From: Rudolf Polzer Date: Wed, 27 Oct 2010 19:10:51 +0000 (+0200) Subject: remove some unref stuff X-Git-Tag: xonotic-v0.1.0preview~238^2~4 X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=commitdiff_plain;h=f4ff6629ff4fa6001271aa121e9c7e0e808092de remove some unref stuff --- diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index 66b58df8c3..36334b2712 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -1,4 +1,3 @@ float autocvar_sv_cheats; float autocvar_g_bastet; var float autocvar_g_movement_highspeed = 1; -var float autocvar_sys_ticrate; diff --git a/qcsrc/server/cl_physics.qc b/qcsrc/server/cl_physics.qc index b005dd5f3f..b587c166e5 100644 --- a/qcsrc/server/cl_physics.qc +++ b/qcsrc/server/cl_physics.qc @@ -37,8 +37,6 @@ float sv_airspeedlimit_nonqw; .float multijump_ready; .float prevjumpbutton; -.float nexspeed; - /* ============= PlayerJump diff --git a/qcsrc/server/defs.qh b/qcsrc/server/defs.qh index f327ac30db..5be04141df 100644 --- a/qcsrc/server/defs.qh +++ b/qcsrc/server/defs.qh @@ -227,7 +227,6 @@ float WS_READY = 4; // idle frame void weapon_defaultspawnfunc(float wpn); string w_deathtypestring; -float w_deathtype; void(entity client, string s) centerprint_builtin = #73; .vector dest1, dest2; @@ -297,7 +296,6 @@ string getTimeoutText(float addOneSecond); .entity flagcarried; .entity lastrocket; -.entity lastmine; .float playerid; float playerid_last; diff --git a/qcsrc/server/g_damage.qc b/qcsrc/server/g_damage.qc index ab0638387e..6f8c9490ef 100644 --- a/qcsrc/server/g_damage.qc +++ b/qcsrc/server/g_damage.qc @@ -278,7 +278,7 @@ void Send_CSQC_Centerprint(entity e, string s1, string s2, float msg, float type void Obituary (entity attacker, entity inflictor, entity targ, float deathtype) { string s, a, msg; - float p, w, type; + float w, type; if (targ.classname == "player" || targ.classname == "corpse") { @@ -342,7 +342,6 @@ void Obituary (entity attacker, entity inflictor, entity targ, float deathtype) } else { - string blood_message, victim_message; if (!checkrules_firstblood) { checkrules_firstblood = TRUE; diff --git a/qcsrc/server/g_tetris.qc b/qcsrc/server/g_tetris.qc index 64226b21b2..21208a2a19 100644 --- a/qcsrc/server/g_tetris.qc +++ b/qcsrc/server/g_tetris.qc @@ -1242,4 +1242,8 @@ float TetrisPostFrame() return 1; }; +#else + +FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(autocvar_g_bastet); + #endif diff --git a/qcsrc/server/miscfunctions.qc b/qcsrc/server/miscfunctions.qc index fd3f384582..f8f5ebe230 100644 --- a/qcsrc/server/miscfunctions.qc +++ b/qcsrc/server/miscfunctions.qc @@ -584,7 +584,7 @@ void GetCvars_handleFloatOnce(string thisname, float f, .float field, string nam float w_getbestweapon(entity e); string W_FixWeaponOrder_ForceComplete_AndBuildImpulseList(string wo) { - string o, s; + string o; o = W_FixWeaponOrder_ForceComplete(wo); if(self.weaponorder_byimpulse) { diff --git a/qcsrc/server/mutators/mutator_rocketflying.qc b/qcsrc/server/mutators/mutator_rocketflying.qc index 4cd26a41da..d1957b01f7 100644 --- a/qcsrc/server/mutators/mutator_rocketflying.qc +++ b/qcsrc/server/mutators/mutator_rocketflying.qc @@ -22,8 +22,6 @@ MUTATOR_HOOKFUNCTION(rocketflying_BuildMutatorsPrettyString) MUTATOR_DEFINITION(mutator_rocketflying) { - entity e; - MUTATOR_HOOK(EditProjectile, rocketflying_EditProjectile, CBC_ORDER_ANY); MUTATOR_HOOK(BuildMutatorsString, rocketflying_BuildMutatorsString, CBC_ORDER_ANY); MUTATOR_HOOK(BuildMutatorsPrettyString, rocketflying_BuildMutatorsPrettyString, CBC_ORDER_ANY); diff --git a/qcsrc/server/progs.src b/qcsrc/server/progs.src index 6d744d7c35..bb68d30e3b 100644 --- a/qcsrc/server/progs.src +++ b/qcsrc/server/progs.src @@ -84,7 +84,6 @@ teamplay.qc cl_physics.qc // tZork's libs -verbstack.qc movelib.qc steerlib.qc pathlib/pathlib.qh diff --git a/qcsrc/warpzonelib/common.qc b/qcsrc/warpzonelib/common.qc index 1ce560907a..e76bc0eb96 100644 --- a/qcsrc/warpzonelib/common.qc +++ b/qcsrc/warpzonelib/common.qc @@ -1,5 +1,5 @@ float trace_dphitcontents; -.float dphitcontents; +.float dphitcontentsmask; void WarpZone_Accumulator_Clear(entity acc) {