]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
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2016-08-08 MarioSloterize devastator rocket guiding
2016-08-08 MarioMake some arc fields slot/weaponentity specific
2016-08-08 MarioPurge most of the weaponentities[0] cases
2016-08-08 MarioAdd an extra mode to g_showweaponspawns which shows...
2016-08-08 MarioAlso reset observer's weapon stats
2016-08-08 MarioAlternative fix: don't modify the player state if it...
2016-08-08 MarioOnly detach playerstate if observer was a player (poten...
2016-08-07 TimePathRun whitespace checker
2016-08-07 TimePathRun header checker
2016-08-07 TimePaths/LOG_WARNING/LOG_WARN/g
2016-08-07 TimePath#pragma once
2016-08-07 TimePath#pragma once
2016-08-07 TimePathMerge branch 'TimePath/gametypes_cleanup' into 'master'
2016-08-07 TimePathGametypes: propagate entity references, set limit to... 346/head
2016-08-07 MarioClear out PHYS_INPUT_TIMELENGTH from most of the physic...
2016-08-07 TimePathMerge branch 'TimePath/bot_api'
2016-08-07 MarioAdd a mutator parameter for the physics tick rate
2016-08-07 TimePathBots: define the API boundaries
2016-08-07 TimePathcloc
2016-08-07 MarioRemove hardcoded stat values for testing
2016-08-06 terencehillAdd new scoreboard cvars in the skin exporter
2016-08-06 terencehillMake it pass compilation units
2016-08-06 terencehillDon't take into account border size if panel bg isn...
2016-08-06 terencehillApply panel bg to the scoreboard in the Nexuiz skin too
2016-08-06 terencehillUpdate scoreboard cvars in the menu and add "Enable...
2016-08-06 terencehillDon't enter hud editor when the scoreboard is active
2016-08-06 terencehillSlightly brighter color for the scoreboard
2016-08-06 terencehillAdd missing panel numbers to _hud_panelorder
2016-08-06 terencehillMerge branch 'master' into terencehill/scoreboard_panel_2
2016-08-06 TimePathMerge branch 'TimePath/scoreboard_elo' into 'master'
2016-08-06 TimePathScoreboard ELO: accept hash change 309/head
2016-08-06 TimePathMerge branch 'master' into TimePath/scoreboard_elo
2016-08-06 TimePathSpectator list: fix compile
2016-08-06 TimePathScoreboard ELO: show "..." when loading, "N/A" when...
2016-08-06 TimePathMerge branch 'master' into TimePath/scoreboard_elo
2016-08-06 TimePathMerge branch 'Mario/showspecs' into 'master'
2016-08-06 TimePathMerge branch 'TimePath/slist_refresh' into 'master'
2016-08-06 TimePathMerge branch 'Mario/intrusive' into 'master'
2016-08-06 TimePathServer list: soft refresh 305/head
2016-08-06 TimePathMerge branch 'TimePath/remove_remove'
2016-08-06 TimePathUse set_movetype everywhere
2016-08-06 MarioImplement RunThink for entities using the new movetypes
2016-08-05 terencehillFix bad player name truncation position in the relative...
2016-08-05 terencehillAdd back left and right margin to the first and last...
2016-08-05 terencehillAllow to toggle the scoreboard even when the game is...
2016-08-05 terencehillAdd a team color setting for team tables so that accura...
2016-08-05 terencehillMore namespace fixing
2016-08-05 terencehillFix incorrect scoreboard/HUD fading on quick (repeated...
2016-08-04 terencehillScoreboard borders are nice in the old luminos skin too
2016-08-04 terencehillscoreboard_border_thickness --> hud_panel_mapvote_highl...
2016-08-04 terencehillPort more scoreboard cvars to the hud skins
2016-08-04 terencehillAdd a missing check
2016-08-04 terencehillHUD_PrintScoreboardHeader
2016-08-04 terencehillCenter text vertically in the rows
2016-08-04 terencehillFix bg fading
2016-08-04 terencehillMore namespace fixing
2016-08-04 terencehillUse a proper namespace for many scoreboard variables
2016-08-04 terencehillLuma skin: unify style by giving HUD panel colors to...
2016-08-04 terencehillIntegrate text, highlighting and background of scoreboa...
2016-08-03 terencehillDisplay panel boders for each table in the scoreboard...
2016-08-03 MarioOnly spawn a single casing when firing shotgun
2016-08-03 MarioWhitelist move_movetype
2016-08-03 MarioFix references to .movetype
2016-08-03 MarioMerge branch 'master' into Mario/intrusive 344/head
2016-08-03 MarioMerge branch 'terencehill/infomessages_panel_update...
2016-07-31 terencehillRemove simple borders from the scoreboard
2016-07-31 TimePathRemove remove()
2016-07-31 TimePathMerge branch 'master' into TimePath/physics
2016-07-31 MarioUpdate hash
2016-07-30 MarioMake hidden itemstime mode actually functional
2016-07-30 terencehillMove scoreboard files to hud/panel/
2016-07-30 terencehillMake the scoreboard a panel
2016-07-30 MarioAdd user defined movetypes extension
2016-07-29 MarioApply extra rocket detonation force in experimental...
2016-07-29 MarioAllow shockwave outside of new toys mutator, apply...
2016-07-29 MarioUse .groundentity (compatibility with engine)
2016-07-29 MarioAdd a hidden mode to itemstime to show times to players...
2016-07-29 terencehillApply a minimal line spacing 342/head
2016-07-29 terencehillDisplay vote binds and counts in the vote panel in...
2016-07-29 MarioFix auxiliary crosshairs not appearing when re-entering...
2016-07-29 MarioClean up auxiliary crosshair code a little
2016-07-29 terencehillUse command names in every other getcommandkey call...
2016-07-28 MarioDisable sv_autopause by default (introduces some bugs...
2016-07-28 MarioMerge branch 'Mario/teams_bitflag' into 'master'
2016-07-28 MarioMerge branch 'sev/hud_ctf_update' into 'master'
2016-07-28 MarioGet player view angles before spawning casings (partial...
2016-07-28 MarioFix black crosshair when in vehicle with per weapon...
2016-07-28 MarioAdd an intrusive list for projectiles
2016-07-28 MarioGive mines an intrusive list
2016-07-28 MarioAdd an intrusive list for turrets
2016-07-28 MarioMerge branch 'master' into Mario/intrusive
2016-07-28 MarioDon't add monster to list again if re-spawning
2016-07-28 MarioAdd an intrusive list for vehicles
2016-07-28 MarioAdd an intrusive list for bot waypoints
2016-07-28 MarioAdd an intrusive list for monsters
2016-07-28 TimePathAccept gameplay change in 2ddc3cc76f3da544e15e06ae86260...
2016-07-27 TimePathMerge branch 'TimePath/intrusive' into 'master'
2016-07-27 TimePathLoops: copy reference to next entity before entering... 343/head
2016-07-27 TimePathMove objerror to qc
2016-07-27 MarioGive electro secondary orbs a size so they sit on floor...
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