xonotic/xonotic-data.pk3dir.git
10 years agoadd some dark gradient to the background so that it works better on top of the console
FruitieX [Tue, 5 Oct 2010 18:58:47 +0000 (21:58 +0300)]
add some dark gradient to the background so that it works better on top of the console

10 years agoi challenge you to create a worse loading screen than this.
FruitieX [Tue, 5 Oct 2010 18:48:43 +0000 (21:48 +0300)]
i challenge you to create a worse loading screen than this.

10 years agoslower the uzi primary refire just a bit, tweak damage so dps remains unchanged ...
FruitieX [Mon, 4 Oct 2010 14:28:47 +0000 (17:28 +0300)]
slower the uzi primary refire just a bit, tweak damage so dps remains unchanged (it's not a chaingun)

10 years agosend max/minvelocity, make the circle drawing code a function, allow some customizati...
FruitieX [Sun, 3 Oct 2010 18:48:12 +0000 (21:48 +0300)]
send max/minvelocity, make the circle drawing code a function, allow some customization via cvars

10 years agoMerge remote branch 'origin/fruitiex/fruitbalance' into fruitiex/fruitbalance
FruitieX [Sun, 3 Oct 2010 16:46:58 +0000 (19:46 +0300)]
Merge remote branch 'origin/fruitiex/fruitbalance' into fruitiex/fruitbalance

10 years agouse only XY velocity on nex
FruitieX [Sun, 3 Oct 2010 16:46:27 +0000 (19:46 +0300)]
use only XY velocity on nex

10 years agofix a bunch of typos
Rudolf Polzer [Sun, 3 Oct 2010 16:45:47 +0000 (18:45 +0200)]
fix a bunch of typos

10 years agoget rid of x0, y0
Rudolf Polzer [Sun, 3 Oct 2010 16:37:55 +0000 (18:37 +0200)]
get rid of x0, y0

10 years agouse one less poly
Rudolf Polzer [Sun, 3 Oct 2010 16:36:29 +0000 (18:36 +0200)]
use one less poly

10 years agofix it ;)
Rudolf Polzer [Sun, 3 Oct 2010 16:32:27 +0000 (18:32 +0200)]
fix it ;)

10 years agoMerge branch 'master' into fruitiex/fruitbalance
Rudolf Polzer [Sun, 3 Oct 2010 16:17:00 +0000 (18:17 +0200)]
Merge branch 'master' into fruitiex/fruitbalance

10 years agob0rken nex speed indicator
FruitieX [Sun, 3 Oct 2010 16:15:37 +0000 (19:15 +0300)]
b0rken nex speed indicator

10 years agoalso apply nightvision overlay on r_fullbright use (really, nobody should be using...
Rudolf Polzer [Sun, 3 Oct 2010 15:37:05 +0000 (17:37 +0200)]
also apply nightvision overlay on r_fullbright use (really, nobody should be using that)

10 years agolower speed of primary mortar projectile, lower bouncefactor too
FruitieX [Sun, 3 Oct 2010 12:23:18 +0000 (15:23 +0300)]
lower speed of primary mortar projectile, lower bouncefactor too

10 years agolonger refire/animtime on rifle primary, more damage so dps stays the same
FruitieX [Sun, 3 Oct 2010 12:05:43 +0000 (15:05 +0300)]
longer refire/animtime on rifle primary, more damage so dps stays the same

10 years agosimplify player/botclip collision cvars
Rudolf Polzer [Sun, 3 Oct 2010 11:54:01 +0000 (13:54 +0200)]
simplify player/botclip collision cvars

10 years agofix typo
FruitieX [Sun, 3 Oct 2010 11:49:23 +0000 (14:49 +0300)]
fix typo

10 years agoremove useless old messy feature
FruitieX [Sun, 3 Oct 2010 11:36:17 +0000 (14:36 +0300)]
remove useless old messy feature

10 years agogrenadelauncher remote detonation test
FruitieX [Sun, 3 Oct 2010 11:31:56 +0000 (14:31 +0300)]
grenadelauncher remote detonation test

10 years agoBotclip CTF flags and Keyhunt keys too. Or if the key / flag gets dropped through...
Mircea Kitsune [Sun, 3 Oct 2010 11:30:28 +0000 (14:30 +0300)]
Botclip CTF flags and Keyhunt keys too. Or if the key / flag gets dropped through a botclip, bots may not reach them an continue the game on some maps.

