From dff19fa74b0d1bc5a294d1ce78c3aa537126864e Mon Sep 17 00:00:00 2001 From: Mario Date: Sun, 19 Jun 2016 01:34:23 +1000 Subject: [PATCH] Reset player's buff time to 0 (possible fix for dropping buff on pickup) --- qcsrc/common/mutators/mutator/buffs/buffs.qc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/qcsrc/common/mutators/mutator/buffs/buffs.qc b/qcsrc/common/mutators/mutator/buffs/buffs.qc index ec1fadabe5..1e873105b1 100644 --- a/qcsrc/common/mutators/mutator/buffs/buffs.qc +++ b/qcsrc/common/mutators/mutator/buffs/buffs.qc @@ -872,7 +872,10 @@ MUTATOR_HOOKFUNCTION(buffs, PlayerPreThink) if(player.buff_time) if(time >= player.buff_time) + { + player.buff_time = 0; buff_lost = 2; + } if(STAT(FROZEN, player)) { buff_lost = 1; } -- 2.39.2