From 0fb43b84c6956efd673693beb3494079611e4d24 Mon Sep 17 00:00:00 2001 From: Samual Lenks Date: Thu, 9 May 2013 16:58:25 -0400 Subject: [PATCH] g_spawn_furthest 1 by default, players really shouldn't spawn near others --- defaultXonotic.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index b5dc919fa3..7d1fe7ca97 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -464,7 +464,7 @@ set sv_dodging_height_threshold 10 "the maximum height above ground where to all set sv_dodging_wall_distance_threshold 10 "the maximum distance from a wall that still allows dodging" set sv_dodging_sound 1 "if 1 dodging makes a sound. if 0 dodging is silent" -set g_spawn_furthest 0.5 "this amount of the spawns shall be far away from any players" +set g_spawn_furthest 1 "this amount of the spawns shall be far away from any players" set g_spawn_useallspawns 0 "use all spawns, e.g. also team spawns in non-teamplay, and all spawns, even enemy spawns, in teamplay" set g_spawn_near_teammate 0 "if set, players prefer spawns near a team mate" set g_spawn_near_teammate_distance 640 "max distance to consider a spawn to be near a team mate" -- 2.39.2