10 years agoBot clips should block waypoints too
Mircea Kitsune [Sun, 3 Oct 2010 11:24:00 +0000 (14:24 +0300)]
Bot clips should block waypoints too

10 years agoImplement botclip common shader. Bot clips can now be used to block bots from specifi...
Mircea Kitsune [Sun, 3 Oct 2010 11:18:12 +0000 (14:18 +0300)]
Implement botclip common shader. Bot clips can now be used to block bots from specific areas of a map. The common shader should be restored with this change too.

10 years agouse ExponentialFalloff()
FruitieX [Sun, 3 Oct 2010 10:31:42 +0000 (13:31 +0300)]
use ExponentialFalloff()

10 years agoMerge remote branch 'origin/fruitiex/fruitbalance'
Rudolf Polzer [Sun, 3 Oct 2010 10:18:10 +0000 (12:18 +0200)]
Merge remote branch 'origin/fruitiex/fruitbalance'

10 years agofix a typo in the balance config
FruitieX [Sat, 2 Oct 2010 19:32:35 +0000 (22:32 +0300)]
fix a typo in the balance config

10 years agoipban: support v6 IPs (mapping mask 1 to /16, 2 to /32, 3 to /48, 4 to /64)
Rudolf Polzer [Sat, 2 Oct 2010 19:17:04 +0000 (21:17 +0200)]
ipban: support v6 IPs (mapping mask 1 to /16, 2 to /32, 3 to /48, 4 to /64)

10 years agovelocity dependent nex damage and force
FruitieX [Sat, 2 Oct 2010 18:03:56 +0000 (21:03 +0300)]
velocity dependent nex damage and force

10 years agonerf electro force, tiny damage nerf as well
FruitieX [Sat, 2 Oct 2010 17:41:02 +0000 (20:41 +0300)]
nerf electro force, tiny damage nerf as well

10 years agofootsteps are on by default, so turn off the "Steps" mutator list item
Rudolf Polzer [Sat, 2 Oct 2010 10:41:16 +0000 (12:41 +0200)]
footsteps are on by default, so turn off the "Steps" mutator list item

10 years agor_fakelight 2: also apply a "night vision" like effect to the image
Rudolf Polzer [Sat, 2 Oct 2010 10:02:48 +0000 (12:02 +0200)]
r_fakelight 2: also apply a "night vision" like effect to the image

10 years agoclientmodel: allow smoother scale (and more range, 1/256 to 256)
Rudolf Polzer [Fri, 1 Oct 2010 05:52:05 +0000 (07:52 +0200)]
clientmodel: allow smoother scale (and more range, 1/256 to 256)

10 years agoenable fakelight if map is unlit
Rudolf Polzer [Thu, 30 Sep 2010 06:05:57 +0000 (08:05 +0200)]
enable fakelight if map is unlit

10 years agono longer network sv_gentle gibs status (not needed, we settemp the client cvar now)
Rudolf Polzer [Wed, 29 Sep 2010 18:36:45 +0000 (20:36 +0200)]
no longer network sv_gentle gibs status (not needed, we settemp the client cvar now)

10 years agowhen sv_gentle is set, force cl_gentle on the clients
Rudolf Polzer [Wed, 29 Sep 2010 18:35:24 +0000 (20:35 +0200)]
when sv_gentle is set, force cl_gentle on the clients

10 years agoremove a dbeug print
Rudolf Polzer [Tue, 28 Sep 2010 19:18:19 +0000 (21:18 +0200)]
remove a dbeug print

