]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/common/mapobjects/models.qc
Merge branch 'master' into martin-t/effects
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mapobjects / models.qc
2018-10-20 Martin TaibrMerge branch 'master' into martin-t/effects
2018-10-17 MarioMerge branch 'sev/luma-menu-xpm' into 'master'
2018-10-10 MarioMerge branch 'Mario/cts_killprojectiles'
2018-10-09 MarioMove some antiwall handling out of the main trigger...
2018-09-30 MarioMerge branch 'master' into DefaultUser/func_button_relay
2018-09-30 Martin TaibrMerge branch 'master' into martin-t/bullet-trails
2018-09-29 Martin TaibrMerge branch 'Mario/bot_maxplayers' into 'master'
2018-09-29 MarioMerge branch 'master' into Mario/duel
2018-09-28 MarioFix client model fade distance fields being limited...
2018-09-26 Martin TaibrMerge branch 'master' into martin-t/bullet-trails
2018-09-21 MarioMerge branch 'master' into Mario/duel
2018-09-18 terencehillMerge branch 'master' into Mario/cursor
2018-09-13 terencehillMerge branch 'master' into terencehill/scoreboard_stuff 592/head
2018-09-11 MarioOptimize client wall distance checking slightly when...
2018-08-03 Rudolf PolzerMerge remote-tracking branch 'origin/divVerent/fullbright'
2018-07-02 Martin TaibrMerge branch 'master' into martin-t/bullet-trails
2018-06-19 MarioMerge branch 'Mario/playerdemo_removal'
2018-06-15 Martin TaibrMerge branch 'master' into martin-t/rpc-acc
2018-06-14 terencehillMerge branch 'master' into terencehill/bot_ai
2018-06-12 MarioMerge branch 'terencehill/min_spec_time' into 'master'
2018-06-11 LybertaMerge branch 'master' into Lyberta/TeamplayOverhaul
2018-06-11 MarioMerge branch 'master' into martin-t/defaults
2018-06-11 MarioMerge branch 'master' into Lyberta/PrintMove
2018-06-10 LybertaMerge branch 'master' into Lyberta/TeamplayOverhaul
2018-06-10 MarioMove the client portion of client walls into the models...
2018-06-10 MarioMerge branch 'Lyberta/OverkillWeaponsMutator' into...
2018-06-10 MarioRemove g_subs
2018-06-09 MarioClean up mapobjects' includes a little bit, move some...