From 29708a14ce5a0fea06c57bffa87f4064352037d5 Mon Sep 17 00:00:00 2001 From: Mario Date: Sat, 3 Mar 2018 16:59:27 +1000 Subject: [PATCH] Don't use saved angles (seems to fix warpzones) --- qcsrc/common/weapons/weapon/arc.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/weapons/weapon/arc.qc b/qcsrc/common/weapons/weapon/arc.qc index 7f17b2bb64..c8421d0925 100644 --- a/qcsrc/common/weapons/weapon/arc.qc +++ b/qcsrc/common/weapons/weapon/arc.qc @@ -892,7 +892,7 @@ void Draw_ArcBeam(entity this) // into a weapon system for client code. // find where we are aiming - makevectors(warpzone_save_view_angles); + makevectors(view_angles); vector forward = v_forward; vector right = v_right; vector up = v_up; -- 2.39.2