10 years agoMake relay_activate and co work for thise ents:
Jakob MG [Tue, 28 Sep 2010 19:08:28 +0000 (21:08 +0200)]
Make relay_activate and co work for thise ents:
trigger_hurt
trigger_heal
trigger_impulse
trigger_push
func_rotating
func_bobbing
func_button
func_fourier
func_vectormamamam
trigger_teleport

10 years agoMerge branch 'tzork/ents-onoff' of ssh://git.xonotic.org/xonotic-data.pk3dir into...
Jakob MG [Tue, 28 Sep 2010 15:43:19 +0000 (17:43 +0200)]
Merge branch 'tzork/ents-onoff' of ssh://git.xonotic.org/xonotic-data.pk3dir into tzork/ents-onoff

10 years agoMerge branch 'master' into tzork/ents-onoff
Jakob MG [Tue, 28 Sep 2010 09:54:21 +0000 (11:54 +0200)]
Merge branch 'master' into tzork/ents-onoff

Conflicts:
qcsrc/server/defs.qh

10 years agoidk.. git told me to commit to be able to merge.
Jakob MG [Tue, 28 Sep 2010 09:51:31 +0000 (11:51 +0200)]
idk.. git told me to commit to be able to merge.

10 years agodon't transform if the zone is faded out clearly (to reduce network entities)
Rudolf Polzer [Sun, 26 Sep 2010 17:54:07 +0000 (19:54 +0200)]
don't transform if the zone is faded out clearly (to reduce network entities)

10 years agoMerge branch 'morphed/armor'
Rudolf Polzer [Sun, 26 Sep 2010 16:45:48 +0000 (18:45 +0200)]
Merge branch 'morphed/armor'

10 years agoWops, maybe it helps if i cinlude the textures too!
Jakob MG [Sun, 26 Sep 2010 16:33:50 +0000 (18:33 +0200)]
Wops, maybe it helps if i cinlude the textures too!

10 years agoAtlas armour textures to 2048x1024, make models use them. remove old models and chang...
Jakob MG [Sun, 26 Sep 2010 14:59:40 +0000 (16:59 +0200)]
Atlas armour textures to 2048x1024, make models use them. remove old models and change code to match new names.

10 years agofix warpzone velocity on output
Rudolf Polzer [Sun, 26 Sep 2010 11:47:41 +0000 (13:47 +0200)]
fix warpzone velocity on output

10 years agoNew armor pickup model (dont forget to change code to use sane names) also textures...
Morphed [Sat, 25 Sep 2010 20:53:29 +0000 (22:53 +0200)]
New armor pickup model (dont forget to  change code to use sane names) also textures are way too big, someone have to lower res them to something that will be more appropriate.

10 years agofixes :)
Rudolf Polzer [Sat, 25 Sep 2010 19:33:39 +0000 (21:33 +0200)]
fixes :)

10 years agooptimize a bit more
Rudolf Polzer [Sat, 25 Sep 2010 19:24:41 +0000 (21:24 +0200)]
optimize a bit more

10 years agowarpzones: support new parameters warpzone_fadestart, warpzone_fadeend (distance...
Rudolf Polzer [Sat, 25 Sep 2010 19:21:38 +0000 (21:21 +0200)]
warpzones: support new parameters warpzone_fadestart, warpzone_fadeend (distance parameters for fading out the effect at a distance)

10 years agoadd Lee Stricklin's balance config; fix a duplicate cvar item
Rudolf Polzer [Sat, 25 Sep 2010 13:34:21 +0000 (15:34 +0200)]
add Lee Stricklin's balance config; fix a duplicate cvar item

10 years agoMerge remote branch 'refs/remotes/origin/terencehill/newpanelhud'
Rudolf Polzer [Sat, 25 Sep 2010 08:28:54 +0000 (10:28 +0200)]
Merge remote branch 'refs/remotes/origin/terencehill/newpanelhud'

10 years agoMerge remote branch 'refs/remotes/origin/terencehill/misc_bugfixes'
Rudolf Polzer [Sat, 25 Sep 2010 08:24:22 +0000 (10:24 +0200)]
Merge remote branch 'refs/remotes/origin/terencehill/misc_bugfixes'

