From: Maik Merten Date: Tue, 7 Dec 2010 20:14:09 +0000 (+0100) Subject: add a small offset to final destination to avoid player unstuck messages when doing... X-Git-Tag: xonotic-v0.5.0~311^2~37^2^2~5 X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=commitdiff_plain;h=ccff2fe4cfc13a8f7d1413f5c39261bb42b82c9d;ds=sidebyside add a small offset to final destination to avoid player unstuck messages when doing a setorigin at movement end. --- diff --git a/qcsrc/server/g_subs.qc b/qcsrc/server/g_subs.qc index fe7a7e29f0..e3c2e1225b 100644 --- a/qcsrc/server/g_subs.qc +++ b/qcsrc/server/g_subs.qc @@ -260,7 +260,7 @@ void SUB_CalcMove (vector tdest, float tspeed, void() func) controller.classname = "SUB_CalcMove_controller"; controller.owner = self; controller.origin = self.origin; // starting point - controller.finaldest = tdest; // where do we want to end? + controller.finaldest = (tdest + '0 0 1'); // where do we want to end? Offset to overshoot a bit. controller.destvec = delta; controller.animstate_starttime = time; controller.animstate_endtime = time + traveltime;