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Merge branch 'master' into Mario/wepent_experimental
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2016-10-17 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-17 MarioFix minor redundancy in nexball dphitcontentsmask
2016-10-17 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-14 MarioMake nexball's ball bounce off player clips (fixes...
2016-10-14 MarioRevert last 2 commits (cause is elsewhere)
2016-10-14 MarioAlso don't consider player same team if they're dead...
2016-10-14 MarioIgnore CA spectators
2016-10-14 MarioRemove oldmovement (unused)
2016-10-14 MarioAdd a mutator hook to force hide the scoreboard
2016-10-13 MarioUpdate view location earlier, fixes observers stuck...
2016-10-13 MarioFix viewloc ladder prediction
2016-10-13 MarioFix compile
2016-10-13 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-13 MarioFix CTS scores
2016-10-12 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-12 MarioMerge remote-tracking branch 'origin/DefaultUser/overki...
2016-10-12 FreddyFix the g_overkill_filter_* cvars
2016-10-12 MarioAdd an option to apply gravity on slick surfaces (so...
2016-10-12 MarioMerge branch 'DefaultUser/overkill_cvars' into 'master'
2016-10-12 FreddyImprove overkill item filter cvars 375/head
2016-10-12 MarioMerge branch 'DefaultUser/insta_ammo' into 'master'
2016-10-12 MarioFix mutators not setting modname
2016-10-11 MarioReset viewloc when respawning, and link it with spectat...
2016-10-11 MarioUpdate physics stats on connect (fixes sometimes spawni...
2016-10-10 FreddyRemove 2 unused fields from sv_overkill.qc
2016-10-10 FreddyReplace g_overkill_100a_anyways and g_overkill_100h_anyways
2016-10-10 FreddyRemove g_overkill_superguns_respawn_time
2016-10-10 FreddyInstaGib: add cvars to convert ammo packs into insta... 374/head
2016-10-09 MarioRestore behaviour after respawning if func_breakable...
2016-10-09 MarioMove networked wepent to a separate entity (fixes serve...
2016-10-09 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-08 MarioUpdate oldmovement on server too
2016-10-08 MarioKeep player size and view offset stats up to date
2016-10-08 MarioImprove bandwidth of client walls
2016-10-08 MarioFix trigger_delay
2016-10-08 MarioCopy antiwall flag (fixes delayed antiwall triggers)
2016-10-08 MarioDon't overwrite the .pressedkeys field (abused by other...
2016-10-08 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-08 MarioDisable unpressing attack on weapon switching by default
2016-10-08 MarioAccept sv_stepheight changes (partially gameplay-releva...
2016-10-08 MarioConsider g_physics_clientselect a server friendly option
2016-10-08 MarioCount another mutator as gameplay-irrelevant
2016-10-08 MarioConsider g_norecoil an acceptable change
2016-10-08 MarioUndefine BADPRESUFFIX too
2016-10-08 Mariog_buffs is an acceptable change, like g_powerups
2016-10-08 MarioTweak arc as well (bolt attack remains disabled by...
2016-10-08 MarioIgnore a few gameplay-irrelevant cvars
2016-10-07 MarioMerge branch 'martin-t/random' into 'master'
2016-10-07 Martin Taibrrefactor RandomSelection, add a field for vector 373/head
2016-10-07 MarioAdd an entity parameter to entcs net props
2016-10-07 MarioTemporary fix for warning spam on map start
2016-10-07 MarioSilence a weapon entity warning when first connecting
2016-10-06 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-06 MarioMerge branch 'terencehill/overkill_stuff' into 'master'
2016-10-06 MarioMove tuba instrument networking to the weapon entity
2016-10-05 terencehillMerge branch 'master' into terencehill/overkill_stuff
2016-10-05 MarioFix compilation unit test
2016-10-05 MarioMerge branch 'terencehill/timeout_countdown_fix' into...
2016-10-05 MarioSupport independent held porto angles
2016-10-05 MarioMake port-o-launch show its lines for both weapon entities
2016-10-05 MarioFind arc if held, to support hit sounds
2016-10-05 MarioClean up some slot 0 cases on client (fixes reticles)
2016-10-05 MarioFix another hardcoded slot 0 case
2016-10-05 MarioRemove the old weapon stats
2016-10-05 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-05 MarioPort nexball ball held too long by team message to...
2016-10-05 MarioPurge some more 0 slot cases
2016-10-05 MarioUnhardcode a few more 0 slot cases
2016-10-05 MarioPurge hardcoded slot 0 weapon entity use from most...
2016-10-04 MarioClean up old remote jump feature, no longer consumes...
2016-10-03 MarioAdd an option to disable the extra weapon on switch
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioFix mines getting stuck at world origin
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioPossible fix for minelayer mines
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioHopefully fix mine layer and seeker to be weapon entity...
2016-10-03 MarioRevert owner check (breaks projectile prediction)
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioGive wr_setup a weaponentity parameter so it isn't...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioDon't explode projectiles if they have the same owner
2016-10-03 MarioFix start items in some special arena mutators
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioFix shot alignment
2016-10-03 MarioFix hook alignment
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioRewrite gun alignment setting to be more reliable
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioSet gun alignment on the server (hopefully more reliable)
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioClean up the use of slots on some things that could...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioFix sometimes starting with 2 weapons
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioClean up ammo_field handling
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioMove weapon load to the weapon entity
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioHold weapon clip on the weapon entity
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