring(s, 6, strlen(s) - 6 - 4); // demos/, .dem + s = bufstr_get(me.listDemo, i); + + if(substring(s, 0, 1) == "/") + s = substring(s, 1, strlen(s) - 1); // remove the first forward slash + return s; } - -void XonoticDemoList_getDemos(entity me) +// if subdir is TRUE look in subdirectories too (1 level) +void getDemos_for_ext(entity me, string ext, float subdir) { string s; - + if (subdir) + s="demos/*/"; + else + s="demos/"; if(me.filterString) - //subdirectory in filterString allowed - s=strcat("demos/*", me.filterString, "*.dem"); + s=strcat(s, me.filterString, ext); else - s="demos/*.dem"; - - //dprint("Search demos with the pattern ", s, "\n"); - if(me.listDemo >= 0) - search_end(me.listDemo); + s=strcat(s, "*", ext); + + float list, i, n; + list = search_begin(s, FALSE, TRUE); + if(list >= 0) + { + n = search_getsize(list); + for(i = 0; i < n; ++i) + { + s = search_getfilename(list, i); // get initial full file name + s = substring(s, 6, (strlen(s) - 6 - 4)); // remove "demos/" prefix and ".dem" suffix + s = strdecolorize(s); // remove any pre-existing colors + if(subdir) + { + s = strreplace("/", "^7/", s); // clear colors at the forward slash + s = strcat("/", rgb_to_hexcolor(SKINCOLOR_DEMOLIST_SUBDIR), s); // add a forward slash for sorting, then color + bufstr_add(me.listDemo, s, TRUE); + } + else { bufstr_add(me.listDemo, s, TRUE); } + } + search_end(list); + } - me.listDemo = search_begin(s, FALSE, TRUE); + if (subdir) + getDemos_for_ext(me, ext, FALSE); +} - if(me.listDemo < 0) - me.nItems=0; - else - me.nItems=search_getsize(me.listDemo); +void XonoticDemoList_getDemos(entity me) +{ + if (me.listDemo >= 0) + buf_del(me.listDemo); + me.listDemo = buf_create(); + if (me.listDemo < 0) + { + me.nItems = 0; + return; + } + getDemos_for_ext(me, ".dem", TRUE); + me.nItems = buf_getsize(me.listDemo); + if(me.nItems > 0) + buf_sort(me.listDemo, 128, FALSE); } void XonoticDemoList_destroy(entity me) { - search_end(me.listDemo); + if(me.nItems > 0) + buf_del(me.listDemo); } void XonoticDemoList_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize) @@ -104,7 +140,7 @@ void XonoticDemoList_drawListBoxItem(entity me, float i, vector absSize, float i s = me.demoName(me,i); s = draw_TextShortenToWidth(s, me.columnNameSize, 0, me.realFontSize); - draw_Text(me.realUpperMargin * eY + (me.columnNameOrigin + 0.00 * (me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize))) * eX, s, me.realFontSize, '1 1 1', SKINALPHA_TEXT, 0); + draw_Text(me.realUpperMargin * eY + (me.columnNameOrigin + 0.00 * (me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize))) * eX, s, me.realFontSize, '1 1 1', SKINALPHA_TEXT, 1); } void XonoticDemoList_showNotify(entity me) @@ -112,13 +148,24 @@ void XonoticDemoList_showNotify(entity me) me.getDemos(me); } +void DemoList_Refresh_Click(entity btn, entity me) +{ + me.getDemos(me); + me.setSelected(me, 0); //always select the first element after a list update +} + void DemoList_Filter_Change(entity box, entity me) { if(me.filterString) strunzone(me.filterString); if(box.text != "") - me.filterString = strzone(box.text); + { + if (strstrofs(box.text, "*", 0) >= 0 || strstrofs(box.text, "?", 0) >= 0) + me.filterString = strzone(box.text); + else + me.filterString = strzone(strcat("*", box.text, "*")); + } else me.filterString = string_null; @@ -128,20 +175,36 @@ void DemoList_Filter_Change(entity box, entity me) void XonoticDemoList_startDemo(entity me) { string s; - s = me.demoName(me,me.selectedItem); + s = me.demoName(me, me.selectedItem); + s = strdecolorize(s); + localcmd("playdemo \"demos/", s, ".dem\" \nwait \ntogglemenu\n"); } -void StartDemo_Click(entity btn, entity me) +void XonoticDemoList_timeDemo(entity me) { - me.startDemo(me); + string s; + s = me.demoName(me, me.selectedItem); + s = strdecolorize(s); + + localcmd("timedemo \"demos/", s, ".dem\" \nwait \ntogglemenu\n"); } -void TimeDemo_Click(entity btn, entity me) +void DemoConfirm_ListClick_Check_Gamestatus(entity me) { - string s; - s = me.demoName(me,me.selectedItem); - localcmd("timedemo \"demos/", s, ".dem\" \nwait \ntogglemenu\n"); + if not(gamestatus & (GAME_CONNECTED | GAME_ISSERVER)) // we're not in a match, lets watch the demo + { + me.startDemo(me); + } + else // already in a match, player has to confirm + { + DialogOpenButton_Click_withCoords( + me, + main.demostartconfirmDialog, + boxToGlobal(eY * (me.selectedItem * me.itemHeight - me.scrollPos), me.origin, me.size), + boxToGlobalSize(eY * me.itemHeight + eX * (1 - me.controlWidth), me.size) + ); + } } void XonoticDemoList_clickListBoxItem(entity me, float i, vector where) @@ -151,7 +214,7 @@ void XonoticDemoList_clickListBoxItem(entity me, float i, vector where) { // DOUBLE CLICK! me.setSelected(me, i); - me.startDemo(me); + DemoConfirm_ListClick_Check_Gamestatus(me); } me.lastClickedDemo = i; me.lastClickedTime = time; @@ -159,12 +222,15 @@ void XonoticDemoList_clickListBoxItem(entity me, float i, vector where) float XonoticDemoList_keyDown(entity me, float scan, float ascii, float shift) { - if(scan == K_ENTER || scan == K_KP_ENTER) { - me.startDemo(me); + if(scan == K_ENTER || scan == K_KP_ENTER) + { + DemoConfirm_ListClick_Check_Gamestatus(me); return 1; } else + { return SUPER(XonoticDemoList).keyDown(me, scan, ascii, shift); + } } #endif diff --git a/qcsrc/menu/xonotic/dialog_multiplayer.c b/qcsrc/menu/xonotic/dialog_multiplayer.c index 2c86f79c3..7d234c7fe 100644 --- a/qcsrc/menu/xonotic/dialog_multiplayer.c +++ b/qcsrc/menu/xonotic/dialog_multiplayer.c @@ -13,15 +13,17 @@ ENDCLASS(XonoticMultiplayerDialog) void XonoticMultiplayerDialog_fill(entity me) { entity mc, e; - mc = makeXonoticTabController(me.rows - 2); + mc = makeXonoticTabController(me.rows - 1); me.TR(me); me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Servers"), makeXonoticServerListTab())); me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Create"), makeXonoticServerCreateTab())); - me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Demos"), makeXonoticDemoBrowserTab())); - me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Player Setup"), makeXonoticPlayerSettingsTab())); + //me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Demos"), makeXonoticDemoBrowserTab())); + //me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Screenshots"), makeXonoticScreenshotBrowserTab())); + //me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Players"), makeXonoticDemoBrowserTab())); + me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Media"), makeXonoticMediaTab())); + me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Profile"), makeXonoticProfileTab())); me.TR(me); - me.TR(me); - me.TD(me, me.rows - 2, me.columns, mc); + me.TD(me, me.rows - 1, me.columns, mc); } #endif diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_create.c b/qcsrc/menu/xonotic/dialog_multiplayer_create.c index f3811f5b9..2c4ca4e5a 100644 --- a/qcsrc/menu/xonotic/dialog_multiplayer_create.c +++ b/qcsrc/menu/xonotic/dialog_multiplayer_create.c @@ -4,20 +4,54 @@ CLASS(XonoticServerCreateTab) EXTENDS(XonoticTab) METHOD(XonoticServerCreateTab, gameTypeChangeNotify, void(entity)) ATTRIB(XonoticServerCreateTab, title, string, _("Create")) ATTRIB(XonoticServerCreateTab, intendedWidth, float, 0.9) - ATTRIB(XonoticServerCreateTab, rows, float, 22) + ATTRIB(XonoticServerCreateTab, rows, float, 23) ATTRIB(XonoticServerCreateTab, columns, float, 6.2) // added extra .2 for center space ATTRIB(XonoticServerCreateTab, mapListBox, entity, NULL) ATTRIB(XonoticServerCreateTab, sliderFraglimit, entity, NULL) + ATTRIB(XonoticServerCreateTab, sliderTeams, entity, NULL) ATTRIB(XonoticServerCreateTab, sliderTimelimit, entity, NULL) - ATTRIB(XonoticServerCreateTab, checkboxFraglimit, entity, NULL) - ATTRIB(XonoticServerCreateTab, checkboxFraglimitMapinfo, entity, NULL) + ATTRIB(XonoticServerCreateTab, labelFraglimit, entity, NULL) + ATTRIB(XonoticServerCreateTab, labelTeams, entity, NULL) ENDCLASS(XonoticServerCreateTab) entity makeXonoticServerCreateTab(); #endif #ifdef IMPLEMENTATION +void GameType_ConfigureSliders(entity e, entity l, string pLabel, float pMin, float pMax, float pStep, string pCvar) +{ + if(pCvar == "") + { + e.configureXonoticTextSlider(e, string_null); + l.setText(l, pLabel); + e.disabled = l.disabled = TRUE; + } + else + { + e.configureXonoticTextSlider(e, pCvar); + + // clear old values + float i; + for(i = 0; i <= e.nValues; ++i); + { + if(e.(valueStrings[i])) { strunzone(e.(valueStrings[i])); } + if(e.(valueIdentifiers[i])) { strunzone(e.(valueIdentifiers[i])); } + } + e.clearValues(e); + + // set new values + e.addValue(e, strzone(_("Default")), strzone("-1")); + for(i = pMin; i <= pMax; i += pStep) { e.addValue(e, strzone(ftos(i)), strzone(ftos(i))); } + e.addValue(e, strzone(_("Unlimited")), strzone("0")); + e.configureXonoticTextSliderValues(e); + + // set text field + l.setText(l, pLabel); + e.disabled = l.disabled = FALSE; + } +} + entity makeXonoticServerCreateTab() { entity me; @@ -30,35 +64,49 @@ void XonoticServerCreateTab_fill(entity me) { entity e, e0; + me.gotoRC(me, 0.5, 0); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Gametype"))); + e.isBold = TRUE; + e.alpha = 0.5; me.TR(me); - me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Game type:"))); - me.TR(me); - me.TD(me, 8, 3, e = makeXonoticGametypeList()); - me.TR(me); - me.TR(me); - me.TR(me); - me.TR(me); - me.TR(me); - me.TR(me); - me.TR(me); - me.TR(me); - //me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Match settings:"))); // pointless, overcrowds the dialog imo - me.TR(me); - me.sliderTimelimit = makeXonoticSlider(1.0, 60.0, 1, "timelimit_override"); - me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, me.sliderTimelimit, _("Time limit:"))); - me.TD(me, 1, 2, me.sliderTimelimit); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticSliderCheckBox(-1, 0, me.sliderTimelimit, _("Use map specified default"))); - me.TR(me); - me.sliderFraglimit = makeXonoticSlider(1.0, 2000.0, 5, "fraglimit_override"); - me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, me.sliderFraglimit, _("Point limit:"))); - me.checkboxFraglimit = e; - me.TD(me, 1, 2, me.sliderFraglimit); + me.TD(me, 10.5, 3, e = makeXonoticGametypeList()); + + me.gotoRC(me, 12.5, 0); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Time limit:"))); + me.TD(me, 1, 2, e = makeXonoticTextSlider("timelimit_override")); + e.addValue(e, ZCTX(_("TIMLIM^Default")), "-1"); + e.addValue(e, ZCTX(_("TIMLIM^1 minute")), "1"); + e.addValue(e, ZCTX(_("TIMLIM^2 minutes")), "2"); + e.addValue(e, ZCTX(_("TIMLIM^3 minutes")), "3"); + e.addValue(e, ZCTX(_("TIMLIM^4 minutes")), "4"); + e.addValue(e, ZCTX(_("TIMLIM^5 minutes")), "5"); + e.addValue(e, ZCTX(_("TIMLIM^6 minutes")), "6"); + e.addValue(e, ZCTX(_("TIMLIM^7 minutes")), "7"); + e.addValue(e, ZCTX(_("TIMLIM^8 minutes")), "8"); + e.addValue(e, ZCTX(_("TIMLIM^9 minutes")), "9"); + e.addValue(e, ZCTX(_("TIMLIM^10 minutes")), "10"); + e.addValue(e, ZCTX(_("TIMLIM^15 minutes")), "15"); + e.addValue(e, ZCTX(_("TIMLIM^20 minutes")), "20"); + e.addValue(e, ZCTX(_("TIMLIM^25 minutes")), "25"); + e.addValue(e, ZCTX(_("TIMLIM^30 minutes")), "30"); + e.addValue(e, ZCTX(_("TIMLIM^40 minutes")), "40"); + e.addValue(e, ZCTX(_("TIMLIM^50 minutes")), "50"); + e.addValue(e, ZCTX(_("TIMLIM^60 minutes")), "60"); + e.addValue(e, ZCTX(_("TIMLIM^Infinite")), "0"); + e.configureXonoticTextSliderValues(e); me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticSliderCheckBox(-1, 0, me.sliderFraglimit, _("Use map specified default"))); - me.checkboxFraglimitMapinfo = e; + me.TD(me, 1, 1, me.labelFraglimit = makeXonoticTextLabel(0, _("Frag limit:"))); + me.TD(me, 1, 2, me.sliderFraglimit = makeXonoticTextSlider("fraglimit_override")); + GameType_ConfigureSliders(me.sliderFraglimit, me.labelFraglimit, _("Frag limit:"), 5, 100, 5, "fraglimit_override"); + + me.gotoRC(me, 15, 0); + me.TD(me, 1, 1, me.labelTeams = makeXonoticTextLabel(0, _("Teams:"))); + me.TD(me, 1, 2, e = me.sliderTeams = makeXonoticTextSlider(string_null)); + e.addValue(e, _("Default"), "0"); + e.addValue(e, _("2 teams"), "2"); + e.addValue(e, _("3 teams"), "3"); + e.addValue(e, _("4 teams"), "4"); + e.configureXonoticTextSliderValues(e); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Player slots:"))); me.TD(me, 1, 2, makeXonoticSlider(1, 32, 1, "menu_maxplayers")); @@ -82,37 +130,35 @@ void XonoticServerCreateTab_fill(entity me) e.addValue(e, _("Godlike"), "10"); e.configureXonoticTextSliderValues(e); setDependent(e, "bot_number", 0, -1); - me.TR(me); - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticButton(_("Mutators..."), '0 0 0')); - e.onClick = DialogOpenButton_Click; - e.onClickEntity = main.mutatorsDialog; - main.mutatorsDialog.refilterEntity = me.mapListBox; - me.TD(me, 1, 2, e0 = makeXonoticTextLabel(0, string_null)); + + me.gotoRC(me, me.rows - 3.5, 0); + me.TD(me, 1, 3, e0 = makeXonoticTextLabel(0.5, string_null)); e0.textEntity = main.mutatorsDialog; e0.allowCut = 1; + //e0.allowWrap = 1; me.TR(me); me.TDempty(me, 0.5); - me.TD(me, 1, 2, e = makeXonoticButton(_("Advanced settings..."), '0 0 0')); + me.TD(me, 1, 2, e = makeXonoticButton(_("Mutators"), '0 0 0')); e.onClick = DialogOpenButton_Click; - e.onClickEntity = main.advancedDialog; - main.advancedDialog.refilterEntity = me.mapListBox; + e.onClickEntity = main.mutatorsDialog; + main.mutatorsDialog.refilterEntity = me.mapListBox; - me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn); + me.gotoRC(me, 0.5, 3.2); me.setFirstColumn(me, me.currentColumn); me.mapListBox = makeXonoticMapList(); - me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Map list:"))); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Maplist"))); + e.isBold = TRUE; + e.alpha = 0.5; makeCallback(e, me.mapListBox, me.mapListBox.refilterCallback); me.TR(me); me.TD(me, me.rows - 4, 3, me.mapListBox); - me.gotoRC(me, me.rows - 3, 3.5); - me.TDempty(me, 0.25); + me.gotoRC(me, me.rows - 2.5, 3.2); + me.TDempty(me, 0.375); me.TD(me, 1, 1.125, e = makeXonoticButton(_("Select all"), '0 0 0')); e.onClick = MapList_All; e.onClickEntity = me.mapListBox; me.TD(me, 1, 1.125, e = makeXonoticButton(_("Select none"), '0 0 0')); e.onClick = MapList_None; e.onClickEntity = me.mapListBox; - me.TDempty(me, 0.25); me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns, e = makeXonoticButton(_("Start Multiplayer!"), '0 0 0')); @@ -123,45 +169,47 @@ void XonoticServerCreateTab_fill(entity me) me.gameTypeChangeNotify(me); } -void GameType_ConfigureSliders(entity e, entity l, entity l2, string pLabel, float pMin, float pMax, float pStep, string pCvar) -{ - if(pCvar == "") - { - e.configureXonoticSlider(e, pMin, pMax, pStep, string_null); - l.setText(l, pLabel); - e.disabled = l.disabled = l2.disabled = TRUE; - } - else - { - e.configureXonoticSlider(e, pMin, pMax, pStep, pCvar); - l.setText(l, pLabel); - e.disabled = l.disabled = l2.disabled = FALSE; - } -} - void XonoticServerCreateTab_gameTypeChangeNotify(entity me) { // tell the map list to update float gt; - entity e, l, l2; + entity e, l; gt = MapInfo_CurrentGametype(); e = me.sliderFraglimit; - l = me.checkboxFraglimit; - l2 = me.checkboxFraglimitMapinfo; + l = me.labelFraglimit; + switch(gt) { - case MAPINFO_TYPE_CTF: GameType_ConfigureSliders(e, l, l2, _("Capture limit:"), 1, 20, 1, "capturelimit_override"); break; - case MAPINFO_TYPE_DOMINATION: GameType_ConfigureSliders(e, l, l2, _("Point limit:"), 50, 500, 10, "g_domination_point_limit"); break; - case MAPINFO_TYPE_KEYHUNT: GameType_ConfigureSliders(e, l, l2, _("Point limit:"), 200, 1500, 50, "g_keyhunt_point_limit"); break; - case MAPINFO_TYPE_LMS: GameType_ConfigureSliders(e, l, l2, _("Lives:"), 3, 50, 1, "g_lms_lives_override"); break; - case MAPINFO_TYPE_RACE: GameType_ConfigureSliders(e, l, l2, _("Laps:"), 1, 25, 1, "g_race_laps_limit"); break; - case MAPINFO_TYPE_NEXBALL: GameType_ConfigureSliders(e, l, l2, _("Goals:"), 1, 50, 1, "g_nexball_goallimit"); break; - case MAPINFO_TYPE_ASSAULT: GameType_ConfigureSliders(e, l, l2, _("Point limit:"), 50, 500, 10, ""); break; - case MAPINFO_TYPE_ONSLAUGHT: GameType_ConfigureSliders(e, l, l2, _("Point limit:"), 50, 500, 10, ""); break; - case MAPINFO_TYPE_CTS: GameType_ConfigureSliders(e, l, l2, _("Point limit:"), 50, 500, 10, ""); break; - case MAPINFO_TYPE_INVASION: GameType_ConfigureSliders(e, l, l2, _("Point limit:"), 5, 0, 5, ""); break; - default: GameType_ConfigureSliders(e, l, l2, _("Frag limit:"), 5, 100, 5, "fraglimit_override"); break; + case MAPINFO_TYPE_CTF: GameType_ConfigureSliders(e, l, _("Capture limit:"), 1, 20, 1, "capturelimit_override"); break; + case MAPINFO_TYPE_DOMINATION: GameType_ConfigureSliders(e, l, _("Point limit:"), 50, 500, 10, "g_domination_point_limit"); break; + case MAPINFO_TYPE_KEYHUNT: GameType_ConfigureSliders(e, l, _("Point limit:"), 200, 1500, 50, "g_keyhunt_point_limit"); break; + case MAPINFO_TYPE_LMS: GameType_ConfigureSliders(e, l, _("Lives:"), 3, 50, 1, "g_lms_lives_override"); break; + case MAPINFO_TYPE_RACE: GameType_ConfigureSliders(e, l, _("Laps:"), 1, 25, 1, "g_race_laps_limit"); break; + case MAPINFO_TYPE_NEXBALL: GameType_ConfigureSliders(e, l, _("Goals:"), 1, 50, 1, "g_nexball_goallimit"); break; + case MAPINFO_TYPE_ASSAULT: GameType_ConfigureSliders(e, l, _("Point limit:"), 50, 500, 10, ""); break; + case MAPINFO_TYPE_ONSLAUGHT: GameType_ConfigureSliders(e, l, _("Point limit:"), 50, 500, 10, ""); break; + case MAPINFO_TYPE_CTS: GameType_ConfigureSliders(e, l, _("Point limit:"), 50, 500, 10, ""); break; + case MAPINFO_TYPE_INVASION: GameType_ConfigureSliders(e, l, _("Point limit:"), 5, 0, 5, ""); break; + default: GameType_ConfigureSliders(e, l, _("Frag limit:"), 5, 100, 5, "fraglimit_override"); break; } + + float x = FALSE; + e = me.sliderTeams; + switch(gt) + { + case MAPINFO_TYPE_CA: x = TRUE; e.configureXonoticTextSlider(e, "g_ca_teams_override"); break; + case MAPINFO_TYPE_DOMINATION: x = TRUE; e.configureXonoticTextSlider(e, "g_domination_teams_override"); break; + case MAPINFO_TYPE_FREEZETAG: x = TRUE; e.configureXonoticTextSlider(e, "g_freezetag_teams_override"); break; + case MAPINFO_TYPE_KEEPAWAY: x = TRUE; e.configureXonoticTextSlider(e, "g_keepaway_teams_override"); break; + case MAPINFO_TYPE_KEYHUNT: x = TRUE; e.configureXonoticTextSlider(e, "g_keyhunt_teams_override"); break; + case MAPINFO_TYPE_TEAM_DEATHMATCH: x = TRUE; e.configureXonoticTextSlider(e, "g_tdm_teams_override"); break; + + default: x = FALSE; e.configureXonoticTextSlider(e, string_null); break; + } + e.configureXonoticTextSliderValues(e); + e.value = 0; + me.sliderTeams.disabled = me.labelTeams.disabled = !x; + me.mapListBox.refilter(me.mapListBox); } diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c b/qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c deleted file mode 100644 index e6fffe093..000000000 --- a/qcsrc/menu/xonotic/dialog_multiplayer_create_advanced.c +++ /dev/null @@ -1,93 +0,0 @@ -#ifdef INTERFACE -CLASS(XonoticAdvancedDialog) EXTENDS(XonoticDialog) - METHOD(XonoticAdvancedDialog, fill, void(entity)) - METHOD(XonoticAdvancedDialog, showNotify, void(entity)) - METHOD(XonoticAdvancedDialog, close, void(entity)) - ATTRIB(XonoticAdvancedDialog, title, string, _("Advanced server settings")) - ATTRIB(XonoticAdvancedDialog, color, vector, SKINCOLOR_DIALOG_ADVANCED) - ATTRIB(XonoticAdvancedDialog, intendedWidth, float, 0.5) - ATTRIB(XonoticAdvancedDialog, rows, float, 17) - ATTRIB(XonoticAdvancedDialog, columns, float, 3) - ATTRIB(XonoticAdvancedDialog, refilterEntity, entity, NULL) -ENDCLASS(XonoticAdvancedDialog) -#endif - -#ifdef IMPLEMENTATION -void XonoticAdvancedDialog_showNotify(entity me) -{ - loadAllCvars(me); -} - -void XonoticAdvancedDialog_fill(entity me) -{ - entity e; - me.TR(me); - me.TD(me, 1, 3, makeXonoticTextLabel(0, _("Game settings:"))); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, makeXonoticCheckBox(0, "sv_spectate", _("Allow spectating"))); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 1.2, makeXonoticTextLabel(0, _("Spawn shield:"))); - me.TD(me, 1, 1.6, makeXonoticSlider(0, 15, 0.5, "g_spawnshieldtime")); - me.TR(me); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 1.2, makeXonoticTextLabel(0, _("Game speed:"))); - me.TD(me, 1, 1.6, makeXonoticSlider(0.5, 2.0, 0.1, "slowmo")); - me.TR(me); - me.TR(me); - me.TD(me, 1, 3, makeXonoticTextLabel(0, _("Teamplay settings:"))); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 1.2, makeXonoticTextLabel(0, _("Friendly fire scale:"))); - me.TD(me, 1, 1.6, makeXonoticSlider(0, 1.0, 0.05, "g_friendlyfire")); - me.TR(me); - me.TDempty(me, 0.4); - me.TD(me, 1, 2.6, makeXonoticCheckBox(0, "g_friendlyfire_virtual", _("Virtual friendly fire (effect only)"))); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 1.2, makeXonoticTextLabel(0, _("Friendly fire penalty:"))); - me.TD(me, 1, 1.6, makeXonoticSlider(0, 1.0, 0.05, "g_mirrordamage")); - me.TR(me); - me.TDempty(me, 0.4); - me.TD(me, 1, 2.6, makeXonoticCheckBox(0, "g_mirrordamage_virtual", _("Virtual penalty (effect only)"))); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 1.2, makeXonoticTextLabel(0, _("Teams:"))); - me.TD(me, 1, 1.6, e = makeXonoticTextSlider("g_tdm_teams_override g_domination_teams_override g_ca_teams_override g_freezetag_teams_override g_keyhunt_teams_override")); - e.addValue(e, "Default", "0"); - e.addValue(e, "2 teams", "2"); - e.addValue(e, "3 teams", "3"); - e.addValue(e, "4 teams", "4"); - e.configureXonoticTextSliderValues(e); - me.TR(me); - me.TR(me); - me.TD(me, 1, 1, makeXonoticTextLabel(0, _("Map voting:"))); - me.TD(me, 1, 2, e = makeXonoticTextSlider("g_maplist_votable")); - e.addValue(e, _("No voting"), "0"); - e.addValue(e, _("2 choices"), "2"); - e.addValue(e, _("3 choices"), "3"); - e.addValue(e, _("4 choices"), "4"); - e.addValue(e, _("5 choices"), "5"); - e.addValue(e, _("6 choices"), "6"); - e.addValue(e, _("7 choices"), "7"); - e.addValue(e, _("8 choices"), "8"); - e.addValue(e, _("9 choices"), "9"); - e.configureXonoticTextSliderValues(e); - me.TR(me); - me.TD(me, 1, 3, makeXonoticCheckBoxEx(0.5, 0, "sv_vote_simple_majority_factor", _("Simple majority wins vcall"))); - - me.gotoRC(me, me.rows - 1, 0); - me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0')); - e.onClick = Dialog_Close; - e.onClickEntity = me; -} - -void XonoticAdvancedDialog_close(entity me) -{ - if(me.refilterEntity) - me.refilterEntity.refilter(me.refilterEntity); - SUPER(XonoticAdvancedDialog).close(me); -} -#endif diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_create_mapinfo.c b/qcsrc/menu/xonotic/dialog_multiplayer_create_mapinfo.c index 8e4bc5a23..9baf36127 100644 --- a/qcsrc/menu/xonotic/dialog_multiplayer_create_mapinfo.c +++ b/qcsrc/menu/xonotic/dialog_multiplayer_create_mapinfo.c @@ -5,7 +5,7 @@ CLASS(XonoticMapInfoDialog) EXTENDS(XonoticDialog) ATTRIB(XonoticMapInfoDialog, title, string, _("Map Information")) ATTRIB(XonoticMapInfoDialog, color, vector, SKINCOLOR_DIALOG_MAPINFO) ATTRIB(XonoticMapInfoDialog, intendedWidth, float, 1.0) - ATTRIB(XonoticMapInfoDialog, rows, float, 12) + ATTRIB(XonoticMapInfoDialog, rows, float, 11) ATTRIB(XonoticMapInfoDialog, columns, float, 10) ATTRIB(XonoticMapInfoDialog, previewImage, entity, NULL) @@ -22,7 +22,6 @@ CLASS(XonoticMapInfoDialog) EXTENDS(XonoticDialog) ATTRIB(XonoticMapInfoDialog, currentMapAuthor, string, string_null) ATTRIB(XonoticMapInfoDialog, currentMapDescription, string, string_null) ATTRIB(XonoticMapInfoDialog, currentMapPreviewImage, string, string_null) - ATTRIB(XonoticMapInfoDialog, currentMapFeaturesText, string, string_null) ENDCLASS(XonoticMapInfoDialog) #endif @@ -40,20 +39,17 @@ void XonoticMapInfoDialog_loadMapInfo(entity me, float i, entity mlb) strunzone(me.currentMapAuthor); strunzone(me.currentMapDescription); strunzone(me.currentMapPreviewImage); - strunzone(me.currentMapFeaturesText); } me.currentMapBSPName = strzone(MapInfo_Map_bspname); me.currentMapTitle = strzone(strdecolorize(MapInfo_Map_title)); me.currentMapAuthor = strzone(strdecolorize(MapInfo_Map_author)); me.currentMapDescription = strzone(MapInfo_Map_description); - me.currentMapFeaturesText = strzone((MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS) ? _("Full item placement") : _("MinstaGib only")); me.currentMapPreviewImage = strzone(strcat("/maps/", MapInfo_Map_bspname)); me.frame.setText(me.frame, me.currentMapBSPName); me.titleLabel.setText(me.titleLabel, me.currentMapTitle); me.authorLabel.setText(me.authorLabel, me.currentMapAuthor); me.descriptionLabel.setText(me.descriptionLabel, me.currentMapDescription); - me.featuresLabel.setText(me.featuresLabel, me.currentMapFeaturesText); if(draw_PictureSize(me.currentMapPreviewImage) == '0 0 0') me.previewImage.src = "nopreview_map"; else @@ -89,11 +85,6 @@ void XonoticMapInfoDialog_fill(entity me) e.colorL = SKINCOLOR_MAPLIST_AUTHOR; e.allowCut = 1; me.authorLabel = e; - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Features:"))); - me.TD(me, 1, w-1, e = makeXonoticTextLabel(0, "")); - e.allowCut = 1; - me.featuresLabel = e; me.TR(me); me.TD(me, 1, w, e = makeXonoticTextLabel(0, _("Game types:"))); diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_demo.c b/qcsrc/menu/xonotic/dialog_multiplayer_demo.c deleted file mode 100644 index da85975de..000000000 --- a/qcsrc/menu/xonotic/dialog_multiplayer_demo.c +++ /dev/null @@ -1,47 +0,0 @@ -#ifdef INTERFACE -CLASS(XonoticDemoBrowserTab) EXTENDS(XonoticTab) - METHOD(XonoticDemoBrowserTab, fill, void(entity)) - ATTRIB(XonoticDemoBrowserTab, title, string, _("Demo")) - ATTRIB(XonoticDemoBrowserTab, intendedWidth, float, 0.9) - ATTRIB(XonoticDemoBrowserTab, rows, float, 22) - ATTRIB(XonoticDemoBrowserTab, columns, float, 4) - ATTRIB(XonoticDemoBrowserTab, name, string, "DemoBrowser") -ENDCLASS(XonoticDemoBrowserTab) -entity makeXonoticDemoBrowserTab(); -#endif - -#ifdef IMPLEMENTATION -entity makeXonoticDemoBrowserTab() -{ - entity me; - me = spawnXonoticDemoBrowserTab(); - me.configureDialog(me); - return me; -} -void XonoticDemoBrowserTab_fill(entity me) -{ - entity e, dlist; - - me.TR(me); - me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "cl_autodemo", _("Automatically record demos while playing"))); - me.TR(me); - me.TR(me); - me.TD(me, 1, 0.5, e = makeXonoticTextLabel(0, _("Filter:"))); - me.TD(me, 1, 3.5, e = makeXonoticInputBox(0, string_null)); - dlist = makeXonoticDemoList(); - e.onChange = DemoList_Filter_Change; - e.onChangeEntity = dlist; - dlist.controlledTextbox = e; - - me.TR(me); - me.TD(me, me.rows - 4, me.columns, dlist); - - me.gotoRC(me, me.rows - 1, 0); - me.TD(me, 