Rename t_items.qc to items.qc
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common /
2020-08-01 MarioRename t_items.qc to items.qc
2020-08-01 MarioDraw EF_FLAME and EF_STARDUST effects as box particles...
2020-07-31 MarioClean up target_kill code, allow it to be deactivated
2020-07-31 MarioDisable an unused function in the CTF code
2020-07-31 MarioAdd Read/WriteAngleVector macros to simplify the networ...
2020-07-31 MarioSome more cleanup to map objects, allow trigger_delay...
2020-07-31 MarioEnsure trigger_flipflop starts disabled upon reset...
2020-07-31 MarioRefactor trigger_secret to be standalone (not using...
2020-07-31 MarioMinor cleanup to func_vectormamamam, fix message2 not...
2020-07-27 MarioFix monsters respawning not using their original monste...
2020-07-27 MarioDon't perform trueaim tracing on the client side when...
2020-07-27 MarioUse monster definitions directly instead of a set ID...
2020-07-27 MarioMerge branch 'Mario/headshots' into 'master'
2020-07-21 MarioAdd support for pitch shifting to the QC sound sending...
2020-07-18 MarioMerge branch 'terencehill/noclip_death_fix' into 'master'
2020-07-18 MarioMerge branch 'master' into Mario/headshots
2020-07-18 MarioAttach muzzle effects to weapon data instead of trying...
2020-07-18 MarioMake ladders use the same iterative logic as conveyors...
2020-07-18 MarioDon't send movedir twice on jumppads
2020-07-18 MarioMerge branch 'Mario/csqc_muzzleflash' into 'master'
2020-07-18 MarioMerge branch 'master' into Mario/csqc_muzzleflash 838/head
2020-07-18 MarioRenumber gametypes after sorting their IDs, fixes sendi...
2020-07-18 MarioStore the current gametype as a shortname rather than...
2020-07-17 MarioMerge branch 'master' into Mario/headshots
2020-07-17 MarioMerge branch 'Mario/gametypes' into 'master'
2020-07-17 MarioMerge branch 'Mario/speed_var' into 'master'
2020-07-17 MarioMerge branch 'Mario/q3_speaker_fix' into 'master'
2020-07-17 MarioMerge branch 'master' into Mario/q3_speaker_fix 844/head
2020-07-17 MarioCalculate desired speed on the client side, alleviates... 843/head
2020-07-17 MarioMerge branch 'master' into Mario/speed_var
2020-07-16 MarioDon't multiply RPC shot direction by 1000 either
2020-07-16 MarioDon't multiply shot direction by 1000 in each case...
2020-07-16 MarioMerge branch 'master' into Mario/csqc_muzzleflash
2020-07-16 MarioFix respawn_ghost effectinfo definition
2020-07-16 MarioLink .clipgroup with CSQC on networked models so that...
2020-07-16 MarioIncrease net_slist_queriespersecond to 60 and fix compi...
2020-07-15 MarioIncrease gametype limit to 32 840/head
2020-07-15 MarioMerge branch 'master' into Mario/gametypes
2020-07-14 MarioFix replacement gametype names not being applied
2020-07-14 MarioFix racer being able to fire rockets before the round...
2020-07-14 MarioFix racer rockets not showing a proper explosion effect
2020-07-14 MarioIf no supported gamemodes are available, fall back...
2020-07-14 MarioMerge branch 'master' into Mario/gametypes
2020-07-14 MarioMerge branch 'master' into Mario/headshots
2020-07-13 MarioRemove a leftover debug print from the disabled gametyp...
2020-07-13 MarioAdd a mutator hook to allow forcing team radar icons...
2020-07-13 MarioAdd a gametype flag to indicate that a gametype shouldn...
2020-07-13 MarioAdd a mutator hook to control whether the race timer...
2020-07-13 MarioAdd a mutator hook to shownames to allow hiding it...
2020-07-13 MarioFix CA modicons pointing to a freezetag cvar
2020-07-13 MarioAdd a mutator hook to hide the accuracy panel in the...
