xonotic/xonotic-data.pk3dir.git
2010-10-23 Rudolf Polzerremove the old muzzleflash field that is no longer...
2010-10-23 Jakob MGFix uzi flash entity leakage
2010-10-23 Rudolf Polzerrifle: more accuracy
2010-10-23 Rudolf Polzeractually add the new crosshair ring image
2010-10-23 Rudolf Polzerremove muzzleflash when player leaves
2010-10-23 Rudolf Polzerless obtrusive ring display
2010-10-23 Rudolf Polzeruse the right spawnflag
2010-10-23 Rudolf Polzertrigger_hurt, misc_laser: support "team" like trigger_push
2010-10-23 Rudolf Polzeralso show rocket flying mutator as enabled if the rocke...
2010-10-23 Rudolf Polzerfix warning
2010-10-23 Rudolf Polzeradd Rocket Flying to menu
2010-10-23 Rudolf Polzeradd the "rocket flying" mutator, cvar g_rocket_flying
2010-10-23 Rudolf Polzermutator system: add an EditProjectile hook
2010-10-23 Rudolf Polzeralso hide net_address and friends from cvar_changes
2010-10-23 Rudolf Polzermerge some nice settings from my server
2010-10-23 Rudolf Polzerdefault vote majority factor to only 2/3, not "2/3...
2010-10-22 Rudolf Polzermore font stuff
2010-10-22 Rudolf Polzerfix cvar_changes
2010-10-22 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-10-22 Rudolf PolzerMOAR CELLS
2010-10-22 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/fruit...
2010-10-22 FruitieXg_pickup_cells_weapon 25
2010-10-22 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/fruit...
2010-10-22 FruitieXgive the nex a minimum damage of 40 (instead of 0)...
2010-10-22 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/domfix'
2010-10-22 Rudolf PolzerMerge remote branch 'origin/fruitiex/kay_crosshairs'
2010-10-22 FruitieXnew crosshair images by kayPK
2010-10-22 Rudolf Polzerremove an unused var
2010-10-22 Rudolf Polzeradd a // defaults: marker too
2010-10-22 Rudolf Polzeradd a dummy skill value for cts
2010-10-22 Rudolf Polzeralso still add the leadlimit to the defalt comment
2010-10-22 Rudolf Polzermapinfo: recode of game type specification, new keyword...
2010-10-22 FruitieXadd _reflect maps too
2010-10-22 FruitieXfinally fix the darn dom points, also remove nexuiz...
2010-10-22 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/domte...
2010-10-22 Rudolf PolzerMerge remote branch 'refs/remotes/origin/ThePWTULN...
2010-10-21 FruitieXadd capture point textures from nexcompat
2010-10-21 Rudolf PolzerMerge remote branch 'origin/fruitiex/newpanelhud'
2010-10-21 FruitieXs/hud_border_thickness/autocvar_scoreboard_border_thick...
2010-10-21 FruitieXincrease the scale a bit
2010-10-21 FruitieXstrzone a tempstring before storing in a global! create...
2010-10-21 FruitieXadd a "* hud_fade_alpha" into showspeed and showacceler...
2010-10-21 FruitieXMerge branch 'master' into terencehill/newpanelhud
2010-10-21 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/racep...
2010-10-21 FruitieXmake the race modicon panel a little more awesome
2010-10-21 Rudolf Polzernew .gitattributes file, no visible change
2010-10-20 Rudolf Polzerlet it pierce even less solid, actually
2010-10-20 Rudolf Polzerreduce rifle secondary speed (as secondary is weaker...
2010-10-20 Rudolf Polzeruse equalizing for rendering fullbright players
2010-10-19 Rudolf Polzerfire burner: abort searching for owner after 16 steps
2010-10-19 Rudolf Polzerfix funny warpzone-rocketlauncher bug
2010-10-19 Rudolf Polzerfix rocket no longer being remote detonatable after...
2010-10-19 Rudolf Polzersupport bgmscript with target_music
2010-10-19 Rudolf PolzerAssault in Campaign: only run the first round
2010-10-19 Rudolf Polzernex beam: when low charge, display a weaker beam
2010-10-19 Rudolf Polzerfix warnings
2010-10-19 Rudolf Polzernex charge: properly support g_use_ammunition; don...
2010-10-19 Rudolf PolzerMerge remote branch 'refs/remotes/origin/tzork/turrets'
2010-10-19 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mirceakitsune...
2010-10-19 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/silen...
2010-10-19 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/outof...
2010-10-19 Rudolf PolzerMerge branch 'master' of de.git.xonotic.org/xonotic...
2010-10-19 Rudolf Polzermisc_laser: allow turning off the dlight by setting...
2010-10-19 Rudolf Polzera simpler strength sound limiter
2010-10-19 FruitieXattempt at making the tracer stay longer, please check...
2010-10-18 FruitieXdryfire.wav sound when out of ammo
2010-10-18 FruitieXsilenced rifle sound from Tenshihan's GPL soundpack
2010-10-18 FruitieXprevent insane strength sound spam on weapons that...
2010-10-18 FruitieXdon't consume cells if charge is 100% and secondary...
2010-10-18 FruitieXonly add a "base charge" up to 50%
2010-10-18 Rudolf PolzerMerge remote branch 'origin/fruitiex/fruitbalance'
2010-10-18 FruitieXnerf grenadelauncher to dmg 50/70 from 60/80
2010-10-18 Rudolf Polzeradd completion for playermodel command
2010-10-18 Rudolf Polzeralso support JPEG waypointsprites
2010-10-18 Rudolf Polzerfix direction of infinite lasers
2010-10-17 FruitieXstart out with 0.25 charge
2010-10-17 FruitieXnerf the nex charging rate a bit, but decrease the...
2010-10-17 Rudolf PolzerMerge remote branch 'origin/fruitiex/fruitbalance'
2010-10-17 FruitieXreset nex_charge at spawn
2010-10-17 Rudolf Polzerdon't send the effect number for infinite non-collision...
2010-10-17 FruitieXCharge the nex in a little different way, by always...
2010-10-17 Rudolf Polzermisc_laser: add a spawn flag to disable collision testi...
2010-10-17 Rudolf Polzeradded terencehill to credits
2010-10-17 Rudolf Polzerfix typo
2010-10-17 Rudolf Polzerbalance tuning: give only about half the pickup ammo...
2010-10-17 Rudolf Polzerg_pickup_<ammotype>_weapon: the amount of that ammo...
2010-10-17 Jakob MGFix MLRS and Hellion (animations and logic)
2010-10-16 Rudolf Polzertrigger_impulse: update csqc projectiles
2010-10-16 Rudolf PolzerMerge remote branch 'origin/tzork/turrets'
2010-10-16 Jakob MGMajor: turret.ticrate was NOT beeing correctly set...
2010-10-15 terencehillAnd now properly check for menu_enabled to instantly...
2010-10-15 terencehillIf the entire HUD is transparent, just do NOT draw it.
2010-10-15 terencehillLet's use menu_enabled 2 when showing a specific panel...
2010-10-15 terencehillGet the dock color only if the dock is active
2010-10-15 terencehillAdd a comment to explain why my fix of the replicating...
2010-10-15 Rudolf Polzerfix autogeneration of mapinfo with cdtrack
2010-10-15 Rudolf Polzerfix handling of angles of the rocket projectile
2010-10-15 Rudolf Polzerspeed up more csqc ent drawing
2010-10-15 Rudolf Polzerdraw projectiles using drawmask (faster)
2010-10-15 Rudolf Polzerremove an unused function
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