1, me.columns / 2, e = makeXonoticButton(_("Timedemo"), '0 0 0')); - e.onClick = TimeDemo_Click; - e.onClickEntity = dlist; - me.TD(me, 1, me.columns / 2, e = makeXonoticButton(ZCTX(_("DEMO^Play")), '0 0 0')); - e.onClick = StartDemo_Click; - e.onClickEntity = dlist; -} -#endif diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_join.c b/qcsrc/menu/xonotic/dialog_multiplayer_join.c index 91326ad2d..4636ebbdb 100644 --- a/qcsrc/menu/xonotic/dialog_multiplayer_join.c +++ b/qcsrc/menu/xonotic/dialog_multiplayer_join.c @@ -3,7 +3,7 @@ CLASS(XonoticServerListTab) EXTENDS(XonoticTab) METHOD(XonoticServerListTab, fill, void(entity)) ATTRIB(XonoticServerListTab, title, string, _("Join")) ATTRIB(XonoticServerListTab, intendedWidth, float, 0.9) - ATTRIB(XonoticServerListTab, rows, float, 22) + ATTRIB(XonoticServerListTab, rows, float, 23) ATTRIB(XonoticServerListTab, columns, float, 6.5) ENDCLASS(XonoticServerListTab) entity makeXonoticServerListTab(); @@ -24,12 +24,14 @@ void XonoticServerListTab_fill(entity me) slist = makeXonoticServerList(); - me.TR(me); - me.TD(me, 1, 0.4, e = makeXonoticTextLabel(0, _("Filter:"))); - me.TD(me, 1, me.columns - 0.6 * 3 - 0.9 - 0.4, e = makeXonoticInputBox(0, string_null)); + me.gotoRC(me, 0.5, 0); + me.TD(me, 1, 0.6, e = makeXonoticTextLabel(1, _("Filter:"))); + me.TD(me, 1, 2.8, e = makeXonoticInputBox(0, string_null)); e.onChange = ServerList_Filter_Change; e.onChangeEntity = slist; slist.controlledTextbox = e; + + me.gotoRC(me, 0.5, 3.6); me.TD(me, 1, 0.9, e = makeXonoticCheckBox(0, "menu_slist_categories", ZCTX(_("SRVS^Categories")))); e.onClickEntity = slist; e.onClick = ServerList_Categories_Click; @@ -43,14 +45,14 @@ void XonoticServerListTab_fill(entity me) e.onClick = ServerList_ShowFull_Click; me.TD(me, 1, 0.6, e = makeXonoticCheckBox(0, "net_slist_pause", _("Pause"))); - me.TR(me); + me.gotoRC(me, 2, 0); me.TD(me, 1, 1, slist.sortButton1 = makeXonoticButton(string_null, '0 0 0')); me.TD(me, 1, 1, slist.sortButton2 = makeXonoticButton(string_null, '0 0 0')); me.TD(me, 1, 1, slist.sortButton3 = makeXonoticButton(string_null, '0 0 0')); me.TD(me, 1, 1, slist.sortButton4 = makeXonoticButton(string_null, '0 0 0')); me.TD(me, 1, 1, slist.sortButton5 = makeXonoticButton(string_null, '0 0 0')); me.TR(me); - me.TD(me, me.rows - 4, me.columns, slist); + me.TD(me, me.rows - 5, me.columns, slist); me.gotoRC(me, me.rows - 2, 0); me.TD(me, 1, 0.6, e = makeXonoticTextLabel(0, _("Address:"))); diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_media.c b/qcsrc/menu/xonotic/dialog_multiplayer_media.c new file mode 100644 index 000000000..9c47ef58d --- /dev/null +++ b/qcsrc/menu/xonotic/dialog_multiplayer_media.c @@ -0,0 +1,33 @@ +#ifdef INTERFACE +CLASS(XonoticMediaTab) EXTENDS(XonoticTab) + METHOD(XonoticMediaTab, fill, void(entity)) + ATTRIB(XonoticMediaTab, title, string, _("Demo")) + ATTRIB(XonoticMediaTab, intendedWidth, float, 0.9) + ATTRIB(XonoticMediaTab, rows, float, 23) + ATTRIB(XonoticMediaTab, columns, float, 2) + ATTRIB(XonoticMediaTab, name, string, "Media") +ENDCLASS(XonoticMediaTab) +entity makeXonoticMediaTab(); +#endif + +#ifdef IMPLEMENTATION +entity makeXonoticMediaTab() +{ + entity me; + me = spawnXonoticMediaTab(); + me.configureDialog(me); + return me; +} +void XonoticMediaTab_fill(entity me) +{ + entity mc, e; + mc = makeXonoticTabController(me.rows - 2); + + me.gotoRC(me, 0.5, 0); + me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Demos"), makeXonoticDemoBrowserTab())); + me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Screenshots"), makeXonoticScreenshotBrowserTab())); + + me.gotoRC(me, 3, 0); + me.TD(me, me.rows - 2, me.columns, mc); +} +#endif diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_media_demo.c b/qcsrc/menu/xonotic/dialog_multiplayer_media_demo.c new file mode 100644 index 000000000..a35972e00 --- /dev/null +++ b/qcsrc/menu/xonotic/dialog_multiplayer_media_demo.c @@ -0,0 +1,73 @@ +#ifdef INTERFACE +CLASS(XonoticDemoBrowserTab) EXTENDS(XonoticTab) + METHOD(XonoticDemoBrowserTab, fill, void(entity)) + ATTRIB(XonoticDemoBrowserTab, title, string, _("Demo")) + ATTRIB(XonoticDemoBrowserTab, intendedWidth, float, 0.9) + ATTRIB(XonoticDemoBrowserTab, rows, float, 21) + ATTRIB(XonoticDemoBrowserTab, columns, float, 6.5) + ATTRIB(XonoticDemoBrowserTab, name, string, "DemoBrowser") + ATTRIB(XonoticDemoBrowserTab, democlicktype, float, 0) +ENDCLASS(XonoticDemoBrowserTab) +entity makeXonoticDemoBrowserTab(); +const float DMO_PLAY = 1; +const float DMO_TIME = 2; +#endif + +#ifdef IMPLEMENTATION +void DemoConfirm_Check_Gamestatus(entity btn, entity me) +{ + if not(gamestatus & (GAME_CONNECTED | GAME_ISSERVER)) // we're not in a match, lets watch the demo + { + if(btn.democlicktype == DMO_PLAY) + { demolist.startDemo(demolist); } + else if(btn.democlicktype == DMO_TIME) + { demolist.timeDemo(demolist); } + } + else // already in a match, player has to confirm + { + if(btn.democlicktype == DMO_PLAY) + { DialogOpenButton_Click(btn, main.demostartconfirmDialog); } + else if(btn.democlicktype == DMO_TIME) + { DialogOpenButton_Click(btn, main.demotimeconfirmDialog); } + } +} + +entity makeXonoticDemoBrowserTab() +{ + entity me; + me = spawnXonoticDemoBrowserTab(); + me.configureDialog(me); + return me; +} +void XonoticDemoBrowserTab_fill(entity me) +{ + entity e; + demolist = makeXonoticDemoList(); + + me.TR(me); + me.TD(me, 1, 0.6, e = makeXonoticTextLabel(1, _("Filter:"))); + me.TD(me, 1, 2.9, e = makeXonoticInputBox(0, string_null)); + e.onChange = DemoList_Filter_Change; + e.onChangeEntity = demolist; + demolist.controlledTextbox = e; + + me.gotoRC(me, 0, 3.7); + me.TD(me, 1, 1.5, e = makeXonoticCheckBox(0, "cl_autodemo", _("Auto record demos"))); + me.TD(me, 1, 1, e = makeXonoticButton(_("Refresh"), '0 0 0')); + e.onClick = DemoList_Refresh_Click; + e.onClickEntity = demolist; + + me.gotoRC(me, 1.5, 0); + me.TD(me, me.rows - 2.5, me.columns, demolist); + + me.gotoRC(me, me.rows - 1, 0); + me.TD(me, 1, me.columns / 2, e = makeXonoticButton(_("Timedemo"), '0 0 0')); + e.democlicktype = DMO_TIME; + e.onClick = DemoConfirm_Check_Gamestatus; + e.onClickEntity = me; // demolist is global anyway + me.TD(me, 1, me.columns / 2, e = makeXonoticButton(ZCTX(_("DEMO^Play")), '0 0 0')); + e.democlicktype = DMO_PLAY; + e.onClick = DemoConfirm_Check_Gamestatus; + e.onClickEntity = me; // demolist is global anyway +} +#endif diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_media_demo_startconfirm.c b/qcsrc/menu/xonotic/dialog_multiplayer_media_demo_startconfirm.c new file mode 100644 index 000000000..a5a97c550 --- /dev/null +++ b/qcsrc/menu/xonotic/dialog_multiplayer_media_demo_startconfirm.c @@ -0,0 +1,31 @@ +#ifdef INTERFACE +CLASS(XonoticDemoStartConfirmDialog) EXTENDS(XonoticDialog) + METHOD(XonoticDemoStartConfirmDialog, fill, void(entity)) + ATTRIB(XonoticDemoStartConfirmDialog, title, string, _("Disconnect")) + ATTRIB(XonoticDemoStartConfirmDialog, color, vector, SKINCOLOR_DIALOG_HUDCONFIRM) + ATTRIB(XonoticDemoStartConfirmDialog, intendedWidth, float, 0.5) + ATTRIB(XonoticDemoStartConfirmDialog, rows, float, 4) + ATTRIB(XonoticDemoStartConfirmDialog, columns, float, 2) +ENDCLASS(XonoticDemoStartConfirmDialog) +#endif + +#ifdef IMPLEMENTATION +void Handle_StartDemo_Click(entity unused, entity me) { demolist.startDemo(demolist); } +void XonoticDemoStartConfirmDialog_fill(entity me) +{ + entity e; + + me.TR(me); + me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Playing a demo will disconnect you from the current match."))); + me.TR(me); + me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Do you really wish to disconnect now?"))); + me.TR(me); + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("DMCNFRM^Yes")), '1 0 0')); + e.onClick = Handle_StartDemo_Click; + e.onClickEntity = demolist; + me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("DMCNFRM^No")), '0 1 0')); + e.onClick = Dialog_Close; + e.onClickEntity = me; +} +#endif diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_media_demo_timeconfirm.c b/qcsrc/menu/xonotic/dialog_multiplayer_media_demo_timeconfirm.c new file mode 100644 index 000000000..5510710c2 --- /dev/null +++ b/qcsrc/menu/xonotic/dialog_multiplayer_media_demo_timeconfirm.c @@ -0,0 +1,31 @@ +#ifdef INTERFACE +CLASS(XonoticDemoTimeConfirmDialog) EXTENDS(XonoticDialog) + METHOD(XonoticDemoTimeConfirmDialog, fill, void(entity)) + ATTRIB(XonoticDemoTimeConfirmDialog, title, string, _("Disconnect")) + ATTRIB(XonoticDemoTimeConfirmDialog, color, vector, SKINCOLOR_DIALOG_HUDCONFIRM) + ATTRIB(XonoticDemoTimeConfirmDialog, intendedWidth, float, 0.5) + ATTRIB(XonoticDemoTimeConfirmDialog, rows, float, 4) + ATTRIB(XonoticDemoTimeConfirmDialog, columns, float, 2) +ENDCLASS(XonoticDemoTimeConfirmDialog) +#endif + +#ifdef IMPLEMENTATION +void Handle_TimeDemo_Click(entity unused, entity unused) { demolist.timeDemo(demolist); } +void XonoticDemoTimeConfirmDialog_fill(entity me) +{ + entity e; + + me.TR(me); + me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Timing a demo will disconnect you from the current match."))); + me.TR(me); + me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Do you really wish to disconnect now?"))); + me.TR(me); + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("DMCNFRM^Yes")), '1 0 0')); + e.onClick = Handle_TimeDemo_Click; + e.onClickEntity = demolist; + me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("DMCNFRM^No")), '0 1 0')); + e.onClick = Dialog_Close; + e.onClickEntity = me; +} +#endif diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_media_screenshot.c b/qcsrc/menu/xonotic/dialog_multiplayer_media_screenshot.c new file mode 100644 index 000000000..6132719db --- /dev/null +++ b/qcsrc/menu/xonotic/dialog_multiplayer_media_screenshot.c @@ -0,0 +1,82 @@ +#ifdef INTERFACE +CLASS(XonoticScreenshotBrowserTab) EXTENDS(XonoticTab) + METHOD(XonoticScreenshotBrowserTab, fill, void(entity)) + ATTRIB(XonoticScreenshotBrowserTab, title, string, "Screenshot") + ATTRIB(XonoticScreenshotBrowserTab, intendedWidth, float, 1) + ATTRIB(XonoticScreenshotBrowserTab, rows, float, 21) + ATTRIB(XonoticScreenshotBrowserTab, columns, float, 6.5) + ATTRIB(XonoticScreenshotBrowserTab, name, string, "ScreenshotBrowser") + + METHOD(XonoticScreenshotBrowserTab, loadPreviewScreenshot, void(entity, string)) + ATTRIB(XonoticScreenshotBrowserTab, screenshotImage, entity, NULL) + ATTRIB(XonoticScreenshotBrowserTab, currentScrPath, string, string_null) +ENDCLASS(XonoticScreenshotBrowserTab) +entity makeXonoticScreenshotBrowserTab(); +#endif + +#ifdef IMPLEMENTATION +entity makeXonoticScreenshotBrowserTab() +{ + entity me; + me = spawnXonoticScreenshotBrowserTab(); + me.configureDialog(me); + return me; +} +void XonoticScreenshotBrowserTab_loadPreviewScreenshot(entity me, string scrImage) +{ + if (me.currentScrPath == scrImage) + return; + if (me.currentScrPath) + strunzone(me.currentScrPath); + me.currentScrPath = strzone(scrImage); + me.screenshotImage.load(me.screenshotImage, me.currentScrPath); +} +void XonoticScreenshotBrowserTab_fill(entity me) +{ + entity e, slist; + slist = makeXonoticScreenshotList(); + float slist_height = me.rows - 2; + + + me.TR(me); + me.TD(me, 1, 0.6, e = makeXonoticTextLabel(1, _("Filter:"))); + me.TD(me, 1, 2.4, e = makeXonoticInputBox(0, string_null)); + e.onChange = ScreenshotList_Filter_Would_Change; + e.onChangeEntity = slist; + slist.screenshotViewerDialog = main.screenshotViewerDialog; + main.screenshotViewerDialog.scrList = slist; + + me.gotoRC(me, 0, 3.1); + me.TD(me, 1, 1.9, e = makeXonoticCheckBoxEx(2, 1, "cl_autoscreenshot", _("Auto screenshot scoreboard"))); + me.TD(me, 1, 1, e = makeXonoticButton(_("Refresh"), '0 0 0')); + e.onClick = ScreenshotList_Refresh_Click; + e.onClickEntity = slist; + + /*me.TR(me); + me.TD(me, 1, 0.5, e = makeXonoticTextLabel(0, "Filter:")); + me.TD(me, 1, me.columns - 1.5, e = makeXonoticInputBox(0, string_null)); + e.onChange = ScreenshotList_Filter_Would_Change; + e.onChangeEntity = slist; + slist.screenshotViewerDialog = main.screenshotViewerDialog; + main.screenshotViewerDialog.scrList = slist; + me.TD(me, 1, 1, e = makeXonoticButton(_("Refresh"), '0 0 0')); + e.onClick = ScreenshotList_Refresh_Click; + e.onClickEntity = slist;*/ + + me.gotoRC(me, 1.5, 0); + me.TD(me, me.rows - 2.5, me.columns, slist); + + me.gotoRC(me, slist_height + 1, 0); + me.TD(me, 1, me.columns, e = makeXonoticButton(_("Open in the viewer"), '0 0 0')); + e.onClick = StartScreenshot_Click; + e.onClickEntity = slist; +/* + me.TR(me); + me.TD(me, me.rows - me.currentRow, me.columns, e = makeXonoticScreenshotImage()); + e.showTitle = 0; + me.screenshotImage = e; + slist.screenshotPreview = e; + slist.screenshotBrowserDialog = me; +*/ +} +#endif diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_media_screenshot_viewer.c b/qcsrc/menu/xonotic/dialog_multiplayer_media_screenshot_viewer.c new file mode 100644 index 000000000..146f496be --- /dev/null +++ b/qcsrc/menu/xonotic/dialog_multiplayer_media_screenshot_viewer.c @@ -0,0 +1,171 @@ +#ifdef INTERFACE +CLASS(XonoticScreenshotViewerDialog) EXTENDS(XonoticDialog) + METHOD(XonoticScreenshotViewerDialog, fill, void(entity)) + METHOD(XonoticScreenshotViewerDialog, keyDown, float(entity, float, float, float)) + METHOD(XonoticScreenshotViewerDialog, loadScreenshot, void(entity, string)) + METHOD(XonoticScreenshotViewerDialog, close, void(entity)) + ATTRIB(XonoticScreenshotViewerDialog, title, string, "Screenshot Viewer") + ATTRIB(XonoticScreenshotViewerDialog, name, string, "ScreenshotViewer") + ATTRIB(XonoticScreenshotViewerDialog, intendedWidth, float, 1) + ATTRIB(XonoticScreenshotViewerDialog, rows, float, 25) + ATTRIB(XonoticScreenshotViewerDialog, columns, float, 4) + ATTRIB(XonoticScreenshotViewerDialog, color, vector, SKINCOLOR_DIALOG_SCREENSHOTVIEWER) + ATTRIB(XonoticScreenshotViewerDialog, scrList, entity, NULL) + ATTRIB(XonoticScreenshotViewerDialog, screenshotImage, entity, NULL) + ATTRIB(XonoticScreenshotViewerDialog, slideShowButton, entity, NULL) + ATTRIB(XonoticScreenshotViewerDialog, currentScrPath, string, string_null) +ENDCLASS(XonoticScreenshotViewerDialog) +#endif + +#ifdef IMPLEMENTATION +float music_playlist_index_backup; +void XonoticScreenshotViewerDialog_loadScreenshot(entity me, string scrImage) +{ + // disable music as it can lag depending on image loading time + if(!cvar("menu_screenshotviewer_enablemusic")) + if(cvar("music_playlist_index") != 999) // if the playlist isn't paused + { + // pause music + if(cvar("music_playlist_index") != -1) + { + music_playlist_index_backup = cvar("music_playlist_index"); + cvar_set("music_playlist_sampleposition0", "0"); + cvar_set("music_playlist_index", "999"); + } + else + localcmd("\ncd pause\n"); + } + + if (me.currentScrPath == scrImage) + return; + if (me.currentScrPath) + strunzone(me.currentScrPath); + me.currentScrPath = strzone(scrImage); + me.screenshotImage.load(me.screenshotImage, me.currentScrPath); + me.frame.setText(me.frame, me.screenshotImage.screenshotTitle); +} +void prevScreenshot_Click(entity btn, entity me) +{ + me.scrList.goScreenshot(me.scrList, -1); +} +void nextScreenshot_Click(entity btn, entity me) +{ + me.scrList.goScreenshot(me.scrList, +1); +} +void increaseZoom_Click(entity btn, entity me) +{ + me.screenshotImage.setZoom(me.screenshotImage, -2, FALSE); +} +void decreaseZoom_Click(entity btn, entity me) +{ + me.screenshotImage.setZoom(me.screenshotImage, -1/2, FALSE); +} +void resetZoom_Click(entity btn, entity me) +{ + me.screenshotImage.setZoom(me.screenshotImage, 0, FALSE); +} +void toggleSlideShow_Click(entity btn, entity me) +{ + if (me.slideShowButton.forcePressed) + { + me.scrList.stopSlideShow(me.scrList); + me.slideShowButton.forcePressed = 0; + } + else + { + me.scrList.startSlideShow(me.scrList); + me.slideShowButton.forcePressed = 1; + } +} +float XonoticScreenshotViewerDialog_keyDown(entity me, float key, float ascii, float shift) +{ + switch(key) + { + case K_KP_LEFTARROW: + case K_LEFTARROW: + me.scrList.goScreenshot(me.scrList, -1); + return 1; + case K_KP_RIGHTARROW: + case K_RIGHTARROW: + me.scrList.goScreenshot(me.scrList, +1); + return 1; + case K_KP_ENTER: + case K_ENTER: + case K_SPACE: + // we cannot use SPACE/ENTER directly, as in a dialog they are needed + // to press buttons while browsing with only the keyboard + if (shift & S_CTRL) + { + toggleSlideShow_Click(world, me); + return 1; + } + return SUPER(XonoticScreenshotViewerDialog).keyDown(me, key, ascii, shift); + default: + if (key == K_MWHEELUP || ascii == '+') + { + me.screenshotImage.setZoom(me.screenshotImage, -2, (key == K_MWHEELUP)); + return 1; + } + else if (key == K_MWHEELDOWN || ascii == '-') + { + me.screenshotImage.setZoom(me.screenshotImage, -1/2, (key == K_MWHEELDOWN)); + return 1; + } + if (me.scrList.keyDown(me.scrList, key, ascii, shift)) + { + // keyDown has already changed the selected item + me.scrList.goScreenshot(me.scrList, 0); + return 1; + } + return SUPER(XonoticScreenshotViewerDialog).keyDown(me, key, ascii, shift); + } +} +void XonoticScreenshotViewerDialog_close(entity me) +{ + // resume music + if(!cvar("menu_screenshotviewer_enablemusic")) + if(cvar("music_playlist_index") == 999) + { + cvar_set("music_playlist_index", ftos(music_playlist_index_backup)); + } + else + localcmd("\ncd resume\n"); + + me.scrList.stopSlideShow(me.scrList); + me.slideShowButton.forcePressed = 0; + SUPER(XonoticScreenshotViewerDialog).close(me); +} +void XonoticScreenshotViewerDialog_fill(entity me) +{ + entity e; + me.TR(me); + me.TD(me, me.rows - 1, me.columns, e = makeXonoticScreenshotImage()); + e.showTitle = 0; // dialog title is enough + me.screenshotImage = e; + me.gotoRC(me, me.rows - 1, 0); + me.TDempty(me, 1/20 * me.columns); + me.TD(me, 1, 1/20 * me.columns, e = makeXonoticButton("-", '0 0 0')); + e.onClick = decreaseZoom_Click; + e.onClickEntity = me; + me.TD(me, 1, 1/20 * me.columns, e = makeXonoticButton("+", '0 0 0')); + e.onClick = increaseZoom_Click; + e.onClickEntity = me; + me.TD(me, 1, 2/20 * me.columns, e = makeXonoticButton(_("Reset"), '0 0 0')); + e.onClick = resetZoom_Click; + e.onClickEntity = me; + + me.TDempty(me, 2/20 * me.columns); + me.TD(me, 1, 3/20 * me.columns, e = makeXonoticButton(_("Previous"), '0 0 0')); + e.onClick = prevScreenshot_Click; + e.onClickEntity = me; + me.TD(me, 1, 3/20 * me.columns, e = makeXonoticButton(_("Next"), '0 0 0')); + e.onClick = nextScreenshot_Click; + e.onClickEntity = me; + + me.TDempty(me, 2/20 * me.columns); + me.TD(me, 1, 4/20 * me.columns, e = makeXonoticButton(_("Slide show"), '0 0 0')); + e.onClick = toggleSlideShow_Click; + e.onClickEntity = me; + me.slideShowButton = e; +} +#endif diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c deleted file mode 100644 index f4bd359ec..000000000 --- a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c +++ /dev/null @@ -1,182 +0,0 @@ -#ifdef INTERFACE -CLASS(XonoticPlayerSettingsTab) EXTENDS(XonoticTab) - METHOD(XonoticPlayerSettingsTab, fill, void(entity)) - METHOD(XonoticPlayerSettingsTab, draw, void(entity)) - ATTRIB(XonoticPlayerSettingsTab, title, string, _("Player Setup")) - ATTRIB(XonoticPlayerSettingsTab, intendedWidth, float, 0.9) - ATTRIB(XonoticPlayerSettingsTab, rows, float, 22) - ATTRIB(XonoticPlayerSettingsTab, columns, float, 6.2) // added extra .2 for center space - ATTRIB(XonoticPlayerSettingsTab, playerNameLabel, entity, NULL) - ATTRIB(XonoticPlayerSettingsTab, playerNameLabelAlpha, float, 0) -ENDCLASS(XonoticPlayerSettingsTab) -entity makeXonoticPlayerSettingsTab(); -#endif - -#ifdef IMPLEMENTATION -entity makeXonoticPlayerSettingsTab() -{ - entity me; - me = spawnXonoticPlayerSettingsTab(); - me.configureDialog(me); - return me; -} -void XonoticPlayerSettingsTab_draw(entity me) -{ - if(cvar_string("_cl_name") == "Player") - me.playerNameLabel.alpha = ((mod(time * 2, 2) < 1) ? 1 : 0); - else - me.playerNameLabel.alpha = me.playerNameLabelAlpha; - SUPER(XonoticPlayerSettingsTab).draw(me); -} -void XonoticPlayerSettingsTab_fill(entity me) -{ - entity e, pms, label, box; - float i; - - me.TR(me); - me.TD(me, 1, 0.5, me.playerNameLabel = makeXonoticTextLabel(0, _("Name:"))); - me.playerNameLabelAlpha = me.playerNameLabel.alpha; - me.TD(me, 1, 2.5, label = makeXonoticTextLabel(0, string_null)); - label.allowCut = 1; - label.allowColors = 1; - label.alpha = 1; - me.TR(me); - me.TD(me, 1, 3.0, box = makeXonoticInputBox(1, "_cl_name")); - box.forbiddenCharacters = "\r\n\\\"$"; // don't care, isn't getting saved - box.maxLength = -127; // negative means encoded length in bytes - box.saveImmediately = 1; - box.enableClearButton = 0; - label.textEntity = box; - me.TR(me); - me.TD(me, 5, 1, e = makeXonoticColorpicker(box)); - me.TD(me, 5, 2, e = makeXonoticCharmap(box)); - me.TR(me); - me.TR(me); - me.TR(me); - me.TR(me); - me.TR(me); - - me.TR(me); - me.TDempty(me, 1); - me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Model:"))); - me.TR(me); - me.TDempty(me, 1); - pms = makeXonoticPlayerModelSelector(); - me.TD(me, 1, 0.3, e = makeXonoticButton("<<", '0 0 0')); - e.onClick = PlayerModelSelector_Prev_Click; - e.onClickEntity = pms; - me.TD(me, me.rows - (me.currentRow + 2), 1.4, pms); - me.TD(me, 1, 0.3, e = makeXonoticButton(">>", '0 0 0')); - e.onClick = PlayerModelSelector_Next_Click; - e.onClickEntity = pms; - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0.5, _("Glowing color:"))); - for(i = 0; i < 15; ++i) - { - if(mod(i, 5) == 0) - me.TR(me); - me.TDNoMargin(me, 1, 0.2, e = makeXonoticColorButton(1, 0, i), '0 1 0'); - } - me.TR(me); - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0.5, _("Detail color:"))); - for(i = 0; i < 15; ++i) - { - if(mod(i, 5) == 0) - me.TR(me); - me.TDNoMargin(me, 1, 0.2, e = makeXonoticColorButton(2, 1, i), '0 1 0'); - } - - // crosshair_enabled: 0 = no crosshair options, 1 = no crosshair selection, but everything else enabled, 2 = all crosshair options enabled - // FIXME: In the future, perhaps make one global crosshair_type cvar which has 0 for disabled, 1 for custom, 2 for per weapon, etc? - me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn); - me.TD(me, 1, 3, e = makeXonoticRadioButton(3, "crosshair_enabled", "0", _("No crosshair"))); - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticRadioButton(3, "crosshair_per_weapon", string_null, _("Per weapon crosshair"))); - makeMulti(e, "crosshair_enabled"); - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticRadioButton(3, "crosshair_enabled", "2", _("Custom crosshair"))); - me.TR(me); - me.TDempty(me, 0.1); - for(i = 1; i <= 14; ++i) { - me.TDNoMargin(me, 1, 2 / 14, e = makeXonoticCrosshairButton(4, i), '1 1 0'); - setDependentAND(e, "crosshair_per_weapon", 0, 0, "crosshair_enabled", 1, 2); - } - // show a larger preview of the selected crosshair - me.TDempty(me, 0.1); - me.TDNoMargin(me, 3, 0.8, e = makeXonoticCrosshairButton(7, -1), '1 1 0'); // crosshair -1 makes this a preview - setDependentAND(e, "crosshair_per_weapon", 0, 0, "crosshair_enabled", 1, 2); - me.TR(me); - me.TDempty(me, 0.1); - for(i = 15; i <= 28; ++i) { - me.TDNoMargin(me, 1, 2 / 14, e = makeXonoticCrosshairButton(4, i), '1 1 0'); - setDependentAND(e, "crosshair_per_weapon", 0, 0, "crosshair_enabled", 1, 2); - } - me.TR(me); - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Crosshair size:"))); - setDependent(e, "crosshair_enabled", 1, 2); - me.TD(me, 1, 2, e = makeXonoticSlider(0.1, 1.0, 0.01, "crosshair_size")); - setDependent(e, "crosshair_enabled", 1, 2); - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Crosshair alpha:"))); - setDependent(e, "crosshair_enabled", 1, 2); - me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.1, "crosshair_alpha")); - setDependent(e, "crosshair_enabled", 1, 2); - me.TR(me); - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Crosshair color:"))); - setDependent(e, "crosshair_enabled", 1, 2); - me.TD(me, 1, 1, e = makeXonoticRadioButton(5, "crosshair_color_special", "1", _("Per weapon"))); - setDependent(e, "crosshair_enabled", 1, 2); - me.TD(me, 1, 1, e = makeXonoticRadioButton(5, "crosshair_color_special", "2", _("By health"))); - setDependent(e, "crosshair_enabled", 1, 2); - me.TR(me); - me.TDempty(me, 0.1); - me.TD(me, 1, 0.9, e = makeXonoticRadioButton(5, "crosshair_color_special", "0", _("Custom"))); - setDependent(e, "crosshair_enabled", 1, 2); - me.TD(me, 2, 2, e = makeXonoticColorpickerString("crosshair_color", "crosshair_color")); - setDependentAND(e, "crosshair_color_special", 0, 0, "crosshair_enabled", 1, 2); - me.TR(me); - me.TR(me); - me.TR(me); - me.TDempty(me, 0.5); - me.TD(me, 1, 2, e = makeXonoticButton(_("Other crosshair settings"), '0 0 0')); - e.onClick = DialogOpenButton_Click; - e.onClickEntity = main.crosshairDialog; - setDependent(e, "crosshair_enabled", 1, 2); - // TODO: show status of crosshair dot and hittest and pickups and such here with text - me.TR(me); - me.TR(me); - me.TDempty(me, 0.5); - me.TD(me, 1, 2, e = makeXonoticButton(_("Model settings"), '0 0 0')); - e.onClick = DialogOpenButton_Click; - e.onClickEntity = main.modelDialog; - // TODO: show csqc model settings like forcemyplayer and deglowing/ghosting bodies with text here - me.TR(me); - me.TDempty(me, 0.5); - me.TD(me, 1, 2, e = makeXonoticButton(_("View settings"), '0 0 0')); - e.onClick = DialogOpenButton_Click; - e.onClickEntity = main.viewDialog; - // TODO: show fov and other settings with text here - me.TR(me); - me.TDempty(me, 0.5); - me.TD(me, 1, 2, e = makeXonoticButton(_("Weapon settings"), '0 0 0')); - e.onClick = DialogOpenButton_Click; - e.onClickEntity = main.weaponsDialog; - // I don't really think this is useful as is, and especially it doesn't look very clean... - // In the future, if ALL of these buttons had some information, then it would be justified/clean - //me.TD(me, 1, 1, e0 = makeXonoticTextLabel(0, string_null)); - // e0.textEntity = main.weaponsDialog; - // e0.allowCut = 1; - me.TR(me); - me.TDempty(me, 0.5); - me.TD(me, 1, 2, e = makeXonoticButton(_("HUD settings"), '0 0 0')); - e.onClick = DialogOpenButton_Click; - e.onClickEntity = main.hudDialog; - // TODO: show hud config name with text here - - me.gotoRC(me, me.rows - 1, 0); - me.TD(me, 1, me.columns, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "color -1 -1;name \"$_cl_name\";sendcvar cl_weaponpriority;sendcvar cl_autoswitch;sendcvar cl_forceplayermodels;sendcvar cl_forceplayermodelsfromxonotic;playermodel $_cl_playermodel;playerskin $_cl_playerskin", COMMANDBUTTON_APPLY)); -} -#endif diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c deleted file mode 100644 index c4cdc3e70..000000000 --- a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c +++ /dev/null @@ -1,95 +0,0 @@ -#ifdef INTERFACE -CLASS(XonoticCrosshairDialog) EXTENDS(XonoticDialog) - METHOD(XonoticCrosshairDialog, toString, string(entity)) - METHOD(XonoticCrosshairDialog, fill, void(entity)) - METHOD(XonoticCrosshairDialog, showNotify, void(entity)) - ATTRIB(XonoticCrosshairDialog, title, string, _("Crosshair settings")) - ATTRIB(XonoticCrosshairDialog, color, vector, SKINCOLOR_DIALOG_CROSSHAIR) - ATTRIB(XonoticCrosshairDialog, intendedWidth, float, 0.5) - ATTRIB(XonoticCrosshairDialog, rows, float, 18) - ATTRIB(XonoticCrosshairDialog, columns, float, 3) -ENDCLASS(XonoticCrosshairDialog) -#endif - -#ifdef IMPLEMENTATION -void XonoticCrosshairDialog_showNotify(entity me) -{ - loadAllCvars(me); -} -string XonoticCrosshairDialog_toString(entity me) -{ - return "hi"; // TODO: show status of crosshair dot and hittest and pickups and such here with text -} -void XonoticCrosshairDialog_fill(entity me) -{ - entity e; - - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "crosshair_dot", _("Enable center crosshair dot"))); - setDependent(e, "crosshair_enabled", 1, 2); - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Dot size:"))); - setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2); - me.TD(me, 1, 2, e = makeXonoticSlider(0.2, 2, 0.1, "crosshair_dot_size")); - setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2); - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Dot alpha:"))); - setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2); - me.TD(me, 1, 2, e = makeXonoticSlider(0.1, 1, 0.1, "crosshair_dot_alpha")); - setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2); - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Dot color:"))); - setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2); - me.TD(me, 1, 2, e = makeXonoticRadioButton(1, "crosshair_dot_color_custom", "0", _("Use normal crosshair color"))); - setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2); - me.TR(me); - me.TDempty(me, 0.1); - me.TD(me, 1, 0.8, e = makeXonoticRadioButton(1, "crosshair_dot_color_custom", "1", _("Custom"))); - setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2); - me.TD(me, 2, 2, e = makeXonoticColorpickerString("crosshair_dot_color", "crosshair_dot_color")); - setDependentAND3(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2, "crosshair_dot_color_custom", 1, 1); - me.TR(me); - me.TR(me); - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Crosshair animations:"))); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "crosshair_effect_scalefade", _("Smooth effects of crosshairs"))); - setDependent(e, "crosshair_enabled", 1, 2); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "crosshair_ring", _("Use rings to indicate weapon status"))); - makeMulti(e, "crosshair_ring_reload"); - setDependent(e, "crosshair_enabled", 1, 2); - me.TR(me); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Hit testing:"))); - me.TD(me, 1, 2, e = makeXonoticTextSlider("crosshair_hittest")); - e.addValue(e, ZCTX(_("HTTST^Disabled")), "0"); - e.addValue(e, ZCTX(_("HTTST^TrueAim")), "1"); - e.addValue(e, ZCTX(_("HTTST^Enemies")), "1.25"); - e.configureXonoticTextSliderValues(e); - setDependent(e, "crosshair_enabled", 1, 2); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "crosshair_hittest_blur", _("Blur crosshair if the shot is obstructed"))); - setDependentAND(e, "crosshair_hittest", 1, 100, "crosshair_enabled", 1, 2); - me.TR(me); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.5, 0, "crosshair_hitindication", _("Animate when hitting an enemy"))); - setDependent(e, "crosshair_enabled", 1, 2); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.25, 0, "crosshair_pickup", _("Animate when picking up an item"))); - setDependent(e, "crosshair_enabled", 1, 2); - - me.TR(me); - - me.gotoRC(me, me.rows - 1, 0); - me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0')); - e.onClick = Dialog_Close; - e.onClickEntity = me; -} -#endif diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c deleted file mode 100644 index 8d969fd7a..000000000 --- a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c +++ /dev/null @@ -1,103 +0,0 @@ -#ifdef INTERFACE -CLASS(XonoticHUDDialog) EXTENDS(XonoticDialog) - METHOD(XonoticHUDDialog, toString, string(entity)) - METHOD(XonoticHUDDialog, fill, void(entity)) - METHOD(XonoticHUDDialog, showNotify, void(entity)) - ATTRIB(XonoticHUDDialog, title, string, _("HUD settings")) - ATTRIB(XonoticHUDDialog, color, vector, SKINCOLOR_DIALOG_HUD) - ATTRIB(XonoticHUDDialog, intendedWidth, float, 0.5) - ATTRIB(XonoticHUDDialog, rows, float, 18) - ATTRIB(XonoticHUDDialog, columns, float, 3) -ENDCLASS(XonoticHUDDialog) -void HUDSetup_Start(entity me, entity btn); -#endif - -#ifdef IMPLEMENTATION -void HUDSetup_Check_Gamestatus(entity me, entity btn) -{ - if(!(gamestatus & (GAME_CONNECTED | GAME_ISSERVER))) // we're not in a match, ask the player if they want to start one anyway - { - DialogOpenButton_Click(me, main.hudconfirmDialog); - } - else // already in a match, lets just cut to the point and open up the hud editor directly - { - HUDSetup_Start(me, btn); - } -} -void XonoticHUDDialog_showNotify(entity me) -{ - loadAllCvars(me); -} -string XonoticHUDDialog_toString(entity me) -{ - return "hi"; // TODO: show hud config name with text here -} -void XonoticHUDDialog_fill(entity me) -{ - entity e; - - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Damage:"))); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Overlay:"))); - me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.05, "hud_damage")); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Factor:"))); - setDependent(e, "hud_damage", 0.001, 100); - me.TD(me, 1, 2, e = makeXonoticSlider(0.025, 0.1, 0.025, "hud_damage_factor")); - setDependent(e, "hud_damage", 0.001, 100); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Fade rate:"))); - setDependent(e, "hud_damage", 0.001, 100); - me.TD(me, 1, 2, e = makeXonoticSlider(0.25, 1, 0.05, "hud_damage_fade_rate")); - setDependent(e, "hud_damage", 0.001, 100); - me.TR(me); - - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(1, "cl_hidewaypoints", _("Waypoints"))); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Scale:"))); - setDependent(e, "cl_hidewaypoints", 0, 0); - me.TD(me, 1, 2, e = makeXonoticSlider(0.5, 1.5, 0.05, "g_waypointsprite_scale")); - setDependent(e, "cl_hidewaypoints", 0, 0); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Alpha:"))); - setDependent(e, "cl_hidewaypoints", 0, 0); - me.TD(me, 1, 2, e = makeXonoticSlider(0.1, 1, 0.05, "g_waypointsprite_alpha")); - setDependent(e, "cl_hidewaypoints", 0, 0); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Edge offset:"))); - setDependent(e, "cl_hidewaypoints", 0, 0); - me.TD(me, 1, 2, e = makeXonoticSlider(0, 0.3, 0.01, "g_waypointsprite_edgeoffset_bottom")); - makeMulti(e, "g_waypointsprite_edgeoffset_top g_waypointsprite_edgeoffset_left g_waypointsprite_edgeoffset_right"); - setDependent(e, "cl_hidewaypoints", 0, 0); - me.TR(me); - - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_shownames", _("Show names above players"))); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(25, 0, "hud_shownames_crosshairdistance", _("Only when near crosshair"))); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "hud_shownames_status", _("Display health and armor"))); - me.TR(me); - me.TR(me); - me.TDempty(me, 0.5); - me.TD(me, 1, 2, e = makeXonoticButton(_("Enter HUD editor"), '0 0 0')); - e.onClick = HUDSetup_Check_Gamestatus; - e.onClickEntity = me; - // TODO: show hud config name with text here - - me.gotoRC(me, me.rows - 1, 0); - me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0')); - e.onClick = Dialog_Close; - e.onClickEntity = me; -} -#endif diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hudconfirm.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hudconfirm.c deleted file mode 100644 index 7749a148d..000000000 --- a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hudconfirm.c +++ /dev/null @@ -1,40 +0,0 @@ -#ifdef INTERFACE -CLASS(XonoticHUDConfirmDialog) EXTENDS(XonoticDialog) - METHOD(XonoticHUDConfirmDialog, fill, void(entity)) - ATTRIB(XonoticHUDConfirmDialog, title, string, _("Enter HUD editor")) - ATTRIB(XonoticHUDConfirmDialog, color, vector, SKINCOLOR_DIALOG_HUDCONFIRM) - ATTRIB(XonoticHUDConfirmDialog, intendedWidth, float, 0.5) - ATTRIB(XonoticHUDConfirmDialog, rows, float, 4) - ATTRIB(XonoticHUDConfirmDialog, columns, float, 2) -ENDCLASS(XonoticHUDConfirmDialog) -#endif - -#ifdef IMPLEMENTATION -void HUDSetup_Start(entity me, entity btn) -{ - if (!(gamestatus & (GAME_CONNECTED | GAME_ISSERVER))) - localcmd("map hudsetup/hudsetup", "\n"); - else - localcmd("togglemenu 0\n"); - - localcmd("_hud_configure 1", "\n"); -} - -void XonoticHUDConfirmDialog_fill(entity me) -{ - entity e; - - me.TR(me); - me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("In order for the HUD editor to show, you must first be in game."))); - me.TR(me); - me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Do you wish to start a local game to set up the HUD?"))); - me.TR(me); - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("HDCNFRM^Yes")), '1 0 0')); - e.onClick = HUDSetup_Start; - e.onClickEntity = me; - me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("HDCNFRM^No")), '0 1 0')); - e.onClick = Dialog_Close; - e.onClickEntity = me; -} -#endif diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_model.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_model.c deleted file mode 100644 index d1cdade77..000000000 --- a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_model.c +++ /dev/null @@ -1,51 +0,0 @@ -#ifdef INTERFACE -CLASS(XonoticModelDialog) EXTENDS(XonoticDialog) - METHOD(XonoticModelDialog, toString, string(entity)) - METHOD(XonoticModelDialog, fill, void(entity)) - METHOD(XonoticModelDialog, showNotify, void(entity)) - ATTRIB(XonoticModelDialog, title, string, _("Model settings")) - ATTRIB(XonoticModelDialog, color, vector, SKINCOLOR_DIALOG_MODEL) - ATTRIB(XonoticModelDialog, intendedWidth, float, 0.5) - ATTRIB(XonoticModelDialog, rows, float, 7) - ATTRIB(XonoticModelDialog, columns, float, 3) -ENDCLASS(XonoticModelDialog) -#endif - -#ifdef IMPLEMENTATION -void XonoticModelDialog_showNotify(entity me) -{ - loadAllCvars(me); -} -string XonoticModelDialog_toString(entity me) -{ - return "hi"; // TODO: show csqc model settings like forcemyplayer and deglowing/ghosting bodies with text here -} -void XonoticModelDialog_fill(entity me) -{ - entity e; - - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Body fading:"))); - me.TD(me, 1, 2, e = makeXonoticSlider(0, 2, 0.2, "cl_deathglow")); - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Gibs:"))); - me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_nogibs")); - e.addValue(e, ZCTX(_("GIBS^None")), "1"); - e.addValue(e, ZCTX(_("GIBS^Few")), "0.75"); - e.addValue(e, ZCTX(_("GIBS^Many")), "0.5"); - e.addValue(e, ZCTX(_("GIBS^Lots")), "0"); - e.configureXonoticTextSliderValues(e); - setDependent(e, "cl_gentle", 0, 0); - me.TR(me); - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_forceplayermodels", _("Force player models to mine"))); - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_forceplayercolors", _("Force player colors to mine"))); - me.TR(me); - - me.gotoRC(me, me.rows - 1, 0); - me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0')); - e.onClick = Dialog_Close; - e.onClickEntity = me; -} -#endif diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_view.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_view.c deleted file mode 100644 index b2b440a1c..000000000 --- a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_view.c +++ /dev/null @@ -1,117 +0,0 @@ -#ifdef INTERFACE -CLASS(XonoticViewDialog) EXTENDS(XonoticDialog) - METHOD(XonoticViewDialog, toString, string(entity)) - METHOD(XonoticViewDialog, fill, void(entity)) - METHOD(XonoticViewDialog, showNotify, void(entity)) - ATTRIB(XonoticViewDialog, title, string, _("View settings")) - ATTRIB(XonoticViewDialog, color, vector, SKINCOLOR_DIALOG_VIEW) - ATTRIB(XonoticViewDialog, intendedWidth, float, 0.9) - ATTRIB(XonoticViewDialog, rows, float, 11) - ATTRIB(XonoticViewDialog, columns, float, 6.2) // added extra .2 for center space -ENDCLASS(XonoticViewDialog) -#endif - -#ifdef IMPLEMENTATION -void XonoticViewDialog_showNotify(entity me) -{ - loadAllCvars(me); -} -string XonoticViewDialog_toString(entity me) -{ - return "hi"; // TODO: show fov and other settings with text here -} -void XonoticViewDialog_fill(entity me) -{ - entity e; - - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Field of view:"))); - me.TD(me, 1, 2, e = makeXonoticSlider(60, 130, 5, "fov")); - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Zoom:"))); - me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_reticle")); - e.addValue(e, ZCTX(_("RETICLE^Fullscreen")), "0"); - e.addValue(e, ZCTX(_("RETICLE^With reticle")), "1"); - e.configureXonoticTextSliderValues(e); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("ZOOM^Factor:")))); - me.TD(me, 1, 2, e = makeXonoticSlider(2, 16, 0.5, "cl_zoomfactor")); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("ZOOM^Speed:")))); - me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_zoomspeed")); - e.addValue(e, "1", "1"); // Samual: for() loop doesn't work here, even though it would make sense. - e.addValue(e, "2", "2"); - e.addValue(e, "3", "3"); - e.addValue(e, "4", "4"); - e.addValue(e, "5", "5"); - e.addValue(e, "6", "6"); - e.addValue(e, "7", "7"); - e.addValue(e, "8", "8"); - e.addValue(e, ZCTX(_("ZOOM^Instant")), "-1"); - e.configureXonoticTextSliderValues(e); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("ZOOM^Sensitivity:")))); - me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.1, "cl_zoomsensitivity")); - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Velocity zoom:"))); - me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_velocityzoom_type")); - e.addValue(e, ZCTX(_("VZOOM^Disabled")), "0"); - e.addValue(e, ZCTX(_("VZOOM^Forward only")), "2"); - e.addValue(e, ZCTX(_("VZOOM^All directions")), "1"); - e.configureXonoticTextSliderValues(e); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("VZOOM^Speed")))); - me.TD(me, 1, 2, e = makeXonoticSlider(-1, 1, 0.2, "cl_velocityzoom")); - setDependent(e, "cl_velocityzoom_type", 1, 3); - me.TR(me); - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(1, "cl_clippedspectating", _("Allow passing through walls while spectating"))); - - me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn); - me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "chase_active", "0", _("1st person perspective"))); - makeMulti(e, "crosshair_hittest_showimpact"); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.05, 0, "cl_bobfall", _("Smooth the view when landing from a jump"))); - setDependent(e, "chase_active", -1, 0); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.05, 0, "cl_smoothviewheight", _("Smooth the view while crouching"))); - setDependent(e, "chase_active", -1, 0); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(1, 0, "v_idlescale", _("View waving while idle"))); - setDependent(e, "chase_active", -1, 0); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.01, 0, "cl_bob", _("View bobbing while walking around"))); - makeMulti(e, "cl_bob2"); - setDependent(e, "chase_active", -1, 0); - me.TR(me); - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "chase_active", "1", _("3rd person perspective"))); - makeMulti(e, "crosshair_hittest_showimpact"); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Back distance"))); - setDependent(e, "chase_active", 1, 1); - me.TD(me, 1, 2, e = makeXonoticSlider(10, 100, 1, "chase_back")); - setDependent(e, "chase_active", 1, 1); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Up distance"))); - setDependent(e, "chase_active", 1, 1); - me.TD(me, 1, 2, e = makeXonoticSlider(10, 50, 1, "chase_up")); - setDependent(e, "chase_active", 1, 1); - me.TR(me); - - me.gotoRC(me, me.rows - 1, 0); - me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0')); - e.onClick = Dialog_Close; - e.onClickEntity = me; -} -#endif diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c deleted file mode 100644 index cfdaf8fdf..000000000 --- a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_weapons.c +++ /dev/null @@ -1,78 +0,0 @@ -#ifdef INTERFACE -CLASS(XonoticWeaponsDialog) EXTENDS(XonoticDialog) - METHOD(XonoticWeaponsDialog, toString, string(entity)) - METHOD(XonoticWeaponsDialog, fill, void(entity)) - METHOD(XonoticWeaponsDialog, showNotify, void(entity)) - ATTRIB(XonoticWeaponsDialog, title, string, _("Weapon settings")) - ATTRIB(XonoticWeaponsDialog, color, vector, SKINCOLOR_DIALOG_WEAPONS) - ATTRIB(XonoticWeaponsDialog, intendedWidth, float, 0.7) - ATTRIB(XonoticWeaponsDialog, rows, float, 12) - ATTRIB(XonoticWeaponsDialog, columns, float, 5.2) - ATTRIB(XonoticWeaponsDialog, weaponsList, entity, NULL) -ENDCLASS(XonoticWeaponsDialog) -#endif - -#ifdef IMPLEMENTATION -void XonoticWeaponsDialog_showNotify(entity me) -{ - loadAllCvars(me); -} -string XonoticWeaponsDialog_toString(entity me) -{ - return me.weaponsList.toString(me.weaponsList); -} -void XonoticWeaponsDialog_fill(entity me) -{ - entity e; - - me.TR(me); - me.TD(me, 1, 2, makeXonoticTextLabel(0, _("Weapon priority list:"))); - me.TR(me); - me.TD(me, 8, 2, e = me.weaponsList = makeXonoticWeaponsList()); - me.gotoRC(me, 9, 0); - me.TD(me, 1, 1, e = makeXonoticButton(_("Up"), '0 0 0')); - e.onClick = WeaponsList_MoveUp_Click; - e.onClickEntity = me.weaponsList; - me.TD(me, 1, 1, e = makeXonoticButton(_("Down"), '0 0 0')); - e.onClick = WeaponsList_MoveDown_Click; - e.onClickEntity = me.weaponsList; - - me.gotoRC(me, 0, 2.2); me.setFirstColumn(me, me.currentColumn); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_weaponpriority_useforcycling", _("Use priority list for weapon cycling"))); - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_autoswitch", _("Auto switch weapons on pickup"))); - me.TR(me); - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "r_drawviewmodel", _("Draw 1st person weapon model"))); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "cl_gunalign", "4", _("Left align"))); - setDependent(e, "r_drawviewmodel", 1, 1); - me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "cl_gunalign", "1", _("Center"))); - setDependent(e, "r_drawviewmodel", 1, 1); - me.TD(me, 1, 1.0, e = makeXonoticRadioButton(1, "cl_gunalign", "3", _("Right align"))); - setDependent(e, "r_drawviewmodel", 1, 1); - me.TR(me); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_followmodel", _("Gun model swaying"))); - makeMulti(e, "cl_leanmodel"); - setDependent(e, "r_drawviewmodel", 1, 1); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_bobmodel", _("Gun model bobbing"))); - setDependent(e, "r_drawviewmodel", 1, 1); - //me.TR(me); - //me.TR(me); - // me.TDempty(me, 0.2); - // me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("VWMDL^Scale")))); - // setDependent(e, "r_drawviewmodel", 1, 1); - // me.TD(me, 1, 2, e = makeXonoticSlider(0.1, 2, 0.1, "cl_viewmodel_scale")); - // setDependent(e, "r_drawviewmodel", 1, 1); - - me.gotoRC(me, me.rows - 1, 0); - me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0')); - e.onClick = Dialog_Close; - e.onClickEntity = me; -} -#endif diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_profile.c b/qcsrc/menu/xonotic/dialog_multiplayer_profile.c new file mode 100644 index 000000000..4d1aeb1d7 --- /dev/null +++ b/qcsrc/menu/xonotic/dialog_multiplayer_profile.c @@ -0,0 +1,175 @@ +#ifdef INTERFACE +CLASS(XonoticProfileTab) EXTENDS(XonoticTab) + METHOD(XonoticProfileTab, fill, void(entity)) + METHOD(XonoticProfileTab, draw, void(entity)) + ATTRIB(XonoticProfileTab, title, string, _("Profile")) + ATTRIB(XonoticProfileTab, intendedWidth, float, 0.9) + ATTRIB(XonoticProfileTab, rows, float, 23) + ATTRIB(XonoticProfileTab, columns, float, 6.1) // added extra .2 for center space + ATTRIB(XonoticProfileTab, playerNameLabel, entity, NULL) + ATTRIB(XonoticProfileTab, playerNameLabelAlpha, float, 0) +ENDCLASS(XonoticProfileTab) +entity makeXonoticProfileTab(); +#endif + +#ifdef IMPLEMENTATION +entity makeXonoticProfileTab() +{ + entity me; + me = spawnXonoticProfileTab(); + me.configureDialog(me); + return me; +} +void XonoticProfileTab_draw(entity me) +{ + if(cvar_string("_cl_name") == "Player") + me.playerNameLabel.alpha = ((mod(time * 2, 2) < 1) ? 1 : 0); + else + me.playerNameLabel.alpha = me.playerNameLabelAlpha; + SUPER(XonoticProfileTab).draw(me); +} +void XonoticProfileTab_fill(entity me) +{ + entity e, pms, label, box; + float i; + + // ============== + // NAME SECTION + // ============== + me.gotoRC(me, 0.5, 0); + me.TD(me, 1, 3, me.playerNameLabel = makeXonoticTextLabel(0.5, _("Name"))); + me.playerNameLabel.isBold = TRUE; + me.playerNameLabelAlpha = 0.5; + + me.gotoRC(me, 1.5, 0); + me.TD(me, 1, 3, label = makeXonoticTextLabel(0.5, string_null)); + label.allowCut = 1; + label.allowColors = 1; + label.alpha = 1; + label.isBold = TRUE; + label.fontSize = SKINFONTSIZE_TITLE; + + me.gotoRC(me, 2.5, 0); + me.TD(me, 1, 3.0, box = makeXonoticInputBox(1, "_cl_name")); + box.forbiddenCharacters = "\r\n\\\"$"; // don't care, isn't getting saved + box.maxLength = -127; // negative means encoded length in bytes + box.saveImmediately = 1; + box.enableClearButton = 0; + label.textEntity = box; + me.TR(me); + me.TD(me, 5, 1, e = makeXonoticColorpicker(box)); + me.TD(me, 5, 2, e = makeXonoticCharmap(box)); + + // =============== + // MODEL SECTION + // =============== + //me.gotoRC(me, 0.5, 3.1); me.setFirstColumn(me, me.currentColumn); // TOP RIGHT + //me.gotoRC(me, 9, 3.1); me.setFirstColumn(me, me.currentColumn); // BOTTOM RIGHT + me.gotoRC(me, 9, 0); me.setFirstColumn(me, me.currentColumn); // BOTTOM LEFT + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Model"))); + e.isBold = TRUE; + e.alpha = 0.5; + me.TR(me); + //me.TDempty(me, 0); // MODEL LEFT, COLOR RIGHT + me.TDempty(me, 1); // MODEL RIGHT, COLOR LEFT + pms = makeXonoticPlayerModelSelector(); + me.TD(me, 1, 0.3, e = makeXonoticButton("<<", '0 0 0')); + e.onClick = PlayerModelSelector_Prev_Click; + e.onClickEntity = pms; + me.TD(me, 11.5, 1.4, pms); + me.TD(me, 1, 0.3, e = makeXonoticButton(">>", '0 0 0')); + e.onClick = PlayerModelSelector_Next_Click; + e.onClickEntity = pms; + + //me.setFirstColumn(me, me.currentColumn + 2); // MODEL LEFT, COLOR RIGHT + me.gotoRC(me, me.currentRow, 0); me.setFirstColumn(me, me.currentColumn); // MODEL RIGHT, COLOR LEFT + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0.5, _("Glowing color"))); + e.isBold = TRUE; + e.alpha = 0.5; + for(i = 0; i < 15; ++i) + { + if(mod(i, 5) == 0) + me.TR(me); + me.TDNoMargin(me, 1, 0.2, e = makeXonoticColorButton(1, 0, i), '0 1 0'); + } + me.TR(me); + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0.5, _("Detail color"))); + e.isBold = TRUE; + e.alpha = 0.5; + for(i = 0; i < 15; ++i) + { + if(mod(i, 5) == 0) + me.TR(me); + me.TDNoMargin(me, 1, 0.2, e = makeXonoticColorButton(2, 1, i), '0 1 0'); + } + + // ==================== + // STATISTICS SECTION + // ==================== + me.gotoRC(me, 0.5, 3.1); me.setFirstColumn(me, me.currentColumn); // TOP RIGHT + //me.gotoRC(me, 9, 3.1); me.setFirstColumn(me, me.currentColumn); // BOTTOM RIGHT + //me.gotoRC(me, 9, 0); me.setFirstColumn(me, me.currentColumn); // BOTTOM LEFT + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Statistics"))); + e.isBold = TRUE; + e.alpha = 0.5; + me.TR(me); + me.TDempty(me, 0.25); + me.TD(me, 1, 2.5, e = makeXonoticCheckBox(0, "cl_allow_uidtracking", _("Allow player statistics to track your client"))); + me.TR(me); + me.TDempty(me, 0.25); + me.TD(me, 1, 2.5, e = makeXonoticCheckBox(0, "cl_allow_uid2name", _("Allow player statistics to use your nickname"))); + setDependent(e, "cl_allow_uidtracking", 1, 1); + me.gotoRC(me, 4, 3.1); // TOP RIGHT + //me.gotoRC(me, 12.5, 3.1); // BOTTOM RIGHT + //me.gotoRC(me, 12.5, 0); // BOTTOM LEFT + me.TDempty(me, 0.25); + me.TD(me, 9, 2.5, statslist = makeXonoticStatsList()); + //setDependent(statslist, "cl_allow_uidtracking", 1, 1); + + // ================= + // COUNTRY SECTION + // ================= + me.gotoRC(me, 16, 3.1); me.setFirstColumn(me, me.currentColumn); // BOTTOM SECTION, TOP POS + //me.gotoRC(me, 13.5, 3.1); me.setFirstColumn(me, me.currentColumn); // BOTTOM SECTION, TOP POS + //me.gotoRC(me, 0.5, 3.1); me.setFirstColumn(me, me.currentColumn); // TOP SECTION, TOP POS + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Country"))); + e.isBold = TRUE; + e.alpha = 0.5; + me.TR(me); + me.TDempty(me, 0.5); + me.TD(me, 4.5, 2, e = makeXonoticLanguageList()); // todo: cl_country: create proper country list + + + // ================ + // GENDER SECTION + // ================ + me.gotoRC(me, 13.5, 3.1); me.setFirstColumn(me, me.currentColumn); // BOTTOM SECTION, TOP POS + //me.gotoRC(me, 19.5, 3.1); me.setFirstColumn(me, me.currentColumn); // BOTTOM SECTION, BOTTOM POS + //me.gotoRC(me, 6.5, 3.1); me.setFirstColumn(me, me.currentColumn); // TOP SECTION, BOTTOM POS + #if 0 + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Gender:"))); + me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_gender")); + e.addValue(e, ZCTX(_("GENDER^Undisclosed")), "0"); + e.addValue(e, ZCTX(_("GENDER^Female")), "1"); + e.addValue(e, ZCTX(_("GENDER^Male")), "2"); + e.configureXonoticTextSliderValues(e); + #else + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Gender"))); + e.isBold = TRUE; + e.alpha = 0.5; + me.TR(me); + #define GENDERWIDTH_OFFSET 0.25 + #define GENDERWIDTH_LENGTH 2.5 + #define GENDERWIDTH_ITEM (GENDERWIDTH_LENGTH / 3) + me.TDempty(me, GENDERWIDTH_OFFSET); + me.TD(me, 1, GENDERWIDTH_ITEM, e = makeXonoticRadioButton(3, "cl_gender", "2", _("Female"))); + me.TD(me, 1, GENDERWIDTH_ITEM, e = makeXonoticRadioButton(3, "cl_gender", "1", _("Male"))); + me.TD(me, 1, GENDERWIDTH_ITEM, e = makeXonoticRadioButton(3, "cl_gender", "0", _("Undisclosed"))); + #endif + + me.gotoRC(me, me.rows - 1, 0); + me.TD(me, 1, me.columns, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "color -1 -1;name \"$_cl_name\";sendcvar cl_weaponpriority;sendcvar cl_autoswitch;sendcvar cl_forceplayermodels;sendcvar cl_forceplayermodelsfromxonotic;playermodel $_cl_playermodel;playerskin $_cl_playerskin", COMMANDBUTTON_APPLY)); +} +#endif diff --git a/qcsrc/menu/xonotic/dialog_settings.c b/qcsrc/menu/xonotic/dialog_settings.c index 930fa7df9..f7003b44d 