2020-07-13 MarioAdd a mutator hook to indicate whether rankings should...
2020-07-13 MarioAdd a mutator hook to not show the scoreboard while...
2020-07-13 MarioAdd a mutator hook to hide the score HUD panel
2020-07-13 MarioAdd a mutator hook to indicate whether the physics...
2020-07-13 MarioMove LMS info message to its own file
2020-07-13 MarioMove gametype registers into their own files, fallback...
2020-07-11 MarioMention the prefix added to weapon cvars near the WEP_C...
2020-07-11 MarioMerge branch 'Mario/movetype_push' into 'master'
2020-07-11 MarioSplit the gamelog code out of miscfunctions and into...
2020-07-11 MarioMerge branch 'master' into Mario/headshots
2020-07-11 MarioMark func_static as a solid model (it acts as a wall...
2020-07-11 MarioRemove client side macro for conditional weapon spawn...
2020-07-11 MarioMerge branch 'master' into Mario/movetype_push
2020-07-11 MarioIf sv_gameplayfix_unstickplayers is set to 2 (new defau...
2020-07-10 MarioFix indentation of muzzle flash addition in Vortex...
2020-07-10 MarioMove muzzle flash model handling to the client side
2020-07-10 MarioSend the server-side shot origin and use it while in...
2020-07-10 MarioAdd SPAWNFUNC_WEAPON_COND macro for game compatibility...
2020-07-10 MarioMerge branch 'master' into Mario/movetype_push
2020-07-08 MarioMerge branch 'bones_was_here/mv-r_water-acl' into ...
2020-07-08 MarioUse the weapon's position for muzzle flashes even when...
2020-07-08 MarioDon't play speaker sounds globally if they have the...
2020-07-07 MarioMerge branch 'master' into Mario/headshots
2020-07-07 MarioMerge branch 'master' into Mario/csqc_muzzleflash
2020-06-21 MarioMerge branch 'bones_was_here/timeout_stuff' into 'master'
2020-06-19 terencehillDon't call setorigin if the origin hasn't changed
2020-06-17 MarioMerge branch 'Cloudwalk/rename-find' into 'master'
2020-06-16 CloudwalkRename the 'find' command to 'findent'
2020-06-16 MarioMerge branch 'bones_was_here/func_door_default_q3compat...
2020-06-16 bones_was_hereSet func_door speed to 400 if it's unspecified and... 831/head
2020-06-14 bones_was_hereAllow mappers to set r_water and server admins to add...
2020-06-14 MarioMerge branch 'bones_was_here/qcsrc_Makefile' into ...
2020-06-14 MarioMerge branch 'bones_was_here/defragcompat_viewoffset...
2020-06-13 bones_was_hereAdjust q3dfcompat viewoffset to match q3df WRT fe92ff1f 828/head
2020-06-12 MarioMerge branch 'bones_was_here/whitelist_casings' into...
2020-06-12 MarioReference the correct local entity when checking for...
2020-06-12 MarioDon't adjust player alpha for the invisibility powerup...
2020-06-09 terencehillAutomatically get the command name in the "Incorrect...
2020-06-09 terencehillIntroduce LOG_HELP a simpler version of LOG_INFO that...
2020-06-06 terencehillDisambiguate an if-if-else and fix indentation in globa...
2020-06-05 terencehillMake precedence explicit in expressions where || and...
2020-06-03 MarioMerge branch 'master' into Mario/headshots
2020-06-03 MarioRoughly notify for vaporizer headshots
2020-06-03 MarioAdd an announcement for the headshot
2020-06-02 MarioStore the vehicle definition into a field so that it...
2020-06-02 MarioMerge branch 'master' into Mario/movetype_push
2020-06-02 terencehillAdd a note on where to add new effects. Update hash
2020-06-02 terencehillFix respawn ghost particle effect not working. Its...
2020-06-02 terencehillMake it clear that effectinfo.qc is not compiled withou...
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