10 years agoMerge remote branch 'refs/remotes/origin/mirceakitsune/bugfix_bot_forcedteam_clanarena'
Rudolf Polzer [Sat, 25 Sep 2010 08:22:01 +0000 (10:22 +0200)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/bugfix_bot_forcedteam_clanarena'

10 years agoBring some accuracy on the fps counter:
terencehill [Thu, 23 Sep 2010 22:38:04 +0000 (00:38 +0200)]
Bring some accuracy on the fps counter:
- Get the time with gettime(GETTIME_REALTIME) because for some reason the vars time and frametime are not accurate (frametime and (time - time of previous frame) are always > 0.1) and because otherwise fps depend on slowmo value
- Fix inaccurate fps at low hud_panel_engineinfo_framecounter_time values and default this cvar to 0.1 instead of 1 for both fast update and good reading

10 years agoBlock the bots during the countdown to game start in general warmup mode (with g_warm...
terencehill [Thu, 23 Sep 2010 18:06:13 +0000 (20:06 +0200)]
Block the bots during the countdown to game start in general warmup mode (with g_warmup and sv_ready_restart_after_countdown enabled)
Keep doing the last movement until the game starts as they do currently (for example keep running against a wall) just sucks.

10 years agoFix a bug from Nexuiz that would cause a bot's team overrider to be ignored in Clan...
Mircea Kitsune [Thu, 23 Sep 2010 16:14:53 +0000 (19:14 +0300)]
Fix a bug from Nexuiz that would cause a bot's team overrider to be ignored in Clan Arena between rounds (the bot would be assigned to the smallest team after the first round, regardless of his team overrider).

10 years agoexplain more
Rudolf Polzer [Thu, 23 Sep 2010 09:23:33 +0000 (11:23 +0200)]
explain more

10 years agoMerge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Thu, 23 Sep 2010 09:22:10 +0000 (11:22 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir

10 years agoupdate-cvarcount: report too much/missing cvars
Rudolf Polzer [Thu, 23 Sep 2010 09:21:30 +0000 (11:21 +0200)]
update-cvarcount: report too much/missing cvars

10 years agoadd two missing values
Rudolf Polzer [Thu, 23 Sep 2010 08:04:53 +0000 (10:04 +0200)]
add two missing values

10 years agonew physics config by Lee Stricklin; fix electro beam through warpzones when standing...
Rudolf Polzer [Thu, 23 Sep 2010 07:45:40 +0000 (09:45 +0200)]
new physics config by Lee Stricklin; fix electro beam through warpzones when standing close to the warp plane

10 years agoAdd a FIXME comment
terencehill [Mon, 20 Sep 2010 16:44:58 +0000 (18:44 +0200)]
Add a FIXME comment

10 years agoOther minor fixes of bot_vs_human:
terencehill [Mon, 20 Sep 2010 16:35:11 +0000 (18:35 +0200)]
Other minor fixes of bot_vs_human:
- Always check for available teams before reading bot_vs_human value, as it works only in games with 2 teams
- Do not read bot_join_empty and minplayers cvars when bot_vs_human is active, they are incompatible with it
- disable team nagger when bot_vs_human is active

10 years agoupdated LS's physics config
Rudolf Polzer [Mon, 20 Sep 2010 07:22:06 +0000 (09:22 +0200)]
updated LS's physics config

10 years agofix warpzone killtarget handling
Rudolf Polzer [Mon, 20 Sep 2010 04:38:28 +0000 (06:38 +0200)]
fix warpzone killtarget handling

10 years agoFix screwed up indentation (removed a TAB from every line)
terencehill [Sun, 19 Sep 2010 14:27:30 +0000 (16:27 +0200)]
Fix screwed up indentation (removed a TAB from every line)

10 years agobetter triggering for warpzones/teleports
Rudolf Polzer [Sun, 19 Sep 2010 13:26:53 +0000 (15:26 +0200)]
better triggering for warpzones/teleports