100644 --- a/qcsrc/menu/xonotic/dialog_settings.c +++ b/qcsrc/menu/xonotic/dialog_settings.c @@ -4,7 +4,7 @@ CLASS(XonoticSettingsDialog) EXTENDS(XonoticDialog) ATTRIB(XonoticSettingsDialog, title, string, _("Settings")) ATTRIB(XonoticSettingsDialog, color, vector, SKINCOLOR_DIALOG_SETTINGS) ATTRIB(XonoticSettingsDialog, intendedWidth, float, 0.96) - ATTRIB(XonoticSettingsDialog, rows, float, 19) + ATTRIB(XonoticSettingsDialog, rows, float, 17) ATTRIB(XonoticSettingsDialog, columns, float, 6) ENDCLASS(XonoticSettingsDialog) #endif @@ -13,16 +13,17 @@ ENDCLASS(XonoticSettingsDialog) void XonoticSettingsDialog_fill(entity me) { entity mc; - mc = makeXonoticTabController(me.rows - 2); + mc = makeXonoticTabController(me.rows - 2.5); me.TR(me); - me.TD(me, 1, 1, mc.makeTabButton(mc, _("Input"), makeXonoticInputSettingsTab())); - me.TD(me, 1, 1, mc.makeTabButton(mc, _("Video"), makeXonoticVideoSettingsTab())); - me.TD(me, 1, 1, mc.makeTabButton(mc, _("Effects"), makeXonoticEffectsSettingsTab())); - me.TD(me, 1, 1, mc.makeTabButton(mc, _("Audio"), makeXonoticAudioSettingsTab())); - me.TD(me, 1, 1, mc.makeTabButton(mc, _("User"), makeXonoticUserSettingsTab())); - me.TD(me, 1, 1, mc.makeTabButton(mc, _("Misc"), makeXonoticMiscSettingsTab())); + me.TD(me, 1, 2, mc.makeTabButton(mc, _("Video"), makeXonoticVideoSettingsTab())); + me.TD(me, 1, 2, mc.makeTabButton(mc, _("Effects"), makeXonoticEffectsSettingsTab())); + me.TD(me, 1, 2, mc.makeTabButton(mc, _("Audio"), makeXonoticAudioSettingsTab())); me.TR(me); - me.TR(me); - me.TD(me, me.rows - 2, me.columns, mc); + me.TD(me, 1, 1.5, mc.makeTabButton(mc, _("Game"), makeXonoticGameSettingsTab())); + me.TD(me, 1, 1.5, mc.makeTabButton(mc, _("Input"), makeXonoticInputSettingsTab())); + me.TD(me, 1, 1.5, mc.makeTabButton(mc, _("User"), makeXonoticUserSettingsTab())); + me.TD(me, 1, 1.5, mc.makeTabButton(mc, _("Misc"), makeXonoticMiscSettingsTab())); + me.gotoRC(me, 2.5, 0); + me.TD(me, me.rows - 2.5, me.columns, mc); } #endif diff --git a/qcsrc/menu/xonotic/dialog_settings_audio.c b/qcsrc/menu/xonotic/dialog_settings_audio.c index f3c27915e..4db408c73 100644 --- a/qcsrc/menu/xonotic/dialog_settings_audio.c +++ b/qcsrc/menu/xonotic/dialog_settings_audio.c @@ -3,7 +3,7 @@ CLASS(XonoticAudioSettingsTab) EXTENDS(XonoticTab) METHOD(XonoticAudioSettingsTab, fill, void(entity)) ATTRIB(XonoticAudioSettingsTab, title, string, _("Audio")) ATTRIB(XonoticAudioSettingsTab, intendedWidth, float, 0.9) - ATTRIB(XonoticAudioSettingsTab, rows, float, 17) + ATTRIB(XonoticAudioSettingsTab, rows, float, 14.5) ATTRIB(XonoticAudioSettingsTab, columns, float, 6.2) // added extra .2 for center space ENDCLASS(XonoticAudioSettingsTab) entity makeXonoticAudioSettingsTab(); @@ -20,7 +20,7 @@ entity makeXonoticAudioSettingsTab() void XonoticAudioSettingsTab_fill(entity me) { - entity e, s, sl; + entity e, s; me.TR(me); s = makeXonoticDecibelsSlider(-40, 0, 0.4, "mastervolume"); @@ -123,13 +123,16 @@ void XonoticAudioSettingsTab_fill(entity me) e.addValue(e, _("7.1"), "8"); e.configureXonoticTextSliderValues(e); me.TR(me); - me.TD(me, 1, 1.2, e = makeXonoticCheckBox(0, "snd_swapstereo", _("Swap Stereo"))); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "snd_swapstereo", _("Swap stereo output channels"))); setDependent(e, "snd_channels", 1.5, 0.5); - me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "snd_spatialization_control", _("Headphone friendly mode"))); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "snd_spatialization_control", _("Headphone friendly mode"))); setDependent(e, "snd_channels", 1.5, 0.5); me.TR(me); me.TR(me); me.TD(me, 1, 3, makeXonoticCheckBox(0, "cl_hitsound", _("Hit indication sound"))); + e.sendCvars = TRUE; me.TR(me); me.TD(me, 1, 3, makeXonoticCheckBox(0, "con_chatsound", _("Chat message sound"))); me.TR(me); @@ -144,23 +147,20 @@ void XonoticAudioSettingsTab_fill(entity me) e.addValue(e, ZCTX(_("WRN^Both")), "3"); e.configureXonoticTextSliderValues(e); me.TR(me); - me.TR(me); - sl = makeXonoticSlider(0.15, 1, 0.05, "cl_autotaunt"); - sl.valueDisplayMultiplier = 100; - sl.valueDigits = 0; - me.TD(me, 1, 3, e = makeXonoticSliderCheckBox(0, 1, sl, _("Automatic taunts"))); - if(sl.value != e.savedValue) - e.savedValue = 0.65; // default - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, makeXonoticTextLabel(0, _("Frequency:"))); - me.TD(me, 1, 2, sl); + me.TD(me, 1, 1, makeXonoticTextLabel(0, _("Automatic taunts:"))); + me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_autotaunt")); + e.addValue(e, _("Never"), "0"); + e.addValue(e, _("Sometimes"), "0.35"); + e.addValue(e, _("Often"), "0.65"); + e.addValue(e, _("Always"), "1"); + e.configureXonoticTextSliderValues(e); + e.sendCvars = TRUE; me.TR(me); me.TR(me); if(cvar("developer")) me.TD(me, 1, 3, makeXonoticCheckBox(0, "showsound", _("Debug info about sounds"))); me.gotoRC(me, me.rows - 1, 0); - me.TD(me, 1, me.columns, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "snd_restart; snd_attenuation_method_$menu_snd_attenuation_method; sendcvar cl_hitsound; sendcvar cl_autotaunt; sendcvar cl_voice_directional; sendcvar cl_voice_directional_taunt_attenuation", COMMANDBUTTON_APPLY)); + me.TD(me, 1, me.columns, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "snd_restart; snd_attenuation_method_${menu_snd_attenuation_method}", COMMANDBUTTON_APPLY)); } #endif diff --git a/qcsrc/menu/xonotic/dialog_settings_effects.c b/qcsrc/menu/xonotic/dialog_settings_effects.c index a963d1e30..16d364425 100644 --- a/qcsrc/menu/xonotic/dialog_settings_effects.c +++ b/qcsrc/menu/xonotic/dialog_settings_effects.c @@ -3,7 +3,7 @@ CLASS(XonoticEffectsSettingsTab) EXTENDS(XonoticTab) METHOD(XonoticEffectsSettingsTab, fill, void(entity)) ATTRIB(XonoticEffectsSettingsTab, title, string, _("Effects")) ATTRIB(XonoticEffectsSettingsTab, intendedWidth, float, 0.9) - ATTRIB(XonoticEffectsSettingsTab, rows, float, 17) + ATTRIB(XonoticEffectsSettingsTab, rows, float, 14.5) ATTRIB(XonoticEffectsSettingsTab, columns, float, 6.2) // added extra .2 for center space ENDCLASS(XonoticEffectsSettingsTab) entity makeXonoticEffectsSettingsTab(); @@ -47,8 +47,7 @@ void XonoticEffectsSettingsTab_fill(entity me) if(cvar("developer")) me.TD(me, 1, 5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Ultimate")), '0.5 0 0', "exec effects-ultimate.cfg", 0)); - me.TR(me); - me.TR(me); + me.gotoRC(me, 1.25, 0); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Geometry detail:"))); me.TD(me, 1, 2, e = makeXonoticTextSlider("r_subdivisions_tolerance")); e.addValue(e, ZCTX(_("DET^Lowest")), "16"); @@ -60,7 +59,13 @@ void XonoticEffectsSettingsTab_fill(entity me) e.configureXonoticTextSliderValues(e); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Player detail:"))); - me.TD(me, 1, 2, e = makeXonoticSlider(4, 0, -0.1, "cl_playerdetailreduction")); + me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_playerdetailreduction")); + e.addValue(e, ZCTX(_("PDET^Low")), "4"); + e.addValue(e, ZCTX(_("PDET^Medium")), "3"); + e.addValue(e, ZCTX(_("PDET^Normal")), "2"); + e.addValue(e, ZCTX(_("PDET^Good")), "1"); + e.addValue(e, ZCTX(_("PDET^Best")), "0"); + e.configureXonoticTextSliderValues(e); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Texture resolution:"))); setDependent(e, "r_showsurfaces", 0, 0); @@ -126,23 +131,23 @@ void XonoticEffectsSettingsTab_fill(entity me) setDependentAND(e, "vid_gl20", 1, 1, "r_water", 1, 1); me.TR(me); me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Particles quality:"))); - me.TD(me, 1, 2, e = makeXonoticSlider(0.2, 1.0, 0.1, "cl_particles_quality")); - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Particles distance:"))); - me.TD(me, 1, 2, e = makeXonoticSlider(500, 2000, 100, "r_drawparticles_drawdistance")); + me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "cl_decals", _("Decals"))); + me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "cl_decals_models", _("Decals on models"))); + setDependent(e, "cl_decals", 1, 1); me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Damage effects:"))); - me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_damageeffect")); - e.addValue(e, ZCTX(_("DMGPRTCLS^Disabled")), "0"); - e.addValue(e, ZCTX(_("DMGPRTCLS^Skeletal")), "1"); - e.addValue(e, ZCTX(_("DMGPRTCLS^All")), "2"); - e.configureXonoticTextSliderValues(e); + me.TDempty(me, 0.2); + me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Distance:"))); + setDependent(e, "cl_decals", 1, 1); + me.TD(me, 1, 2, e = makeXonoticSlider(200, 500, 20, "r_drawdecals_drawdistance")); + setDependent(e, "cl_decals", 1, 1); me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_spawn_point_particles", _("Particle effects for spawnpoints"))); - makeMulti(e, "cl_spawn_event_particles"); + me.TDempty(me, 0.2); + me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Time:"))); + setDependent(e, "cl_decals", 1, 1); + me.TD(me, 1, 2, e = makeXonoticSlider(1, 20, 1, "cl_decals_time")); + setDependent(e, "cl_decals", 1, 1); - me.gotoRC(me, 2, 3.2); me.setFirstColumn(me, me.currentColumn); + me.gotoRC(me, 1.25, 3.2); me.setFirstColumn(me, me.currentColumn); me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "r_coronas", "0", _("No dynamic lighting"))); me.TR(me); me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "gl_flashblend", string_null, _("Fake corona lighting"))); @@ -180,21 +185,16 @@ void XonoticEffectsSettingsTab_fill(entity me) me.TD(me, 1, 2, s); me.TR(me); me.TR(me); - me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "cl_decals", _("Decals"))); - me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "cl_decals_models", _("Decals on models"))); - setDependent(e, "cl_decals", 1, 1); + me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "cl_particles", _("Particles"))); + me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "cl_spawn_point_particles", _("Spawnpoint effects"))); + makeMulti(e, "cl_spawn_event_particles"); + setDependent(e, "cl_particles", 1, 1); me.TR(me); me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Distance:"))); - setDependent(e, "cl_decals", 1, 1); - me.TD(me, 1, 2, e = makeXonoticSlider(200, 500, 20, "r_drawdecals_drawdistance")); - setDependent(e, "cl_decals", 1, 1); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Time:"))); - setDependent(e, "cl_decals", 1, 1); - me.TD(me, 1, 2, e = makeXonoticSlider(1, 20, 1, "cl_decals_time")); - setDependent(e, "cl_decals", 1, 1); + me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Quality:"))); + setDependent(e, "cl_particles", 1, 1); + me.TD(me, 1, 2, e = makeXonoticParticlesSlider()); + setDependent(e, "cl_particles", 1, 1); me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "vid_restart", COMMANDBUTTON_APPLY)); diff --git a/qcsrc/menu/xonotic/dialog_settings_game.c b/qcsrc/menu/xonotic/dialog_settings_game.c new file mode 100644 index 000000000..b75c1ac49 --- /dev/null +++ b/qcsrc/menu/xonotic/dialog_settings_game.c @@ -0,0 +1,54 @@ +#ifdef INTERFACE +CLASS(XonoticGameSettingsTab) EXTENDS(XonoticTab) + METHOD(XonoticGameSettingsTab, fill, void(entity)) + ATTRIB(XonoticGameSettingsTab, title, string, _("Game")) + ATTRIB(XonoticGameSettingsTab, intendedWidth, float, 0.9) + ATTRIB(XonoticGameSettingsTab, rows, float, 14.5) + ATTRIB(XonoticGameSettingsTab, columns, float, 6.5) +ENDCLASS(XonoticGameSettingsTab) +entity makeXonoticGameSettingsTab(); +#endif + +#ifdef IMPLEMENTATION +entity makeXonoticGameSettingsTab() +{ + entity me; + me = spawnXonoticGameSettingsTab(); + me.configureDialog(me); + return me; +} + +void XonoticGameSettingsTab_fill(entity me) +{ + entity mc; + mc = makeXonoticTabController(me.rows - 1.5); + + me.TR(me); + me.TDempty(me, 0.25); + me.TD(me, 1, 1, mc.makeTabButton(mc, _("View"), makeXonoticGameViewSettingsTab())); + me.TD(me, 1, 1, mc.makeTabButton(mc, _("Crosshair"), makeXonoticGameCrosshairSettingsTab())); + me.TD(me, 1, 1, mc.makeTabButton(mc, _("HUD"), makeXonoticGameHUDSettingsTab())); + me.TD(me, 1, 1, mc.makeTabButton(mc, _("Messages"), makeXonoticGameMessageSettingsTab())); + me.TD(me, 1, 1, mc.makeTabButton(mc, _("Weapons"), makeXonoticGameWeaponsSettingsTab())); + me.TD(me, 1, 1, mc.makeTabButton(mc, _("Models"), makeXonoticGameModelSettingsTab())); + + me.gotoRC(me, 1.5, 0); + me.TD(me, me.rows - 1.5, me.columns, mc); + + /* + + makeXonoticGameViewSettingsTab())); + makeXonoticGameGeneralSettingsTab())); + makeXonoticGameCrosshairSettingsTab())); + + makeXonoticGameWeaponSettingsTab())); + l"), makeXonoticGamePlayermodelSettingsTab())); + makeXonoticGameHUDSettingsTab())); + on"), makeXonoticGameNotificationSettingsTab())); + + + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_gentle", _("Disable gore effects and harsh language"))); // also set sv_gentle + */ +} +#endif diff --git a/qcsrc/menu/xonotic/dialog_settings_game_crosshair.c b/qcsrc/menu/xonotic/dialog_settings_game_crosshair.c new file mode 100644 index 000000000..3e164c11f --- /dev/null +++ b/qcsrc/menu/xonotic/dialog_settings_game_crosshair.c @@ -0,0 +1,163 @@ +#ifdef INTERFACE +CLASS(XonoticGameCrosshairSettingsTab) EXTENDS(XonoticTab) + //METHOD(XonoticGameCrosshairSettingsTab, toString, string(entity)) + METHOD(XonoticGameCrosshairSettingsTab, fill, void(entity)) + METHOD(XonoticGameCrosshairSettingsTab, showNotify, void(entity)) + ATTRIB(XonoticGameCrosshairSettingsTab, title, string, _("Crosshair")) + ATTRIB(XonoticGameCrosshairSettingsTab, intendedWidth, float, 0.9) + ATTRIB(XonoticGameCrosshairSettingsTab, rows, float, 13) + ATTRIB(XonoticGameCrosshairSettingsTab, columns, float, 6.2) +ENDCLASS(XonoticGameCrosshairSettingsTab) +entity makeXonoticGameCrosshairSettingsTab(); +#endif + +#ifdef IMPLEMENTATION +void XonoticGameCrosshairSettingsTab_showNotify(entity me) +{ + loadAllCvars(me); +} +entity makeXonoticGameCrosshairSettingsTab() +{ + entity me; + me = spawnXonoticGameCrosshairSettingsTab(); + me.configureDialog(me); + return me; +} + +void XonoticGameCrosshairSettingsTab_fill(entity me) +{ + entity e; + float i; + + // crosshair_enabled: 0 = no crosshair options, 1 = no crosshair selection, but everything else enabled, 2 = all crosshair options enabled + // FIXME: In the future, perhaps make one global crosshair_type cvar which has 0 for disabled, 1 for custom, 2 for per weapon, etc? + me.TR(me); //me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn); + me.TD(me, 1, 1, e = makeXonoticRadioButton(3, "crosshair_enabled", "0", _("No crosshair"))); + //me.TR(me); + me.TD(me, 1, 1, e = makeXonoticRadioButton(3, "crosshair_per_weapon", string_null, _("Per weapon"))); + makeMulti(e, "crosshair_enabled"); + //me.TR(me); + me.TD(me, 1, 1, e = makeXonoticRadioButton(3, "crosshair_enabled", "2", _("Custom"))); + me.TR(me); + me.TDempty(me, 0.1); + for(i = 1; i <= 14; ++i) { + me.TDNoMargin(me, 1, 2 / 14, e = makeXonoticCrosshairButton(4, i), '1 1 0'); + setDependentAND(e, "crosshair_per_weapon", 0, 0, "crosshair_enabled", 1, 2); + } + // show a larger preview of the selected crosshair + me.TDempty(me, 0.1); + me.TDNoMargin(me, 3, 0.8, e = makeXonoticCrosshairButton(7, -1), '1 1 0'); // crosshair -1 makes this a preview + setDependentAND(e, "crosshair_per_weapon", 0, 0, "crosshair_enabled", 1, 2); + me.TR(me); + me.TDempty(me, 0.1); + for(i = 15; i <= 28; ++i) { + me.TDNoMargin(me, 1, 2 / 14, e = makeXonoticCrosshairButton(4, i), '1 1 0'); + setDependentAND(e, "crosshair_per_weapon", 0, 0, "crosshair_enabled", 1, 2); + } + me.TR(me); + me.TR(me); + me.TDempty(me, 0.1); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Crosshair size:"))); + setDependent(e, "crosshair_enabled", 1, 2); + me.TD(me, 1, 1.9, e = makeXonoticSlider(0.1, 1.0, 0.01, "crosshair_size")); + setDependent(e, "crosshair_enabled", 1, 2); + me.TR(me); + me.TDempty(me, 0.1); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Crosshair alpha:"))); + setDependent(e, "crosshair_enabled", 1, 2); + me.TD(me, 1, 1.9, e = makeXonoticSlider(0, 1, 0.1, "crosshair_alpha")); + setDependent(e, "crosshair_enabled", 1, 2); + me.TR(me); + me.TDempty(me, 0.1); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Crosshair color:"))); + setDependent(e, "crosshair_enabled", 1, 2); + me.TD(me, 1, 0.9, e = makeXonoticRadioButton(5, "crosshair_color_special", "1", _("Per weapon"))); + setDependent(e, "crosshair_enabled", 1, 2); + me.TD(me, 1, 1, e = makeXonoticRadioButton(5, "crosshair_color_special", "2", _("By health"))); + setDependent(e, "crosshair_enabled", 1, 2); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 0.8, e = makeXonoticRadioButton(5, "crosshair_color_special", "0", _("Custom"))); + setDependent(e, "crosshair_enabled", 1, 2); + me.TD(me, 2, 2, e = makeXonoticColorpickerString("crosshair_color", "crosshair_color")); + setDependentAND(e, "crosshair_color_special", 0, 0, "crosshair_enabled", 1, 2); + me.TR(me); + me.TR(me); + me.TR(me); + me.TDempty(me, 0.1); + me.TD(me, 1, 2.9, e = makeXonoticCheckBox(0, "crosshair_ring", _("Use rings to indicate weapon status"))); + makeMulti(e, "crosshair_ring_reload"); + setDependent(e, "crosshair_enabled", 1, 2); + //me.TR(me); + // me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Ring size:"))); + // setDependentAND(e, "crosshair_ring", 1, 1, "crosshair_enabled", 1, 2); + // me.TD(me, 1, 2, e = makeXonoticSlider(2, 4, 0.1, "crosshair_ring_size")); + // setDependentAND(e, "crosshair_ring", 1, 1, "crosshair_enabled", 1, 2); + me.TR(me); + me.TDempty(me, 0.3); + me.TD(me, 1, 0.9, e = makeXonoticTextLabel(0, _("Ring alpha:"))); + setDependentAND(e, "crosshair_ring", 1, 1, "crosshair_enabled", 1, 2); + me.TD(me, 1, 1.8, e = makeXonoticSlider(0.1, 1, 0.1, "crosshair_ring_alpha")); + setDependentAND(e, "crosshair_ring", 1, 1, "crosshair_enabled", 1, 2); + + me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "crosshair_dot", _("Enable center crosshair dot"))); + setDependent(e, "crosshair_enabled", 1, 2); + me.TR(me); + me.TDempty(me, 0.1); + me.TD(me, 1, 0.9, e = makeXonoticTextLabel(0, _("Dot size:"))); + setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2); + me.TD(me, 1, 2, e = makeXonoticSlider(0.2, 2, 0.1, "crosshair_dot_size")); + setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2); + me.TR(me); + me.TDempty(me, 0.1); + me.TD(me, 1, 0.9, e = makeXonoticTextLabel(0, _("Dot alpha:"))); + setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2); + me.TD(me, 1, 2, e = makeXonoticSlider(0.1, 1, 0.1, "crosshair_dot_alpha")); + setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2); + me.TR(me); + me.TDempty(me, 0.1); + me.TD(me, 1, 0.9, e = makeXonoticTextLabel(0, _("Dot color:"))); + setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2); + me.TD(me, 1, 2, e = makeXonoticRadioButton(1, "crosshair_dot_color_custom", "0", _("Use normal crosshair color"))); + setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 0.8, e = makeXonoticRadioButton(1, "crosshair_dot_color_custom", "1", _("Custom"))); + setDependentAND(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2); + me.TD(me, 2, 2, e = makeXonoticColorpickerString("crosshair_dot_color", "crosshair_dot_color")); + setDependentAND3(e, "crosshair_dot", 1, 1, "crosshair_enabled", 1, 2, "crosshair_dot_color_custom", 1, 1); + me.TR(me); + me.TR(me); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "crosshair_effect_scalefade", _("Smooth effects of crosshairs"))); + setDependent(e, "crosshair_enabled", 1, 2); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "crosshair_hittest_blur", _("Blur crosshair if the shot is obstructed"))); + setDependentAND(e, "crosshair_hittest", 1, 100, "crosshair_enabled", 1, 2); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(1.25, 0, "crosshair_hittest_scale", _("Enlarge crosshair if targeting an enemy"))); + setDependentAND(e, "crosshair_hittest", 1, 100, "crosshair_enabled", 1, 2); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(0.5, 0, "crosshair_hitindication", _("Animate crosshair when hitting an enemy"))); + setDependent(e, "crosshair_enabled", 1, 2); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(0.25, 0, "crosshair_pickup", _("Animate crosshair when picking up an item"))); + setDependent(e, "crosshair_enabled", 1, 2); + /*me.TR(me); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Hit testing:"))); + me.TD(me, 1, 2, e = makeXonoticTextSlider("crosshair_hittest")); + e.addValue(e, ZCTX(_("HTTST^Disabled")), "0"); + e.addValue(e, ZCTX(_("HTTST^TrueAim")), "1"); + e.addValue(e, ZCTX(_("HTTST^Enemies")), "1.25"); + e.configureXonoticTextSliderValues(e); + setDependent(e, "crosshair_enabled", 1, 2);*/ + + /*me.TR(me); + + me.gotoRC(me, me.rows - 1, 0); + me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0')); + e.onClick = Dialog_Close; + e.onClickEntity = me;*/ +} +#endif diff --git a/qcsrc/menu/xonotic/dialog_settings_game_hud.c b/qcsrc/menu/xonotic/dialog_settings_game_hud.c new file mode 100644 index 000000000..68ec7096d --- /dev/null +++ b/qcsrc/menu/xonotic/dialog_settings_game_hud.c @@ -0,0 +1,181 @@ +#ifdef INTERFACE +CLASS(XonoticGameHUDSettingsTab) EXTENDS(XonoticTab) + //METHOD(XonoticGameHUDSettingsTab, toString, string(entity)) + METHOD(XonoticGameHUDSettingsTab, fill, void(entity)) + METHOD(XonoticGameHUDSettingsTab, showNotify, void(entity)) + ATTRIB(XonoticGameHUDSettingsTab, title, string, _("HUD")) + ATTRIB(XonoticGameHUDSettingsTab, intendedWidth, float, 0.9) + ATTRIB(XonoticGameHUDSettingsTab, rows, float, 13) + ATTRIB(XonoticGameHUDSettingsTab, columns, float, 6.2) +ENDCLASS(XonoticGameHUDSettingsTab) +entity makeXonoticGameHUDSettingsTab(); +void HUDSetup_Start(entity me, entity btn); +#endif + +#ifdef IMPLEMENTATION +void HUDSetup_Check_Gamestatus(entity me, entity btn) +{ + if(!(gamestatus & (GAME_CONNECTED | GAME_ISSERVER))) // we're not in a match, ask the player if they want to start one anyway + { + DialogOpenButton_Click(me, main.hudconfirmDialog); + } + else // already in a match, lets just cut to the point and open up the hud editor directly + { + HUDSetup_Start(me, btn); + } +} +void XonoticGameHUDSettingsTab_showNotify(entity me) +{ + loadAllCvars(me); +} +entity makeXonoticGameHUDSettingsTab() +{ + entity me; + me = spawnXonoticGameHUDSettingsTab(); + me.configureDialog(me); + return me; +} + +void XonoticGameHUDSettingsTab_fill(entity me) +{ + entity e; + + // todo: + // threshold: hud_damage_pain_threshold_lower_health + // scoreboard_alpha* + + //me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Scoreboard"))); + e.isBold = TRUE; + e.alpha = 0.5; + //me.TR(me); + // me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Alpha:"))); + // me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.05, "scoreboard_alpha_bg")); + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Fading speed:"))); + me.TD(me, 1, 2, e = makeXonoticScoreboardFadeTimeSlider()); + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Side padding:"))); + me.TD(me, 1, 2, e = makeXonoticSlider(0.05, 0.3, 0.01, "scoreboard_offset_left")); + makeMulti(e, "scoreboard_offset_right"); + + me.TR(me); + //me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "scoreboard_respawntime_decimals", _("Show decimals in respawn countdown"))); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "scoreboard_accuracy", _("Show accuracy underneath scoreboard"))); + + me.TR(me); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Waypoints"))); + e.isBold = TRUE; + e.alpha = 0.5; + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(1, "cl_hidewaypoints", _("Display waypoint markers for objectives on the map"))); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Alpha:"))); + setDependent(e, "cl_hidewaypoints", 0, 0); + me.TD(me, 1, 2, e = makeXonoticSlider(0.1, 1, 0.05, "g_waypointsprite_alpha")); + setDependent(e, "cl_hidewaypoints", 0, 0); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Fontsize:"))); + setDependent(e, "cl_hidewaypoints", 0, 0); + me.TD(me, 1, 2, e = makeXonoticSlider(5, 16, 1, "g_waypointsprite_fontsize")); + setDependent(e, "cl_hidewaypoints", 0, 0); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Edge offset:"))); + setDependent(e, "cl_hidewaypoints", 0, 0); + me.TD(me, 1, 2, e = makeXonoticSlider(0, 0.3, 0.01, "g_waypointsprite_edgeoffset_bottom")); + makeMulti(e, "g_waypointsprite_edgeoffset_top g_waypointsprite_edgeoffset_left g_waypointsprite_edgeoffset_right"); + setDependent(e, "cl_hidewaypoints", 0, 0); + + me.TR(me); + //me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.25, 1, "g_waypointsprite_crosshairfadealpha", _("Fade when near the crosshair"))); + setDependent(e, "cl_hidewaypoints", 0, 0); + + #if 0 + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Damage"))); + e.isBold = TRUE; + e.alpha = 0.5; + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Overlay:"))); + me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.05, "hud_damage")); + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Factor:"))); + setDependent(e, "hud_damage", 0.001, 100); + me.TD(me, 1, 2, e = makeXonoticSlider(0.025, 0.1, 0.025, "hud_damage_factor")); + setDependent(e, "hud_damage", 0.001, 100); + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Fade rate:"))); + setDependent(e, "hud_damage", 0.001, 100); + me.TD(me, 1, 2, e = makeXonoticSlider(0.25, 1, 0.05, "hud_damage_fade_rate")); + setDependent(e, "hud_damage", 0.001, 100); + me.TR(me); + #endif + + me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Player Names"))); + e.isBold = TRUE; + e.alpha = 0.5; + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_shownames", _("Show names above players"))); + + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Alpha:"))); + setDependent(e, "hud_shownames", 1, 1); + me.TD(me, 1, 2, e = makeXonoticSlider(0.1, 1, 0.05, "hud_shownames_alpha")); + setDependent(e, "hud_shownames", 1, 1); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Fontsize:"))); + setDependent(e, "hud_shownames", 1, 1); + me.TD(me, 1, 2, e = makeXonoticSlider(5, 16, 1, "hud_shownames_fontsize")); + setDependent(e, "hud_shownames", 1, 1); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Max distance:"))); + setDependent(e, "hud_shownames", 1, 1); + me.TD(me, 1, 2, e = makeXonoticSlider(2000, 10000, 500, "hud_shownames_maxdistance")); + setDependent(e, "hud_shownames", 1, 1); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Decolorize:"))); + setDependent(e, "hud_shownames", 1, 1); + me.TD(me, 1, 2, e = makeXonoticTextSlider("hud_shownames_decolorize")); + e.addValue(e, ZCTX(_("Never")), "0"); + e.addValue(e, ZCTX(_("Teamplay")), "1"); + e.addValue(e, ZCTX(_("Always")), "2"); + e.configureXonoticTextSliderValues(e); + setDependent(e, "hud_shownames", 1, 1); + + me.TR(me); + //me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(25, 0, "hud_shownames_crosshairdistance", _("Only when near crosshair"))); + setDependent(e, "hud_shownames", 1, 1); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "hud_shownames_status", _("Display health and armor"))); + setDependent(e, "hud_shownames", 1, 1); + + me.TR(me); + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Damage overlay:"))); + me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.05, "hud_damage")); + me.TR(me); + me.TR(me); + me.TDempty(me, 0.5); + me.TD(me, 1, 2, e = makeXonoticButton(_("Enter HUD editor"), '0 0 0')); + e.onClick = HUDSetup_Check_Gamestatus; + e.onClickEntity = me; + // TODO: show hud config name with text here +} +#endif diff --git a/qcsrc/menu/xonotic/dialog_settings_game_hudconfirm.c b/qcsrc/menu/xonotic/dialog_settings_game_hudconfirm.c new file mode 100644 index 000000000..7749a148d --- /dev/null +++ b/qcsrc/menu/xonotic/dialog_settings_game_hudconfirm.c @@ -0,0 +1,40 @@ +#ifdef INTERFACE +CLASS(XonoticHUDConfirmDialog) EXTENDS(XonoticDialog) + METHOD(XonoticHUDConfirmDialog, fill, void(entity)) + ATTRIB(XonoticHUDConfirmDialog, title, string, _("Enter HUD editor")) + ATTRIB(XonoticHUDConfirmDialog, color, vector, SKINCOLOR_DIALOG_HUDCONFIRM) + ATTRIB(XonoticHUDConfirmDialog, intendedWidth, float, 0.5) + ATTRIB(XonoticHUDConfirmDialog, rows, float, 4) + ATTRIB(XonoticHUDConfirmDialog, columns, float, 2) +ENDCLASS(XonoticHUDConfirmDialog) +#endif + +#ifdef IMPLEMENTATION +void HUDSetup_Start(entity me, entity btn) +{ + if (!