]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/server/g_world.qc
Merge branch 'master' into terencehill/dynamic_hud
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_world.qc
2016-03-23 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-03-22 TimePathAdd missing SELFPARAM()
2016-03-15 TimePathserver: pass compilation units test
2016-03-14 TimePathAntilag: fix vehicles and monsters
2016-03-12 Rudolf PolzerGenerally allow respawn settings on pure servers.
2016-03-12 TimePaths/make_pure/new_pure/
2016-03-10 TimePathMerge branch 'TimePath/notifications' into 'master'
2016-03-10 TimePathMerge branch 'master' into TimePath/notifications 292/head
2016-03-09 TimePathUse PHYS_INPUT_BUTTON_*
2016-03-06 TimePathNotifications: relocate
2016-03-06 TimePathNotifications: strong typing
2016-03-04 MarioAdd a couple more gameplay-irrelevant cvars
2016-03-04 Rudolf PolzerDo some maintenance of the impure cvars list.
2016-02-14 MarioMerge branch 'master' into morphed/hagar
2016-01-31 terencehillMerge branch 'master' into terencehill/weaponmodel_effe...
2016-01-15 MarioMove assault winning condition function into the assaul...
2016-01-15 MarioMerge branch 'packer/alias_movetospec' into 'master'
2016-01-15 TimePathpk3 csprogs: fix logic error when switching to csprogs...
2016-01-12 TimePathRevert fs_rescan on listen servers
2016-01-09 TimePathcsqc_progname: reset when starting a listen server...
2016-01-08 TimePathcsprogs: more pk3 support
2016-01-07 TimePathcsprogs pk3 support
2016-01-04 MarioMerge branch 'terencehill/menu_fixes' into 'master'
2016-01-04 MarioMerge branch 'terencehill/menu_optimization' into ...
2016-01-01 terencehillMerge branch 'master' into terencehill/lms_itemtimes_fix 266/head
2015-12-31 MarioUse IS_DEAD everywhere
2015-12-29 TimePathcpp compat
2015-12-24 MarioMore loops
2015-12-24 TimePathMerge branch 'terencehill/cl_forceplayercolors_2' into...
2015-12-24 TimePathMerge branch 'terencehill/connection_msg_fix' into...
2015-12-24 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-23 MarioFix compile
2015-12-21 TimePathMerge branch 'terencehill/menu_hudskin_selector' into...
2015-12-13 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-12 TimePathWeapons: store activeweapon as direct weapon reference
2015-12-12 TimePathWeapons: store switchweapon as direct weapon reference
2015-12-10 TimePathConsole: reduce verbosity
2015-12-08 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-12-05 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-03 MarioMerge branch 'terencehill/strzone_fixes' into 'master'
2015-11-30 MarioFix intermission track for reals
2015-11-30 TimePathAdd a few checks
2015-11-30 TimePathMerge branch 'TimePath/csqc_viewmodels' into 'master'
2015-11-29 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-29 TimePathMerge branch 'TimePath/stats' into 'master'
2015-11-29 MarioThis commit is dedicated to TimePath
2015-11-29 TimePathMerge branch 'master' into TimePath/stats
2015-11-29 TimePathStats: port vectors
2015-11-28 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-11-27 Rudolf Polzerinit.bsp: Properly shutdown the mapinfo subsystem.
2015-11-27 MarioDo another bunch of stats
2015-11-26 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-11-24 TimePathStats: port 5 more
2015-11-24 MarioMove race winning conditions into race file
2015-11-22 TimePathlib/iter: FOREACH_ENTITY
2015-11-21 MarioDo 10 more stats
2015-11-17 MarioDo another 6
2015-11-17 MarioPort another 10 stats
2015-11-15 MarioMerge branch 'terencehill/g_lms_extra_lives' into ...
2015-11-14 MarioPort 10 more
2015-11-14 MarioPort clipload and clipsize
2015-11-14 MarioPort leadlimit
2015-11-14 MarioPort shotorg stat
2015-11-14 TimePathMerge branch 'terencehill/announcer_fix' into 'master'
2015-11-13 MarioMerge branch 'master' into Mario/bulldozer
2015-11-13 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-10 TimePathBuffs: move definitions alongside buff mutator
2015-11-08 MarioMerge branch 'terencehill/quickmenu_file_example' into...
2015-11-08 MarioMerge branch 'terencehill/menu_languages' into 'master'
2015-11-07 MarioAccept multiple arguments for sv_intermission_cdtrack
2015-11-07 TimePathStats: register FUEL
2015-11-07 TimePathStats: register ALLOW_OLDVORTEXBEAM
2015-11-07 TimePathStats: register PRESSED_KEYS
2015-11-07 TimePathStats: register a few more stats
2015-11-07 TimePathStats: begin registering stats
2015-11-06 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-05 TimePaths/(void)/()
2015-11-05 TimePathMutators: make cloaked and running_guns mutators
2015-11-04 TimePathNet: register all types
2015-11-04 TimePathMerge branch 'TimePath/entitydebugger' into 'master'
2015-11-04 TimePathMerge branch 'master' into TimePath/debug_draw 248/head
2015-11-02 TimePathViewmodel: animate clientside
2015-11-02 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-02 TimePathWeapons: pass weaponentity field instead of slot
2015-11-01 TimePathMerge branch 'master' into TimePath/debug_draw
2015-11-01 TimePathPrecache: defer
2015-10-31 MarioMerge branch 'terencehill/hide_motd' into 'master'
2015-10-30 TimePathViewmodels: replace missed replacement of weaponentity...
2015-10-29 TimePathMerge branch 'master' into TimePath/debug_draw
2015-10-29 TimePathMerge branch 'master' into TimePath/items 245/head
2015-10-29 TimePathEntity debugger
2015-10-28 TimePathMerge branch 'TimePath/independent_offhand' into 'master'
2015-10-28 TimePathWeapons: add a second .weaponentity 247/head
2015-10-26 TimePathMerge branch 'master' into TimePath/items
2015-10-25 MarioFix match not ending when score limit reached
2015-10-24 MarioMerge branch 'terencehill/hud_cleanups' into 'master'
2015-10-24 MarioMerge branch 'master' into terencehill/ons_spawn_patch
2015-10-24 MarioMerge branch 'TimePath/gamemode_composition' into ...
2015-10-23 terencehillMerge branch 'master' into terencehill/menu_languages
2015-10-23 TimePathMerge branch 'master' into TimePath/gamemode_composition 244/head
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