10 years agov_gamma: default to 1, 1.125 is stupid
Rudolf Polzer [Sat, 18 Sep 2010 11:39:12 +0000 (13:39 +0200)]
v_gamma: default to 1, 1.125 is stupid

10 years agoMerge remote branch 'refs/remotes/origin/mirceakitsune/forced_campaign_team'
Rudolf Polzer [Sat, 18 Sep 2010 10:40:56 +0000 (12:40 +0200)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/forced_campaign_team'

10 years agonew sound pack (6.6) by tenshihan, untested, sure is fine
Rudolf Polzer [Fri, 17 Sep 2010 23:15:31 +0000 (01:15 +0200)]
new sound pack (6.6) by tenshihan, untested, sure is fine

10 years agoMerge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Fri, 17 Sep 2010 22:46:35 +0000 (00:46 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir

10 years agoremove "#" escape in kill messages; now we use standard "%s". Can also reorder args...
Rudolf Polzer [Fri, 17 Sep 2010 22:45:41 +0000 (00:45 +0200)]
remove "#" escape in kill messages; now we use standard "%s". Can also reorder args in message2 now, like "%2$s threw %1$s in a world of hurt"

10 years agoprevent a new "stealth electro" exploit ;)
Rudolf Polzer [Fri, 17 Sep 2010 13:07:04 +0000 (15:07 +0200)]
prevent a new "stealth electro" exploit ;)

10 years agoagain, fields work better when declared
Rudolf Polzer [Fri, 17 Sep 2010 12:34:04 +0000 (14:34 +0200)]
again, fields work better when declared

10 years agoelectro/hook: add a safeguard to stop the sound 10 seconds after last update
Rudolf Polzer [Fri, 17 Sep 2010 12:15:50 +0000 (14:15 +0200)]
electro/hook: add a safeguard to stop the sound 10 seconds after last update

10 years agoelectro: enforce a 0.4s delay after releasing fire before firing primary again
Rudolf Polzer [Thu, 16 Sep 2010 10:02:35 +0000 (12:02 +0200)]
electro: enforce a 0.4s delay after releasing fire before firing primary again

10 years agoLog the team change too.
Mircea Kitsune [Wed, 15 Sep 2010 13:35:51 +0000 (16:35 +0300)]
Log the team change too.

10 years agoAllow forcing the player to a given team in campaign mode. Useful for story based...
Mircea Kitsune [Wed, 15 Sep 2010 13:19:13 +0000 (16:19 +0300)]
Allow forcing the player to a given team in campaign mode. Useful for story based campaigns where you might want the player to play only in team X.

No, bot_vs_human can't replace this iirc. For one thing, bot_vs_human is useless if you have more than 2 teams. Also, bot_vs_human can only force the player in team X while forcing bots in the other team (so you can't put the player to the team you want without braking bot balance).

10 years agofix typos in last commit
Rudolf Polzer [Wed, 15 Sep 2010 07:04:12 +0000 (09:04 +0200)]
fix typos in last commit

10 years agosv_curl_serverpackages_auto: auto add all packs with a *.serverpackage file to server...
Rudolf Polzer [Wed, 15 Sep 2010 06:54:18 +0000 (08:54 +0200)]
sv_curl_serverpackages_auto: auto add all packs with a *.serverpackage file to serverpackages

10 years agorename hud_luminos_default.cfg to hud_luminos.cfg (can't have a *_default.cfg, sorry)
Rudolf Polzer [Tue, 14 Sep 2010 18:54:27 +0000 (20:54 +0200)]
rename hud_luminos_default.cfg to hud_luminos.cfg (can't have a *_default.cfg, sorry)

10 years agodefault map list to g-23
Rudolf Polzer [Tue, 14 Sep 2010 18:46:09 +0000 (20:46 +0200)]
default map list to g-23

10 years agomake luminos skin the default
Rudolf Polzer [Tue, 14 Sep 2010 03:46:51 +0000 (05:46 +0200)]
make luminos skin the default