(gamestatus & (GAME_CONNECTED | GAME_ISSERVER))) + localcmd("map hudsetup/hudsetup", "\n"); + else + localcmd("togglemenu 0\n"); + + localcmd("_hud_configure 1", "\n"); +} + +void XonoticHUDConfirmDialog_fill(entity me) +{ + entity e; + + me.TR(me); + me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("In order for the HUD editor to show, you must first be in game."))); + me.TR(me); + me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Do you wish to start a local game to set up the HUD?"))); + me.TR(me); + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("HDCNFRM^Yes")), '1 0 0')); + e.onClick = HUDSetup_Start; + e.onClickEntity = me; + me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("HDCNFRM^No")), '0 1 0')); + e.onClick = Dialog_Close; + e.onClickEntity = me; +} +#endif diff --git a/qcsrc/menu/xonotic/dialog_settings_game_messages.c b/qcsrc/menu/xonotic/dialog_settings_game_messages.c new file mode 100644 index 000000000..c0dbb1f82 --- /dev/null +++ b/qcsrc/menu/xonotic/dialog_settings_game_messages.c @@ -0,0 +1,127 @@ +#ifdef INTERFACE +CLASS(XonoticGameMessageSettingsTab) EXTENDS(XonoticTab) + //METHOD(XonoticGameWeaponsSettingsTab, toString, string(entity)) + METHOD(XonoticGameMessageSettingsTab, fill, void(entity)) + METHOD(XonoticGameMessageSettingsTab, showNotify, void(entity)) + ATTRIB(XonoticGameMessageSettingsTab, title, string, _("Messages")) + ATTRIB(XonoticGameMessageSettingsTab, intendedWidth, float, 0.9) + ATTRIB(XonoticGameMessageSettingsTab, rows, float, 13) + ATTRIB(XonoticGameMessageSettingsTab, columns, float, 6) + ATTRIB(XonoticGameMessageSettingsTab, weaponsList, entity, NULL) +ENDCLASS(XonoticGameMessageSettingsTab) +entity makeXonoticGameMessageSettingsTab(); +#endif + +#ifdef IMPLEMENTATION +void XonoticGameMessageSettingsTab_showNotify(entity me) +{ + loadAllCvars(me); +} +entity makeXonoticGameMessageSettingsTab() +{ + entity me; + me = spawnXonoticGameMessageSettingsTab(); + me.configureDialog(me); + return me; +} + +void XonoticGameMessageSettingsTab_fill(entity me) +{ + entity e; + + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Frag Information"))); + e.isBold = TRUE; + e.alpha = 0.5; + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_show_sprees", _("Display information about killing sprees"))); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "notification_show_sprees_info_specialonly", _("Only display sprees if they are achievements"))); + makeMulti(e, "notification_show_sprees_center_specialonly"); + setDependent(e, "notification_show_sprees", 1, 1); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "notification_show_sprees_center", _("Show spree information in centerprints"))); + setDependent(e, "notification_show_sprees", 1, 1); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(3, 0, "notification_show_sprees_info", _("Show spree information in death messages"))); + setDependent(e, "notification_show_sprees", 1, 1); + #if 0 + me.TR(me); + me.TDempty(me, 0.1); + me.TD(me, 1, 0.9, e = makeXonoticTextLabel(0, _("Sprees in info messages:"))); + setDependent(e, "notification_show_sprees", 1, 1); + me.TD(me, 1, 2, e = makeXonoticTextSlider("notification_show_sprees_info")); + e.addValue(e, ZCTX(_("Disabled")), "0"); + e.addValue(e, ZCTX(_("Target")), "1"); + e.addValue(e, ZCTX(_("Attacker")), "2"); + e.addValue(e, ZCTX(_("Both")), "3"); + e.configureXonoticTextSliderValues(e); + setDependent(e, "notification_show_sprees", 1, 1); + #endif + me.TR(me); + me.TDempty(me, 0.4); + me.TD(me, 1, 2.6, e = makeXonoticCheckBox(0, "notification_show_sprees_info_newline", _("Print on a seperate line"))); + setDependent(e, "notification_show_sprees", 1, 1); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_CHOICE_FRAG", _("Add extra frag information to centerprint when available"))); + makeMulti(e, "notification_CHOICE_FRAGGED notification_CHOICE_TYPEFRAG notification_CHOICE_TYPEFRAGGED"); + e.sendCvars = TRUE; + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_show_location", _("Add frag location to death messages when available"))); + + me.gotoRC(me, 9, 0); me.setFirstColumn(me, me.currentColumn); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Gamemode Settings"))); + e.isBold = TRUE; + e.alpha = 0.5; + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_CHOICE_CTF_CAPTURE_TIME_RED", _("Display capture times in Capture The Flag"))); + makeMulti(e, "notification_CHOICE_CTF_CAPTURE_TIME_BLUE notification_CHOICE_CTF_CAPTURE_BROKEN_RED notification_CHOICE_CTF_CAPTURE_BROKEN_BLUE notification_CHOICE_CTF_CAPTURE_UNBROKEN_RED notification_CHOICE_CTF_CAPTURE_UNBROKEN_BLUE "); + e.sendCvars = TRUE; + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_CHOICE_CTF_PICKUP_ENEMY", _("Display name of flag stealer in Capture The Flag"))); + makeMulti(e, "notification_CHOICE_CTF_PICKUP_TEAM"); + e.sendCvars = TRUE; + + me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Other"))); + e.isBold = TRUE; + e.alpha = 0.5; + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(4, 1, "con_notify", _("Display console messages in the top left corner"))); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_allow_chatboxprint", _("Display all info messages in the chatbox"))); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_INFO_QUIT_DISCONNECT", _("Display player statuses in the chatbox"))); + makeMulti(e, "notification_INFO_QUIT_KICK_IDLING notification_INFO_JOIN_CONNECT_TEAM_BLUE notification_INFO_JOIN_CONNECT_TEAM_PINK notification_INFO_JOIN_CONNECT_TEAM_RED notification_INFO_JOIN_CONNECT_TEAM_YELLOW"); + me.TR(me); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_CENTER_POWERUP_INVISIBILITY", _("Powerup notifications"))); + makeMulti(e, "notification_CENTER_POWERUP_SHIELD notification_CENTER_POWERUP_SPEED notification_CENTER_POWERUP_STRENGTH notification_CENTER_POWERDOWN_INVISIBILITY notification_CENTER_POWERDOWN_SHIELD notification_CENTER_POWERDOWN_SPEED notification_CENTER_POWERDOWN_STRENGTH notification_CENTER_SUPERWEAPON_BROKEN notification_CENTER_SUPERWEAPON_LOST notification_CENTER_SUPERWEAPON_PICKUP notification_INFO_POWERUP_INVISIBILITY notification_INFO_POWERUP_SHIELD notification_INFO_POWERUP_SPEED notification_INFO_POWERUP_STRENGTH"); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_CENTER_ITEM_WEAPON_DONTHAVE", _("Weapon centerprint notifications"))); + makeMulti(e, "notification_CENTER_ITEM_WEAPON_DROP notification_CENTER_ITEM_WEAPON_GOT notification_CENTER_ITEM_WEAPON_NOAMMO notification_CENTER_ITEM_WEAPON_PRIMORSEC notification_CENTER_ITEM_WEAPON_UNAVAILABLE"); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_INFO_ITEM_WEAPON_DONTHAVE", _("Weapon info message notifications"))); + makeMulti(e, "notification_INFO_ITEM_WEAPON_DROP notification_INFO_ITEM_WEAPON_GOT notification_INFO_ITEM_WEAPON_NOAMMO notification_INFO_ITEM_WEAPON_PRIMORSEC notification_INFO_ITEM_WEAPON_UNAVAILABLE"); + + me.gotoRC(me, 9, 3.2); me.setFirstColumn(me, me.currentColumn); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Announcers"))); + e.isBold = TRUE; + e.alpha = 0.5; + #if 0 + // there's just not enough room for this, and it's not important enough to justify... + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 0, "notification_ANNCE_NUM_RESPAWN_1", _("Respawn countdown sounds"))); + makeMulti(e, "notification_ANNCE_NUM_RESPAWN_2 notification_ANNCE_NUM_RESPAWN_3 notification_ANNCE_NUM_RESPAWN_4 notification_ANNCE_NUM_RESPAWN_5 notification_ANNCE_NUM_RESPAWN_6 notification_ANNCE_NUM_RESPAWN_7 notification_ANNCE_NUM_RESPAWN_8 notification_ANNCE_NUM_RESPAWN_9 notification_ANNCE_NUM_RESPAWN_10"); + #endif + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(1, 0, "notification_ANNCE_KILLSTREAK_03", _("Killstreak sounds"))); + makeMulti(e, "notification_ANNCE_KILLSTREAK_05 notification_ANNCE_KILLSTREAK_10 notification_ANNCE_KILLSTREAK_15 notification_ANNCE_KILLSTREAK_20 notification_ANNCE_KILLSTREAK_25 notification_ANNCE_KILLSTREAK_30"); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(1, 0, "notification_ANNCE_ACHIEVEMENT_AIRSHOT", _("Achievement sounds"))); + makeMulti(e, "notification_ANNCE_ACHIEVEMENT_AMAZING notification_ANNCE_ACHIEVEMENT_AWESOME notification_ANNCE_ACHIEVEMENT_BOTLIKE notification_ANNCE_ACHIEVEMENT_ELECTROBITCH notification_ANNCE_ACHIEVEMENT_IMPRESSIVE notification_ANNCE_ACHIEVEMENT_YODA"); +} +#endif diff --git a/qcsrc/menu/xonotic/dialog_settings_game_model.c b/qcsrc/menu/xonotic/dialog_settings_game_model.c new file mode 100644 index 000000000..e7f68180b --- /dev/null +++ b/qcsrc/menu/xonotic/dialog_settings_game_model.c @@ -0,0 +1,78 @@ +#ifdef INTERFACE +CLASS(XonoticGameModelSettingsTab) EXTENDS(XonoticTab) + //METHOD(XonoticGameModelSettingsTab, toString, string(entity)) + METHOD(XonoticGameModelSettingsTab, fill, void(entity)) + METHOD(XonoticGameModelSettingsTab, showNotify, void(entity)) + ATTRIB(XonoticGameModelSettingsTab, title, string, _("Model")) + ATTRIB(XonoticGameModelSettingsTab, intendedWidth, float, 0.9) + ATTRIB(XonoticGameModelSettingsTab, rows, float, 13) + ATTRIB(XonoticGameModelSettingsTab, columns, float, 5) +ENDCLASS(XonoticGameModelSettingsTab) +entity makeXonoticGameModelSettingsTab(); +#endif + +#ifdef IMPLEMENTATION +void XonoticGameModelSettingsTab_showNotify(entity me) +{ + loadAllCvars(me); +} +entity makeXonoticGameModelSettingsTab() +{ + entity me; + me = spawnXonoticGameModelSettingsTab(); + me.configureDialog(me); + return me; +} + +void XonoticGameModelSettingsTab_fill(entity me) +{ + entity e; + //float i; + + // Note that this is pretty terrible currently due to the lack of options for this tab... + // There is really not many other decent places for these options, additionally + // later I would like quite a few more options in this tab. + + me.gotoRC(me, 0, 1); me.setFirstColumn(me, me.currentColumn); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Items"))); + e.isBold = TRUE; + e.alpha = 0.5; + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_simple_items", _("Use simple 2D images instead of item models"))); + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Unvailable alpha:"))); + me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.1, "cl_ghost_items")); + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Unavailable color:"))); + me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_ghost_items_color")); + e.addValue(e, ZCTX(_("GHOITEMS^Black")), "-1 -1 -1"); + e.addValue(e, ZCTX(_("GHOITEMS^Dark")), "0.1 0.1 0.1"); + e.addValue(e, ZCTX(_("GHOITEMS^Tinted")), "0.6 0.6 0.6"); + e.addValue(e, ZCTX(_("GHOITEMS^Normal")), "1 1 1"); + e.addValue(e, ZCTX(_("GHOITEMS^Blue")), "-1 -1 3"); + e.configureXonoticTextSliderValues(e); + setDependent(e, "cl_ghost_items", 0.001, 1); + + me.TR(me); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Players"))); + e.isBold = TRUE; + e.alpha = 0.5; + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_forceplayermodels", _("Force player models to mine"))); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_forceplayercolors", _("Force player colors to mine"))); + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Body fading:"))); + me.TD(me, 1, 2, e = makeXonoticSlider(0, 2, 0.2, "cl_deathglow")); + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Gibs:"))); + me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_nogibs")); + e.addValue(e, ZCTX(_("GIBS^None")), "1"); + e.addValue(e, ZCTX(_("GIBS^Few")), "0.75"); + e.addValue(e, ZCTX(_("GIBS^Many")), "0.5"); + e.addValue(e, ZCTX(_("GIBS^Lots")), "0"); + e.configureXonoticTextSliderValues(e); + setDependent(e, "cl_gentle", 0, 0); +} +#endif diff --git a/qcsrc/menu/xonotic/dialog_settings_game_view.c b/qcsrc/menu/xonotic/dialog_settings_game_view.c new file mode 100644 index 000000000..3fd451265 --- /dev/null +++ b/qcsrc/menu/xonotic/dialog_settings_game_view.c @@ -0,0 +1,124 @@ +#ifdef INTERFACE +CLASS(XonoticGameViewSettingsTab) EXTENDS(XonoticTab) + //METHOD(XonoticGameCrosshairSettingsTab, toString, string(entity)) + METHOD(XonoticGameViewSettingsTab, fill, void(entity)) + METHOD(XonoticGameViewSettingsTab, showNotify, void(entity)) + ATTRIB(XonoticGameViewSettingsTab, title, string, _("View")) + ATTRIB(XonoticGameViewSettingsTab, intendedWidth, float, 0.9) + ATTRIB(XonoticGameViewSettingsTab, rows, float, 13) + ATTRIB(XonoticGameViewSettingsTab, columns, float, 6.2) +ENDCLASS(XonoticGameViewSettingsTab) +entity makeXonoticGameViewSettingsTab(); +#endif + +#ifdef IMPLEMENTATION +void XonoticGameViewSettingsTab_showNotify(entity me) +{ + loadAllCvars(me); +} +entity makeXonoticGameViewSettingsTab() +{ + entity me; + me = spawnXonoticGameViewSettingsTab(); + me.configureDialog(me); + return me; +} + +void XonoticGameViewSettingsTab_fill(entity me) +{ + entity e; + + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "chase_active", "0", _("1st person perspective"))); + makeMulti(e, "crosshair_hittest_showimpact"); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_eventchase_death", _("Slide to third person upon death"))); + setDependent(e, "chase_active", -1, 0); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.05, 0, "cl_bobfall", _("Smooth the view when landing from a jump"))); + setDependent(e, "chase_active", -1, 0); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.05, 0, "cl_smoothviewheight", _("Smooth the view while crouching"))); + setDependent(e, "chase_active", -1, 0); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(1, 0, "v_idlescale", _("View waving while idle"))); + setDependent(e, "chase_active", -1, 0); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.01, 0, "cl_bob", _("View bobbing while walking around"))); + makeMulti(e, "cl_bob2"); + setDependent(e, "chase_active", -1, 0); + me.TR(me); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "chase_active", "1", _("3rd person perspective"))); + makeMulti(e, "crosshair_hittest_showimpact"); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Back distance"))); + setDependent(e, "chase_active", 1, 1); + me.TD(me, 1, 2, e = makeXonoticSlider(10, 100, 1, "chase_back")); + setDependent(e, "chase_active", 1, 1); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Up distance"))); + setDependent(e, "chase_active", 1, 1); + me.TD(me, 1, 2, e = makeXonoticSlider(10, 50, 1, "chase_up")); + setDependent(e, "chase_active", 1, 1); + me.TR(me); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(1, "cl_clippedspectating", _("Allow passing through walls while spectating"))); + + me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Field of view:"))); + me.TD(me, 1, 2, e = makeXonoticSlider(60, 130, 5, "fov")); + me.TR(me); + me.TR(me); + //me.TDempty(me, 0.2); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, ZCTX(_("ZOOM^Zoom factor:")))); + me.TD(me, 1, 2, e = makeXonoticSlider(2, 16, 0.5, "cl_zoomfactor")); + me.TR(me); + //me.TDempty(me, 0.2); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, ZCTX(_("ZOOM^Zoom speed:")))); + me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_zoomspeed")); + e.addValue(e, "1", "1"); // Samual: for() loop doesn't work here, even though it would make sense. + e.addValue(e, "2", "2"); + e.addValue(e, "3", "3"); + e.addValue(e, "4", "4"); + e.addValue(e, "5", "5"); + e.addValue(e, "6", "6"); + e.addValue(e, "7", "7"); + e.addValue(e, "8", "8"); + e.addValue(e, ZCTX(_("ZOOM^Instant")), "-1"); + e.configureXonoticTextSliderValues(e); + me.TR(me); + //me.TDempty(me, 0.2); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, ZCTX(_("ZOOM^Zoom sensitivity:")))); + me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.1, "cl_zoomsensitivity")); + me.TR(me); + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "cl_velocityzoom_enabled", _("Velocity zoom"))); + me.TD(me, 1, 2, e = makeXonoticCheckBoxEx(3, 1, "cl_velocityzoom_type", _("Forward movement only"))); + setDependent(e, "cl_velocityzoom_enabled", 1, 1); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("VZOOM^Factor")))); + setDependentAND(e, "cl_velocityzoom_enabled", 1, 1, "cl_velocityzoom_type", 1, 3); + me.TD(me, 1, 2, e = makeXonoticSlider(-1, 1, 0.1, "cl_velocityzoom_factor")); + setDependentAND(e, "cl_velocityzoom_enabled", 1, 1, "cl_velocityzoom_type", 1, 3); + me.TR(me); + me.TR(me); + //me.TDempty(me, 0.2); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_reticle", _("Display reticle 2D overlay while zooming"))); + me.TR(me); + //me.TDempty(me, 0.2); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_unpress_zoom_on_death", _("Release zoom when you die or respawn"))); + makeMulti(e, "cl_unpress_zoom_on_spawn"); + me.TR(me); + //me.TDempty(me, 0.2); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_unpress_zoom_on_weapon_switch", _("Release zoom when you switch weapons"))); +} +#endif diff --git a/qcsrc/menu/xonotic/dialog_settings_game_weapons.c b/qcsrc/menu/xonotic/dialog_settings_game_weapons.c new file mode 100644 index 000000000..a6b450d5a --- /dev/null +++ b/qcsrc/menu/xonotic/dialog_settings_game_weapons.c @@ -0,0 +1,79 @@ +#ifdef INTERFACE +CLASS(XonoticGameWeaponsSettingsTab) EXTENDS(XonoticTab) + //METHOD(XonoticGameWeaponsSettingsTab, toString, string(entity)) + METHOD(XonoticGameWeaponsSettingsTab, fill, void(entity)) + METHOD(XonoticGameWeaponsSettingsTab, showNotify, void(entity)) + ATTRIB(XonoticGameWeaponsSettingsTab, title, string, _("Weapons")) + ATTRIB(XonoticGameWeaponsSettingsTab, intendedWidth, float, 0.9) + ATTRIB(XonoticGameWeaponsSettingsTab, rows, float, 13) + ATTRIB(XonoticGameWeaponsSettingsTab, columns, float, 6) + ATTRIB(XonoticGameWeaponsSettingsTab, weaponsList, entity, NULL) +ENDCLASS(XonoticGameWeaponsSettingsTab) +entity makeXonoticGameWeaponsSettingsTab(); +#endif + +#ifdef IMPLEMENTATION +void XonoticGameWeaponsSettingsTab_showNotify(entity me) +{ + loadAllCvars(me); +} +entity makeXonoticGameWeaponsSettingsTab() +{ + entity me; + me = spawnXonoticGameWeaponsSettingsTab(); + me.configureDialog(me); + return me; +} + +void XonoticGameWeaponsSettingsTab_fill(entity me) +{ + entity e; + + me.TR(me); + me.TDempty(me, 0.25); + me.TD(me, 1, 2.5, e = makeXonoticTextLabel(0.5, _("Weapon Priority List"))); + e.isBold = TRUE; + e.alpha = 0.5; + me.TR(me); + me.TDempty(me, 0.25); + me.TD(me, 10, 2.5, e = me.weaponsList = makeXonoticWeaponsList()); + me.gotoRC(me, 11, 0.25); + me.TD(me, 1, 1.25, e = makeXonoticButton(_("Up"), '0 0 0')); + e.onClick = WeaponsList_MoveUp_Click; + e.onClickEntity = me.weaponsList; + me.TD(me, 1, 1.25, e = makeXonoticButton(_("Down"), '0 0 0')); + e.onClick = WeaponsList_MoveDown_Click; + e.onClickEntity = me.weaponsList; + + me.gotoRC(me, 0, 3); me.setFirstColumn(me, me.currentColumn); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_weaponpriority_useforcycling", _("Use priority list for weapon cycling"))); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(1, "cl_weaponimpulsemode", _("Cycle through only usable weapon selections"))); + me.TR(me); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_autoswitch", _("Auto switch weapons on pickup"))); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_unpress_attack_on_weapon_switch", _("Release attack buttons when you switch weapons"))); + me.TR(me); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "r_drawviewmodel", _("Draw 1st person weapon model"))); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "cl_gunalign", "4", _("Left align"))); + setDependent(e, "r_drawviewmodel", 1, 1); + me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "cl_gunalign", "1", _("Center"))); + setDependent(e, "r_drawviewmodel", 1, 1); + me.TD(me, 1, 1.0, e = makeXonoticRadioButton(1, "cl_gunalign", "3", _("Right align"))); + setDependent(e, "r_drawviewmodel", 1, 1); + me.TR(me); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_followmodel", _("Gun model swaying"))); + makeMulti(e, "cl_leanmodel"); + setDependent(e, "r_drawviewmodel", 1, 1); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_bobmodel", _("Gun model bobbing"))); + setDependent(e, "r_drawviewmodel", 1, 1); +} +#endif diff --git a/qcsrc/menu/xonotic/dialog_settings_input.c b/qcsrc/menu/xonotic/dialog_settings_input.c index d8554be4f..7de3cfa9b 100644 --- a/qcsrc/menu/xonotic/dialog_settings_input.c +++ b/qcsrc/menu/xonotic/dialog_settings_input.c @@ -3,7 +3,7 @@ CLASS(XonoticInputSettingsTab) EXTENDS(XonoticTab) METHOD(XonoticInputSettingsTab, fill, void(entity)) ATTRIB(XonoticInputSettingsTab, title, string, _("Input")) ATTRIB(XonoticInputSettingsTab, intendedWidth, float, 0.9) - ATTRIB(XonoticInputSettingsTab, rows, float, 17) + ATTRIB(XonoticInputSettingsTab, rows, float, 14.5) ATTRIB(XonoticInputSettingsTab, columns, float, 6.2) // added extra .2 for center space ENDCLASS(XonoticInputSettingsTab) entity makeXonoticInputSettingsTab(); @@ -17,16 +17,25 @@ entity makeXonoticInputSettingsTab() me.configureDialog(me); return me; } + +void CheckBox_Click_Redisplay(entity me, entity checkbox) +{ + CheckBox_Click(me, checkbox); + cmd("\ndefer 0.2 \"togglemenu 1\"\n"); + //m_display(); +} void XonoticInputSettingsTab_fill(entity me) { entity e; entity kb; me.TR(me); - me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Key bindings:"))); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Key Bindings"))); + e.isBold = TRUE; + e.alpha = 0.5; me.TR(me); - me.TD(me, me.rows - 4, 3, kb = makeXonoticKeyBinder()); - me.gotoRC(me, me.rows - 3, 0); + me.TD(me, me.rows - 2.5, 3, kb = makeXonoticKeyBinder()); + me.gotoRC(me, me.rows - 1.5, 0); me.TD(me, 1, 1, e = makeXonoticButton(_("Change key..."), '0 0 0')); e.onClick = KeyBinder_Bind_Change; e.onClickEntity = kb; @@ -43,50 +52,60 @@ void XonoticInputSettingsTab_fill(entity me) kb.clearButton = e; me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "con_closeontoggleconsole", _("Pressing \"enter console\" key also closes it"))); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Mouse"))); + e.isBold = TRUE; + e.alpha = 0.5; me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(1, "cl_movement_track_canjump", _("Automatically repeat jumping if holding jump"))); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Sensitivity:"))); + me.TD(me, 1, 2, e = makeXonoticSlider(1, 32, 0.2, "sensitivity")); me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "m_filter", _("Smooth aiming"))); me.TR(me); - if(cvar_type("joy_enable") & CVAR_TYPEFLAG_ENGINE) - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "joy_enable", _("Use joystick input"))); - else if(cvar_type("joystick") & CVAR_TYPEFLAG_ENGINE) - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "joystick", _("Use joystick input"))); + me.TD(me, 1, 3, e = makeXonoticCheckBox(1.022, "m_pitch", _("Invert aiming"))); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "menu_mouse_absolute", _("Use system mouse positioning"))); + makeMulti(e, "hud_cursormode"); + e.onClick = CheckBox_Click_Redisplay; + e.onClickEntity = e; + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "m_accelerate", _("Enable built in mouse acceleration"))); + me.TR(me); + if(cvar_type("vid_dgamouse") & CVAR_TYPEFLAG_ENGINE) + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "vid_dgamouse", _("Disable system mouse acceleration"))); + else if(cvar_type("apple_mouse_noaccel") & CVAR_TYPEFLAG_ENGINE) + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "apple_mouse_noaccel", _("Disable system mouse acceleration"))); else { - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, string_null, _("Use joystick input"))); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, string_null, _("Disable system mouse acceleration"))); e.disabled = 1; // the option is never available in this case, just there for show } + me.TR(me); me.TR(me); - me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Mouse:"))); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Other"))); + e.isBold = TRUE; + e.alpha = 0.5; me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Sensitivity:"))); - me.TD(me, 1, 2, e = makeXonoticSlider(1, 32, 0.2, "sensitivity")); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "con_closeontoggleconsole", _("Pressing \"enter console\" key also closes it"))); me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "m_filter", _("Smooth aiming"))); + me.TD(me, 1, 3, e = makeXonoticCheckBox(1, "cl_movement_track_canjump", _("Automatically repeat jumping if holding jump"))); + e.sendCvars = TRUE; me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(1.022, "m_pitch", _("Invert aiming"))); me.TR(me); - me.TDempty(me, 0.2); - if(cvar_type("vid_dgamouse") & CVAR_TYPEFLAG_ENGINE) - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "vid_dgamouse", _("Disable system mouse acceleration"))); - else if(cvar_type("apple_mouse_noaccel") & CVAR_TYPEFLAG_ENGINE) - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "apple_mouse_noaccel", _("Disable system mouse acceleration"))); + if(cvar_type("joy_enable") & CVAR_TYPEFLAG_ENGINE) + { + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "joy_enable", _("Use joystick input"))); + setDependent(e, "joy_detected", 1, 10000000); + } + else