From 3fd329063fde6a1e366c16497858035632a576e4 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Wed, 24 Nov 2010 21:15:36 +0100 Subject: [PATCH] do announcer messages for bullets only for the rifle --- qcsrc/server/w_common.qc | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/qcsrc/server/w_common.qc b/qcsrc/server/w_common.qc index 600f260f43..2dd97c831d 100644 --- a/qcsrc/server/w_common.qc +++ b/qcsrc/server/w_common.qc @@ -180,16 +180,15 @@ void W_BallisticBullet_Hit (void) Damage(other, self, self.owner, self.dmg * f, self.projectiledeathtype, self.origin, self.dmg_force * normalize(self.velocity) * f); damage_headshotbonus = 0; - if(self.dmg_edge != 0) + if(headshot) + f *= q; + if(DEATH_WEAPONOF(self.projectiledeathtype) == WEP_CAMPINGRIFLE) { if(headshot) - { - f *= q; AnnounceTo(self.owner, "headshot"); - } + if(yoda) + AnnounceTo(self.owner, "awesome"); } - if(yoda) - AnnounceTo(self.owner, "awesome"); // calculate hits for ballistic weapons if(g) -- 2.39.2