10 years agoLuminos skins for the Menu (new), HUD (revision), Scoreboard (new)
sev [Mon, 13 Sep 2010 18:48:40 +0000 (20:48 +0200)]
Luminos skins for the Menu (new), HUD (revision), Scoreboard (new)

10 years agolet's use glossexact
Rudolf Polzer [Sat, 11 Sep 2010 17:25:36 +0000 (19:25 +0200)]
let's use glossexact

10 years agoexec the font .cfg before the commandline args; this breaks some commandline args...
Rudolf Polzer [Sat, 11 Sep 2010 16:39:22 +0000 (18:39 +0200)]
exec the font .cfg before the commandline args; this breaks some commandline args, but fixes +map

10 years agoMerge remote branch 'refs/remotes/origin/terencehill/newpanelhud'
Rudolf Polzer [Fri, 10 Sep 2010 21:29:28 +0000 (23:29 +0200)]
Merge remote branch 'refs/remotes/origin/terencehill/newpanelhud'

10 years agoMerge remote branch 'refs/remotes/origin/terencehill/misc_bugfixes'
Rudolf Polzer [Fri, 10 Sep 2010 21:27:32 +0000 (23:27 +0200)]
Merge remote branch 'refs/remotes/origin/terencehill/misc_bugfixes'

10 years agoMerge remote branch 'refs/remotes/origin/mirceakitsune/item_norespawn'
Rudolf Polzer [Fri, 10 Sep 2010 21:26:54 +0000 (23:26 +0200)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/item_norespawn'

10 years agocredits += Calinou
Rudolf Polzer [Fri, 10 Sep 2010 20:58:43 +0000 (22:58 +0200)]
credits += Calinou

10 years agoalso fix picmip directly on startup
Rudolf Polzer [Fri, 10 Sep 2010 15:59:46 +0000 (17:59 +0200)]
also fix picmip directly on startup

10 years agoadd a file I forgot (can do that with git too)
Rudolf Polzer [Fri, 10 Sep 2010 12:16:08 +0000 (14:16 +0200)]
add a file I forgot (can do that with git too)

10 years agoimplement hard limiting of texture resolution to not exceed 2G on 32bit platforms...
Rudolf Polzer [Fri, 10 Sep 2010 12:12:21 +0000 (14:12 +0200)]
implement hard limiting of texture resolution to not exceed 2G on 32bit platforms (needs current DP trunk for now)

10 years agosv_clmovement_inputtimeout 0.05
Rudolf Polzer [Thu, 9 Sep 2010 11:25:42 +0000 (13:25 +0200)]
sv_clmovement_inputtimeout 0.05

10 years agofix balance between strafe and forward turning
Rudolf Polzer [Thu, 9 Sep 2010 06:54:46 +0000 (08:54 +0200)]
fix balance between strafe and forward turning

10 years agor_cullentities_trace 0
Rudolf Polzer [Thu, 9 Sep 2010 06:14:45 +0000 (08:14 +0200)]
r_cullentities_trace 0

10 years agoMerge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Thu, 9 Sep 2010 05:19:58 +0000 (07:19 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir

10 years ago++nKojns;
Rudolf Polzer [Thu, 9 Sep 2010 05:19:42 +0000 (07:19 +0200)]
++nKojns;

10 years agofix the team number slider, hopefully
Rudolf Polzer [Wed, 8 Sep 2010 15:55:36 +0000 (17:55 +0200)]
fix the team number slider, hopefully

10 years agochange respawn logic to only use the -1 "hidden totally, currently inactive" mode...
Rudolf Polzer [Wed, 8 Sep 2010 10:33:38 +0000 (12:33 +0200)]
change respawn logic to only use the -1 "hidden totally, currently inactive" mode for picked up items with respawntime -1. This makes sure the item will come back e.g. on assault round end, but still is gone entirely.

10 years agoUse remove() instead. No need to keep the disabled weapon entity as long as it won...
Mircea Kitsune [Wed, 8 Sep 2010 10:25:56 +0000 (13:25 +0300)]
Use remove() instead. No need to keep the disabled weapon entity as long as it won't respawn again.