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2018-04-06 terencehillMerge branch 'master' into terencehill/min_spec_time
2018-04-06 MarioMerge branch 'Mario/crouch' into 'master'
2018-04-06 terencehillFix backward indentation...
2018-04-06 terencehillSmall cleanups
2018-04-05 MarioAllow mutators to change the ammo to decrease when...
2018-04-05 MarioAdd a mutator hook for parsing votes
2018-04-04 MarioMerge branch 'Lyberta/GiveResourceWithLimit' into ...
2018-04-04 LybertaMerge branch 'master' into Lyberta/GiveResourceWithLimit
2018-04-04 MarioEnable delayed projectiles gameplayfix in Nexuiz ruleset
2018-04-04 MarioExperimental ruleset for Nexuiz-like gameplay
2018-04-04 TimePathMerge branch 'Lyberta/FilterItemDefinition' into 'master'
2018-04-02 MarioUnhardcode vaporizer primary force and fix monsters...
2018-04-02 LybertaAdded ResourceWasted hook.
2018-04-02 LybertaRemoved early return in SetResourceAmount so wasted...
2018-03-31 LybertaMerge branch 'master' into Lyberta/GiveResourceWithLimit
2018-03-31 LybertaMerge branch 'master' into Lyberta/FilterItemDefinition
2018-03-30 terencehillUpdate hash
2018-03-30 terencehillMerge branch 'terencehill/powerup_randomness_2'
2018-03-30 terencehillDocument creation of mutator hooks
2018-03-30 terencehillUpdate hash
2018-03-30 terencehillBOT AI: avoid sticking to players when chasing them...
2018-03-30 terencehillRemove redundant code from ATTRIB_3
2018-03-30 terencehillFix 2 typos
2018-03-30 TimePathSupport BSD sed
2018-03-29 LybertaImproved SetResourceLimit.
2018-03-28 TimePathRun the consistency scripts
2018-03-28 TimePathdebug_text_3d_fn: rename velocity parameter
2018-03-27 LybertaMerge branch 'master' into Lyberta/GiveResourceWithLimit
2018-03-27 LybertaAdded ResourceAmountChanged hook.
2018-03-25 MarioSend scale as a Coord (it absolutely needs accuracy...
2018-03-23 MarioHide hidden weapons from the weapons panel unless held
2018-03-23 MarioInitialize viewloc_mousepos to the center of the screen...
2018-03-19 terencehillFix duplicated [[accumulate]]
2018-03-19 LybertaMerge branch 'master' into Lyberta/GiveResourceWithLimit
2018-03-19 LybertaMerge branch 'master' into Lyberta/FilterItemDefinition
2018-03-19 terencehillGroup some STATIC_INIT functions
2018-03-19 MarioUpdate gameplay hash
2018-03-19 LybertaFixed compilation units.
2018-03-19 LybertaSmall fixes.
2018-03-19 LybertaBetter random item selection algorithm.
2018-03-19 LybertaDelete prespawned item if it is not allowed.
2018-03-19 LybertaAdded FilterItemDefinition hook.
2018-03-19 LybertaFixed hash change.
2018-03-19 LybertaAdded GiveResourceWithLimit hook.
2018-03-18 MarioMake sure dual plasma turret's attack is hidden
2018-03-17 MarioFix attacking
2018-03-17 MarioDisable some input buttons while typing
2018-03-17 MarioAdd an option to allow bots to typefrag
2018-03-17 Rudolf PolzerTransifex autosync
2018-03-14 terencehillscoreboard_columns_help: fix 'sum' description
2018-03-14 terencehillscoreboard_columns_help: invert order of 2 messages
2018-03-14 terencehillMake scoreboard_columns_set help messages translator...
2018-03-13 terencehillRestore ScoreInfo_SetLabel_PlayerScore(SP_ELO, "elo...
2018-03-13 terencehillSP_ELO doesn't need a label since it's not a real score...
2018-03-12 terencehillMerge branch 'terencehill/quickmenu_fixes'
2018-03-12 terencehillQuickmenu: fix ambiguity of hud_panel_quickmenu_transla...
2018-03-12 terencehillQuickmenu: turn some debbug printfs and LOG_WARNFs...
2018-03-12 terencehillQuickmenu: fix an almost unnoticeable wrong highlightin...
2018-03-12 terencehillQuickmenu: fix repetition of commands when they are...
2018-03-11 terencehillReimplement g_pickup_respawntime_initial_random 1 to...
2018-03-11 MarioAllow using offhand nades when the player has hook...
2018-03-11 MarioDefault nade alpha to 1 (fixes client projectiles)
2018-03-10 terencehillMenu, mutators dialog, weapon arena settings: improve...
2018-03-10 terencehillMake use of defined constants in colormapPaletteColor...
2018-03-10 MarioAdd a new nade type
2018-03-09 terencehillShorten a variable name used in 70K+ checks (when macro...
2018-03-09 terencehillRemove duplicate FIELD_VEC(fld, maxs)
2018-03-09 terencehillFix weapon arena tooltip ("that weapon" -> "a set of...
2018-03-08 MarioMerge branch 'master' into Mario/crouch
2018-03-08 MarioReduce Arc range
2018-03-07 MarioSome minor fixes to the mutators dialog
2018-03-07 MarioMerge branch 'martin-t/nottarg' into 'master'
2018-03-07 MarioMaybe fix compilation unit
2018-03-07 MarioClear out a macro from trigger_common_read
2018-03-06 terencehillFix compilation unit for real
2018-03-06 MarioDisable it in code too
2018-03-06 MarioDisable dropping buffs by default (overlaps with the...
2018-03-05 terencehillFix compilation unit
2018-03-05 MarioAlso update prediction for crouching underwater
2018-03-05 Rudolf PolzerTransifex autosync
2018-03-04 MarioAllow crouching underwater (some maps depend on it)
2018-03-04 MarioMerge branch 'Mario/arc'
2018-03-04 MarioMerge branch 'master' into Mario/arc
2018-03-03 MarioRemove observers from monster attack target list and...
2018-03-03 MarioBring back the FPS counter in the scoreboard
2018-03-03 terencehill"Last seen:" --> "Last match:"
2018-03-03 terencehillHUD panrel dialogs: shorten strings in items that enabl...
2018-03-03 MarioBut use saved angles in 3rd person mode (no idea)
2018-03-03 MarioDon't use saved angles (seems to fix warpzones)
2018-03-03 MarioFix 3rd person beam and don't show muzzle effect if...
2018-03-03 MarioUse the actual shot tag when possible
2018-03-03 Rudolf PolzerTransifex autosync
2018-03-03 MarioUpdate effectinfo.inc too
2018-03-03 MarioGive arc an impact effect, and attempt to update beam...
2018-03-03 MarioFix weapon arena menu display
2018-03-03 MarioMerge branch 'master' into Mario/arc
2018-03-02 MirioUpdate languages.txt
2018-03-02 MarioMake more of the shotorg adjustments available to CSQC
2018-03-02 Rudolf PolzerTransifex autosync
2018-03-01 MarioFix special command third parameter
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