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Also update racer cannon cost
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2017-06-24 MarioAlso update racer cannon cost
2017-06-24 MarioApply vehicle settings from community testing
2017-06-24 MarioFix a crash and a bunch of warnings when fancy pathing...
2017-06-24 MarioFix compile when fancy pathing is enabled, and fix...
2017-06-24 MarioFix a crash from clones dying
2017-06-23 terencehillTurn angleofs into a macro; implement angleofs3 in...
2017-06-23 MarioWhitelist another cvar
2017-06-23 MarioSwitch the bit number for multijump_count (better not...
2017-06-22 terencehillDon't define CCR and related autocvars in the menu
2017-06-22 MarioAdd sv_aircontrol_sidewards
2017-06-22 MarioReturn if the damage text is deleted
2017-06-22 terencehillComment out a debug function; turn power2of into a...
2017-06-21 MarioWhitelist another cvar
2017-06-20 MarioFix final use of #ifndef MENUQC
2017-06-20 MarioRemove mr_precache (now unused)
2017-06-20 MarioUpdate spider's web attack to use the highspeed stat...
2017-06-20 MarioNerf stolen vehicles by disabling their shields
2017-06-20 MarioSplit some non-physics stuff out of Monster_Move
2017-06-20 MarioGreatly simplify monster velocity calculation and use...
2017-06-19 MarioWhitelist some client cvars
2017-06-19 MarioWorkaround: reset hud_scale_current and hud_shift_curre...
2017-06-18 terencehillIf debug isn't enabled (-DNDEBUG=1) don't create 2...
2017-06-18 terencehillIf debug isn't enabled (-DNDEBUG=1) don't create 2...
2017-06-18 MarioAdd a (temporary) flag to mark weapons which don't...
2017-06-18 terencehillmapvoting.qc: fix variable types
2017-06-18 terencehillDon't automatically enable dynamic HUD effects on frame...
2017-06-17 MarioReset vehicle colors when entering, so all components...
2017-06-17 MarioMinor optimization
2017-06-17 MarioReset colors AFTER fully spawning the vehicle, so compo...
2017-06-17 MarioAdd a vehicle hook when setting colors, so vehicles...
2017-06-17 terencehillTurn another array of bools into an int
2017-06-17 terencehillMinor optimizations + minor fix
2017-06-17 MarioAdd rough support for target_kill
2017-06-16 terencehillDon't waste 2 arrays for something that can be accompli...
2017-06-16 terencehillUse a shared array to dump config settings of weapons...
2017-06-14 MarioDisable unused radar map generator (saves ~1500 globals)
2017-06-03 MarioMerge branch 'Lyberta/PlayerScore_Get' into 'master'
2017-06-03 LybertaPlayerScore_Add typo fix. 446/head
2017-06-03 LybertaPlayerScore_Add optimization.
2017-06-03 LybertaMake PlayerScore_Get a macro.
2017-06-03 LybertaAdded PlayerScore_Get function.
2017-06-01 MarioMerge branch 'Lyberta/f1time' into 'master'
2017-06-01 LybertaMade f1time be handled on the server too. 444/head
2017-06-01 MarioRemove an unused function
2017-06-01 MarioMerge branch 'Lyberta/PlayerDamagedEnhancement' into...
2017-06-01 LybertaCall PlayerDamaged even if damage is 0. Very useful... 443/head
2017-05-29 MarioPartial fix for turret checkpoints (find doesn't work...
2017-05-27 MarioOptimize shownames code a tiny bit by doing the vlen...
2017-05-27 terencehillIndent healtharmor.qc consistently
2017-05-27 terencehillTurn a few vec3 into vec2
2017-05-27 terencehillRemove outdated g_waypointsprite_tactical cvar; fix...
2017-05-27 terencehillAllow const folding in drawpic_aspect macro, which...
2017-05-26 MarioActually fix compile
2017-05-26 MarioFix compile
2017-05-26 MarioSend jump speed caps on connect (fixes mismatching...
2017-05-26 MarioFix default sv_player_viewoffset value
2017-05-26 MirioUpdate credits
2017-05-26 MarioMinor code cleanup in pathlib
2017-05-24 MarioWhitelist all g_maplist_* cvars from the purity checks
2017-05-24 MarioFix trigger_secret unreliability with triggering and...
2017-05-20 MarioKeep the resetting ordered, to match old behaviour
2017-05-20 MarioAdd an intrusive list for entities that save their...
2017-05-20 MarioAdd an intrusive list for seeker tags and fix seeker...
2017-05-20 MarioMake railgunhit a bool and reduce a find loop to intrus...
2017-05-20 MarioMerge branch 'Mario/intrusive' into 'master'
2017-05-19 MarioMark g_ctf_leaderboard as a change allowed by server...
2017-05-19 MarioAllow disabling damage text server side without affecti...
2017-05-19 MarioTweak resistance buff to reduce damage after most other...
2017-05-18 terencehillRestore ** operator instead of pow, optimize check...
2017-05-18 terencehillReal fix for inconsistent refresh rate of numbers in...
2017-05-18 MarioUse pow() for accelerometer (potential fix for inconsis...
2017-05-17 MarioMerge branch 'master' into Mario/intrusive 441/head
2017-05-17 terencehillRemove a wasted global variable
2017-05-17 MarioUse an intrusive list to find ladders in bot AI
2017-05-17 MarioReplace a classname loop through waypoints with the...
2017-05-17 MarioReplace some findfloat loops with intrusive lists where...
2017-05-17 MarioUse the attacker parameter instead of saving globals...
2017-05-16 MarioUse race_ReadTime to acquire the first place record...
2017-05-16 MarioMerge branch 'Mario/cts_checkpoint_speedup' into 'master'
2017-05-16 MarioMerge branch 'Mario/cts_respawn_clear' into 'master'
2017-05-16 MarioFor safety, restore previous behaviour (but only loop... 440/head
2017-05-13 MarioFix use of .mins/.maxs in turret and vehicle registries
2017-05-13 MarioFix compile and use of .mins/.maxs on the monster regis...
2017-05-13 MarioAttempt to speed up physics client option selection...
2017-05-13 MarioUltra minor cleanup
2017-05-13 MarioMerge branch 'master' into Mario/cts_checkpoint_speedup
2017-05-13 MarioTweak it further by not doing another loop within the...
2017-05-13 MarioGreatly optimize race checkpoints by using intrusive...
2017-05-12 MarioFix scoreboard monster counts
2017-05-08 terencehillShow joystick binds in the HUD only when a joystick...
2017-05-07 MarioMake map weapons glow the color of their waypoint inste...
2017-05-07 MarioLimit maximum possible distance at which shownames...
2017-05-06 terencehillDon't allow clearing ELO score; it fixes ELO value...
2017-05-06 MarioMerge branch 'martin-t/dmgtext' into 'master'
2017-05-06 MarioHide powerup pickup notifications in CTS (hack)
2017-05-06 MarioReapply physics client option check (not the cause...
2017-05-06 MarioRevert physics client option check (possible cause...
2017-05-06 MarioFix unregistering of rockets (player doesn't have lastr...
2017-05-06 MarioOptimization: replace a resource intensive vlen() call...
2017-05-06 MarioClean up the locals in FireRailgunBullet a little bit
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