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xonotic/xonotic-data.pk3dir.git
2016-08-06 TimePathMerge branch 'Mario/intrusive' into 'master'
2016-08-06 TimePathMerge branch 'TimePath/remove_remove'
2016-08-06 TimePathUse set_movetype everywhere
2016-08-03 MarioOnly spawn a single casing when firing shotgun
2016-08-03 MarioWhitelist move_movetype
2016-08-03 MarioFix references to .movetype
2016-08-03 MarioMerge branch 'master' into Mario/intrusive 344/head
2016-08-03 MarioMerge branch 'terencehill/infomessages_panel_update...
2016-07-31 TimePathRemove remove()
2016-07-31 TimePathMerge branch 'master' into TimePath/physics
2016-07-31 MarioUpdate hash
2016-07-30 MarioMake hidden itemstime mode actually functional
2016-07-29 MarioApply extra rocket detonation force in experimental...
2016-07-29 MarioAllow shockwave outside of new toys mutator, apply...
2016-07-29 MarioUse .groundentity (compatibility with engine)
2016-07-29 MarioAdd a hidden mode to itemstime to show times to players...
2016-07-29 terencehillApply a minimal line spacing 342/head
2016-07-29 terencehillDisplay vote binds and counts in the vote panel in...
2016-07-29 MarioFix auxiliary crosshairs not appearing when re-entering...
2016-07-29 MarioClean up auxiliary crosshair code a little
2016-07-29 terencehillUse command names in every other getcommandkey call...
2016-07-28 MarioDisable sv_autopause by default (introduces some bugs...
2016-07-28 MarioMerge branch 'Mario/teams_bitflag' into 'master'
2016-07-28 MarioMerge branch 'sev/hud_ctf_update' into 'master'
2016-07-28 MarioGet player view angles before spawning casings (partial...
2016-07-28 MarioFix black crosshair when in vehicle with per weapon...
2016-07-28 MarioAdd an intrusive list for projectiles
2016-07-28 MarioGive mines an intrusive list
2016-07-28 MarioAdd an intrusive list for turrets
2016-07-28 MarioMerge branch 'master' into Mario/intrusive
2016-07-28 MarioDon't add monster to list again if re-spawning
2016-07-28 MarioAdd an intrusive list for vehicles
2016-07-28 MarioAdd an intrusive list for bot waypoints
2016-07-28 MarioAdd an intrusive list for monsters
2016-07-28 TimePathAccept gameplay change in 2ddc3cc76f3da544e15e06ae86260...
2016-07-27 TimePathMerge branch 'TimePath/intrusive' into 'master'
2016-07-27 TimePathLoops: copy reference to next entity before entering... 343/head
2016-07-27 TimePathMove objerror to qc
2016-07-27 MarioGive electro secondary orbs a size so they sit on floor...
2016-07-26 MarioUpdate hash
2016-07-26 TimePathFix item drawing
2016-07-26 MarioFix maths
2016-07-26 MarioRemove some unused locals
2016-07-26 MarioMake it match again for TimePath
2016-07-26 MarioMake it match, for TimePath
2016-07-26 MarioPartially replicate old behaviour with waypoint link...
2016-07-26 MarioFix weapon specific checks for melee
2016-07-26 MarioReplace most cases of findchain* with the FOREACH_ENTIT...
2016-07-26 TimePathStats: disable update checking for perf (we don't use...
2016-07-26 TimePathIntrusive list: radar icons
2016-07-26 TimePathImplement intrusive lists
2016-07-26 TimePathAccept gameplay change in 36285c721a47b471913473e9a2979...
2016-07-25 terencehillCleanup code
2016-07-25 terencehillMerge branch 'master' into terencehill/infomessages_pan...
2016-07-25 terencehillProperly show / hide Race and CTS from the game type...
2016-07-25 MarioMerge branch 'terencehill/camera_spectator_2' into...
2016-07-25 MarioDon't allow bumblebee to swim
2016-07-25 MarioRemove engine side player movement prediction, and...
2016-07-25 MarioFix bot preferred weapons
2016-07-25 MarioFix shockwave's position in weapon order
2016-07-24 MarioFix damagetext and make shockwave initial shot origin...
2016-07-24 terencehillCleanup / fix some cvar definitions
2016-07-24 MarioImprove FPS by a lot
2016-07-24 MarioMerge branch 'Mario/qc_physics_cleanup_v2'
2016-07-24 TimePathRegistry: add reload method
2016-07-24 TimePathAdd cvar_localchanges command
2016-07-24 TimePathReduce weapon impulse verbosity
2016-07-24 MarioGet v_angle when air dodging is enabled
2016-07-24 MarioFix compile
2016-07-24 MarioImplement air dodging
2016-07-24 MarioFix Arc firing after warmup ends
2016-07-23 MarioAlso in notifications
2016-07-23 MarioUse special icon for shockwave
2016-07-23 MarioApply antilag to shockwave, also fix accuracy
2016-07-23 MarioShockwave is a new toy, just don't replace anything...
2016-07-23 MarioMerge branch 'master' into Mario/qc_physics_cleanup_v2 341/head
2016-07-23 MarioTurn off prediction entirely while inside a vehicle...
2016-07-23 MarioFix a few more missed movetypes
2016-07-23 MarioFix up some missed movetype setters
2016-07-23 MarioImplement move_qcphysics
2016-07-22 MarioDon't constantly unset onground status on casings ...
2016-07-22 MarioFix network updates
2016-07-22 MarioAnother cleanup attempt for grenades (bit more self...
2016-07-22 MarioFix grenades by temporarily disabling matching ticrate...
2016-07-22 MarioCleanup the warpzone fix to support .move_movetype
2016-07-22 MarioMerge remote-tracking branch 'origin/terencehill/campai...
2016-07-22 MarioMerge remote-tracking branch 'origin/terencehill/count_...
2016-07-22 MarioFix warpzones
2016-07-22 MarioFix compile
2016-07-22 MarioRemove .move_* fields and MOVETYPE_PUSH logic (doesn...
2016-07-21 MarioSwim down with crouch, swim up at full speed (to match...
2016-07-21 MarioOptimize Physics_ClientOption by using autocvars instea...
2016-07-21 MarioHide CTS from the menu (poll 316 passed)
2016-07-21 terencehillLoad the correct gametype when launching a campaign...
2016-07-21 MarioAdd simple items for overkill's heavy machinegun and...
2016-07-19 MarioFix flag passing
2016-07-19 MarioImplement reverse thrusting with jetpack when crouching...
2016-07-19 MarioMerge branch 'Mario/flag_return_fixes'
2016-07-19 MarioUpdate notifications.cfg
2016-07-19 MarioManual flag returning: show a carrier waypoint to enemi...
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