if(cvar_type("joystick") & CVAR_TYPEFLAG_ENGINE) + { + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "joystick", _("Use joystick input"))); + setDependent(e, "joy_detected", 1, 10000000); + } else { - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, string_null, _("Disable system mouse acceleration"))); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, string_null, _("Use joystick input"))); e.disabled = 1; // the option is never available in this case, just there for show } - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "m_accelerate", _("Enable built in mouse acceleration"))); - - - me.gotoRC(me, me.rows - 1, 0); - me.TD(me, 1, me.columns, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "sendcvar cl_movement_track_canjump", COMMANDBUTTON_APPLY)); } #endif diff --git a/qcsrc/menu/xonotic/dialog_settings_misc.c b/qcsrc/menu/xonotic/dialog_settings_misc.c index c14a47c9c..91d25b026 100644 --- a/qcsrc/menu/xonotic/dialog_settings_misc.c +++ b/qcsrc/menu/xonotic/dialog_settings_misc.c @@ -3,7 +3,7 @@ CLASS(XonoticMiscSettingsTab) EXTENDS(XonoticTab) METHOD(XonoticMiscSettingsTab, fill, void(entity)) ATTRIB(XonoticMiscSettingsTab, title, string, _("Misc")) ATTRIB(XonoticMiscSettingsTab, intendedWidth, float, 0.9) - ATTRIB(XonoticMiscSettingsTab, rows, float, 17) + ATTRIB(XonoticMiscSettingsTab, rows, float, 14.5) ATTRIB(XonoticMiscSettingsTab, columns, float, 6.2) ENDCLASS(XonoticMiscSettingsTab) entity makeXonoticMiscSettingsTab(); @@ -23,10 +23,15 @@ void XonoticMiscSettingsTab_fill(entity me) //entity sk; me.TR(me); - me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Network:"))); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Network"))); + e.isBold = TRUE; + e.alpha = 0.5; me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Speed:"))); + me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Client UDP port:"))); + me.TD(me, 1, 1.5, e = makeXonoticInputBox(0, "cl_port")); + me.TR(me); + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Bandwidth:"))); me.TD(me, 1, 2, e = makeXonoticTextSlider("_cl_rate")); e.addValue(e, _("56k"), "4000"); e.addValue(e, _("ISDN"), "7000"); @@ -35,55 +40,42 @@ void XonoticMiscSettingsTab_fill(entity me) e.addValue(e, _("Broadband"), "66666"); e.configureXonoticTextSliderValues(e); me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Input packets/s:"))); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Input packets/s:"))); me.TD(me, 1, 2, e = makeXonoticSlider(20, 100, 5, "cl_netfps")); me.TR(me); - if(cvar("developer")) - { - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Local latency:"))); - me.TD(me, 1, 2, e = makeXonoticSlider(0, 1000, 25, "cl_netlocalping")); - } + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Server queries/s:"))); + me.TD(me, 1, 2, e = makeXonoticSlider(20, 100, 10, "net_slist_queriespersecond")); me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 1.8, e = makeXonoticTextLabel(0, _("Client UDP port:"))); - me.TD(me, 1, 1, e = makeXonoticInputBox(0, "cl_port")); - e.enableClearButton = 0; me.TR(me); - me.TDempty(me, 0.2); - if(cvar_type("crypto_aeslevel") & CVAR_TYPEFLAG_ENGINE) - me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(2, 1, "crypto_aeslevel", _("Use encryption (AES) when available"))); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Downloads:"))); + me.TD(me, 1, 2, e = makeXonoticSlider(1, 5, 1, "cl_curl_maxdownloads")); me.TR(me); + me.TDempty(me, 0.1); + me.TD(me, 1, 0.9, e = makeXonoticTextLabel(0, _("Speed (kB/s):"))); + me.TD(me, 1, 2, e = makeXonoticSlider(10, 2000, 50, "cl_curl_maxspeed")); me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "shownetgraph", _("Show netgraph"))); + if(cvar("developer")) + { + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Local latency:"))); + me.TD(me, 1, 2, e = makeXonoticSlider(0, 1000, 25, "cl_netlocalping")); + } me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "shownetgraph", _("Show netgraph"))); me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_movement", _("Client-side movement prediction"))); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_movement", _("Client-side movement prediction"))); me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_movement_errorcompensation", _("Movement error compensation"))); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_movement_errorcompensation", _("Movement error compensation"))); setDependent(e, "cl_movement", 1, 1); me.TR(me); - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Downloads:"))); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Maximum:"))); - me.TD(me, 1, 2, e = makeXonoticSlider(1, 5, 1, "cl_curl_maxdownloads")); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Speed (kB/s):"))); - me.TD(me, 1, 2, e = makeXonoticSlider(10, 1500, 10, "cl_curl_maxspeed")); - me.TR(me); + if(cvar_type("crypto_aeslevel") & CVAR_TYPEFLAG_ENGINE) + me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "crypto_aeslevel", _("Use encryption (AES) when available"))); // TODO: move up me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn); - me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Framerate:"))); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Framerate"))); + e.isBold = TRUE; + e.alpha = 0.5; me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Maximum:"))); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Maximum:"))); me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_maxfps")); e.addValue(e, ZCTX(_("MAXFPS^5 fps")), "5"); e.addValue(e, ZCTX(_("MAXFPS^10 fps")), "10"); @@ -99,8 +91,7 @@ void XonoticMiscSettingsTab_fill(entity me) e.addValue(e, ZCTX(_("MAXFPS^Unlimited")), "0"); e.configureXonoticTextSliderValues(e); me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Target:"))); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Target:"))); me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_minfps")); e.addValue(e, ZCTX(_("TRGT^Disabled")), "0"); e.addValue(e, ZCTX(_("TRGT^30 fps")), "30"); @@ -112,8 +103,7 @@ void XonoticMiscSettingsTab_fill(entity me) e.addValue(e, ZCTX(_("TRGT^200 fps")), "200"); e.configureXonoticTextSliderValues(e); me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Idle limit:"))); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Idle limit:"))); me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_maxidlefps")); e.addValue(e, ZCTX(_("IDLFPS^10 fps")), "10"); e.addValue(e, ZCTX(_("IDLFPS^20 fps")), "20"); @@ -123,13 +113,15 @@ void XonoticMiscSettingsTab_fill(entity me) e.configureXonoticTextSliderValues(e); me.TR(me); me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "showfps", _("Show frames per second"))); - me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_maxfps_alwayssleep", _("Save processing time for other apps"))); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_maxfps_alwayssleep", _("Save processing time for other apps"))); setDependent(e, "cl_maxfps", 1, 1000); me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "showfps", _("Show frames per second"))); + me.TR(me); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Other"))); + e.isBold = TRUE; + e.alpha = 0.5; me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Menu tooltips:"))); me.TD(me, 1, 2, e = makeXonoticTextSlider("menu_tooltips")); @@ -138,10 +130,8 @@ void XonoticMiscSettingsTab_fill(entity me) e.addValue(e, ZCTX(_("TLTIP^Advanced")), "2"); e.configureXonoticTextSliderValues(e); me.TR(me); - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "showtime", _("Show current time"))); - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "showdate", _("Show current date"))); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "showtime", _("Show current date and time"))); + makeMulti(e, "showdate"); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "developer", _("Enable developer mode"))); me.TR(me); @@ -150,6 +140,5 @@ void XonoticMiscSettingsTab_fill(entity me) me.TD(me, 1, 2, e = makeXonoticButton(_("Advanced settings..."), '0 0 0')); e.onClick = DialogOpenButton_Click; e.onClickEntity = main.cvarsDialog; - me.TR(me); } #endif diff --git a/qcsrc/menu/xonotic/dialog_settings_misc_cvars.c b/qcsrc/menu/xonotic/dialog_settings_misc_cvars.c index f511ec361..c2ea2a5b6 100644 --- a/qcsrc/menu/xonotic/dialog_settings_misc_cvars.c +++ b/qcsrc/menu/xonotic/dialog_settings_misc_cvars.c @@ -28,6 +28,9 @@ void XonoticCvarsDialog_fill(entity me) // in this dialog, use SKINCOLOR_CVARLIS cvarlist.colorC = SKINCOLOR_CVARLIST_CONTROLS; + // todo: + // add button which does cvar_resettodefaults_saveonly + me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Cvar filter:"))); me.TD(me, 1, me.columns - 1, e = makeXonoticInputBox(0, string_null)); diff --git a/qcsrc/menu/xonotic/dialog_settings_user.c b/qcsrc/menu/xonotic/dialog_settings_user.c index 5d6a32d56..547ac5221 100644 --- a/qcsrc/menu/xonotic/dialog_settings_user.c +++ b/qcsrc/menu/xonotic/dialog_settings_user.c @@ -3,8 +3,8 @@ CLASS(XonoticUserSettingsTab) EXTENDS(XonoticTab) METHOD(XonoticUserSettingsTab, fill, void(entity)) ATTRIB(XonoticUserSettingsTab, title, string, _("User")) ATTRIB(XonoticUserSettingsTab, intendedWidth, float, 0.9) - ATTRIB(XonoticUserSettingsTab, rows, float, 17) - ATTRIB(XonoticUserSettingsTab, columns, float, 5) + ATTRIB(XonoticUserSettingsTab, rows, float, 14.5) + ATTRIB(XonoticUserSettingsTab, columns, float, 6) ENDCLASS(XonoticUserSettingsTab) entity makeXonoticUserSettingsTab(); #endif @@ -24,11 +24,15 @@ void XonoticUserSettingsTab_fill(entity me) entity sk; me.TR(me); - me.TD(me, 1, 2, e = makeXonoticTextLabel(0, _("Menu skins:"))); + me.TDempty(me, 0.25); + me.TD(me, 1, 2.5, e = makeXonoticTextLabel(0.5, _("Menu Skins"))); + e.isBold = TRUE; + e.alpha = 0.5; me.TR(me); - me.TD(me, me.rows - 2, 2, sk = makeXonoticSkinList()); - me.gotoRC(me, me.rows - 1, 0); - me.TD(me, 1, 2, e = makeXonoticButton(_("Set skin"), '0 0 0')); + me.TDempty(me, 0.25); + me.TD(me, me.rows - 2.5, 2.5, sk = makeXonoticSkinList()); + me.gotoRC(me, me.rows - 1.5, 0.25); + me.TD(me, 1, 2.5, e = makeXonoticButton(_("Set skin"), '0 0 0')); e.onClick = SetSkin_Click; e.onClickEntity = sk; @@ -61,31 +65,36 @@ void XonoticUserSettingsTab_fill(entity me) e.onClick = SetLanguage_Click; e.onClickEntity = sk;*/ - me.gotoRC(me, 0, 2.85); me.setFirstColumn(me, me.currentColumn); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Text language:"))); - me.TR(me); - me.TD(me, 6, 1.5, sk = makeXonoticLanguageList()); - me.TR(me); - me.TR(me); - me.TR(me); - me.TR(me); - me.TR(me); + me.gotoRC(me, 0, 3.75); me.setFirstColumn(me, me.currentColumn); + me.TD(me, 1, 1.5, e = makeXonoticTextLabel(0.5, _("Text Language"))); + e.isBold = TRUE; + e.alpha = 0.5; me.TR(me); + me.TD(me, 8, 1.5, sk = makeXonoticLanguageList()); + + me.gotoRC(me, 9, 3.75); me.setFirstColumn(me, me.currentColumn); me.TD(me, 1, 1.5, e = makeXonoticButton(_("Set language"), '0 0 0')); e.onClick = SetLanguage_Click; e.onClickEntity = sk; - me.gotoRC(me, 9, 2.2); me.setFirstColumn(me, me.currentColumn); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_gentle", _("Disable gore effects and harsh language"))); - me.TR(me); - me.TR(me); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_allow_uidtracking", _("Allow player statistics to track your client"))); - me.TR(me); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_allow_uid2name", _("Allow player statistics to use your nickname"))); - setDependent(e, "cl_allow_uidtracking", 1, 1); + me.gotoRC(me, 11.5, 3.25); me.setFirstColumn(me, me.currentColumn); + me.TD(me, 1, 2.5, e = makeXonoticCheckBox(0, "cl_gentle", _("Disable gore effects and harsh language"))); + + //me.TR(me); + // me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Menu tooltips:"))); + // me.TD(me, 1, 2, e = makeXonoticTextSlider("menu_tooltips")); + // e.addValue(e, ZCTX(_("TLTIP^Disabled")), "0"); + // e.addValue(e, ZCTX(_("TLTIP^Standard")), "1"); + // e.addValue(e, ZCTX(_("TLTIP^Advanced")), "2"); + // e.configureXonoticTextSliderValues(e); + //me.TR(me); + // me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_allow_uidtracking", _("Allow player statistics to track your client"))); // TODO: move to profile tab + //me.TR(me); + // me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_allow_uid2name", _("Allow player statistics to use your nickname"))); + // setDependent(e, "cl_allow_uidtracking", 1, 1); - me.gotoRC(me, me.rows - 3, 2.6); - me.TD(me, 1, 2, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "sendcvar cl_gentle; sendcvar cl_allow_uidtracking; sendcvar cl_allow_uid2name;", COMMANDBUTTON_APPLY)); + //me.gotoRC(me, me.rows - 1, 2.6); + // me.TD(me, 1, 2, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "sendcvar cl_gentle; sendcvar cl_allow_uidtracking; sendcvar cl_allow_uid2name;", COMMANDBUTTON_APPLY)); } #endif diff --git a/qcsrc/menu/xonotic/dialog_settings_video.c b/qcsrc/menu/xonotic/dialog_settings_video.c index db728d601..a4e843413 100644 --- a/qcsrc/menu/xonotic/dialog_settings_video.c +++ b/qcsrc/menu/xonotic/dialog_settings_video.c @@ -3,7 +3,7 @@ CLASS(XonoticVideoSettingsTab) EXTENDS(XonoticTab) METHOD(XonoticVideoSettingsTab, fill, void(entity)) ATTRIB(XonoticVideoSettingsTab, title, string, _("Video")) ATTRIB(XonoticVideoSettingsTab, intendedWidth, float, 0.9) - ATTRIB(XonoticVideoSettingsTab, rows, float, 17) + ATTRIB(XonoticVideoSettingsTab, rows, float, 14.5) ATTRIB(XonoticVideoSettingsTab, columns, float, 6.2) // added extra .2 for center space ATTRIB(XonoticVideoSettingsTab, name, string, "videosettings") ENDCLASS(XonoticVideoSettingsTab) @@ -49,6 +49,8 @@ void XonoticVideoSettingsTab_fill(entity me) me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "vid_vsync", _("Vertical Synchronization"))); me.TR(me); + if(cvar("developer")) + { me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "v_flipped", _("Flip view horizontally"))); } me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Anisotropy:"))); me.TD(me, 1, 2, e = makeXonoticTextSlider("gl_texture_anisotropy")); @@ -135,8 +137,6 @@ void XonoticVideoSettingsTab_fill(entity me) me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "r_trippy", _("Trippy vertices (easter egg)"))); setDependent(e, "vid_gl20", 1, 1); - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "v_flipped", _("Flip view horizontally"))); } me.gotoRC(me, me.rows - 1, 0); diff --git a/qcsrc/menu/xonotic/gametypelist.c b/qcsrc/menu/xonotic/gametypelist.c index 56c25314d..59d41f5ab 100644 --- a/qcsrc/menu/xonotic/gametypelist.c +++ b/qcsrc/menu/xonotic/gametypelist.c @@ -9,8 +9,7 @@ CLASS(XonoticGametypeList) EXTENDS(XonoticListBox) METHOD(XonoticGametypeList, saveCvars, void(entity)) ATTRIB(XonoticGametypeList, realFontSize, vector, '0 0 0') - ATTRIB(XonoticGametypeList, realUpperMargin1, float, 0) - ATTRIB(XonoticGametypeList, realUpperMargin2, float, 0) + ATTRIB(XonoticGametypeList, realUpperMargin, float, 0) ATTRIB(XonoticGametypeList, columnIconOrigin, float, 0) ATTRIB(XonoticGametypeList, columnIconSize, float, 0) ATTRIB(XonoticGametypeList, columnNameOrigin, float, 0) @@ -83,9 +82,14 @@ void XonoticGametypeList_drawListBoxItem(entity me, float i, vector absSize, flo draw_Picture(me.columnIconOrigin * eX, GameType_GetIcon(i), me.columnIconSize * eX + eY, '1 1 1', SKINALPHA_LISTBOX_SELECTED); s = GameType_GetName(i); - draw_Text(me.realUpperMargin1 * eY + (me.columnNameOrigin + 0.5 * (me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize))) * eX, s, me.realFontSize, '1 1 1', SKINALPHA_TEXT, 0); - //s = GameType_GetTeams(i); - //draw_Text(me.realUpperMargin1 * eY + (me.columnNameOrigin + 1.00 * (me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize))) * eX, s, me.realFontSize, '1 1 1', SKINALPHA_TEXT, 0); + draw_Text(me.realUpperMargin * eY + me.columnNameOrigin * eX, s, me.realFontSize, '1 1 1', SKINALPHA_TEXT, 0); + + if(_MapInfo_GetTeamPlayBool(GameType_GetID(i))) + s = _("teamplay"); + else + s = _("free for all"); + + draw_Text(me.realUpperMargin * eY + (me.columnNameOrigin + (me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize))) * eX, s, me.realFontSize, '1 1 1', SKINALPHA_TEXT * 0.5, 0); } void XonoticGametypeList_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize) { @@ -94,11 +98,10 @@ void XonoticGametypeList_resizeNotify(entity me, vector relOrigin, vector relSiz me.realFontSize_y = me.fontSize / (me.itemAbsSize_y = (absSize_y * me.itemHeight)); me.realFontSize_x = me.fontSize / (me.itemAbsSize_x = (absSize_x * (1 - me.controlWidth))); - me.realUpperMargin1 = 0.5 * (1 - me.realFontSize_y); - me.realUpperMargin2 = me.realUpperMargin1 + me.realFontSize_y; + me.realUpperMargin = 0.5 * (1 - me.realFontSize_y); me.columnIconOrigin = 0; me.columnIconSize = me.itemAbsSize_y / me.itemAbsSize_x; - me.columnNameOrigin = me.columnIconOrigin + me.columnIconSize; - me.columnNameSize = 1 - me.columnIconSize - 2 * me.realFontSize_x; + me.columnNameOrigin = me.columnIconOrigin + me.columnIconSize + (0.5 * me.realFontSize_x); + me.columnNameSize = 1 - me.columnIconSize - (1.5 * me.realFontSize_x); } #endif diff --git a/qcsrc/menu/xonotic/inputbox.c b/qcsrc/menu/xonotic/inputbox.c index 78bab2bcc..5d7d17999 100644 --- a/qcsrc/menu/xonotic/inputbox.c +++ b/qcsrc/menu/xonotic/inputbox.c @@ -26,6 +26,7 @@ CLASS(XonoticInputBox) EXTENDS(InputBox) ATTRIB(XonoticInputBox, cvarName, string, string_null) METHOD(XonoticInputBox, loadCvars, void(entity)) METHOD(XonoticInputBox, saveCvars, void(entity)) + ATTRIB(XonoticInputBox, sendCvars, float, 0) METHOD(XonoticInputBox, keyDown, float(entity, float, float, float)) ATTRIB(XonoticInputBox, saveImmediately, float, 0) @@ -81,6 +82,7 @@ void XonoticInputBox_saveCvars(entity me) if (!me.cvarName) return; cvar_set(me.cvarName, me.text); + CheckSendCvars(me, me.cvarName); } float XonoticInputBox_keyDown(entity me, float key, float ascii, float shift) { diff --git a/qcsrc/menu/xonotic/mainwindow.c b/qcsrc/menu/xonotic/mainwindow.c index 72cecea19..ef98fbd19 100644 --- a/qcsrc/menu/xonotic/mainwindow.c +++ b/qcsrc/menu/xonotic/mainwindow.c @@ -5,20 +5,19 @@ CLASS(MainWindow) EXTENDS(ModalController) ATTRIB(MainWindow, firstRunDialog, entity, NULL) ATTRIB(MainWindow, advancedDialog, entity, NULL) ATTRIB(MainWindow, mutatorsDialog, entity, NULL) - ATTRIB(MainWindow, weaponsDialog, entity, NULL) ATTRIB(MainWindow, mapInfoDialog, entity, NULL) ATTRIB(MainWindow, userbindEditDialog, entity, NULL) ATTRIB(MainWindow, winnerDialog, entity, NULL) ATTRIB(MainWindow, serverInfoDialog, entity, NULL) ATTRIB(MainWindow, cvarsDialog, entity, NULL) + ATTRIB(MainWindow, screenshotViewerDialog, entity, NULL) ATTRIB(MainWindow, viewDialog, entity, NULL) - ATTRIB(MainWindow, modelDialog, entity, NULL) - ATTRIB(MainWindow, crosshairDialog, entity, NULL) - ATTRIB(MainWindow, hudDialog, entity, NULL) ATTRIB(MainWindow, hudconfirmDialog, entity, NULL) ATTRIB(MainWindow, mainNexposee, entity, NULL) ATTRIB(MainWindow, fadedAlpha, float, SKINALPHA_BEHIND) ATTRIB(MainWindow, dialogToShow, entity, NULL) + ATTRIB(MainWindow, demostartconfirmDialog, entity, NULL) + ATTRIB(MainWindow, demotimeconfirmDialog, entity, NULL) ENDCLASS(MainWindow) #endif @@ -116,10 +115,14 @@ void MainWindow_configureMainWindow(entity me) i = spawnXonoticHUDInfoMessagesDialog(); i.configureDialog(i); me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z); - + i = spawnXonoticHUDPhysicsDialog(); i.configureDialog(i); me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z); + + me.screenshotViewerDialog = i = spawnXonoticScreenshotViewerDialog(); + i.configureDialog(i); + me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z); i = spawnXonoticHUDCenterprintDialog(); i.configureDialog(i); @@ -135,6 +138,10 @@ void MainWindow_configureMainWindow(entity me) i.configureDialog(i); me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z); + me.hudconfirmDialog = i = spawnXonoticHUDConfirmDialog(); + i.configureDialog(i); + me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z); + // dialog used by singleplayer me.winnerDialog = i = spawnXonoticWinnerDialog(); @@ -146,48 +153,25 @@ void MainWindow_configureMainWindow(entity me) me.serverInfoDialog = i = spawnXonoticServerInfoDialog(); i.configureDialog(i); me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z); - - - // dialogs used by multiplayer/create - me.mapInfoDialog = i = spawnXonoticMapInfoDialog(); - i.configureDialog(i); - me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z); - - me.advancedDialog = i = spawnXonoticAdvancedDialog(); - i.configureDialog(i); - me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z); - - me.mutatorsDialog = i = spawnXonoticMutatorsDialog(); - i.configureDialog(i); - me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z); - - - // dialogs used by multiplayer/player setup - me.crosshairDialog = i = spawnXonoticCrosshairDialog(); - i.configureDialog(i); - me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z); - - me.hudDialog = i = spawnXonoticHUDDialog(); + + me.demostartconfirmDialog = i = spawnXonoticDemoStartConfirmDialog(); i.configureDialog(i); me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z); - me.hudconfirmDialog = i = spawnXonoticHUDConfirmDialog(); + me.demotimeconfirmDialog = i = spawnXonoticDemoTimeConfirmDialog(); i.configureDialog(i); me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z); - me.modelDialog = i = spawnXonoticModelDialog(); - i.configureDialog(i); - me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z); - me.viewDialog = i = spawnXonoticViewDialog(); + // dialogs used by multiplayer/create + me.mapInfoDialog = i = spawnXonoticMapInfoDialog(); i.configureDialog(i); me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z); - me.weaponsDialog = i = spawnXonoticWeaponsDialog(); + me.mutatorsDialog = i = spawnXonoticMutatorsDialog(); i.configureDialog(i); me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z); - // mutator dialogs i = spawnXonoticSandboxToolsDialog(); i.configureDialog(i); diff --git a/qcsrc/menu/xonotic/maplist.c b/qcsrc/menu/xonotic/maplist.c index ce937e4ad..a63354712 100644 --- a/qcsrc/menu/xonotic/maplist.c +++ b/qcsrc/menu/xonotic/maplist.c @@ -301,7 +301,7 @@ float XonoticMapList_keyDown(entity me, float scan, float ascii, float shift) string ch, save; if(me.nItems <= 0) return SUPER(XonoticMapList).keyDown(me, scan, ascii, shift); - if(scan == K_ENTER || scan == K_KP_ENTER) + if(scan == K_MOUSE2 || scan == K_ENTER || scan == K_KP_ENTER) { // pop up map info screen main.mapInfoDialog.loadMapInfo(main.mapInfoDialog, me.selectedItem, me); diff --git a/qcsrc/menu/xonotic/screenshotimage.c b/qcsrc/menu/xonotic/screenshotimage.c new file mode 100644 index 000000000..469f177fc --- /dev/null +++ b/qcsrc/menu/xonotic/screenshotimage.c @@ -0,0 +1,95 @@ +#ifdef INTERFACE +CLASS(XonoticScreenshotImage) EXTENDS(XonoticImage) + METHOD(XonoticScreenshotImage, configureXonoticScreenshotImage, void(entity)) + METHOD(XonoticScreenshotImage, load, void(entity, string)) + METHOD(XonoticScreenshotImage, draw, void(entity)) + ATTRIB(XonoticScreenshotImage, focusable, float, 1) // mousePress and mouseDrag work only if focusable is set + METHOD(XonoticScreenshotImage, mousePress, float(entity, vector)) + METHOD(XonoticScreenshotImage, mouseDrag, float(entity, vector)) + METHOD(XonoticScreenshotImage, mouseMove, float(entity, vector)) + METHOD(XonoticScreenshotImage, resizeNotify, void(entity, vector, vector, vector, vector)) + ATTRIB(XonoticScreenshotImage, realFontSize, vector, '0 0 0') + ATTRIB(XonoticScreenshotImage, fontSize, float, SKINFONTSIZE_NORMAL) + ATTRIB(XonoticScreenshotImage, showTitle, float, 1) + ATTRIB(XonoticScreenshotImage, screenshotTime, float, 0) + ATTRIB(XonoticScreenshotImage, screenshotTitle, string, string_null) +ENDCLASS(XonoticScreenshotImage) +entity makeXonoticScreenshotImage(); +#endif + +#ifdef IMPLEMENTATION +entity makeXonoticScreenshotImage() +{ + entity me; + me = spawnXonoticScreenshotImage(); + me.configureXonoticScreenshotImage(me); + return me; +} + +void XonoticScreenshotImage_configureXonoticScreenshotImage(entity me) +{ + me.configureXonoticImage(me, string_null, -2); + me.zoomLimitedByTheBox = FALSE; // enable this to forbid enlarging the image more than the containing box (if making use of draw_SetClip is a too bad thing) + me.zoomSnapToTheBox = FALSE; // disabled: it's cooler +} + +void XonoticScreenshotImage_load(entity me, string theImage) +{ + me.screenshotTime = time; + me.src = theImage; + if (me.screenshotTitle) + strunzone(me.screenshotTitle); + me.screenshotTitle = strzone(substring(me.src, 13, strlen(theImage) - 13)); //strip "/screenshots/" + + me.initZoom(me); // this image may have a different size + me.setZoom(me, 0, 0); +} + +float XonoticScreenshotImage_mousePress(entity me, vector coords) +{ + return me.drag_setStartPos(me, coords); +} + +float XonoticScreenshotImage_mouseDrag(entity me, vector coords) +{ + return me.drag(me, coords); +} + +float XonoticScreenshotImage_mouseMove(entity me, vector coords) +{ + return me.drag_setStartPos(me, coords); +} + +void XonoticScreenshotImage_draw(entity me) +{ + if (me.src != "") + { + float theAlpha; + SUPER(XonoticScreenshotImage).draw(me); + if (me.showTitle && time < me.screenshotTime + 4) // 3 seconds at full alpha, 1 second fading out + { + theAlpha = (4 - (time - me.screenshotTime)); + draw_CenterText('0.5 0 0', me.screenshotTitle, me.realFontSize, '1 1 1', theAlpha, FALSE); + } + if (time < me.zoomTime + 2) // 1 seconds at full alpha, 1 second fading out + { + string zoomString; + float z; + z = me.zoomFactor * 100; + if (z - floor(z) == 0) + zoomString = sprintf("%d%%", z); + else + zoomString = sprintf("%.2f%%", z); + theAlpha = (2 - (time - me.zoomTime)); + draw_Text('0.05 0.95 0', zoomString, me.realFontSize, '1 1 1', theAlpha, FALSE); + } + } +} + +void XonoticScreenshotImage_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize) +{ + SUPER(XonoticScreenshotImage).resizeNotify(me, relOrigin, relSize, absOrigin, absSize); + me.realFontSize_y = me.fontSize / absSize_y; + me.realFontSize_x = me.fontSize / absSize_x; +} +#endif diff --git a/qcsrc/menu/xonotic/screenshotlist.c b/qcsrc/menu/xonotic/screenshotlist.c new file mode 100644 index 000000000..e073c7235 --- /dev/null +++ b/qcsrc/menu/xonotic/screenshotlist.c @@ -0,0 +1,307 @@ +#ifdef INTERFACE +CLASS(XonoticScreenshotList) EXTENDS(XonoticListBox) + METHOD(XonoticScreenshotList, configureXonoticScreenshotList, void(entity)) + ATTRIB(XonoticScreenshotList, rowsPerItem, float, 