From 05e340cc529fba1ddfea488132a669a1d0efcfd3 Mon Sep 17 00:00:00 2001 From: FruitieX Date: Wed, 21 Jul 2010 00:20:54 +0300 Subject: [PATCH] add missing cvars to the other balance configs --- balance.cfg | 4 ++++ balance25.cfg | 4 ++++ balanceSamual.cfg | 4 ++++ balanceXPM.cfg | 4 ++++ 4 files changed, 16 insertions(+) diff --git a/balance.cfg b/balance.cfg index 941f2329bd..00bf7e5ff3 100644 --- a/balance.cfg +++ b/balance.cfg @@ -242,6 +242,10 @@ set g_balance_shotgun_primary_ammo 1 set g_balance_shotgun_primary_speed 12000 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu set g_balance_shotgun_secondary 1 +set g_balance_shotgun_secondary_melee 0 // ew, bad! Still uses the melee anim! +set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim +set g_balance_shotgun_secondary_melee_range 60 +set g_balance_shotgun_secondary_melee_size 50 set g_balance_shotgun_secondary_bullets 6 set g_balance_shotgun_secondary_damage 9 set g_balance_shotgun_secondary_force 60 diff --git a/balance25.cfg b/balance25.cfg index 82f958e3af..63b8b3cd40 100644 --- a/balance25.cfg +++ b/balance25.cfg @@ -242,6 +242,10 @@ set g_balance_shotgun_primary_ammo 1 set g_balance_shotgun_primary_speed 12000 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu set g_balance_shotgun_secondary 1 +set g_balance_shotgun_secondary_melee 0 // ew, bad! Still uses the melee anim! +set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim +set g_balance_shotgun_secondary_melee_range 60 +set g_balance_shotgun_secondary_melee_size 50 set g_balance_shotgun_secondary_bullets 6 set g_balance_shotgun_secondary_damage 9 set g_balance_shotgun_secondary_force 60 diff --git a/balanceSamual.cfg b/balanceSamual.cfg index 715ae6f677..daa4e9bc32 100644 --- a/balanceSamual.cfg +++ b/balanceSamual.cfg @@ -242,6 +242,10 @@ set g_balance_shotgun_primary_ammo 1 set g_balance_shotgun_primary_speed 8000 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu set g_balance_shotgun_secondary 1 +set g_balance_shotgun_secondary_melee 0 // ew, bad! Still uses the melee anim! +set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim +set g_balance_shotgun_secondary_melee_range 60 +set g_balance_shotgun_secondary_melee_size 50 set g_balance_shotgun_secondary_bullets 6 set g_balance_shotgun_secondary_damage 8 set g_balance_shotgun_secondary_force 15 diff --git a/balanceXPM.cfg b/balanceXPM.cfg index 2eb8abb395..3b037b81ed 100644 --- a/balanceXPM.cfg +++ b/balanceXPM.cfg @@ -242,6 +242,10 @@ set g_balance_shotgun_primary_ammo 1 set g_balance_shotgun_primary_speed 12000 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu set g_balance_shotgun_secondary 0 +set g_balance_shotgun_secondary_melee 0 // ew, bad! Still uses the melee anim! +set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim +set g_balance_shotgun_secondary_melee_range 60 +set g_balance_shotgun_secondary_melee_size 50 set g_balance_shotgun_secondary_bullets 6 // one more per shot than 15/3 (primary bullets/amount of shots = 3) set g_balance_shotgun_secondary_damage 7 set g_balance_shotgun_secondary_force 20 -- 2.39.2