2017-08-27 MarioMerge branch 'master' into Mario/target_teleporter_v2
2017-08-27 MarioSet the health/armor limit to 200 and fuel limit 100...
2017-08-27 MarioMerge branch 'Lyberta/GivePlayerAmmo' into 'master'
2017-08-27 MarioFix a typo
2017-08-27 MarioMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-27 terencehillDon's set allowed_timeouts for bots
2017-08-27 TimePathMerge branch 'TimePath/gamerules' into 'master'
2017-08-27 TimePathGameRules: initialize as early as possible 472/head
2017-08-27 TimePathNexball: move weapon code to weapon file
2017-08-27 TimePathgamemodes: prevent addition and removal at runtime...
2017-08-27 TimePathGameRules: simplify assigning teams bitmask
2017-08-27 TimePathGameRules: encapsulate scoring
2017-08-27 TimePathGameRules: encapsulate player 'VIP' status
2017-08-27 TimePathGameRules: make `GameRules_teams(true)` imply `have_tea...
2017-08-27 TimePathRefactor game rules
2017-08-27 TimePathLOG_INFO: remove 'extra' newlines
2017-08-27 TimePathLOG_INFOF: remove 'extra' newlines
2017-08-27 TimePathLogging: tidy
2017-08-27 TimePathCMake: add qc-all target
2017-08-26 LybertaAdded GivePlayerResource.
2017-08-26 LybertaMerged master into Lyberta/GivePlayerAmmo.
2017-08-26 LybertaBetter hard limit check.
2017-08-26 LybertaChanged test hash.
2017-08-26 LybertaReturn early in GivePlayerAmmo.
2017-08-26 LybertaMoved HARD_LIMIT check a bit.
2017-08-26 LybertaMoved HARD_LIMIT check into player_regen.
2017-08-26 LybertaAdded GivePlayerFuel.
2017-08-26 MarioMerge branch 'Mario/invasion_types' into 'master'
2017-08-26 LybertaAdded ITEM_COUNT_HARD_LIMIT.
2017-08-26 LybertaUse g_balance_health/armor_limit in GivePlayerStuff.
2017-08-26 LybertaUse GivePlayerHealth in Vampire.
2017-08-26 MarioFix compilation unit test 471/head
2017-08-26 MarioMerge branch 'master' into Mario/invasion_types
2017-08-26 MarioMerge branch 'martin-t/flag' into 'master'
2017-08-25 MarioFix mobbutcher command
2017-08-25 MarioMerge branch 'martin-t/gunalign' into 'master'
2017-08-25 MarioMerge branch 'martin-t/insta' into 'master'
2017-08-25 MarioMerge branch 'marin-t/nadectr' into 'master'
2017-08-24 MarioDon't show Nades in the mutator list (a more in-depth...
2017-08-24 Martin Taibrpunish time 10 470/head
2017-08-24 Martin Taibrallow 3 flag throws
2017-08-24 terencehillMore BITs
2017-08-24 terencehillInitialize weapon_accuracy array to the default value...
2017-08-23 terencehillUpdate hash
2017-08-23 terencehillReally add one bot per frame, just like the comment...
2017-08-23 MarioMake sure local Team is an int (potential but unlikely...
2017-08-20 MarioAdd a temporary flag for weapons that penetrate walls...
2017-08-20 MarioCall the explosion mutator hook before setting new...
2017-08-19 terencehillRemove a wasted normalize call (v is already normalized)
2017-08-18 MarioAdd an anyrandom string to spawnmonster, which allows...
2017-08-16 terencehillRevert "Hide these from game code" as it broke hud_show...
2017-08-16 terencehillFix a few checkpvs calls
2017-08-16 LybertaMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-15 MarioSimplify target_give_init a bit
2017-08-15 MarioPort the weapon priority cvars to ClientState
2017-08-13 MarioMerge branch 'martin-t/angles' into 'master'
2017-08-13 TimePathHide these from game code
2017-08-13 TimePathweapons: remove IMPLEMENTATION
2017-08-13 TimePatheffects: remove IMPLEMENTATION
2017-08-13 TimePathvehicles: remove _all
2017-08-13 TimePathturrets: remove _all
2017-08-12 Martin Taibrremove `dppolygonoffset -6000` from nade countdown... 466/head
2017-08-10 Martin Taibrdo the lazy thing
2017-08-10 Martin Taibrs/his/their
2017-08-10 Martin Taibrdamagetext: put insta inside macro, update description
2017-08-09 MarioMerge branch 'Mario/cs_clientcvars' into 'master'
2017-08-08 Martin Taibrdisable damagetext in instagib
2017-08-07 MarioSlight optimization: check client before real client
2017-08-07 MarioHack the vote command parser to return an error code...
2017-08-07 MarioMerge branch 'martin-t/defaults' into 'master'
2017-08-06 MarioScrew up overkill
2017-08-06 Martin TaibrMerge branch 'master' into martin-t/defaults
2017-08-05 TimePathserver: remove _all
2017-08-05 TimePathmenu: remove _all
2017-08-05 TimePathclient: remove _all
2017-08-05 MarioMerge branch 'master' into Mario/cs_clientcvars
2017-08-05 TimePathStyle: expand LAMBDA()
2017-08-05 TimePathLint
2017-08-05 TimePathUpdate CMakeLists.txt
2017-08-05 MarioMerge branch 'Lyberta/RPCImpulseFix' into 'master'
2017-08-05 LybertaRPC has now the same impulse as Devastator. 462/head
2017-08-05 MarioGive the DamageInfo hook a couple of useful parameters
2017-08-05 MarioAdd a hook to DamageInfo, to allow mutators and mods...
2017-08-04 MarioSome optimizations to client side items and spawn points
2017-08-02 terencehillColorTranslateRGB is meant to be used only by the clien...
2017-08-02 terencehillClean up HUD_Mod_Race a little bit
2017-08-01 MarioFix spiderbot referencing clientstate buttons
2017-07-31 MarioBlacklist a couple of cvars
2017-07-30 terencehillMerge branch 'terencehill/rounded_times' into 'master'
2017-07-30 MarioHopefully fix a disconnect caused by mismatching reads...
2017-07-30 MarioAdd a mutator hook to disable model/color forcing
2017-07-29 Martin Taibrremove mentions of removed cvar
2017-07-29 terencehillRound ctf times displayed in the console so they repres...
2017-07-29 terencehillProperly round race times since they seem to always...
2017-07-29 terencehillIndent sys_phys_monitor call
2017-07-29 terencehillClean up 2 WarpZoneLib functions
2017-07-28 MarioMerge branch 'Mario/addtolist_cleanup' into 'master'
2017-07-28 MarioUpdate hash
2017-07-28 MarioOnly run PM_UpdateButtons on real clients (bots don...