1) + METHOD(XonoticScreenshotList, resizeNotify, void(entity, vector, vector, vector, vector)) + METHOD(XonoticScreenshotList, setSelected, void(entity, float)) + METHOD(XonoticScreenshotList, draw, void(entity)) + METHOD(XonoticScreenshotList, drawListBoxItem, void(entity, float, vector, float)) + METHOD(XonoticScreenshotList, getScreenshots, void(entity)) + METHOD(XonoticScreenshotList, previewScreenshot, void(entity)) + METHOD(XonoticScreenshotList, startScreenshot, void(entity)) + METHOD(XonoticScreenshotList, screenshotName, string(entity, float)) + METHOD(XonoticScreenshotList, clickListBoxItem, void(entity, float, vector)) + METHOD(XonoticScreenshotList, keyDown, float(entity, float, float, float)) + METHOD(XonoticScreenshotList, destroy, void(entity)) + METHOD(XonoticScreenshotList, showNotify, void(entity)) + ATTRIB(XonoticScreenshotList, listScreenshot, float, -1) + ATTRIB(XonoticScreenshotList, realFontSize, vector, '0 0 0') + ATTRIB(XonoticScreenshotList, columnNameOrigin, float, 0) + ATTRIB(XonoticScreenshotList, columnNameSize, float, 0) + ATTRIB(XonoticScreenshotList, realUpperMargin, float, 0) + ATTRIB(XonoticScreenshotList, origin, vector, '0 0 0') + ATTRIB(XonoticScreenshotList, itemAbsSize, vector, '0 0 0') + ATTRIB(XonoticScreenshotList, lastClickedScreenshot, float, -1) + ATTRIB(XonoticScreenshotList, lastClickedTime, float, 0) + ATTRIB(XonoticScreenshotList, filterString, string, string_null) + ATTRIB(XonoticScreenshotList, filterBox, entity, NULL) + ATTRIB(XonoticScreenshotList, filterTime, float, 0) + + ATTRIB(XonoticScreenshotList, newScreenshotTime, float, 0) + ATTRIB(XonoticScreenshotList, newSlideShowScreenshotTime, float, 0) + ATTRIB(XonoticScreenshotList, prevSelectedItem, float, 0) + + ATTRIB(XonoticScreenshotList, screenshotBrowserDialog, entity, NULL) + ATTRIB(XonoticScreenshotList, screenshotPreview, entity, NULL) + ATTRIB(XonoticScreenshotList, screenshotViewerDialog, entity, NULL) + METHOD(XonoticScreenshotList, goScreenshot, void(entity, float)) + METHOD(XonoticScreenshotList, startSlideShow, void(entity)) + METHOD(XonoticScreenshotList, stopSlideShow, void(entity)) +ENDCLASS(XonoticScreenshotList) + +entity makeXonoticScreenshotList(); +void StartScreenshot_Click(entity btn, entity me); +void ScreenshotList_Refresh_Click(entity btn, entity me); +void ScreenshotList_Filter_Would_Change(entity box, entity me); +void ScreenshotList_Filter_Change(entity box, entity me); +#endif + +#ifdef IMPLEMENTATION + +entity makeXonoticScreenshotList() +{ + entity me; + me = spawnXonoticScreenshotList(); + me.configureXonoticScreenshotList(me); + return me; +} + +void XonoticScreenshotList_configureXonoticScreenshotList(entity me) +{ + me.configureXonoticListBox(me); + me.getScreenshots(me); +} + +string XonoticScreenshotList_screenshotName(entity me, float i) +{ + string s; + s = bufstr_get(me.listScreenshot, i); + + if(substring(s, 0, 1) == "/") + s = substring(s, 1, strlen(s) - 1); // remove the first forward slash + + return s; +} + +// if subdir is TRUE look in subdirectories too (1 level) +void getScreenshots_for_ext(entity me, string ext, float subdir) +{ + string s; + if (subdir) + s="screenshots/*/"; + else + s="screenshots/"; + if(me.filterString) + s=strcat(s, me.filterString, ext); + else + s=strcat(s, "*", ext); + + float list, i, n; + list = search_begin(s, FALSE, TRUE); + if(list >= 0) + { + n = search_getsize(list); + for(i = 0; i < n; ++i) + { + s = search_getfilename(list, i); // get initial full file name + s = substring(s, 12, (strlen(s) - 12 - 4)); // remove "screenshots/" prefix and "." suffix + s = strdecolorize(s); // remove any pre-existing colors + if(subdir) + { + s = strreplace("/", "^7/", s); // clear colors at the forward slash + s = strcat("/", rgb_to_hexcolor(SKINCOLOR_SCREENSHOTLIST_SUBDIR), s); // add a forward slash for sorting, then color + bufstr_add(me.listScreenshot, s, TRUE); + } + else { bufstr_add(me.listScreenshot, s, TRUE); } + } + search_end(list); + } + + if (subdir) + getScreenshots_for_ext(me, ext, FALSE); +} + +void XonoticScreenshotList_getScreenshots(entity me) +{ + if (me.listScreenshot >= 0) + buf_del(me.listScreenshot); + me.listScreenshot = buf_create(); + if (me.listScreenshot < 0) + { + me.nItems = 0; + return; + } + getScreenshots_for_ext(me, ".jpg", TRUE); + getScreenshots_for_ext(me, ".tga", TRUE); + getScreenshots_for_ext(me, ".png", TRUE); + me.nItems = buf_getsize(me.listScreenshot); + if(me.nItems > 0) + buf_sort(me.listScreenshot, 128, FALSE); +} + +void XonoticScreenshotList_destroy(entity me) +{ + if(me.nItems > 0) + buf_del(me.listScreenshot); +} + +void XonoticScreenshotList_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize) +{ + me.itemAbsSize = '0 0 0'; + SUPER(XonoticScreenshotList).resizeNotify(me, relOrigin, relSize, absOrigin, absSize); + + me.realFontSize_y = me.fontSize / (me.itemAbsSize_y = (absSize_y * me.itemHeight)); + me.realFontSize_x = me.fontSize / (me.itemAbsSize_x = (absSize_x * (1 - me.controlWidth))); + me.realUpperMargin = 0.5 * (1 - me.realFontSize_y); + + me.columnNameOrigin = me.realFontSize_x; + me.columnNameSize = 1 - 2 * me.realFontSize_x; +} + +void XonoticScreenshotList_setSelected(entity me, float i) +{ + if (me.newSlideShowScreenshotTime) + me.startSlideShow(me); + me.prevSelectedItem = me.selectedItem; + SUPER(XonoticScreenshotList).setSelected(me, i); + if (me.pressed && me.selectedItem != me.prevSelectedItem) + { + // while dragging the scrollbar (or an item) + // for a smooth mouse movement do not load immediately the new selected images + me.newScreenshotTime = time + 0.22; // dragging an item we need a delay > 0.2 (from listbox: me.dragScrollTimer = time + 0.2;) + } + else if (time > me.newScreenshotTime) + { + me.newScreenshotTime = 0; + me.previewScreenshot(me); // load the preview on selection change + } +} + +void XonoticScreenshotList_drawListBoxItem(entity me, float i, vector absSize, float isSelected) +{ + string s; + if(isSelected) + draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED); + + s = me.screenshotName(me,i); + s = draw_TextShortenToWidth(s, me.columnNameSize, 0, me.realFontSize); + draw_Text(me.realUpperMargin * eY + (me.columnNameOrigin + 0.00 * (me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize))) * eX, s, me.realFontSize, '1 1 1', SKINALPHA_TEXT, 1); +} + +void XonoticScreenshotList_showNotify(entity me) +{ + me.getScreenshots(me); + me.previewScreenshot(me); +} + +void ScreenshotList_Refresh_Click(entity btn, entity me) +{ + me.getScreenshots(me); + me.setSelected(me, 0); //always select the first element after a list update +} + +void ScreenshotList_Filter_Change(entity box, entity me) +{ + if(me.filterString) + strunzone(me.filterString); + + if(box.text != "") + { + if (strstrofs(box.text, "*", 0) >= 0 || strstrofs(box.text, "?", 0) >= 0) + me.filterString = strzone(box.text); + else + me.filterString = strzone(strcat("*", box.text, "*")); + } + else + me.filterString = string_null; + + ScreenshotList_Refresh_Click(world, me); +} + +void ScreenshotList_Filter_Would_Change(entity box, entity me) +{ + me.filterBox = box; + me.filterTime = time + 0.5; +} + +void XonoticScreenshotList_draw(entity me) +{ + if (me.filterTime && time > me.filterTime) + { + ScreenshotList_Filter_Change(me.filterBox, me); + me.filterTime = 0; + } + if (me.newScreenshotTime && time > me.newScreenshotTime) + { + me.previewScreenshot(me); + me.newScreenshotTime = 0; + } + else if (me.newSlideShowScreenshotTime && time > me.newSlideShowScreenshotTime) + { + if (me.selectedItem == me.nItems - 1) //last screenshot? + { + // restart from the first screenshot + me.setSelected(me, 0); + me.goScreenshot(me, +0); + } + else + me.goScreenshot(me, +1); + } + SUPER(XonoticScreenshotList).draw(me); +} + +void XonoticScreenshotList_startSlideShow(entity me) +{ + me.newSlideShowScreenshotTime = time + 3; +} + +void XonoticScreenshotList_stopSlideShow(entity me) +{ + me.newSlideShowScreenshotTime = 0; +} + +void XonoticScreenshotList_goScreenshot(entity me, float d) +{ + if(!me.screenshotViewerDialog) + return; + me.setSelected(me, me.selectedItem + d); + me.screenshotViewerDialog.loadScreenshot(me.screenshotViewerDialog, strcat("/screenshots/", strdecolorize(me.screenshotName(me,me.selectedItem)))); +} + +void XonoticScreenshotList_startScreenshot(entity me) +{ + me.screenshotViewerDialog.loadScreenshot(me.screenshotViewerDialog, strcat("/screenshots/", strdecolorize(me.screenshotName(me,me.selectedItem)))); + // pop up screenshot + DialogOpenButton_Click_withCoords(NULL, me.screenshotViewerDialog, me.origin + eX * (me.columnNameOrigin * me.size_x) + eY * ((me.itemHeight * me.selectedItem - me.scrollPos) * me.size_y), eY * me.itemAbsSize_y + eX * (me.itemAbsSize_x * me.columnNameSize)); +} + +void XonoticScreenshotList_previewScreenshot(entity me) +{ + if(!me.screenshotBrowserDialog) + return; + if (me.nItems <= 0) + me.screenshotBrowserDialog.loadPreviewScreenshot(me.screenshotBrowserDialog, ""); + else + me.screenshotBrowserDialog.loadPreviewScreenshot(me.screenshotBrowserDialog, strcat("/screenshots/", strdecolorize(me.screenshotName(me,me.selectedItem)))); +} + +void StartScreenshot_Click(entity btn, entity me) +{ + me.startScreenshot(me); +} + +void XonoticScreenshotList_clickListBoxItem(entity me, float i, vector where) +{ + if(i == me.lastClickedScreenshot) + if(time < me.lastClickedTime + 0.3) + { + // DOUBLE CLICK! + // pop up screenshot + me.setSelected(me, i); + me.startScreenshot(me); + } + me.lastClickedScreenshot = i; + me.lastClickedTime = time; +} + +float XonoticScreenshotList_keyDown(entity me, float scan, float ascii, float shift) +{ + if(scan == K_ENTER || scan == K_KP_ENTER) { + me.startScreenshot(me); + return 1; + } + if(scan == K_MWHEELUP || scan == K_MWHEELDOWN) + me.newScreenshotTime = time + 0.2; + return SUPER(XonoticScreenshotList).keyDown(me, scan, ascii, shift); +} +#endif diff --git a/qcsrc/menu/xonotic/serverlist.c b/qcsrc/menu/xonotic/serverlist.c index 0c7fe148b..a33322110 100644 --- a/qcsrc/menu/xonotic/serverlist.c +++ b/qcsrc/menu/xonotic/serverlist.c @@ -956,7 +956,10 @@ void ServerList_Info_Click(entity btn, entity me) { if (me.nItems != 0) main.serverInfoDialog.loadServerInfo(main.serverInfoDialog, me.selectedItem); - DialogOpenButton_Click(me, main.serverInfoDialog); + + vector org = boxToGlobal(eY * (me.selectedItem * me.itemHeight - me.scrollPos), me.origin, me.size); + vector sz = boxToGlobalSize(eY * me.itemHeight + eX * (1 - me.controlWidth), me.size); + DialogOpenButton_Click_withCoords(me, main.serverInfoDialog, org, sz); } void XonoticServerList_clickListBoxItem(entity me, float i, vector where) { diff --git a/qcsrc/menu/xonotic/slider.c b/qcsrc/menu/xonotic/slider.c index 0577207ca..331a226f4 100644 --- a/qcsrc/menu/xonotic/slider.c +++ b/qcsrc/menu/xonotic/slider.c @@ -16,6 +16,7 @@ CLASS(XonoticSlider) EXTENDS(Slider) ATTRIB(XonoticSlider, cvarName, string, string_null) METHOD(XonoticSlider, loadCvars, void(entity)) METHOD(XonoticSlider, saveCvars, void(entity)) + ATTRIB(XonoticSlider, sendCvars, float, 0) ATTRIB(XonoticSlider, alpha, float, SKINALPHA_TEXT) ATTRIB(XonoticSlider, disabledAlpha, float, SKINALPHA_DISABLED) @@ -69,5 +70,7 @@ void XonoticSlider_saveCvars(entity me) return; cvar_set(me.cvarName, ftos(me.value)); + + CheckSendCvars(me, me.cvarName); } #endif diff --git a/qcsrc/menu/xonotic/slider_particles.c b/qcsrc/menu/xonotic/slider_particles.c new file mode 100644 index 000000000..db29f556d --- /dev/null +++ b/qcsrc/menu/xonotic/slider_particles.c @@ -0,0 +1,48 @@ +#ifdef INTERFACE +CLASS(XonoticParticlesSlider) EXTENDS(XonoticTextSlider) + METHOD(XonoticParticlesSlider, configureXonoticParticlesSlider, void(entity)) + METHOD(XonoticParticlesSlider, loadCvars, void(entity)) + METHOD(XonoticParticlesSlider, saveCvars, void(entity)) +ENDCLASS(XonoticParticlesSlider) +entity makeXonoticParticlesSlider(); +#endif + +#ifdef IMPLEMENTATION +entity makeXonoticParticlesSlider() +{ + entity me; + me = spawnXonoticParticlesSlider(); + me.configureXonoticParticlesSlider(me); + return me; +} +void XonoticParticlesSlider_configureXonoticParticlesSlider(entity me) +{ + me.configureXonoticTextSlider(me, "cl_particles_quality"); + if(cvar("developer")) { me.addValue(me, ZCTX(_("PART^OMG")), "0.4 250 0"); } + me.addValue(me, ZCTX(_("PART^Low")), "0.4 500 0"); + me.addValue(me, ZCTX(_("PART^Medium")), "0.8 750 0"); + me.addValue(me, ZCTX(_("PART^Normal")), "1.0 1000 1"); + me.addValue(me, ZCTX(_("PART^High")), "1.0 1500 1"); + me.addValue(me, ZCTX(_("PART^Ultra")), "1.0 2000 2"); + if(cvar("developer")) { me.addValue(me, ZCTX(_("PART^Ultimate")), "1.0 3000 2"); } + me.configureXonoticTextSliderValues(me); +} +void XonoticParticlesSlider_loadCvars(entity me) +{ + me.setValueFromIdentifier(me, sprintf("%s %s %s", + cvar_string("cl_particles_quality"), + cvar_string("r_drawparticles_drawdistance"), + cvar_string("cl_damageeffect") + )); +} +void XonoticParticlesSlider_saveCvars(entity me) +{ + if(me.value >= 0 || me.value < me.nValues) + { + tokenize_console(me.getIdentifier(me)); + cvar_set("cl_particles_quality", argv(0)); + cvar_set("r_drawparticles_drawdistance", argv(1)); + cvar_set("cl_damageeffect", argv(2)); + } +} +#endif diff --git a/qcsrc/menu/xonotic/slider_sbfadetime.c b/qcsrc/menu/xonotic/slider_sbfadetime.c new file mode 100644 index 000000000..39f91f933 --- /dev/null +++ b/qcsrc/menu/xonotic/slider_sbfadetime.c @@ -0,0 +1,43 @@ +#ifdef INTERFACE +CLASS(XonoticScoreboardFadeTimeSlider) EXTENDS(XonoticTextSlider) + METHOD(XonoticScoreboardFadeTimeSlider, configureXonoticScoreboardFadeTimeSlider, void(entity)) + METHOD(XonoticScoreboardFadeTimeSlider, loadCvars, void(entity)) + METHOD(XonoticScoreboardFadeTimeSlider, saveCvars, void(entity)) +ENDCLASS(XonoticScoreboardFadeTimeSlider) +entity makeXonoticScoreboardFadeTimeSlider(); +#endif + +#ifdef IMPLEMENTATION +entity makeXonoticScoreboardFadeTimeSlider() +{ + entity me; + me = spawnXonoticScoreboardFadeTimeSlider(); + me.configureXonoticScoreboardFadeTimeSlider(me); + return me; +} +void XonoticScoreboardFadeTimeSlider_configureXonoticScoreboardFadeTimeSlider(entity me) +{ + me.configureXonoticTextSlider(me, "scoreboard_fadeinspeed"); + me.addValue(me, ZCTX(_("PART^Slow")), "5 2.5"); + me.addValue(me, ZCTX(_("PART^Normal")), "10 5"); + me.addValue(me, ZCTX(_("PART^Fast")), "15 7.5"); + me.addValue(me, ZCTX(_("PART^Instant")), "0 0"); + me.configureXonoticTextSliderValues(me); +} +void XonoticScoreboardFadeTimeSlider_loadCvars(entity me) +{ + me.setValueFromIdentifier(me, sprintf("%s %s", + cvar_string("scoreboard_fadeinspeed"), + cvar_string("scoreboard_fadeoutspeed") + )); +} +void XonoticScoreboardFadeTimeSlider_saveCvars(entity me) +{ + if(me.value >= 0 || me.value < me.nValues) + { + tokenize_console(me.getIdentifier(me)); + cvar_set("scoreboard_fadeinspeed", argv(0)); + cvar_set("scoreboard_fadeoutspeed", argv(1)); + } +} +#endif diff --git a/qcsrc/menu/xonotic/statslist.c b/qcsrc/menu/xonotic/statslist.c new file mode 100644 index 000000000..aefe59927 --- /dev/null +++ b/qcsrc/menu/xonotic/statslist.c @@ -0,0 +1,362 @@ +#ifdef INTERFACE +CLASS(XonoticStatsList) EXTENDS(XonoticListBox) + METHOD(XonoticStatsList, configureXonoticStatsList, void(entity)) + ATTRIB(XonoticStatsList, rowsPerItem, float, 1.4) + METHOD(XonoticStatsList, resizeNotify, void(entity, vector, vector, vector, vector)) + METHOD(XonoticStatsList, drawListBoxItem, void(entity, float, vector, float)) + METHOD(XonoticStatsList, getStats, void(entity)) + METHOD(XonoticStatsList, clickListBoxItem, void(entity, float, vector)) + METHOD(XonoticStatsList, keyDown, float(entity, float, float, float)) + METHOD(XonoticStatsList, destroy, void(entity)) + METHOD(XonoticStatsList, showNotify, void(entity)) + + ATTRIB(XonoticStatsList, listStats, float, -1) + ATTRIB(XonoticStatsList, realFontSize, vector, '0 0 0') + ATTRIB(XonoticStatsList, realUpperMargin, float, 0) + ATTRIB(XonoticStatsList, columnNameOrigin, float, 0) + ATTRIB(XonoticStatsList, columnNameSize, float, 0) + + ATTRIB(XonoticStatsList, lastClickedDemo, float, -1) + ATTRIB(XonoticStatsList, lastClickedTime, float, 0) +ENDCLASS(XonoticStatsList) + +entity statslist; // for reference elsewhere +entity makeXonoticStatsList(); +#endif + +#ifdef IMPLEMENTATION + +entity makeXonoticStatsList() +{ + entity me; + me = spawnXonoticStatsList(); + me.configureXonoticStatsList(me); + return me; +} + +void XonoticStatsList_configureXonoticStatsList(entity me) +{ + me.configureXonoticListBox(me); + me.getStats(me); +} + +string XonoticStatsList_convertDate(string input) +{ + // 2013-12-21 + // 0123456789 + if(strlen(input) != 10) + return input; + + string monthname = ""; + + switch(stof(substring(input, 5, 2))) + { + case 1: monthname = _("January"); break; + case 2: monthname = _("February"); break; + case 3: monthname = _("March"); break; + case 4: monthname = _("April"); break; + case 5: monthname = _("May"); break; + case 6: monthname = _("June"); break; + case 7: monthname = _("July"); break; + case 8: monthname = _("August"); break; + case 9: monthname = _("September"); break; + case 10: monthname = _("October"); break; + case 11: monthname = _("November"); break; + case 12: monthname = _("December"); break; + default: return input; // failed, why? + } + + return sprintf( + "%s %s, %d", + monthname, + count_ordinal(stof(substring(input, 8, 2))), + stof(substring(input, 0, 4)) + ); +} + +void XonoticStatsList_getStats(entity me) +{ + print("XonoticStatsList_getStats() at time: ", ftos(time), "\n"); + // delete the old buffer if it exists + if(me.listStats >= 0) + buf_del(me.listStats); + + // create the new buffer if we have a stats buffer + if(PS_D_IN_DB >= 0) + me.listStats = buf_create(); + + // now confirmation, if we didn't create a buffer then just return now + if(me.listStats < 0) + { + me.nItems = 0; + return; + } + + float order = 0; + string e = "", en = "", data = ""; + + string outstr = ""; // NOTE: out string MUST use underscores for spaces here, we'll replace them later + string orderstr = ""; + + float out_total_matches = -1; + float out_total_wins = -1; + float out_total_losses = -1; + + float out_total_kills = -1; + float out_total_deaths = -1; + + for(e = PS_D_IN_EVL; (en = db_get(PS_D_IN_DB, e)) != ""; e = en) + { + order = 0; + outstr = ""; + orderstr = ""; + data = db_get(PS_D_IN_DB, sprintf("#%s", e)); + + // non-gamemode specific stuff + switch(e) + { + case "overall/joined_dt": + { + order = 1; + outstr = _("Joined:"); + data = XonoticStatsList_convertDate(car(data)); + break; + } + case "overall/last_seen_dt": + { + order = 1; + outstr = _("Last_Seen:"); + data = XonoticStatsList_convertDate(car(data)); + break; + } + case "overall/alivetime": + { + order = 1; + outstr = _("Time_Played:"); + data = process_time(3, stof(data)); + break; + } + case "overall/favorite-map": + { + order = 2; + outstr = _("Favorite_Map:"); + data = car(data); + break; + } + case "overall/matches": + { + order = -1; + out_total_matches = stof(data); + break; + } + case "overall/wins": + { + order = -1; + out_total_wins = stof(data); + break; + } + case "overall/total-kills": + { + order = -1; + out_total_kills = stof(data); + break; + } + case "overall/total-deaths": + { + order = -1; + out_total_deaths = stof(data); + break; + } + } + + if((order == -1) && (out_total_matches >= 0) && (out_total_wins >= 0)) + { + bufstr_add(me.listStats, sprintf("003Matches: %d", out_total_matches), TRUE); + + if(out_total_matches > 0) // don't show extra info if there are no matches played + { + out_total_losses = max(0, (out_total_matches - out_total_wins)); + bufstr_add(me.listStats, sprintf("003Wins/Losses: %d/%d", out_total_wins, out_total_losses), TRUE); + bufstr_add(me.listStats, sprintf("004Win_Percentage: %d%%", ((out_total_wins / out_total_matches) * 100)), TRUE); + } + + out_total_matches = -1; + out_total_wins = -1; + out_total_losses = -1; + continue; + } + + if((order == -1) && (out_total_kills >= 0) && (out_total_deaths >= 0)) + { + bufstr_add(me.listStats, sprintf("005Kills/Deaths: %d/%d", out_total_kills, out_total_deaths), TRUE); + + // if there are no deaths, just show kill count + if(out_total_deaths > 0) + bufstr_add(me.listStats, sprintf("006Kill_Ratio: %.2f", (out_total_kills / out_total_deaths)), TRUE); + else + bufstr_add(me.listStats, sprintf("006Kill_Ratio: %.2f", out_total_kills), TRUE); + + out_total_kills = -1; + out_total_deaths = -1; + continue; + } + + // game mode specific stuff + if(order > 0) + { + orderstr = sprintf("%03d", order); + } + else + { + float dividerpos = strstrofs(e, "/", 0); + + string gametype = substring(e, 0, dividerpos); + if(gametype == "overall") { continue; } + + string event = substring(e, (dividerpos + 1), strlen(e) - (dividerpos + 1)); + + // if we are ranked, read these sets of possible options + if(stof(db_get(PS_D_IN_DB, sprintf("#%s/rank", gametype)))) + { + switch(event) + { + case "matches": + { + order = 1; + outstr = sprintf(_("%s_Matches:"), strtoupper(gametype)); + //data = sprintf(_("%d (unranked)"), data); + break; + } + case "elo": + { + order = 2; + outstr = sprintf(_("%s_ELO:"), strtoupper(gametype)); + data = sprintf("%d", stof(data)); + break; + } + case "rank": + { + order = 3; + outstr = sprintf(_("%s_Rank:"), strtoupper(gametype)); + data = sprintf("%d", stof(data)); + break; + } + case "percentile": + { + order = 4; + outstr = sprintf(_("%s_Percentile:"), strtoupper(gametype)); + data = sprintf("%d%%", stof(data)); + break; + } + + #if 0 + case "favorite-map": + { + order = 5; + outstr = sprintf(_("%s_Favorite_Map:"), strtoupper(gametype)); + //data = sprintf(_("%d (unranked)"), data); + break; + } + #endif + + default: continue; // nothing to see here + } + + // now set up order for sorting later + orderstr = sprintf("%2.2s%d", gametype, order); + } + else if(event == "matches") + { + outstr = sprintf(_("%s_Matches:"), strtoupper(gametype)); + data = sprintf(_("%d (unranked)"), stof(data)); + + // unranked game modes ALWAYS get put last + orderstr = "zzz"; + } + else { continue; } + } + + bufstr_add(me.listStats, sprintf("%s%s %s", orderstr, outstr, data), TRUE); + } + + me.nItems = buf_getsize(me.listStats); + if(me.nItems > 0) + buf_sort(me.listStats, 128, FALSE); +} + +void XonoticStatsList_destroy(entity me) +{ + if(me.nItems > 0) + buf_del(me.listStats); +} + +void XonoticStatsList_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize) +{ + me.itemAbsSize = '0 0 0'; + SUPER(XonoticStatsList).resizeNotify(me, relOrigin, relSize, absOrigin, absSize); + + me.realFontSize_y = me.fontSize / (me.itemAbsSize_y = (absSize_y * me.itemHeight)); + me.realFontSize_x = me.fontSize / (me.itemAbsSize_x = (absSize_x * (1 - me.controlWidth))); + me.realUpperMargin = 0.5 * (1 - me.realFontSize_y); + +#if 0 + me.columnNameOrigin = me.realFontSize_x; + me.columnNameSize = 0.5 - me.realFontSize_x; // end halfway at maximum length + me.columnDataOrigin = me.columnNameOrigin + me.columnNameSize; + me.columnDataSize = 1 - me.columnNameSize - me.realFontSize_x; // fill the rest of the control +#else + me.columnNameOrigin = me.realFontSize_x; + me.columnNameSize = 1 - 2 * me.realFontSize_x; +#endif +} + +void XonoticStatsList_drawListBoxItem(entity me, float i, vector absSize, float isSelected) +{ + if(isSelected) + draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED); + + string data = bufstr_get(me.listStats, i); + string s = car(data); + string d = cdr(data); + + s = substring(s, 3, strlen(s) - 3); + s = strreplace("_", " ", s); + s = draw_TextShortenToWidth(s, 0.5 * me.columnNameSize, 0, me.realFontSize); + draw_Text(me.realUpperMargin * eY + me.columnNameOrigin * eX, s, me.realFontSize, '1 1 1', SKINALPHA_TEXT, 1); + + d = draw_TextShortenToWidth(d, me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize), 0, me.realFontSize); + draw_Text(me.realUpperMargin * eY + (me.columnNameOrigin + 1 * (me.columnNameSize - draw_TextWidth(d, 0, me.realFontSize))) * eX, d, me.realFontSize, '1 1 1', SKINALPHA_TEXT, 1); +} + +void XonoticStatsList_showNotify(entity me) +{ + PlayerStats_PlayerDetail_CheckUpdate(); +} + +void XonoticStatsList_clickListBoxItem(entity me, float i, vector where) +{ + if(i == me.lastClickedDemo) + if(time < me.lastClickedTime + 0.3) + { + // DOUBLE CLICK! + me.setSelected(me, i); + //DemoConfirm_ListClick_Check_Gamestatus(me); + } + me.lastClickedDemo = i; + me.lastClickedTime = time; +} + +float XonoticStatsList_keyDown(entity me, float scan, float ascii, float shift) +{ + if(scan == K_ENTER || scan == K_KP_ENTER) + { + //DemoConfirm_ListClick_Check_Gamestatus(me); + return 1; + } + else + { + return SUPER(XonoticStatsList).keyDown(me, scan, ascii, shift); + } +} +#endif + diff --git a/qcsrc/menu/xonotic/textslider.c b/qcsrc/menu/xonotic/textslider.c index a4448f7de..844b3efed 100644 --- a/qcsrc/menu/xonotic/textslider.c +++ b/qcsrc/menu/xonotic/textslider.c @@ -17,6 +17,7 @@ CLASS(XonoticTextSlider) EXTENDS(TextSlider) ATTRIB(XonoticTextSlider, cvarName, string, string_null) METHOD(XonoticTextSlider, loadCvars, void(entity)) METHOD(XonoticTextSlider, saveCvars, void(entity)) + ATTRIB(XonoticTextSlider, sendCvars, float, 0) ATTRIB(XonoticTextSlider, alpha, float, SKINALPHA_TEXT) ATTRIB(XonoticTextSlider, disabledAlpha, float, SKINALPHA_DISABLED) @@ -84,6 +85,7 @@ void XonoticTextSlider_saveCvars(entity me) { // this is a special case to allow spaces in the identifiers cvar_set(argv(0), me.getIdentifier(me)); + CheckSendCvars(me, argv(0)); } else { @@ -92,12 +94,18 @@ void XonoticTextSlider_saveCvars(entity me) if(m == n + 1) { for(i = 0; i < n; ++i) + { cvar_set(argv(i), argv(n)); + CheckSendCvars(me, argv(i)); + } } else if(m == n * 2) { for(i = 0; i < n; ++i) + { cvar_set(argv(i), argv(i + n)); + CheckSendCvars(me, argv(i)); + } } else error("XonoticTextSlider: invalid identifier ", me.getIdentifier(me), " does not match cvar list ", me.cvarName); diff --git a/qcsrc/menu/xonotic/util.qc b/qcsrc/menu/xonotic/util.qc index f06866ccf..4fbe824ec 100644 --- a/qcsrc/menu/xonotic/util.qc +++ b/qcsrc/menu/xonotic/util.qc @@ -92,6 +92,8 @@ void saveCvarsMulti(entity me) cvar_set(substring(argv(i), 1, strlen(argv(i))), ((s == "0") ? "1" : "0")); else cvar_set(argv(i), s); + + CheckSendCvars(me, argv(i)); } } void makeMulti(entity e, string otherCvars) @@ -708,22 +710,6 @@ string GameType_GetIcon(float cnt) return ""; } -/*string GameType_GetTeams(float cnt) // poor implementation, later something else could be done that's better? -{ - float i = GameType_GetID(cnt); - string s = _MapInfo_GetDefaultEx(i); - - if(i) - { - if(strstrofs(s, "teams", 0) >= 0) - return _("teamplay"); - else - return _("free for all"); - } - - return _("tuba for all"); -}*/ - void dialog_hudpanel_common_notoggle(entity me, string panelname) { float i; @@ -782,3 +768,15 @@ void dialog_hudpanel_common_notoggle(entity me, string panelname) e.addValue(e, strzone(ftos_decimals(i - 5, 0)), strzone(ftos(i - 5))); e.configureXonoticTextSliderValues(e); } + +void CheckSendCvars(entity me, string cvarnamestring) +{ + if(me.sendCvars) + { + printf("Sending cvar: %s -> %s\n", cvarnamestring, cvar_string(cvarnamestring)); + if(gamestatus & (GAME_CONNECTED | GAME_ISSERVER)) + { + cmd(sprintf("\nsendcvar %s\n", cvarnamestring)); + } + } +} diff --git a/qcsrc/menu/xonotic/util.qh b/qcsrc/menu/xonotic/util.qh index 3371dd811..33ecb8c4d 100644 --- a/qcsrc/menu/xonotic/util.qh +++ b/qcsrc/menu/xonotic/util.qh @@ -49,3 +49,5 @@ string _Nex_ExtResponseSystem_PromotedServers; float _Nex_ExtResponseSystem_PromotedServersNeedsRefresh; string _Nex_ExtResponseSystem_RecommendedServers; float _Nex_ExtResponseSystem_RecommendedServersNeedsRefresh; + +void CheckSendCvars(entity me, string cvarnamestring); diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index 69d66cc04..a87e2789e 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -931,7 +931,6 @@ float autocvar_g_pickup_shells_max; float autocvar_g_player_alpha; float autocvar_g_player_brightness; float autocvar_g_playerclip_collisions; -string autocvar_g_playerstats_uri; float autocvar_g_powerups; float autocvar_g_projectiles_damage; float autocvar_g_projectiles_keep_owner; diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index 691c4930e..329d44dea 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -171,7 +171,7 @@ void PutObserverInServer (void) if(self.alivetime) { if(!warmup_stage) - PlayerStats_Event(self, PLAYERSTATS_ALIVETIME, time - self.alivetime); + PS_GR_P_ADDVAL(self, PLAYERSTATS_ALIVETIME, time - self.alivetime); self.alivetime = 0; } @@ -1047,6 +1047,9 @@ void ClientConnect (void) player_count = 0; } + //PlayerInfo_Basic(self); + PlayerStats_PlayerBasic(); + PlayerScore_Attach(self); ClientData_Attach(); accuracy_init(self); @@ -1127,10 +1130,10 @@ void ClientConnect (void) self.playerid = (playerid_last = playerid_last + 1); - PlayerStats_AddEvent(sprintf("kills-%d", self.playerid)); + PlayerStats_GameReport_AddEvent(sprintf("kills-%d", self.playerid)); if(IS_BOT_CLIENT(self)) - PlayerStats_AddPlayer(self); + PlayerStats_GameReport_AddPlayer(self); if(autocvar_sv_eventlog) GameLogEcho(strcat(":join:", ftos(self.playerid), ":", ftos(num_for_edict(self)), ":", ((IS_REAL_CLIENT(self)) ? self.netaddress : "bot"), ":", self.netname)); @@ -1263,7 +1266,7 @@ void ClientDisconnect (void) return; } - PlayerStats_AddGlobalInfo(self); + PlayerStats_GameReport_FinalizePlayer(self); CheatShutdownClient(); diff --git a/qcsrc/server/cl_player.qc b/qcsrc/server/cl_player.qc index 67738c4c6..1490a9ca9 100644 --- a/qcsrc/server/cl_player.qc +++ b/qcsrc/server/cl_player.qc @@ -618,7 +618,7 @@ void PlayerDamage (entity inflictor, entity attacker, float damage, float deatht if(self.alivetime) { - PlayerStats_Event(self, PLAYERSTATS_ALIVETIME, time - self.alivetime); + PS_GR_P_ADDVAL(self, PLAYERSTATS_ALIVETIME, time - self.alivetime); self.alivetime = 0; } diff --git a/qcsrc/server/command/vote.qc b/qcsrc/server/command/vote.qc index f92a0a40c..582aaf9f9 100644 --- a/qcsrc/server/command/vote.qc +++ b/qcsrc/server/command/vote.qc @@ -423,7 +423,7 @@ void ReadyRestart_force() { tmp_player.alivetime = 0; tmp_player.killcount = 0; - PlayerStats_Event(tmp_player, PLAYERSTATS_ALIVETIME, -PlayerStats_Event(tmp_player, PLAYERSTATS_ALIVETIME, 0)); + PS_GR_P_ADDVAL(tmp_player, PLAYERSTATS_ALIVETIME, -PS_GR_P_ADDVAL(tmp_player, PLAYERSTATS_ALIVETIME, 0)); } restart_mapalreadyrestarted = 0; // reset this var, needed when cvar sv_ready_restart_repeatable is in use diff --git a/qcsrc/server/defs.qh b/qcsrc/server/defs.qh index c32ef7716..aaa842113 100644 --- a/qcsrc/server/defs.qh +++ b/qcsrc/server/defs.qh @@ -616,3 +616,12 @@ string modname; #define MISSILE_IS_CONFUSABLE(m) ((m.missile_flags & MIF_GUIDED_CONFUSABLE) ? TRUE : FALSE) #define MISSILE_IS_GUIDED(m) ((m.missile_flags & MIF_GUIDED_ALL) ? TRUE : FALSE) #define MISSILE_IS_TRACKING(m) ((m.missile_flags & MIF_GUIDED_TRACKING) ? TRUE : FALSE) + + +//// + +.entity player_stats; +//.float playerid; +.string playernick; +.float elos; +.float ranks; diff --git a/qcsrc/server/g_damage.qc b/qcsrc/server/g_damage.qc index 45319ca07..b5a742e20 100644 --- a/qcsrc/server/g_damage.qc +++ b/qcsrc/server/g_damage.qc @@ -99,7 +99,7 @@ void GiveFrags (entity attacker, entity targ, float f, float deathtype) // regular frag PlayerScore_Add(attacker, SP_KILLS, 1); if(targ.playerid) - PlayerStats_Event(attacker, sprintf("kills-%d", targ.playerid), 1); + PS_GR_P_ADDVAL(attacker, sprintf("kills-%d", targ.playerid), 1); } PlayerScore_Add(targ, SP_DEATHS, 1); @@ -419,7 +419,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype) case counta: \ { \ Send_Notification(NOTIF_ONE, attacker, MSG_ANNCE, ANNCE_KILLSTREAK_##countb); \ - PlayerStats_Event(attacker, PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_##counta, 1); \ + PS_GR_P_ADDVAL(attacker, PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_##counta, 1); \ break; \ } switch(attacker.killcount) @@ -433,8 +433,8 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype) { checkrules_firstblood = TRUE; notif_firstblood = TRUE; // modify the current messages so that they too show firstblood information - PlayerStats_Event(attacker, PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD, 1); - PlayerStats_Event(targ, PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM, 1); + PS_GR_P_ADDVAL(attacker, PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD, 1); + PS_GR_P_ADDVAL(targ, PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM, 1); // tell spree_inf and spree_cen that this is a first-blood and first-victim event kill_count_to_attacker = -1; @@ -541,7 +541,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype) if(PlayerScore_Add(targ, SP_SCORE, 0) == -5) { Send_Notification(NOTIF_ONE, targ, MSG_ANNCE, ANNCE_ACHIEVEMENT_BOTLIKE); - PlayerStats_Event(attacker, PLAYERSTATS_ACHIEVEMENT_BOTLIKE, 1); + PS_GR_P_ADDVAL(attacker, PLAYERSTATS_ACHIEVEMENT_BOTLIKE, 1); } } diff --git a/qcsrc/server/g_world.qc b/qcsrc/server/g_world.qc index 875a0c3e6..760775f2a 100644 --- a/qcsrc/server/g_world.qc +++ b/qcsrc/server/g_world.qc @@ -646,7 +646,7 @@ void spawnfunc_worldspawn (void) Map_MarkAsRecent(mapname); - PlayerStats_Init(); // we need this to be initiated before InitGameplayMode + PlayerStats_GameReport_Init(); // we need this to be initiated before InitGameplayMode precache_model ("null"); // we need this one before InitGameplayMode InitGameplayMode(); @@ -1513,11 +1513,7 @@ void NextLevel() DumpStats(TRUE); // send statistics - entity e; - PlayerStats_EndMatch(1); - FOR_EACH_CLIENT(e) - PlayerStats_AddGlobalInfo(e); - PlayerStats_Shutdown(); + PlayerStats_GameReport(TRUE); WeaponStats_Shutdown(); Kill_Notification(NOTIF_ALL, world, MSG_CENTER, 0); // kill all centerprints now @@ -2649,16 +2645,26 @@ void MapVote_Tick() } void MapVote_Start() { - if(mapvote_run) - return; + // if mapvote is already running, don't do this initialization again + if(mapvote_run) { return; } - // wait for stats to be sent first - if(!playerstats_waitforme) - return; + // don't start mapvote until after playerstats gamereport is sent + if(PlayerStats_GameReport_DelayMapVote) { return; } + // set up map information for mapvote MapInfo_Enumerate(); - if(MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 1)) - mapvote_run = TRUE; + if + ( + MapInfo_FilterGametype + ( + MapInfo_CurrentGametype(), + MapInfo_CurrentFeatures(), + MapInfo_RequiredFlags(), + MapInfo_ForbiddenFlags(), + 1 + ) + ) + { mapvote_run = TRUE; } } void MapVote_Think() { @@ -2831,8 +2837,6 @@ void RestoreGame() void Shutdown() { - entity e; - gameover = 2; if(world_initialized > 0) @@ -2841,10 +2845,8 @@ void Shutdown() print("Saving persistent data...\n"); Ban_SaveBans(); - PlayerStats_EndMatch(0); - FOR_EACH_CLIENT(e) - PlayerStats_AddGlobalInfo(e); - PlayerStats_Shutdown(); + // playerstats with unfinished match + PlayerStats_GameReport(FALSE); if(!cheatcount_total) { diff --git a/qcsrc/server/miscfunctions.qc b/qcsrc/server/miscfunctions.qc index 72872233f..2881415b8 100644 --- a/qcsrc/server/miscfunctions.qc +++ b/qcsrc/server/miscfunctions.qc @@ -526,7 +526,7 @@ void GetCvars(float f) if (s == "cl_weaponpriority") self.switchweapon = w_getbestweapon(self); if (s == "cl_allow_uidtracking") - PlayerStats_AddPlayer(self); + PlayerStats_GameReport_AddPlayer(self); } } diff --git a/qcsrc/server/playerstats.qc b/qcsrc/server/playerstats.qc deleted file mode 100644 index 2c6e941a6..000000000 --- a/qcsrc/server/playerstats.qc +++ /dev/null @@ -1,432 +0,0 @@ -float playerstats_db; -string teamstats_last; -string playerstats_last; -string events_last; -.float playerstats_addedglobalinfo; -.string playerstats_id; - -void PlayerStats_Init() // initiated before InitGameplayMode so that scores are added properly -{ - string uri; - playerstats_db = -1; - playerstats_waitforme = TRUE; - uri = autocvar_g_playerstats_uri; - if(uri == "") - return; - playerstats_db = db_create(); - if(playerstats_db >= 0) - playerstats_waitforme = FALSE; // must wait for it at match end - - serverflags |= SERVERFLAG_PLAYERSTATS; - - PlayerStats_AddEvent(PLAYERSTATS_ALIVETIME); - PlayerStats_AddEvent(PLAYERSTATS_AVGLATENCY); - PlayerStats_AddEvent(PLAYERSTATS_WINS); - PlayerStats_AddEvent(PLAYERSTATS_MATCHES); - PlayerStats_AddEvent(PLAYERSTATS_JOINS); - PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_VALID); - PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_POS); - PlayerStats_AddEvent(PLAYERSTATS_RANK); - - // accuracy stats - entity w; - float i; - for(i = WEP_FIRST; i <= WEP_LAST; ++i) - { - w = get_weaponinfo(i); - - PlayerStats_AddEvent(strcat("acc-", w.netname, "-hit")); - PlayerStats_AddEvent(strcat("acc-", w.netname, "-fired")); - - PlayerStats_AddEvent(strcat("acc-", w.netname, "-cnt-hit")); - PlayerStats_AddEvent(strcat("acc-", w.netname, "-cnt-fired")); - - PlayerStats_AddEvent(strcat("acc-", w.netname, "-frags")); - } - - PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3); - PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5); - PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10); - PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15); - PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20); - PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25); - PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30); - PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_BOTLIKE); - PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD); - PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM); -} - -void PlayerStats_AddPlayer(entity e) -{ - string s; - - if(playerstats_db < 0) - return; - if(e.playerstats_id) - return; - - s = string_null; - if(e.crypto_idfp != "" && e.cvar_cl_allow_uidtracking == 1) - s = e.crypto_idfp; - else if(IS_BOT_CLIENT(e)) - s = sprintf("bot#%g#%s", skill, e.cleanname); - - if((s == "") || find(world, playerstats_id, s)) // already have one of the ID - next one can't be tracked then! - { - if(IS_BOT_CLIENT(e)) - s = sprintf("bot#%d", e.playerid); - else - s = sprintf("player#%d", e.playerid); - } - - e.playerstats_id = strzone(s); - - string key; - key = sprintf("%s:*", e.playerstats_id); - - string p; - p = db_get(playerstats_db, key); - if(p == "") - { - if(playerstats_last) - { - db_put(playerstats_db, key, playerstats_last); - strunzone(playerstats_last); - } - else - db_put(playerstats_db, key, "#"); - playerstats_last = strzone(e.playerstats_id); - } -} - -void PlayerStats_AddTeam(float t) -{ - if(playerstats_db < 0) - return; - - string key; - key = sprintf("%d", t); - - string p; - p = db_get(playerstats_db, key); - if(p == "") - { - if(teamstats_last) - { - db_put(playerstats_db, key, teamstats_last); - strunzone(teamstats_last); - } - else - db_put(playerstats_db, key, "#"); - teamstats_last = strzone(key); - } -} - -void PlayerStats_AddEvent(string event_id) -{ - if(playerstats_db < 0) - return; - - string key; - key = sprintf("*:%s", event_id); - - string p; - p = db_get(playerstats_db, key); - if(p == "") - { - if(events_last) - { - db_put(playerstats_db, key, events_last); - strunzone(events_last); - } - else - db_put(playerstats_db, key, "#"); - events_last = strzone(event_id); - } -} - -float PlayerStats_Event(entity e, string event_id, float value) -{ - if((e.playerstats_id == "") || playerstats_db < 0) - return 0; - - string key; - float val; - key = sprintf("%s:%s", e.playerstats_id, event_id); - val = stof(db_get(playerstats_db, key)); - val += value; - db_put(playerstats_db, key, ftos(val)); - return val; -} - -float PlayerStats_TeamScore(float t, string event_id, float value) -{ - if(playerstats_db < 0) - return 0; - - string key; - float val; - key = sprintf("team#%d:%s", t, event_id); - val = stof(db_get(playerstats_db, key)); - val += value; - db_put(playerstats_db, key, ftos(val)); - return val; -} - -/* - format spec: - - A collection of lines of the format SPACE NEWLINE, where - is always a single character. - - The following keys are defined: - - V: format version (always a fixed number) - this MUST be the first line! - #: comment (MUST be ignored by any parser) - R: release information on the server - T: time at which the game ended - G: game type - O: mod name (icon request) as in server browser - M: map name - I: match ID (see "matchid" in g_world.qc - S: "hostname" of the server - C: number of "unpure" cvar changes - U: UDP port number of the server - D: duration of the match - P: player ID of an existing player; this also sets the owner for all following "n", "e" and "t" lines (lower case!) - Q: team number of an existing team (format: team#NN); this also sets the owner for all following "e" lines (lower case!) - n: nickname of the player (optional) - t: team ID - i: player index - e: followed by an event name, a space, and the event count/score - event names can be: - alivetime: total playing time of the player - avglatency: average network latency compounded throughout the match - wins: number of games won (can only be set if matches is set) - matches: number of matches played to the end (not aborted by map switch) - joins: number of matches joined (always 1 unless player never played during the match) - scoreboardvalid: set to 1 if the player was there at the end of the match - total-: total score of that scoreboard item - scoreboard-: end-of-game score of that scoreboard item (can differ in non-team games) - achievement-: achievement counters (their "count" is usually 1 if nonzero at all) - kills-: number of kills against the indexed player - rank : rank of player - acc--hit: total damage dealt - acc--fired: total damage that all fired projectiles *could* have dealt - acc--cnt-hit: amount of shots that actually hit - acc--cnt-fired: amount of fired shots - acc--frags: amount of frags dealt by weapon - - Response format (not used yet): see https://gist.github.com/4284222 -*/ - -void PlayerStats_ready(entity fh, entity pass, float status) -{ - string t, tn; - string p, pn; - string e, en; - string nn, tt; - string s; - - switch(status) - { - case URL_READY_CANWRITE: - url_fputs(fh, "V 7\n"); -#ifdef WATERMARK - url_fputs(fh, sprintf("R %s\n", WATERMARK)); -#endif - url_fputs(fh, sprintf("T %s.%06d\n", strftime(FALSE, "%s"), floor(random() * 1000000))); - url_fputs(fh, sprintf("G %s\n", GetGametype())); - url_fputs(fh, sprintf("O %s\n", modname)); - url_fputs(fh, sprintf("M %s\n", GetMapname())); - url_fputs(fh, sprintf("I %s\n", matchid)); - url_fputs(fh, sprintf("S %s\n", cvar_string("hostname"))); - url_fputs(fh, sprintf("C %d\n", cvar_purechanges_count)); - url_fputs(fh, sprintf("U %d\n", cvar("port"))); - url_fputs(fh, sprintf("D %f\n", max(0, time - game_starttime))); - if(teamplay) - { - for(t = teamstats_last; (tn = db_get(playerstats_db, sprintf("%d", stof(t)))) != ""; t = tn) - { - url_fputs(fh, sprintf("Q team#%s\n", t)); - for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en) - { - float v; - v = stof(db_get(playerstats_db, sprintf("team#%d:%s", stof(t), e))); - if(v != 0) - url_fputs(fh, sprintf("e %s %g\n", e, v)); - } - } - } - for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn) - { - url_fputs(fh, sprintf("P %s\n", p)); - nn = db_get(playerstats_db, sprintf("%s:_playerid", p)); - if(nn != "") - url_fputs(fh, sprintf("i %s\n", nn)); - nn = db_get(playerstats_db, sprintf("%s:_netname", p)); - if(nn != "") - url_fputs(fh, sprintf("n %s\n", nn)); - if(teamplay) - { - tt = db_get(playerstats_db, sprintf("%s:_team", p)); - url_fputs(fh, sprintf("t %s\n", tt)); - } - for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en) - { - float v; - v = stof(db_get(playerstats_db, sprintf("%s:%s", p, e))); - if(v != 0) - url_fputs(fh, sprintf("e %s %g\n", e, v)); - } - } - url_fputs(fh, "\n"); - url_fclose(fh); - break; - case URL_READY_CANREAD: - // url_fclose is processing, we got a response for writing the data - // this must come from HTTP - print("Got response from player stats server:\n"); - while((s = url_fgets(fh))) - print(" ", s, "\n"); - print("End of response.\n"); - url_fclose(fh); - break; - case URL_READY_CLOSED: - // url_fclose has finished - print("Player stats written\n"); - playerstats_waitforme = TRUE; - db_close(playerstats_db); - playerstats_db = -1; - break; - case URL_READY_ERROR: - default: - print("Player stats writing failed: ", ftos(status), "\n"); - playerstats_waitforme = TRUE; - if(playerstats_db >= 0) - { - db_close(playerstats_db); - playerstats_db = -1; - } - break; - } -} - -//#NO AUTOCVARS START -void PlayerStats_Shutdown() -{ - string uri; - - if(playerstats_db < 0) - return; - - uri = autocvar_g_playerstats_uri; - if(uri != "") - { - playerstats_waitforme = FALSE; - url_multi_fopen(uri, FILE_APPEND, PlayerStats_ready, world); - } - else - { - playerstats_waitforme = TRUE; - db_close(playerstats_db); - playerstats_db = -1; - } -} -//#NO AUTOCVARS END - -void PlayerStats_Accuracy(entity p) -{ - entity a, w; - a = p.accuracy; - float i; - - for(i = WEP_FIRST; i <= WEP_LAST; ++i) - { - w = get_weaponinfo(i); - - PlayerStats_Event(p, strcat("acc-", w.netname, "-hit"), a.(accuracy_hit[i-1])); - PlayerStats_Event(p, strcat("acc-", w.netname, "-fired"), a.(accuracy_fired[i-1])); - - PlayerStats_Event(p, strcat("acc-", w.netname, "-cnt-hit"), a.(accuracy_cnt_hit[i-1])); - PlayerStats_Event(p, strcat("acc-", w.netname, "-cnt-fired"), a.(accuracy_cnt_fired[i-1])); - - PlayerStats_Event(p, strcat("acc-", w.netname, "-frags"), a.(accuracy_frags[i-1])); - } - //backtrace(strcat("adding player stat accuracy for ", p.netname, ".\n")); -} - -void PlayerStats_AddGlobalInfo(entity p) -{ - if(playerstats_db < 0) - return; - if((p.playerstats_id == "") || playerstats_db < 0) - return; - p.playerstats_addedglobalinfo = TRUE; - - // add global info! - if(p.alivetime) - { - PlayerStats_Event(p, PLAYERSTATS_ALIVETIME, time - p.alivetime); - p.alivetime = 0; - } - - db_put(playerstats_db, sprintf("%s:_playerid", p.playerstats_id), ftos(p.playerid)); - - if(p.cvar_cl_allow_uid2name == 1 || IS_BOT_CLIENT(p)) - db_put(playerstats_db, sprintf("%s:_netname", p.playerstats_id), p.netname); - - if(teamplay) - db_put(playerstats_db, sprintf("%s:_team", p.playerstats_id), ftos(p.team)); - - if(stof(db_get(playerstats_db, sprintf("%d:%s", p.playerstats_id, PLAYERSTATS_ALIVETIME))) > 0) - PlayerStats_Event(p, PLAYERSTATS_JOINS, 1); - - PlayerStats_Accuracy(p); - - if(IS_REAL_CLIENT(p)) - { - if(p.latency_cnt) - { - float latency = (p.latency_sum / p.latency_cnt); - if(latency) { PlayerStats_Event(p, PLAYERSTATS_AVGLATENCY, latency); } - } - } - - strunzone(p.playerstats_id); - p.playerstats_id = string_null; -} - -.float scoreboard_pos; -void PlayerStats_EndMatch(float finished) -{ - entity p; - PlayerScore_Sort(score_dummyfield, 0, 0, 0); - PlayerScore_Sort(scoreboard_pos, 1, 1, 1); - if(teamplay) - PlayerScore_TeamStats(); - FOR_EACH_CLIENT(p) - { - // add personal score rank - PlayerStats_Event(p, PLAYERSTATS_RANK, p.score_dummyfield); - - if(!p.scoreboard_pos) - continue; - - // scoreboard is valid! - PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_VALID, 1); - - // add scoreboard position - PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_POS, p.scoreboard_pos); - - // add scoreboard data - PlayerScore_PlayerStats(p); - - // if the match ended normally, add winning info - if(finished) - { - PlayerStats_Event(p, PLAYERSTATS_WINS, p.winning); - PlayerStats_Event(p, PLAYERSTATS_MATCHES, 1); - } - } -} diff --git a/qcsrc/server/playerstats.qh b/qcsrc/server/playerstats.qh deleted file mode 100644 index b95037747..000000000 --- a/qcsrc/server/playerstats.qh +++ /dev/null @@ -1,53 +0,0 @@ -// time the player was alive and kicking -const string PLAYERSTATS_ALIVETIME = "alivetime"; -const string PLAYERSTATS_AVGLATENCY = "avglatency"; -const string PLAYERSTATS_WINS = "wins"; -const string PLAYERSTATS_MATCHES = "matches"; -const string PLAYERSTATS_JOINS = "joins"; -const string PLAYERSTATS_SCOREBOARD_VALID = "scoreboardvalid"; -const string PLAYERSTATS_RANK = "rank"; -const string PLAYERSTATS_SCOREBOARD_POS = "scoreboardpos"; - -const string PLAYERSTATS_TOTAL = "total-"; -const string PLAYERSTATS_SCOREBOARD = "scoreboard-"; - -const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3 = "achievement-kill-spree-3"; -const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5 = "achievement-kill-spree-5"; -const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10 = "achievement-kill-spree-10"; -const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15 = "achievement-kill-spree-15"; -const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20 = "achievement-kill-spree-20"; -const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25 = "achievement-kill-spree-25"; -const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30 = "achievement-kill-spree-30"; -const string PLAYERSTATS_ACHIEVEMENT_BOTLIKE = "achievement-botlike"; -const string PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD = "achievement-firstblood"; -const string PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM = "achievement-firstvictim"; - -// delay map switch until this is set -float playerstats_waitforme; - -// call at initialization -void PlayerStats_Init(); - -// add a new player -void PlayerStats_AddPlayer(entity e); - -// add a new team -void PlayerStats_AddTeam(float t); - -// add a new event -void PlayerStats_AddEvent(string event_id); - -// call on each event to track, or at player disconnect OR match end for "global stuff" -float PlayerStats_Event(entity e, string event_id, float value); - -// add a team score -float PlayerStats_TeamScore(float t, string event_id, float value); - -// call at game over -void PlayerStats_Shutdown(); // send stats to the server - -// call this whenever a player leaves -void PlayerStats_AddGlobalInfo(entity p); - -// call this at the end of the match -void PlayerStats_EndMatch(float finished); diff --git a/qcsrc/server/progs.src b/qcsrc/server/progs.src index 1ae22e202..091ad56c0 100644 --- a/qcsrc/server/progs.src +++ b/qcsrc/server/progs.src @@ -45,7 +45,7 @@ mutators/gamemode_ctf.qh mutators/gamemode_domination.qh mutators/gamemode_keyhunt.qh // TODO fix this mutators/gamemode_keepaway.qh -mutators/gamemode_nexball.qh +mutators/gamemode_nexball.qh mutators/gamemode_lms.qh mutators/gamemode_invasion.qh mutators/mutator_dodging.qh @@ -76,7 +76,7 @@ csqceffects.qc anticheat.qh cheats.qh -playerstats.qh +../common/playerstats.qh portals.qh @@ -223,7 +223,7 @@ playerdemo.qc anticheat.qc cheats.qc -playerstats.qc +../common/playerstats.qc round_handler.qc diff --git a/qcsrc/server/scores.qc b/qcsrc/server/scores.qc index 3a8b830d7..f9d096e77 100644 --- a/qcsrc/server/scores.qc +++ b/qcsrc/server/scores.qc @@ -88,7 +88,7 @@ void TeamScore_Spawn(float t, string name) Net_LinkEntity(ts, FALSE, 0, TeamScore_SendEntity); teamscorekeepers[t - 1] = ts; ++teamscores_entities_count; - PlayerStats_AddTeam(t); + PlayerStats_GameReport_AddTeam(t); } float TeamScore_AddToTeam(float t, float scorefield, float score) @@ -157,8 +157,8 @@ void ScoreInfo_SetLabel_PlayerScore(float i, string label, float scoreflags) } if(label != "") { - PlayerStats_AddEvent(strcat(PLAYERSTATS_TOTAL, label)); - PlayerStats_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label)); + PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label)); + PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label)); } } @@ -173,8 +173,8 @@ void ScoreInfo_SetLabel_TeamScore(float i, string label, float scoreflags) } if(label != "") { - PlayerStats_AddEvent(strcat(PLAYERSTATS_TOTAL, label)); - PlayerStats_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label)); + PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label)); + PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label)); } } @@ -350,7 +350,7 @@ float PlayerScore_Add(entity player, float scorefield, float score) if(scores_label[scorefield] != "") s.SendFlags |= pow(2, scorefield); if(!warmup_stage) - PlayerStats_Event(s.owner, strcat(PLAYERSTATS_TOTAL, scores_label[scorefield]), score); + PS_GR_P_ADDVAL(s.owner, strcat(PLAYERSTATS_TOTAL, scores_label[scorefield]), score); return (s.(scores[scorefield]) += score); } @@ -917,7 +917,7 @@ void PlayerScore_PlayerStats(entity p) for(i = 0; i < MAX_SCORE; ++i) if(s.(scores[i]) != 0) if(scores_label[i] != "") - PlayerStats_Event(s.owner, strcat(PLAYERSTATS_SCOREBOARD, scores_label[i]), s.(scores[i])); + PS_GR_P_ADDVAL(s.owner, strcat(PLAYERSTATS_SCOREBOARD, scores_label[i]), s.(scores[i])); } void PlayerScore_TeamStats(void) @@ -933,6 +933,6 @@ void PlayerScore_TeamStats(void) if(sk.(teamscores[i]) != 0) if(teamscores_label[i] != "") // the +1 is important here! - PlayerStats_TeamScore(t+1, strcat(PLAYERSTATS_SCOREBOARD, teamscores_label[i]), sk.(teamscores[i])); + PS_GR_T_ADDVAL(t+1, strcat(PLAYERSTATS_SCOREBOARD, teamscores_label[i]), sk.(teamscores[i])); } } diff --git a/qcsrc/server/scores.qh b/qcsrc/server/scores.qh index 5960b9f42..c26a4d295 100644 --- a/qcsrc/server/scores.qh +++ b/qcsrc/server/scores.qh @@ -1,6 +1,7 @@ entity scores_initialized; // non-world when scores labels/rules have been set .float scores[MAX_SCORE]; .float teamscores[MAX_TEAMSCORE]; +.float scoreboard_pos; /** * Attaches a PlayerScore entity to a player. Use that in ClientConnect.